Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

DK Healer End-game?

  • Jamdarius
    Jamdarius
    ✭✭✭✭✭
    I've wondered this too, but haven't tried it yet.

    I would think you'd need to be applying some type of flame damage to get the Burning status effect for sustain reasons (Ardent Flame Combustion passive).

    Trinimac's Valor would be interesting, since you'll likely be hitting Fragmented Shield frequently to keep Major Mending up. That's basically a big free heal every 5 seconds, plus good sustain from the first 2-4 item bonuses.

    The knockdown from Obsidian Shard will be pretty unreliable, especially in trials when so many of the adds are CC-immune anyway. Same goes for Shattering Rocks. That would also reduce the overall effectiveness of Cinder Storm.

    sadly Trinimac set doesn't proc that good unless group is running pet sorc cause the effect launches on them quite more often
    usually Trinimac set triggers 1:8 shield casts in 4 man group

    Obsidian shard greatest thing is the range however it works slowly because it needs to travel--> hit enemy---> travel---> heal player instead of travel-->heal player so it works good at very close range and is unreliable in "oh cr*ap situation"

    Cauterize is cheap, provides crit chance bonus and unlike all people think it is 4 fireballs instead of just 3 as skill tooltip says because one fireball is instantly casted on initial use, making 10k+ crit heals on MagDK DD surely is nice. It became smart heal a while ago.

    Cinder Storm - very good skill, a while ago it got boosted in terms of healing numbers and it became usable, however it's primary use is only when being either in a dungeon where monsters/players stack nicely (cause for example AS trial boss fight it becomes useless as most of the time you gotta avoid some mechanic and run around) - use mutagen instead in case of dung that requires u to run after boss or avoid mechanics all the time.

    You can also slot ward ally from resto staff to increase proc chance of Trinimac set when you use shielding abilities.
    You can also slot Blood Altar to provide additional healing and synergy or you can also use talons like a tank would (or flame talons) for additional DPS for the group. Do not forget that if you cause burn status effect you get back some small amount of resources (ardent flame skill tree) so it might be good idea to have flame enchant at least to use it.

  • Kadoin
    Kadoin
    ✭✭✭✭✭
    ✭✭
    I use one in PvP and no-CP. I like it more than my templar if that counts for anything.
  • Ohhgrizyyy
    Ohhgrizyyy
    ✭✭✭✭
    TimeWizard wrote: »
    Ohhgrizyyy wrote: »
    https://en.uesp.net/wiki/Special:EsoBuildData?id=112243

    Thoughts?

    This is with Olorime body, IA Jewelry, Resto and Lightning. Bogdan Monster (could use Earthgore or new set coming with Wrathstone)

    Also thats updated racial passives for Update 21

    It looks pretty good. The couple things I would recommend changing are switching Cauterize and Fragmented Shield to put Fragmented on your front bar in order to keep major mending up easier. Also switch Warhorn to the back bar and putting Barrier on the front bar for more regen because dk has horrible sustain.

    DK healer is one of my favourite to play I have have completed almost all content on it. (only things I don't have are vAS +2 (have +1) and vCR +3 (have +2)) Unfortunately I only get to play her for fun runs and carry runs because she doesn't offer anything unique in order to be valued for score pushing.

    I wish you luck in playing with it. And as you said you are new to healing, just remember the golden rule: MOAR ORBS

    Appreciate the advice. Idk if I'm gonna do it or if I do it will probably be a bit. I just wanted to try and get Cauterize on front bar for the extra crit. I also assumed Dk sustain would be decent for healing considering ulti gives back resources. Appreciate the constructive advice though. Haven't gotten much of it and rarely do on the forums xD
    Playing on PS4 NA server and current characters are CP 750

    Lvl 50 EP High Elf Magsorc PvP (outdated)
    Lvl 50 EP Wood Elf Nightblade (Currently my crafter)
    Lvl 50 EP High Elf Magplar PvP (outdated healbot)
    Lvl 50 EP Redguard Stam DK PvE (updating)
    Lvl 50 EP Dark Elf Mag DK PvP

    All my builds are outdated...I quit for a year lmao

    PSN ID: SDL_Griz
  • Ohhgrizyyy
    Ohhgrizyyy
    ✭✭✭✭
    Anyone tested out molten armaments combined with quick siphon on a Dk Healer?
    Edited by Ohhgrizyyy on January 25, 2019 1:21PM
    Playing on PS4 NA server and current characters are CP 750

