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Nirnhoned...is it time?

MikaHR
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is it time that nirn trait materials start dropping outside Craglron? It was understandable to limit it to there 3 and a half years ago and ZOS wanted everyone to go there since it was "group only zone" (now that was one failed experiment).

So is it it time ot correct that relic from different times and failed experiments?
  • XiDiabolismiX
    XiDiabolismiX
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    But why?
  • MikaHR
    MikaHR
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    Because no one wants to farm Craglorn.

    The real question is why is it still like that.
    Edited by MikaHR on January 30, 2019 10:02AM
  • Elsonso
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    Actually, my question is why are there not more like it?
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  • MikaHR
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    Becasue its counter productive and sucks (from several different angles, from gamplay to world cohesion where apparent Craglorninas are the only ones in possesion of it in whole Tamriel!)?

    It is probably the last remnant of completely failed Craglorn experiment, i guess it made sense to ZOS at that time as it was the only "endgame zone"....but now that is pretty much obsolete (well whole line of ZOSs design decisions from that time are obsolete)

    For jewellery they did it almost right, mat drops everywhere but chance of more of it on Summerset nodes (disregarding whole 1/10 of the worth nonsense)

    So let it drop all over the world....with 50% of getting 2 and 5% chance of getting 3 in Craglorn.
    Edited by MikaHR on January 30, 2019 10:23AM
  • Elsonso
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    MikaHR wrote: »
    Becasue its counter productive and sucks (from several different angles, from gamplay to world cohesion where apparent Craglorninas are the only ones in possesion of it in whole Tamriel!)?

    It is probably the last remnant of completely failed Craglorn experiment, i guess it made sense to ZOS at that time as it was the only "endgame zone"....but now that is pretty much obsolete (well whole line of ZOSs design decisions from that time are obsolete)

    For jewellery they did it almost right, mat drops everywhere but chance of more of it on Summerset nodes (disregarding whole 1/10 of the worth nonsense)

    So let it drop all over the world....with 50% of getting 2 and 5% chance of getting 3 in Craglorn.

    Actually, since One Tamriel, things have been pretty boring in terms of crafting resources. The whole world is this nearly ubiquitous place. They need more variety in resources, and not just a difference in drop percentages.
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  • Hallothiel
    Hallothiel
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    Whilst that would be nice, I’d Just like the damned stuff to drop more IN Craglorn.
  • MajBludd
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    Not sure if I agree, but I don't fully disagree. I like the idea of certain items being only in certain zones.

    What I would like to see more than anything, is a rework of fortified nirncrux.
  • MikaHR
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    Cosmetics are locked to certain zones. Even to certain types of gameplay within those zones.

    Basic functionality should not be locked (yeah the other bad part of jewellery), along with "Hakeijo"...why doesnt it drop at least in Cyroidiil too? To "encourage" buaing "imperail city"....obsolete concept really.
    Edited by MikaHR on January 30, 2019 10:46AM
  • sedi
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    Still helps the economy for some things to be rarer. Those that don’t want to go in can pay those that do and are willing to. It’s still a good source of income for newer players. I do think Craglorn needs an overhaul though.
  • mairwen85
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    Hallothiel wrote: »
    Whilst that would be nice, I’d Just like the damned stuff to drop more IN Craglorn.

    The rarity of nirncrux is kind of the driving force behind much of what is going on in Craglorn. like diamonds IRL, it makes sense to me too that this highly rare, sought after and valuable resource is not common everywhere. But the frequency of it in Craglorn should outweigh other materials to make up for that.
  • MikaHR
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    Basic functionality shouldnt be "rarer".

    There is a reason why everyone hates Craglorn...its extremely badly done zone.

    So its easier to make nirnhoned worldwide (its a tick on a spreadsheet) than reworking whole zone (that they failed to do several times now)
    Edited by MikaHR on January 30, 2019 10:53AM
  • mairwen85
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    MikaHR wrote: »
    Basic functionality shouldnt be "rarer".

    Is nirnhoned basic functionality? Or is it a special trait obtained from one of the rarest materials in Tamriel?

    I'd consider jewelery crafting a more basic function -- pfff :cry: current only a basic, yet arduous grind.
    MikaHR wrote: »
    There is a reason why everyone hates Craglorn...its extremely badly done zone.

    I don't.

    I actually like Craglorn. I liked old Craglorn, I liked it when they softened it to make it more solo friendly -- I still like Craglorn. The 'group' delves are good for higher-level players to solo, the WBs are a fun way to kill 5 minutes... the zone has a lot to offer; rewards are ***.

    I would like ZoS, knowing what they do now, to revisit the Adventure Zone concept -- I'd like to see a proper end-game zone designed around increased challenge on solo and group content; buffed delves and public dungeons, tough AF overland mobs and actually worth your while daily quests -- but better rewards :smile:

    Edited by mairwen85 on January 30, 2019 11:01AM
  • idk
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    MikaHR wrote: »
    Because no one wants to farm Craglorn.

