Maintenance for the week of April 6:
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Thanks for allowing Skyshards to be brought to other characters. Thread closed.

  • clocksstoppe
    clocksstoppe
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    Tetrafy wrote: »
    As much as I love to re collect 1000 collectables it would be nice to only have to do this once per account. Nothing burns out new users more than a necessary grind to make other characters viable.

    It's been said a million times before, but I'll agree again.

    Remember when you had to grind to Vet 16 on each toon, plus skyshards, lorebooks, and you didn't have 150% xp pots?

    Remember when tooth paste wasn't invented? Please stop using it because it's unfair towards the people of those times.
  • xxthir13enxx
    xxthir13enxx
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    Remember when we had to level each mount individually and Zos realized that was dumb...ya....that needs to happen again
  • alison22000
    There is one simple Solition to this argument. It is primarily PC and XBox that get the home field advantage here with add ons. Simply allowing them to collect all these in a day.

    If PC and XBox is so against Ps4 from having account wide unlocked collections, such as Skyshards and lore books. Then it’s equally fair to remove the add on that allows them to exploit the game at a much faster rate.

    It takes ps4 a week or more depending on other duties just to get all shards. We also need to rely on old info showing wrong locations and must work it out alone anyway. The same with lorebooks. But we would usually need greater than a week.

    Is it fair that PC and Xbox can use an add on to locate and grab these at a surprising rate ? Bit unfair to allow ps4 to have any kind of advantage. As it was suggested. A toggle function for each of the 2 can be added to allow the user to decide how they want to receive and only once they reach level 50.

    We can debate what is fair all year long. Microsoft users get a great range of add ons to help with a massive variety of what ps4 players call a true grind. Remove add ons completely and then they understand ps4 gameplay. It is fair for ps4 to have some type of account wide viewing of locations collected or items collected in total.
    I own an Xbox and I have never seen add-ons for ESO. I think you’re thinking of Skyrim with the mods.

    I do remember Skyrim having it. But no, I actually thought that because XBox is Microsoft, that it allowed you to as well. I’m incorrect and Thank You for correcting me. It looks that Xbox is in the same place as ps4. But my point is valid for PC and is widely known they can collect all at an incredible rate. Thank You for correcting me.
  • Tandor
    Tandor
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    There is one simple Solition to this argument. It is primarily PC and XBox that get the home field advantage here with add ons. Simply allowing them to collect all these in a day.

    If PC and XBox is so against Ps4 from having account wide unlocked collections, such as Skyshards and lore books. Then it’s equally fair to remove the add on that allows them to exploit the game at a much faster rate.

    It takes ps4 a week or more depending on other duties just to get all shards. We also need to rely on old info showing wrong locations and must work it out alone anyway. The same with lorebooks. But we would usually need greater than a week.

    Is it fair that PC and Xbox can use an add on to locate and grab these at a surprising rate ? Bit unfair to allow ps4 to have any kind of advantage. As it was suggested. A toggle function for each of the 2 can be added to allow the user to decide how they want to receive and only once they reach level 50.

    We can debate what is fair all year long. Microsoft users get a great range of add ons to help with a massive variety of what ps4 players call a true grind. Remove add ons completely and then they understand ps4 gameplay. It is fair for ps4 to have some type of account wide viewing of locations collected or items collected in total.

    That wouldn't bother me at all, as I've played ESO for 5 years on PC without a single addon. Beware over-estimating the appeal of hand-holding addons in particular to PC players.
  • Odnoc
    Odnoc
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    While we are at it, why not just give us a "duplicate character" button that creates another character with the same skill points, completed quests, achievements, titles, ect.. Just let us pick the race and class.

    Oh, and duplicate the gold in their inventory as well, grinding gold is less fun than grinding skyshards.

    /sarcasm.
    Edited by Odnoc on January 30, 2019 3:21PM
  • BNOC
    BNOC
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    Odnoc wrote: »
    While we are at it, why not just give us a "duplicate character" button that creates another character with the same skill points, completed quests, achievements, titles, ect.. Just let us pick the race and class.

    Oh, and duplicate the gold in their inventory as well, grinding gold is less fun than grinding skyshards.

    /sarcasm.