    Lvl 50 EP High Elf Magsorc PvP (outdated)
    Lvl 50 EP Wood Elf Nightblade (Currently my crafter)
    Lvl 50 EP High Elf Magplar PvP (outdated healbot)
    Lvl 50 EP Redguard Stam DK PvE (updating)
    Lvl 50 EP Dark Elf Mag DK PvP

    All my builds are outdated...I quit for a year lmao

    PSN ID: SDL_Griz
  • Tasear
    Tasear
    ✭✭✭✭✭
    ✭✭✭✭✭
    The question is why not? What reasons have been given that actually make sense?
  • profundidob16_ESO
    profundidob16_ESO
    ✭✭✭✭✭
    You'll be far better off rerolling a Necro healer ! ;)
  • Ohhgrizyyy
    Ohhgrizyyy
    ✭✭✭✭
    You'll be far better off rerolling a Necro healer ! ;)

    I might be making 1 of those too ;)
    Playing on PS4 NA server and current characters are CP 750

    Lvl 50 EP High Elf Magsorc PvP (outdated)
    Lvl 50 EP Wood Elf Nightblade (Currently my crafter)
    Lvl 50 EP High Elf Magplar PvP (outdated healbot)
    Lvl 50 EP Redguard Stam DK PvE (updating)
    Lvl 50 EP Dark Elf Mag DK PvP

    All my builds are outdated...I quit for a year lmao

    PSN ID: SDL_Griz
  • FakeFox
    FakeFox
    ✭✭✭✭✭
    ✭✭
    I think people only use Warden/Templar in vet end-game trials. Dunno about vet DLC dungeons. You're fine on normal, though, but normal is easy as hell anyway.

    Sorc is also used a lot, however mostly because you want Sorc passives but no Sorc DDs. But yeah. :D
    EU/PC (GER) - Healermain since 2014 - 50305 Achievement Points - Youtube (PvE Healing Guides, Builds & Gameplay)
  • Danksta
    Danksta
    ✭✭✭✭✭
    ✭✭✭
    A friend of mine got her first vAS HM clear on a DK healer/tank kiter. The extra resource return from battle roar probably makes that job easier. Cauterize is a decent burst heal that can be clutch at times that the kiter may be overwhelmed with mechanics and still get the heal off. It's a niche situation and still is not optimal for pushing scores.
    BawKinTackWarDs PS4/NA

  • Ohhgrizyyy
    Ohhgrizyyy
    ✭✭✭✭
    FakeFox wrote: »
    I think people only use Warden/Templar in vet end-game trials. Dunno about vet DLC dungeons. You're fine on normal, though, but normal is easy as hell anyway.

    Sorc is also used a lot, however mostly because you want Sorc passives but no Sorc DDs. But yeah. :D

    I mean between sorc passives and the healing morph of negate its pretty good but besides that morph, ulti cost reduction and twilight I dont see a reason why a healing sorc would be wanted. I feel as if a DK healer has better utility for things like 4-mans and even trials
    Playing on PS4 NA server and current characters are CP 750

    Lvl 50 EP High Elf Magsorc PvP (outdated)
    Lvl 50 EP Wood Elf Nightblade (Currently my crafter)
    Lvl 50 EP High Elf Magplar PvP (outdated healbot)
    Lvl 50 EP Redguard Stam DK PvE (updating)
    Lvl 50 EP Dark Elf Mag DK PvP

    All my builds are outdated...I quit for a year lmao

    PSN ID: SDL_Griz
  • Ohhgrizyyy
    Ohhgrizyyy
    ✭✭✭✭
    Danksta wrote: »
    A friend of mine got her first vAS HM clear on a DK healer/tank kiter. The extra resource return from battle roar probably makes that job easier. Cauterize is a decent burst heal that can be clutch at times that the kiter may be overwhelmed with mechanics and still get the heal off. It's a niche situation and still is not optimal for pushing scores.