    Clearly people do farm craglorn since we have nirn for sale at guild traders. It is clearly not a hot bed issue and I think most can agree there are more important things for Zos to consider.
  • MikaHR
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    mairwen85 wrote: »
    MikaHR wrote: »
    There is a reason why everyone hates Craglorn...its extremely badly done zone.

    I don't.

    I actually like Craglorn. I liked old Craglorn, I liked it when they softened it to make it more solo friendly -- I still like Craglorn. The 'group' delves are good for higher-level players to solo, the WBs are a fun way to kill 5 minutes... the zone has a lot to offer; rewards are ***.

    I would like ZoS, knowing what they do now, to revisit the Adventure Zone concept -- I'd like to see a proper end-game zone designed around increased challenge on solo and group content; buffed delves and public dungeons, tough AF overland mobs and actually worth your while daily quests -- but better rewards :smile:

    They tried it and it failed miserably....not just with Craglorn but whole "VET levels/areas" nonsense back in the day. It aint coming back.

    And yes, "nirnhoned" is basic armor/weapon functinality. Its not really rare if you can buy it on pretty much every (guild) trader in Tamriel.
    Edited by MikaHR on January 30, 2019 11:09AM
  • MikaHR
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    idk wrote: »
    MikaHR wrote: »
    Because no one wants to farm Craglorn.

    Clearly people do farm craglorn since we have nirn for sale at guild traders. It is clearly not a hot bed issue and I think most can agree there are more important things for Zos to consider.

    Most of it comes from crafting writs maps anyway. Thats not farming as it was deserted whenever i went there.

    After going to Belkarth i feel like i need a shower.

    They righted most of the nonsense from those (obsolete) days and putting 1 tick on a spreadsheet to make it happen is not all that "challeging"
    Edited by MikaHR on January 30, 2019 11:04AM
  • D0PAMINE
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    Hmm, maybe just increase the drop rate.
  • mairwen85
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    MikaHR wrote: »
    putting 1 tick on a spreadsheet to make it happen is not all that "challeging"

    What spreadsheet?

  • MikaHR
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    Node drop spreadsheet.
  • Royaji
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    You did notice that most jewelry trait mats have very specific exclusive sources, right? I think ZOS is pretty happy with the way it works now.

    It makes sense that Nirncrux only drops in Craglorn since it is the only place where it is found lore-wise.
  • mairwen85
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    MikaHR wrote: »
    Node drop spreadsheet.

    Ah... OK. So that's how it works.

    Here was I thinking they had some kind of database, and algorithms that randomize the node resource based on dataset -- some kind of indexed value indicating rarity and frequency to overload the function.
  • Banana
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    idk wrote: »
    MikaHR wrote: »
    Because no one wants to farm Craglorn.

    Clearly people do farm craglorn since we have nirn for sale at guild traders. It is clearly not a hot bed issue and I think most can agree there are more important things for Zos to consider.

    Yep. My go to farming spot.
  • MikaHR
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    ZOS was happy to make Craglorn and VET leves "group or die" affair too.

    Then they werent happy any more....but only after countless people told them and left the game.

    Lore wise....you could write few tomes about what is ESO is counter lore wise....they can rename it so it wont be "conter lore-wise".
  • mairwen85
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    Banana wrote: »

    Yep. My go to farming spot.

    Mine too! :smiley:

    Lower population = more mats for me.
  • LeinadOrarogep
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    MikaHR wrote: »
    For jewellery they did it almost right, mat drops everywhere but chance of more of it on Summerset nodes (disregarding whole 1/10 of the worth nonsense)

    What now? In Summerset jewelry nodes you get more mats? You sure about that?
  • mairwen85
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    What now? In Summerset jewelry nodes you get more mats? You sure about that?

    Spreadsheet said so... Excel is awesome!

  • MikaHR
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    Well they ar nerfing it in the patch as apparently they have a chance of dropping 5 "pulverized titanium" instead of 1.

    Didnt spend enough time in Summerset to confirm or deny that.
    Edited by MikaHR on January 30, 2019 11:21AM
  • redlink1979
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    No, it's not the time. Leave the nirn in Craglorn.
    Edited by redlink1979 on January 30, 2019 11:22AM
    "Sweet Mother, sweet Mother, send your child unto me, for the sins of the unworthy must be baptized in blood and fear"
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  • Banana
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    mairwen85 wrote: »
    Banana wrote: »

    Yep. My go to farming spot.

    Mine too! :smiley:

    Lower population = more mats for me.

    and the slim chance of a nirn drop :*
  • LeinadOrarogep
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    I don't understand what spreadsheet is being talked about. I checked out UESP and I don't find info on jewelry nodes being beefier in Summerset.
  • mairwen85
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    Banana wrote: »
    mairwen85 wrote: »
    Banana wrote: »

    Yep. My go to farming spot.

    Mine too! :smiley:

    Lower population = more mats for me.

    and the slim chance of a nirn drop :*

    Yes. They should increase the drop rate in Craglorn.
This discussion has been closed.