    Whilst we're at keeping ridiculous time restraints on the most basic of things, why not:
    1. Make CP specific to characters
    2. Revert experience gain rates to what they originally were with no assisted exp.
    3. Remove all new sources of power that have been added since the addition of said CP - new gear sets etc;
    4. Remove all sources of increased Experience (training traits & potions)
    5. Let's lock faction starting zones again until the respected Cadwells quests have been completed.
    6. and so on...

    /Sarcasm

    Do you see how easy and unimpressive it is to whip out a /sarcasm.

    The game has changed throughout the years to cater new players many, many times. It's about time it catered to the long term players. Not a lot to ask really, is it?
    vMSA - Magplar - Xbox EU - 15/11/16
    578,000 - 36 Minutes 58 Seconds (Top 2 World?)

    vMSA - Magplar - Xbox NA
    569,000 - 40 minutes (350CP, Non optimised runs)
  • Odnoc
    Odnoc
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    BNOC wrote: »
    Odnoc wrote: »
    While we are at it, why not just give us a "duplicate character" button that creates another character with the same skill points, completed quests, achievements, titles, ect.. Just let us pick the race and class.

    Oh, and duplicate the gold in their inventory as well, grinding gold is less fun than grinding skyshards.

    /sarcasm.

    Whilst we're at keeping ridiculous time restraints on the most basic of things, why not:
    1. Make CP specific to characters
    2. Revert experience gain rates to what they originally were with no assisted exp.
    3. Remove all new sources of power that have been added since the addition of said CP - new gear sets etc;
    4. Remove all sources of increased Experience (training traits & potions)
    5. Let's lock faction starting zones again until the respected Cadwells quests have been completed.
    6. and so on...

    /Sarcasm

    Do you see how easy and unimpressive it is to whip out a /sarcasm.

    The game has changed throughout the years to cater new players many, many times. It's about time it catered to the long term players. Not a lot to ask really, is it?

    Because those things are already in the game? If you would rather the developers revert things that already exist, well, good luck with that. And you're "/sarcasm'ing the wrong person, I'd play even if they did make those revisions, I'm not here qq'ing about playing a role in a ROLE playing game.

    My point still stands, if you want everything duplicated, then might as well go all in and duplicate gold/weapons/armor/ect... Hell, lets just give instant endgame.

    Wait, those games already exist, they have their own genre, they're called FPS's.
  • FlopsyPrince
    FlopsyPrince
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    And we need to take away quest markers on the map! People should play the game and figure out what to do, not let the interface guide them!

    Amazing that so many foolish players want to avoid progress on playing the game rather than the grind. They would rather keep all the grind they like/tolerate. They walked uphill to school in the snow and uphill back home! You should too!

    Lets also get rid of mounts. And wayshrines. Walk everywhere you want. Also remove teleporting to a guildmate. You should learn all the waypoints (which you can't use of course) for each character! Keep immersion!

    And start making people buy and stock arrows (in a limited stack of course - quivers can only hold so much after all) since it is unrealistic to have an unlimited supply!
    PC
    PS4/PS5
  • Odnoc
    Odnoc
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    And we need to take away quest markers on the map! People should play the game and figure out what to do, not let the interface guide them!

    Amazing that so many foolish players want to avoid progress on playing the game rather than the grind. They would rather keep all the grind they like/tolerate. They walked uphill to school in the snow and uphill back home! You should too!

    Lets also get rid of mounts. And wayshrines. Walk everywhere you want. Also remove teleporting to a guildmate. You should learn all the waypoints (which you can't use of course) for each character! Keep immersion!

    And start making people buy and stock arrows (in a limited stack of course - quivers can only hold so much after all) since it is unrealistic to have an unlimited supply!

    I'm guessing you're 12 and never traveled using a map? Because at one point there was such a thing, and people usually used them to route between two points, and/or mark points of interest. Also, teleportation is pretty common in many genres. Same with horses, which are even pretty common in real life. Also, "bags of holding" or similar is pretty common in fantasy also . You know what is not? Instant end-game.

    Nice try at grasping at straws to justify a removing a core part of character progression though.
    Edited by Odnoc on January 30, 2019 4:41PM
  • BNOC
    BNOC
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    Odnoc wrote: »
    BNOC wrote: »
    Odnoc wrote: »
    While we are at it, why not just give us a "duplicate character" button that creates another character with the same skill points, completed quests, achievements, titles, ect.. Just let us pick the race and class.

    Oh, and duplicate the gold in their inventory as well, grinding gold is less fun than grinding skyshards.