    I mean I personally couldn't give many damns about scores right now. I just want my gear, If I gave a sh*t about scores I'd be leveling a magblade right now but *** leveling mages so.
    Playing on PS4 NA server and current characters are CP 750

    Lvl 50 EP High Elf Magsorc PvP (outdated)
    Lvl 50 EP Wood Elf Nightblade (Currently my crafter)
    Lvl 50 EP High Elf Magplar PvP (outdated healbot)
    Lvl 50 EP Redguard Stam DK PvE (updating)
    Lvl 50 EP Dark Elf Mag DK PvP

    All my builds are outdated...I quit for a year lmao

    PSN ID: SDL_Griz
  • bharathitman
    bharathitman
    ✭✭✭✭
    For end game raiding if you have a solid like minded group that is willing to try out new things that you shouldn't have any issues. Having said that you should ensure that they aren't bending over backwards just to accommodate you. Currently the most popular mechanics rely on certain strategies, as long as your DK healer can support that strategy effectively then everything should be fine. In some of trials PoTL can be very useful because it adds to the group DPS, also templars have a very effective purge skill too
  • Emasculate
    Emasculate
    ✭✭✭
    https://fearturbo.com/master-guide-dragonknight-healer-protector/ is an amazing healer build for dragonknight and it is a huge eye opener for the class I suggest checking it out.
  • iam117
    iam117
    ✭✭✭
    Gear out your DK, Raid, if you do your roll well, you/others will be surprised at how well a DK does in trials; NB healer is no slouch as well Trust me ;) . There are definitely raiding groups out there that will be open to it.
    <Liv3mind>
    <PC/NA - Legion Of The Bloodworks>
    Snowflake Patrol
  • Ohhgrizyyy
    Ohhgrizyyy
    ✭✭✭✭
    iam117 wrote: »
    Gear out your DK, Raid, if you do your roll well, you/others will be surprised at how well a DK does in trials; NB healer is no slouch as well Trust me ;) . There are definitely raiding groups out there that will be open to it.

    I see NB healers being risky literally sacrificing your own HP to heal but I'm sure its fun too. More of a dps healer
    Playing on PS4 NA server and current characters are CP 750

    Lvl 50 EP High Elf Magsorc PvP (outdated)
    Lvl 50 EP Wood Elf Nightblade (Currently my crafter)
    Lvl 50 EP High Elf Magplar PvP (outdated healbot)
    Lvl 50 EP Redguard Stam DK PvE (updating)
    Lvl 50 EP Dark Elf Mag DK PvP

    All my builds are outdated...I quit for a year lmao

    PSN ID: SDL_Griz
  • Ohhgrizyyy
    Ohhgrizyyy
    ✭✭✭✭
    Emasculate wrote: »
    https://fearturbo.com/master-guide-dragonknight-healer-protector/ is an amazing healer build for dragonknight and it is a huge eye opener for the class I suggest checking it out.

    His build looks nice but I dont get the point of Bone Shield and having Inner Light seems meh. If I did anything it would be Inner on front bar and cauterize on back.
    Playing on PS4 NA server and current characters are CP 750

    Lvl 50 EP High Elf Magsorc PvP (outdated)
    Lvl 50 EP Wood Elf Nightblade (Currently my crafter)
    Lvl 50 EP High Elf Magplar PvP (outdated healbot)
    Lvl 50 EP Redguard Stam DK PvE (updating)
    Lvl 50 EP Dark Elf Mag DK PvP

    All my builds are outdated...I quit for a year lmao

    PSN ID: SDL_Griz
  • iam117
    iam117
    ✭✭✭
    my current bar setup is:
    Resto: orbs, combat prayer, healing ward, springs, inner light - Horn
    Resto: cauterize, mutagen, fragment, siphon spirit, inner light - Magma/light champ/ele rage
    Destro: Cauterize, Wall of ele, fragment, ele drain, inner light
    I will sometimes rotate in bone shield, blood altar, deep breath, purge, whatever is needed in any given situation either in place of mutagen/wall of ele, or inner light on back bar. I swap between dual resto and resto/destro depending on group composition. you have to be careful of using igneous/fragment to not cast over tanks shield, but using an addon its easy to watch their health bar for it.
    <Liv3mind>
    <PC/NA - Legion Of The Bloodworks>
    Snowflake Patrol
  • Danksta
    Danksta
    ✭✭✭✭✭
    ✭✭✭
    Ohhgrizyyy wrote: »
    FakeFox wrote: »
    I think people only use Warden/Templar in vet end-game trials. Dunno about vet DLC dungeons. You're fine on normal, though, but normal is easy as hell anyway.

