When we tested earlier this patch, magsorc, magblade, and magplar were 65-70k on Zhaj in maw. Stamwarden and stamblade were both over 78k. Stam will continue to destroy mag on full length trials after the upcoming 2k nerf.
what aboout content/trials where stamina melee dd have not much play like vAS +2 etc where boss and emchanics are to mobile for melee dd and range dd have better place here so every magica build except magdk
John_Falstaff wrote: »what aboout content/trials where stamina melee dd have not much play like vAS +2 etc where boss and emchanics are to mobile for melee dd and range dd have better place here so every magica build except magdk
I fear that upcoming patch won't make that case any more hopeless than it already is. ^^ I only have glimmering hope that stamdk/stamsorc/stamplar won't drop below the "not worth it, bring magicka" point.
The argument should really be ranged DPS vs melee not Magicka vs Stamina.
Trial boss mechanics should take melee into perspective instead of making it almost impossible to do on melee so players just use ranged. There should be a legitimate roles and consideration for both in every fight.
Hopefully the new trial will be like this...
The argument should really be ranged DPS vs melee not Magicka vs Stamina.
Trial boss mechanics should take melee into perspective instead of making it almost impossible to do on melee so players just use ranged. There should be a legitimate roles and consideration for both in every fight.
Hopefully the new trial will be like this...
yes but as @John_Falstaff mentioned...at all every stamina dps is melee dps and every magica is range dps except magk which is melee
so if you see something on forum magica vs stamina etc you should see it as range vs melee dps
John_Falstaff wrote: »@kojou , yes and no. Sure score running is a thing. But higher damage also means faster and less painful clears; it's a currency you can invest directly to burn stuff faster, or trade surplus away for tankiness while still keeping decent damage. In any content, the more you have, the better. 10k extra may mean dozens of seconds during which something can kill you. Or it may mean same damage but with more sustain, more health and/or resistances to help your healer. So yes, while new mini-trials are atrocious when it comes to melee builds, there ain't no such thing as too much damage.
John_Falstaff wrote: »@kojou , yes and no. Sure score running is a thing. But higher damage also means faster and less painful clears; it's a currency you can invest directly to burn stuff faster, or trade surplus away for tankiness while still keeping decent damage. In any content, the more you have, the better. 10k extra may mean dozens of seconds during which something can kill you. Or it may mean same damage but with more sustain, more health and/or resistances to help your healer. So yes, while new mini-trials are atrocious when it comes to melee builds, there ain't no such thing as too much damage.
In a hypothetical situation where I can choose between a player that does 70k dps and one that does 35k DPS on a team then sure I am going to take the 70k player.
In most groups I run with though, we are taking the 35k players too, because we have 7 more spots to fill and despite popular belief on the forums not everyone plays a Stam Nightblade that does 70k and fills every spot on every raid.
https://www.youtube.com/watch?v=caernrtGxbI Take away vMA Bow and Relequen, even StamNB and Stamden will have a hard time, consistently outforming their mag counterparts. The truth is that stamina DPS is carried by gear a lot.
Take away vMA Bow and Relequen, even StamNB and Stamden will have a hard time, consistently outforming their mag counterparts. The truth is that stamina DPS is carried by gear a lot.