    /sarcasm.

    Whilst we're at keeping ridiculous time restraints on the most basic of things, why not:
    1. Make CP specific to characters
    2. Revert experience gain rates to what they originally were with no assisted exp.
    3. Remove all new sources of power that have been added since the addition of said CP - new gear sets etc;
    4. Remove all sources of increased Experience (training traits & potions)
    5. Let's lock faction starting zones again until the respected Cadwells quests have been completed.
    6. and so on...

    /Sarcasm

    Do you see how easy and unimpressive it is to whip out a /sarcasm.

    The game has changed throughout the years to cater new players many, many times. It's about time it catered to the long term players. Not a lot to ask really, is it?

    Because those things are already in the game? If you would rather the developers revert things that already exist, well, good luck with that. And you're "/sarcasm'ing the wrong person, I'd play even if they did make those revisions, I'm not here qq'ing about playing a role in a ROLE playing game.

    My point still stands, if you want everything duplicated, then might as well go all in and duplicate gold/weapons/armor/ect... Hell, lets just give instant endgame.

    Wait, those games already exist, they have their own genre, they're called FPS's.

    Those things weren't in the game, they were implemented in general updates or as quality of life changes that assist new and old players in different ways (Exactly like what we're talking about in this thread)

    The issue here isn't tied to one character, anyone could play one character without all of that stuff - Most of us did. We're talking about alt accounts in 2019 that are subjected to the same grinds we done 5 years ago.

    But just so I've got this straight.. You're telling me that you'd grind your 810 CP; at the rates we did initially? without all of the help we have today (some of which were implemented thanks to these discussions by the way)?, then grind the Cadwells quest line until you unlocked all regions just so you had access to all skyshards?
    To top that off, you'd repeat that same process on all of your 1-10 alts? - Yeah, ok, see you in a couple years...or five.

    Another interesting comment about roles - What's the role attached to collectables?

    Nobody wants anything duplicated, just account wide collectables.

    I didn't really want to touch your 'duplication' chat as it's pretty embarrassing but let's do it.

    All you need to do to have 'duplicate' gear across multiple toons is either get your master crafter to make a new set of the same gear or put your existing gear in the bank and retrieve it on another account and with that... what are you on about?

    I've said in an earlier post that a lot of the reasoning behind most of the 'no' posts in here are either misguided or just completely inaccurate. Yours is unfortunately both.
    vMSA - Magplar - Xbox EU - 15/11/16
    578,000 - 36 Minutes 58 Seconds (Top 2 World?)

    vMSA - Magplar - Xbox NA
    569,000 - 40 minutes (350CP, Non optimised runs)
  • Odnoc
    Odnoc
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    BNOC wrote: »
    Odnoc wrote: »
    BNOC wrote: »
    Odnoc wrote: »
    While we are at it, why not just give us a "duplicate character" button that creates another character with the same skill points, completed quests, achievements, titles, ect.. Just let us pick the race and class.

    Oh, and duplicate the gold in their inventory as well, grinding gold is less fun than grinding skyshards.

    /sarcasm.

    Whilst we're at keeping ridiculous time restraints on the most basic of things, why not:
    1. Make CP specific to characters
    2. Revert experience gain rates to what they originally were with no assisted exp.
    3. Remove all new sources of power that have been added since the addition of said CP - new gear sets etc;
    4. Remove all sources of increased Experience (training traits & potions)
    5. Let's lock faction starting zones again until the respected Cadwells quests have been completed.
    6. and so on...

    /Sarcasm

    Do you see how easy and unimpressive it is to whip out a /sarcasm.

    The game has changed throughout the years to cater new players many, many times. It's about time it catered to the long term players. Not a lot to ask really, is it?

    Because those things are already in the game? If you would rather the developers revert things that already exist, well, good luck with that. And you're "/sarcasm'ing the wrong person, I'd play even if they did make those revisions, I'm not here qq'ing about playing a role in a ROLE playing game.

    My point still stands, if you want everything duplicated, then might as well go all in and duplicate gold/weapons/armor/ect... Hell, lets just give instant endgame.

    Wait, those games already exist, they have their own genre, they're called FPS's.

    Those things weren't in the game, they were implemented in general updates or as quality of life changes that assist new and old players in different ways (Exactly like what we're talking about in this thread)

    The issue here isn't tied to one character, anyone could play one character without all of that stuff - Most of us did. We're talking about alt accounts in 2019 that are subjected to the same grinds we done 5 years ago.