    Sorc is also used a lot, however mostly because you want Sorc passives but no Sorc DDs. But yeah. :D

    I mean between sorc passives and the healing morph of negate its pretty good but besides that morph, ulti cost reduction and twilight I dont see a reason why a healing sorc would be wanted. I feel as if a DK healer has better utility for things like 4-mans and even trials

    You want a sorc healer for the Conduit synergy for better Alkosh uptime, and the minor prophecy. Twilight isn't used, it's more of a DPS/healer hybrid for groups that find two healers overkill.

    Any utility provided by a DK healer can easily provided by a DK tank.
    BawKinTackWarDs PS4/NA

  • Ohhgrizyyy
    Ohhgrizyyy
    ✭✭✭✭
    iam117 wrote: »
    my current bar setup is:
    Resto: orbs, combat prayer, healing ward, springs, inner light - Horn
    Resto: cauterize, mutagen, fragment, siphon spirit, inner light - Magma/light champ/ele rage
    Destro: Cauterize, Wall of ele, fragment, ele drain, inner light
    I will sometimes rotate in bone shield, blood altar, deep breath, purge, whatever is needed in any given situation either in place of mutagen/wall of ele, or inner light on back bar. I swap between dual resto and resto/destro depending on group composition. you have to be careful of using igneous/fragment to not cast over tanks shield, but using an addon its easy to watch their health bar for it.

    Im on console..lmao

    Is Stonefist healing morph not worth it?
    Playing on PS4 NA server and current characters are CP 750

    Lvl 50 EP High Elf Magsorc PvP (outdated)
    Lvl 50 EP Wood Elf Nightblade (Currently my crafter)
    Lvl 50 EP High Elf Magplar PvP (outdated healbot)
    Lvl 50 EP Redguard Stam DK PvE (updating)
    Lvl 50 EP Dark Elf Mag DK PvP

    All my builds are outdated...I quit for a year lmao

    PSN ID: SDL_Griz
  • Iskiab
    Iskiab
    ✭✭✭✭✭
    ✭✭✭
    Kadoin wrote: »
    I use one in PvP and no-CP. I like it more than my templar if that counts for anything.

    I feel exactly the same way about NB healing.

    Thing is about dungeons (vet or not) is your job as a healer isn't really healing in a sense. Your number one priority is to keep the tank's resources up and a good tank will take care of themselves, they don't require healing.

    Mainly you're keeping the tank's resources up, spot healing dps who fail mechanics and buffing/debuffing. In a group of really experienced players you can get away with just keeping rapid mending up if you wanted. People who talk about which healer is best and then heal values/passives for dungeons have no idea what they're talking about.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • iam117
    iam117
    ✭✭✭
    Ohhgrizyyy wrote: »
    iam117 wrote: »
    my current bar setup is:
    Resto: orbs, combat prayer, healing ward, springs, inner light - Horn
    Resto: cauterize, mutagen, fragment, siphon spirit, inner light - Magma/light champ/ele rage
    Destro: Cauterize, Wall of ele, fragment, ele drain, inner light
    I will sometimes rotate in bone shield, blood altar, deep breath, purge, whatever is needed in any given situation either in place of mutagen/wall of ele, or inner light on back bar. I swap between dual resto and resto/destro depending on group composition. you have to be careful of using igneous/fragment to not cast over tanks shield, but using an addon its easy to watch their health bar for it.

    Im on console..lmao

    Is Stonefist healing morph not worth it?

    my bad then just don't cast shield too close to tank before a major hit.

    stonefist is slow, its not a good burst heal option because it takes too long
    <Liv3mind>
    <PC/NA - Legion Of The Bloodworks>
    Snowflake Patrol
  • exeeter702
    exeeter702
    ✭✭✭✭✭
    ✭✭
    Ohhgrizyyy wrote: »
    iam117 wrote: »
    Gear out your DK, Raid, if you do your roll well, you/others will be surprised at how well a DK does in trials; NB healer is no slouch as well Trust me ;) . There are definitely raiding groups out there that will be open to it.

