They talked a out speeding heaveys up . I think this is the best idea. Just speed them up a little bit. Would help in pve.
Lightspeedflashb14_ESO wrote: »Why are you using heavys? Use light attacks, much easier to land and you will do more damage then a heavy, which are for resource return.
Soundles1990 wrote: »Even without any heavy attack sets , heavy attacks should do huge damage. Especially for immersion a heavy attack should deal massive damage to the enemy and not regaining ressources.. it just makes no sense at all. I mean.. go and take a 2hand hammer and swing it. Do you feel like recovering energy or do you feel exhausted?
"To me its the best if they boost heavy attack damage, take out stamina and magicka recovery if landing a heavy attack and implement another way how to recover ressources"
pocketdefender wrote: »I feel like it would make more sense for heavy attacks to do more damage and light attacks to return resources anyway. Right now, heavies just aren't satisfying. They look like they should hit hard, but they don't feel like they do.
Marshall1289 wrote: »pocketdefender wrote: »I feel like it would make more sense for heavy attacks to do more damage and light attacks to return resources anyway. Right now, heavies just aren't satisfying. They look like they should hit hard, but they don't feel like they do.
Please no, heavy attack meta was horribly boring. Heavy attack weaving is way too easy to do, light attack weaving at least rewards players for performing effectively.