    But just so I've got this straight.. You're telling me that you'd grind your 810 CP; at the rates we did initially? without all of the help we have today (some of which were implemented thanks to these discussions by the way)?, then grind the Cadwells quest line until you unlocked all regions just so you had access to all skyshards?
    To top that off, you'd repeat that same process on all of your 1-10 alts? - Yeah, ok, see you in a couple years...or five.

    Another interesting comment about roles - What's the role attached to collectables?

    Nobody wants anything duplicated, just account wide collectables.

    I didn't really want to touch your 'duplication' chat as it's pretty embarrassing but let's do it.

    All you need to do to have 'duplicate' gear across multiple toons is either get your master crafter to make a new set of the same gear or put your existing gear in the bank and retrieve it on another account and with that... what are you on about?

    I've said in an earlier post that a lot of the reasoning behind most of the 'no' posts in here are either misguided or just completely inaccurate. Yours is unfortunately both.

    Yes, I would, just like I am currently grinding skyshards on my alts.

    And you want to talk about misguided or inaccurate, since the gear issue is THAT easy, please, tell me how a master crafter is to craft dropped sets? And as far as banking the existing gear, well, that takes time, and duplicating it would be a "QOL enhancement" as we wouldn't need to swap gear each time we want to play a character, so why not if you want to get rid of unnecessary time investments? You already have it, swapping it via bank is all it would take, so why not duplicate it since you want to get rid of redundant actions?

  • mingimingi
    mingimingi
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    Pleeeease let us have account wide unlock, Zos. It's so painful to make a new alt and get all those mothertrucking shards
    Edited by mingimingi on January 30, 2019 6:14PM
  • heaven13
    heaven13
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    Remember when we had to level each mount individually and Zos realized that was dumb...ya....that needs to happen again
    To be more accurate, it's not they realized it was unfair. It's that they realized they could monetize it. So sure...you want to buy skyshards at 1k+ a zone? Be my guest. Have to own the DLC/chapter zones before it unlocks those purchase. Oh and no Cyro.

    Edited by heaven13 on January 30, 2019 6:57PM
    PC/NA
    Mountain God | Leave No Bone Unbroken | Apex Predator | Pure Lunacy | Depths Defier | No Rest for the Wicked | In Defiance of Death
    Defanged the Devourer | Nature's Wrath | Relentless Raider | True Genius | Bane of Thorns | Subterranean Smasher | Ardent Bibliophile

    vAA HM | vHRC HM | vSO HM | vDSA | vMoL HM | vHoF HM | vAS+2 | vCR+2 | vBRP | vSS HM | vKA | vRG
    Meet my characters :
    IT DOESN'T MATTER BECAUSE THEY'RE ALL THE SAME NOW, THANKS ZOS
  • SugaComa
    SugaComa
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    To be honest I think this games needs a few options adding to it ... Options means you choose how you want to play as per one Tamriel

    Options

    Account / character toggle acheivements

    All achievements are shown on all characters so you can track what's done for people who want to view them as account or toggle over to view them for the character.


    world markers unlock toggle

    When on if you find a sky shard on one character all other characters are given a marker on the map showing its location so they can collect it , can be done for lore book and psijic skill line too

    linked character creation

    At character creation you choose to creat a linked or stand alone character

    Linked character copies all the unlocks from the character you link to and both now operate in a shared world so both can be played in a single world

    Stand alone character works as it does now ... Each character has its own instance

    This means players can choose to play their way ... The caveat would be that to creat a linked character you must have completed all the following

    All skyshards collected
    All location found
    All wayshrine unlocked
    Only for base game

    All the faction story lines completed.
    Both fighter and mages guild quest lines completed and the harbourage quest line

    All skill lines fully unlocked

    I wouldn't force the platinum trophy as that's harder for people who don't like PvP or fishing


  • AlnilamE
    AlnilamE
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    Tetrafy wrote: »
    Juju_beans wrote: »
    It's like you folks only want to play the game through once but have multiple characters all at that max level with all skills and achievements.

    You still have to level to 50 and level skill lines. So? What do you mean?

    Except that if you get account-wide skyshards, the next request will be to have characters leveled to 50 as soon as you've done it once.

    You could always get the skyshards/skillpoints first and then worry about getting to 50 after, if you are not there yet.