    I see NB healers being risky literally sacrificing your own HP to heal but I'm sure its fun too. More of a dps healer

    Not so much really. Healthy offering is crazy strong in pve, im talking 35k crits in some cases. The price to use it is entirely negated with basic healing going out. Its in pvp where the risk vs reward really starts to play a part. Fortunately in most pve enounters you rarely need to use it more than once every 8 seconds.
  • FrancisCrawford
    FrancisCrawford
    ✭✭✭✭✭
    ✭✭✭✭
    iam117 wrote: »
    my current bar setup is:
    Resto: orbs, combat prayer, healing ward, springs, inner light - Horn
    Resto: cauterize, mutagen, fragment, siphon spirit, inner light - Magma/light champ/ele rage
    Destro: Cauterize, Wall of ele, fragment, ele drain, inner light
    I will sometimes rotate in bone shield, blood altar, deep breath, purge, whatever is needed in any given situation either in place of mutagen/wall of ele, or inner light on back bar. I swap between dual resto and resto/destro depending on group composition. you have to be careful of using igneous/fragment to not cast over tanks shield, but using an addon its easy to watch their health bar for it.

    Cauterize and Inner Light on the same bar?
  • iam117
    iam117
    ✭✭✭
    iam117 wrote: »
    my current bar setup is:
    Resto: orbs, combat prayer, healing ward, springs, inner light - Horn
    Resto: cauterize, mutagen, fragment, siphon spirit, inner light - Magma/light champ/ele rage
    Destro: Cauterize, Wall of ele, fragment, ele drain, inner light
    I will sometimes rotate in bone shield, blood altar, deep breath, purge, whatever is needed in any given situation either in place of mutagen/wall of ele, or inner light on back bar. I swap between dual resto and resto/destro depending on group composition. you have to be careful of using igneous/fragment to not cast over tanks shield, but using an addon its easy to watch their health bar for it.

    Cauterize and Inner Light on the same bar?

    I use cauterize for the heal as a hot not as reactionary, an reapply while using other skills on backbar, and since inner light is one of my flex spots on that bar, it always maintains the passive.
    <Liv3mind>
    <PC/NA - Legion Of The Bloodworks>
    Snowflake Patrol
  • Ohhgrizyyy
    Ohhgrizyyy
    ✭✭✭✭
    iam117 wrote: »
    iam117 wrote: »
    my current bar setup is:
    Resto: orbs, combat prayer, healing ward, springs, inner light - Horn
    Resto: cauterize, mutagen, fragment, siphon spirit, inner light - Magma/light champ/ele rage
    Destro: Cauterize, Wall of ele, fragment, ele drain, inner light
    I will sometimes rotate in bone shield, blood altar, deep breath, purge, whatever is needed in any given situation either in place of mutagen/wall of ele, or inner light on back bar. I swap between dual resto and resto/destro depending on group composition. you have to be careful of using igneous/fragment to not cast over tanks shield, but using an addon its easy to watch their health bar for it.

    Cauterize and Inner Light on the same bar?

    I use cauterize for the heal as a hot not as reactionary, an reapply while using other skills on backbar, and since inner light is one of my flex spots on that bar, it always maintains the passive.

    Honestly don't think I'd run inner tbh. I just hate mages guild xD

    https://en.uesp.net/wiki/Special:EsoBuildData?id=112243

    Updated the bars slightly. Backbar on the far right will be a flex spot and idk if Altar is really that great. I'll have to play around with it if I go through with the build
    Playing on PS4 NA server and current characters are CP 750

    Lvl 50 EP High Elf Magsorc PvP (outdated)
    Lvl 50 EP Wood Elf Nightblade (Currently my crafter)
    Lvl 50 EP High Elf Magplar PvP (outdated healbot)
    Lvl 50 EP Redguard Stam DK PvE (updating)
    Lvl 50 EP Dark Elf Mag DK PvP

    All my builds are outdated...I quit for a year lmao

    PSN ID: SDL_Griz
  • Iskiab
    Iskiab
    ✭✭✭✭✭
    ✭✭✭
    Ohhgrizyyy wrote: »
    iam117 wrote: »

    I see NB healers being risky literally sacrificing your own HP to heal but I'm sure its fun too. More of a dps healer

    Not so much really. Healthy offering is crazy strong in pve, im talking 35k crits in some cases.

    Yea, it’s powerful but as a nb healer I rarely if ever use it. Only if the tank gets caught with a special and wasn’t blocking, or a dps is outside of combat prayer range. Combat prayer is enough 99 percent of the time.