    And I get that doing the same thing 15 times will get boring. But the happy medium has to be somewhere between doing it only once and doing it 15 times.

    Also, I'm waiting to hear of an MMORPG that does offer the kind of account-wide powering that you are asking for.
    The Moot Councillor
  • Commancho
    Commancho
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    Add alternative option when creating new character - Unlock account wide achievements <skyshards, guilds etc> - Yes/No.
    If players picks yes, then skillpoints/specific skill lines will become available at lvl 50 - untill that they will remain disabled.

    Upside - people with multiple characters can avoid tedious grind.
    Downside - getting to lvl 50 will be slightly more difficult, but doable.
  • WeerW3ir
    WeerW3ir
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    CLOSE THIS TOPIC ALREADY
  • heaven13
    heaven13
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    I'm still waiting to hear why an official UI update to add Skyshard and lore book locations once they've been discovered once, similar to current PC add-ons, isn't an acceptable compromise.

    A toggle isn't an acceptable solution because:
    1. people will explore less (whether you enjoy exploring is a moot point - ZoS creates grinds to keep people logging in, it looks good for their numbers). People bypassing skyshards and lorebooks, in theory, might mean that they play what they like more often, but it could just as easily mean people only log in to do the one thing they like and do so less often
    2. people get kicked enough now for arbitrary reasons in group content. Can't do 30k+ dps for a normal dungeon? Bye. Don't have over 300cp? Cya. If people choose to toggle their shards off (meaning they have to earn skill points by actually playing which they enjoy doing), there is GOING to be someone kicking them because they aren't "contributing" to the group as they should and "if they want to do group content, they should expect to meet certain standards". And those people will, inevitably end up here in the forums and it will be yet another back and forth about elitism vs role players. Because that's what it will come down to. If there is a toggle, a good portion of people will likely choose the path of least resistance either because it's easier (dolmens, Skyreach, etc, etc) or because they feel pressured to, circling back to point 1.
    Edited by heaven13 on January 31, 2019 2:43AM
    PC/NA
    Mountain God | Leave No Bone Unbroken | Apex Predator | Pure Lunacy | Depths Defier | No Rest for the Wicked | In Defiance of Death
    Defanged the Devourer | Nature's Wrath | Relentless Raider | True Genius | Bane of Thorns | Subterranean Smasher | Ardent Bibliophile

    vAA HM | vHRC HM | vSO HM | vDSA | vMoL HM | vHoF HM | vAS+2 | vCR+2 | vBRP | vSS HM | vKA | vRG
    Meet my characters :
    IT DOESN'T MATTER BECAUSE THEY'RE ALL THE SAME NOW, THANKS ZOS
  • BringerOfOmens
    BringerOfOmens
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    Yes. Why? Because finding the skyshards, books, etc the FIRST time might have been challenging and enjoyable. Running around picking up skyshards, books, etc is not challenging, nor is it fun. I have done it on 8 toons and it is simply, not fun to do. It is more of a necessary evil.

    I would like to see it as an option when you roll a character so those of you who find it challenging, fun, role-play worthy etc to repeat the same mindless task 2,5,10, 24 times should be able to.

    As for the arguments about how CP, skill points, etc offset PVP. Please for the love of god - sandbox PVP and PVE. make PVP only gear and abilities and remove all CP from PVP if that is what it takes to balance that play style. If something works in PVP then it shouldnt be allowed to work in PVE and vice-versa. Then and only then can you properly balance the differing play styles.
  • BringerOfOmens
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    exeeter702 wrote: »
    MAEK wrote: »
    idk wrote: »
    ...!. granting the huge amount of skill points all the sky shards grant to any ne lvl 1 character rolled is doubtful to interest Zos for what should be obvious reasons...
    ...Not going into how broken it would be to start a new character and have a plethora of skill points...

    Could someone please explain to me why this would be bad? I mean, you don't really have anything to spend those skillpoints on when you're low leveled.

    The skill points themselves not so much, but lore books, level 1 go to mages guild, join up, boom meteor in you pocket. :wink:

    I mean its not really game breaking honestly.