    Going back on topic, the only difference really between the classes are passives and a couple specialized class skills. I think each class healer has about 3-4 class skills on their bar, the rest are guild or weapon skills. On my Templar I use shards, breath of life, ritual of retribution really, that’s it.

    I considered making a DK healer because of their strong stun, defense and rooting toolkit. Play to your strengths and you’ll be fine.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Konstant_Tel_Necris
    Konstant_Tel_Necris
    ✭✭✭✭✭
    iam117 wrote: »
    I've wondered this too, but haven't tried it yet.

    I would think you'd need to be applying some type of flame damage to get the Burning status effect for sustain reasons (Ardent Flame Combustion passive).

    Trinimac's Valor would be interesting, since you'll likely be hitting Fragmented Shield frequently to keep Major Mending up. That's basically a big free heal every 5 seconds, plus good sustain from the first 2-4 item bonuses.

    The knockdown from Obsidian Shard will be pretty unreliable, especially in trials when so many of the adds are CC-immune anyway. Same goes for Shattering Rocks. That would also reduce the overall effectiveness of Cinder Storm.

    On a DK Trinimac's is not effective for trials, but very useful in 4 man content.

    How good is it now? I tried it in Orsinium and proc chances and healing and damage was almost bad, I replaced it with Shalk and found thats constant ultigen much better both for party support and for sustain on DK healer.
  • iam117
    iam117
    ✭✭✭
    iam117 wrote: »
    I've wondered this too, but haven't tried it yet.

    I would think you'd need to be applying some type of flame damage to get the Burning status effect for sustain reasons (Ardent Flame Combustion passive).

    Trinimac's Valor would be interesting, since you'll likely be hitting Fragmented Shield frequently to keep Major Mending up. That's basically a big free heal every 5 seconds, plus good sustain from the first 2-4 item bonuses.

    The knockdown from Obsidian Shard will be pretty unreliable, especially in trials when so many of the adds are CC-immune anyway. Same goes for Shattering Rocks. That would also reduce the overall effectiveness of Cinder Storm.

    On a DK Trinimac's is not effective for trials, but very useful in 4 man content.

    How good is it now? I tried it in Orsinium and proc chances and healing and damage was almost bad, I replaced it with Shalk and found thats constant ultigen much better both for party support and for sustain on DK healer.

    At the time of writing this in September 2017 it was decent for 4 man content, not suitable for running HM trials IMHO, just did not proc enough, in theory its a really cool set, didn't play well enough at the time to make it worth while, very underwhelming

    https://tamrielfoundry.com/articles/the-shielding-shaman-dragonknight-trials-healer/
    Edited by iam117 on January 25, 2019 11:22PM
    <Liv3mind>
    <PC/NA - Legion Of The Bloodworks>
    Snowflake Patrol
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    I am sure it has been said, for the more challenging content, especially progression, a Templar is the best choice for a healer. A Warden is good for a second healer which was boosted further when the toughness buff was put solely with the Warden.

    While I have had a DK healing a vet Craglorn trial (not HM) as a second healer they are probably only good in those trials where we are mostly stacked and healing springs is the go to heal.

    Also, the cone heal Wardens have is not to shabby. You just have to point it in the right direction.
    Edited by idk on January 25, 2019 11:22PM
  • Ohhgrizyyy
    Ohhgrizyyy
    ✭✭✭✭
    idk wrote: »
    I am sure it has been said, for the more challenging content, especially progression, a Templar is the best choice for a healer. A Warden is good for a second healer which was boosted further when the toughness buff was put solely with the Warden.

    While I have had a DK healing a vet Craglorn trial (not HM) as a second healer they are probably only good in those trials where we are mostly stacked and healing springs is the go to heal.

    Also, the cone heal Wardens have is not to shabby. You just have to point it in the right direction.

    I mean Cindering Cloud is a good AoE HoT and from what I've also been told they are really good when you dont have a DK healer
    Playing on PS4 NA server and current characters are CP 750

    Lvl 50 EP High Elf Magsorc PvP (outdated)
    Lvl 50 EP Wood Elf Nightblade (Currently my crafter)
    Lvl 50 EP High Elf Magplar PvP (outdated healbot)
    Lvl 50 EP Redguard Stam DK PvE (updating)
    Lvl 50 EP Dark Elf Mag DK PvP

    All my builds are outdated...I quit for a year lmao

    PSN ID: SDL_Griz
Sign In or Register to comment.