    Yes, when you get meteor you can quit the game because you are just a god. No challenges left. Simply game over.
  • Curtdogg47
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    They need to just change the way mages skill line levels! It has to bee one of the longest to level up.
  • IronWooshu
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    I dont agree with account wide achivements, it would be bad for alts trying to track what I have done and haven't done. Also I wouldn't feel the same sense of accomplishment with each character.
  • Leocaran
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    It is more of a necessary evil.
    A little correction: 'unnecessary evil'.
  • Elsonso
    Elsonso
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    Tetrafy wrote: »
    Bam_Bam wrote: »
    Tetrafy wrote: »
    Tetrafy wrote: »
    As much as I love to re collect 1000 collectables it would be nice to only have to do this once per account. Nothing burns out new users more than a necessary grind to make other characters viable. Especially on console, we don't get addons. So even if the option was given to us that would be great, like a toggle on/off option. Suggestion from another member included a soft cap on skill points earned from skyshards for every 5 or ten levels until level 50 where the full amount is earned. And even a soft cap on the mages guildline for lorebooks. And with the most recent DLC this still is relevant. Perhaps give consoles the ability to use the skyshard addon? Give us something we spend thousands of hours and dollars on this game. Even some feedback would be alright.
    Tetrafy wrote: »
    As much as I love to re collect 1000 collectables it would be nice to only have to do this once per account. Nothing burns out new users more than a necessary grind to make other characters viable. Especially on console, we don't get addons. So even if the option was given to us that would be great, like a toggle on/off option. Suggestion from another member included a soft cap on skill points earned from skyshards for every 5 or ten levels until level 50 where the full amount is earned. And even a soft cap on the mages guildline for lorebooks. And with the most recent DLC this still is relevant. Perhaps give consoles the ability to use the skyshard addon? Give us something we spend thousands of hours and dollars on this game. Even some feedback would be alright.

    No because it is a game and you should have to play the game if you want all your alts viable

    Yea I go gear hunt and level to 50. Why do I need to throw another 100 hours for it to be usable?

    Because everyone else for the past 5 years has.

    Why wouldnt you want the experience to be better for the next guy?

    I do, which is why everyone should take the time to level up like everyone else has. :neutral:
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • codestripper
    codestripper
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    This has to be a record for amount of comments with no ZOS interventions...
    Since everyone seems to be doing this,
    DPS Builds:
    - Magicka Sorcerer (Pet) [Flawless Conqueror @ 565CP] - 582k
    - Magicka Nightblade [Flawless Conqueror @ 780CP] - 575k
    - Stamina Sorcerer [Flawless Conqueror @ 420CP] - 560k
    - Magicka Classless [Flawless Conqueror @ 810CP] - 540k
    - Magicka Templar [Stormproof] - 550k
    - Magicka Warden [Stormproof] - 510k
    - Stamina Templar [In Development]
    - Stamina DK [In Development]
    - Stamina NB [Under 50]
  • ShellaSunshine
    ShellaSunshine
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    I feel like any achievement that does not reward a title should be account wide.

  • BNOC
    BNOC
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    Odnoc wrote: »
    BNOC wrote: »
    Odnoc wrote: »
    BNOC wrote: »
    Odnoc wrote: »
    While we are at it, why not just give us a "duplicate character" button that creates another character with the same skill points, completed quests, achievements, titles, ect.. Just let us pick the race and class.

    Oh, and duplicate the gold in their inventory as well, grinding gold is less fun than grinding skyshards.

    /sarcasm.

    Whilst we're at keeping ridiculous time restraints on the most basic of things, why not:
    1. Make CP specific to characters
    2. Revert experience gain rates to what they originally were with no assisted exp.
    3. Remove all new sources of power that have been added since the addition of said CP - new gear sets etc;
    4. Remove all sources of increased Experience (training traits & potions)
    5. Let's lock faction starting zones again until the respected Cadwells quests have been completed.
    6. and so on...

    /Sarcasm

    Do you see how easy and unimpressive it is to whip out a /sarcasm.

    The game has changed throughout the years to cater new players many, many times. It's about time it catered to the long term players. Not a lot to ask really, is it?

    Because those things are already in the game? If you would rather the developers revert things that already exist, well, good luck with that. And you're "/sarcasm'ing the wrong person, I'd play even if they did make those revisions, I'm not here qq'ing about playing a role in a ROLE playing game.

    My point still stands, if you want everything duplicated, then might as well go all in and duplicate gold/weapons/armor/ect... Hell, lets just give instant endgame.

    Wait, those games already exist, they have their own genre, they're called FPS's.

    Those things weren't in the game, they were implemented in general updates or as quality of life changes that assist new and old players in different ways (Exactly like what we're talking about in this thread)

    The issue here isn't tied to one character, anyone could play one character without all of that stuff - Most of us did. We're talking about alt accounts in 2019 that are subjected to the same grinds we done 5 years ago.

    But just so I've got this straight.. You're telling me that you'd grind your 810 CP; at the rates we did initially? without all of the help we have today (some of which were implemented thanks to these discussions by the way)?, then grind the Cadwells quest line until you unlocked all regions just so you had access to all skyshards?
    To top that off, you'd repeat that same process on all of your 1-10 alts? - Yeah, ok, see you in a couple years...or five.

    Another interesting comment about roles - What's the role attached to collectables?

    Nobody wants anything duplicated, just account wide collectables.

    I didn't really want to touch your 'duplication' chat as it's pretty embarrassing but let's do it.

    All you need to do to have 'duplicate' gear across multiple toons is either get your master crafter to make a new set of the same gear or put your existing gear in the bank and retrieve it on another account and with that... what are you on about?

    I've said in an earlier post that a lot of the reasoning behind most of the 'no' posts in here are either misguided or just completely inaccurate. Yours is unfortunately both.

    Yes, I would, just like I am currently grinding skyshards on my alts.

    And you want to talk about misguided or inaccurate, since the gear issue is THAT easy, please, tell me how a master crafter is to craft dropped sets? And as far as banking the existing gear, well, that takes time, and duplicating it would be a "QOL enhancement" as we wouldn't need to swap gear each time we want to play a character, so why not if you want to get rid of unnecessary time investments? You already have it, swapping it via bank is all it would take, so why not duplicate it since you want to get rid of redundant actions?

    Such a stupid argument. Dropped sets are content driven.. we're asking for collectables to be account wide as they are time driven. You're not talking to me about the same thing that everyone else is talking about.

    So to summarise: Once again, you are misguided.
    Edited by BNOC on January 31, 2019 2:13PM
    vMSA - Magplar - Xbox EU - 15/11/16
    578,000 - 36 Minutes 58 Seconds (Top 2 World?)

    vMSA - Magplar - Xbox NA
    569,000 - 40 minutes (350CP, Non optimised runs)
  • Soundles1990
    Soundles1990
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    Skyshards, lorebooks and achievements should ne account wide. This was asked for years already but ZOS is ignoring our wishes...
  • Grimm13
    Grimm13
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    Odnoc wrote: »
    And we need to take away quest markers on the map! People should play the game and figure out what to do, not let the interface guide them!

    Amazing that so many foolish players want to avoid progress on playing the game rather than the grind. They would rather keep all the grind they like/tolerate. They walked uphill to school in the snow and uphill back home! You should too!

    Lets also get rid of mounts. And wayshrines. Walk everywhere you want. Also remove teleporting to a guildmate. You should learn all the waypoints (which you can't use of course) for each character! Keep immersion!

    And start making people buy and stock arrows (in a limited stack of course - quivers can only hold so much after all) since it is unrealistic to have an unlimited supply!

    I'm guessing you're 12 and never traveled using a map? Because at one point there was such a thing, and people usually used them to route between two points, and/or mark points of interest. Also, teleportation is pretty common in many genres. Same with horses, which are even pretty common in real life. Also, "bags of holding" or similar is pretty common in fantasy also . You know what is not? Instant end-game.

    Nice try at grasping at straws to justify a removing a core part of character progression though.

    You fail to detect the sarcasm that was in the post and choose to insult them calling them a child.
    https://sparkforautism.org/

    Season of DraggingOn
    It's your choice on how you vote with your $

    PC-NA
  • Iluvrien
    Iluvrien
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    ✭✭
    BNOC wrote: »
    Iluvrien wrote: »
    BNOC wrote: »
    Iluvrien wrote: »
    Leocaran wrote: »
    Tandor wrote: »
    This highlights the problem that people with no interest in normal PvE content are lobbying to change the way PvE operates.
    Oh, please, stop with this nonsense. Skyshards, mage and psijic skilline grinding is not even PvE content. It's mindless collecting, there's literally no environment to be against. Psijic have a quest for it only nominally.

    Do you collect these things in a vacuum? Or do you travel through Tamriel to collect them?

    It's a rhetorical question. You are "literally" in the environment to collect these things. And you suggest that other people are talking nonsense... ironic.

    That you don't value these things as content? All well and good. Your choice. Whatever floats your boat. Funny thing is though, you don't get to decide for other people.

    I consider these things content because they force me to explore the world. There are multiple spawning locations for each of the lorebooks. I have made it an in-game goal of mine to track them all down. I've been playing since PC early access and I still haven't finished.

    Do I think that the way that I view lorebooks should apply to anyone else? Oh, dear Azura no.

    Please do us all a favour and treat your own opinions and value judgements the same way.

    I bolded something - For as many times as a toggle has been suggested that caters to both sides, the 'no' side are still stuck at 'no'.
    It looks like it's those on that side of the argument who wants to dictate how others are forced to play.
    That's what's truly ironic as those same people are the ones in here saying "No, it ruins my immersion and RP", "I consider this content", "You're forcing me to play X way" - Then why so much pushing back on a toggle option so both sides can play as they want.

    I bolded something again - If you're following a guide (Console or PC) or using an addon then you aren't exploring at all, just arriving.
    That's what most of us are doing, completely sapping any exploration or content dry (Of that which can be considered either). Now, we can all agree that may not be your thoughts regarding it and again, that's why the toggle has been continually suggested.

    You may well have said you're open to a toggle elsewhere in the thread, if you did then forget all that.

    I'm not suggesting that you be forced to look for skyshards. ZOS is. They have been since release.

    You are trying to make a case to change and existing system. In that case it is for you to prove that any option that is suggested (I have seen: toggle at character selection / marked on map / awarded at L50) has no negative impact whatsoever on the people already enjoying the existing setup if you want their support.

    Of course I'm not following a guide. I never have (I don't think). As I said, my goal is to find all of the spawn points... not look them up. I have a handwritten notebook that contains directions to every crafting survey, lorebook, skyshard, treasure map, ancestral tomb, lesson of Vivec, Psijic time breach (...etc.) that I have been able to find.

    So you are saying you've already ignored the exploration aspect, are using a guide, and now want a toggle added so... you don't even have to look at the guide anymore?

    Granted you don't make any decisions but you're inherently pro-force if you're against changes, no?

    Would you disagree that a toggle alone is enough to have no negative impact on other players? The 'negative impacts' that have been presented are completely inaccurate or misguided. I.E. "1-50 PVP" or "you're forcing me to play a particular way".

    I am against changes that seem directly problematic or likely to become so.

    I would disagree that a toggle alone is enough to have no negative impact. Merely saying a thing is optional doesn't remove its impact (see race change, crown crates, dark brotherhood etc.). What scenarios have you considered that show the toggle approach to be non-invasive?
    BNOC wrote: »
    Iluvrien wrote: »
    I consider these things content because they force me to explore the world. There are multiple spawning locations for each of the lorebooks. I have made it an in-game goal of mine to track them all down. I've been playing since PC early access and I still haven't finished.

    Props to you for enjoying that part of the game to that extent. It's fair to assume however, that the majority of us want to play the character in what we consider content (PVE or PVP) and don't engage in RP or get gratification out of finding collectables more than once.

    Out of pure interest, once you have finally finished the manual collection "'Ive been playing since PC early access and I still haven't finished." will you be spending the following 5 years doing the same thing on character number 2?

    I strongly suspect I won't need to do that. It is pretty much possible to stumble over at least one copy of each lorebook by travelling on main roads and through major settlements. My first character was actually level 5 in the Mages Guild before I realised that there were multiple spawn locations. After that point my first character started looking for all of the locations that were left. I had always envisioned him as a bookish enchanter anyway, so it fit.

    It was the following one who has been doing the rest of the work.
    BNOC wrote: »
    To answer your last question, yes, that's what I want.
    Exploration to me, goes part and parcel with paying attention and taking things in. Wayshrine hopping and rapid manoeuvring to the next spot on the external map you're staring at just can't be considered exploration to me and the fact that I'm paying more attention to a .jpg completely takes out of any potential immersion and simply makes me a blind follower.

    I get exploration to you has meaning and is significant in how you're playing and that's why we're talking about toggles and the likes.

    Why not just have a clone/template server instead. Like the PTS? You have a single character that you clone from, and then every character on that (separate) server/instance shares the traits of the first one. That way you only have to level it once... and the rest of the population suffers no ill effects.

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