
CleymenZero wrote: »In light of the patch notes and the data posted here, I would have to change 6 or 7 races to be optimized.
Now, I am of fan of the changes, I think it will make the game more enjoyable for most players but for those, like me, who leveled multiple characters (14 in my case) and chose races based on current passives, I understand that the changes would upset them.
Now I've seen plenty of suggestions some interesting and some ludicrous. I'd like to know if you would have suggestions on how to make sure most are satisfied.
My ideas would be either:
- Sell a Token pack at 6 for 6k Crowns
- Give 4-6 tokens when purchasing Elsweyr or Wrathstone Collector's bundle
In one case, it would allow those that need the tokens to buy them at a reasonable price and for those that are completely fine with the changes and not affected at all to just go on with your life.
In the other case, ZOS obviously here to generate profit, would have a double purpose. They would help the players affected by the changes have a way to alleviate the load they have to bear AND it would also push sales of either the new chapter or the collector's edition of certain DLC.
I think both are good solution that would satisfy players and generate revenue.
Let me know what you think.
Cheers,
Z
CleymenZero wrote: »In light of the patch notes and the data posted here, I would have to change 6 or 7 races to be optimized.
Now, I am of fan of the changes, I think it will make the game more enjoyable for most players but for those, like me, who leveled multiple characters (14 in my case) and chose races based on current passives, I understand that the changes would upset them.
Now I've seen plenty of suggestions some interesting and some ludicrous. I'd like to know if you would have suggestions on how to make sure most are satisfied.
My ideas would be either:
- Sell a Token pack at 6 for 6k Crowns
- Give 4-6 tokens when purchasing Elsweyr or Wrathstone Collector's bundle
In one case, it would allow those that need the tokens to buy them at a reasonable price and for those that are completely fine with the changes and not affected at all to just go on with your life.
In the other case, ZOS obviously here to generate profit, would have a double purpose. They would help the players affected by the changes have a way to alleviate the load they have to bear AND it would also push sales of either the new chapter or the collector's edition of certain DLC.
I think both are good solution that would satisfy players and generate revenue.
Let me know what you think.
Cheers,
Z
I don't even mention what an explosion it will produce in social media: "ZOS overtly abuses balance changes to force people to buy new chapter/DLC!"
Sabbathius wrote: »Not good enough. I created 14 characters with very specifically chosen race bonuses, and lore-appropriate names. They WRECKED this, completely. Now races completely don't match the intended playstyles and builds. And race change won't cut it, because of lore-related naming. Meaning race change packs won't cut it, it needs to be a name and race change, across 10 of my 14 characters. Even if we get a 6-pack for 6k, that's still 12k crowns, of which 2k would be overkill. Because THEY wrecked my characters, I have to pay?! No. They break it, they buy it.
The only solution that would make any kind of sense is a week of free race and name changes. Or 1 token per character. Anything less is a cash grab, and I will be damned if they are going to see a red cent of my money after that.
Kalle_Demos wrote: »My suggestion to Zos would be to stick to their Word about 'listening to the community' and 'heavy handed changes'. People are not upset with the 'Balance' itself but that it goes too far and is a veiled Nerf no one wanted. Some races are under performing? GIVE THEM SOMETHING to compensate. Something that could inspire new play styles and builds in contrast to what is happening now which is nuking builds and play styles with characters that players have been working on for years.
Yes, magic and stamina DD builds are within 1.3% dps. Class is more of an issue.dovakiin5574 wrote: »Kalle_Demos wrote: »My suggestion to Zos would be to stick to their Word about 'listening to the community' and 'heavy handed changes'. People are not upset with the 'Balance' itself but that it goes too far and is a veiled Nerf no one wanted. Some races are under performing? GIVE THEM SOMETHING to compensate. Something that could inspire new play styles and builds in contrast to what is happening now which is nuking builds and play styles with characters that players have been working on for years.
It's literally fine, why is everyone freaking out lol. Literally no changes are being made to playstyles. I still have my wacky and meta builds on PTS performing at or very close to Live. In fact it is a buff in some cases. The only thing truly different is that Deadly Strike can be used instead of AY and that is a good thing
barney2525 wrote: »Sabbathius wrote: »Not good enough. I created 14 characters with very specifically chosen race bonuses, and lore-appropriate names. They WRECKED this, completely. Now races completely don't match the intended playstyles and builds. And race change won't cut it, because of lore-related naming. Meaning race change packs won't cut it, it needs to be a name and race change, across 10 of my 14 characters. Even if we get a 6-pack for 6k, that's still 12k crowns, of which 2k would be overkill. Because THEY wrecked my characters, I have to pay?! No. They break it, they buy it.
The only solution that would make any kind of sense is a week of free race and name changes. Or 1 token per character. Anything less is a cash grab, and I will be damned if they are going to see a red cent of my money after that.
What?
Just because they changed some passives?
This is the game that I get told over and over that it doesn't matter what your race/class combo is - ALL are viable at least until end game.
So Play What You Want.
Changing a passive is Not a reason to completely dump any character. So you don't get a benefit anymore when you take some action that you do. You CAN still take that action just fine.
CleymenZero wrote: »I wish there was a double factor post possible to determine what content people play and whether or not they are satisfied with the changes.
I don't know what the person that said that it changed the play style actually meant but I can see it as that: Breton will do as much damage as Altmer without the 258 spell damage BECAUSE it has amazing sustain, that changes your play style and changes which race is best on which class.
Classes that don't have sustain integrated into their skill lines (or if integrated is not as efficient as other class passives or abilities) would benefit from being a Breton. I'm looking at you magsorc!
Classes with good sustain (magplar, magden and magblade) can go any race but with relatively good sustain, they can be good with any race but great with Altmer, Dunmer or Khajit.
That is a significant change. I would've made different choices for different classes knowing this based on what I want to play. I had an orc and a Breton that I race-changed to be more efficient at doing end-game content. Now I wouldn't have paid to change them if I had known.
Now that was only 2 characters so 2 tokens (bought during a sale where they were 1.5k Crowns last year). Based on passives right now, I estimate that I would change at least 6-7 toons out of my 14. That is a HUGE expense that I don't want to make for a game to which I subscribe and regularly pay to get added content on top of my subscription.
To those who say 6k Crown is too much, that suggestion came out of the fact that I think they made changes KNOWING a lot of players would want to change race and they factored it into their projected revenues. Since they want to make revenue out of this move, I would pay but only to a certain point.
To those who say that including race-change tokens with DLC/chapter purchases is not a good solution, again, they are here to make money, they want to push the next chapter and doing this, I am sure, would increase the number of purchases of the new chapter especially from the end-game community.
To people say that we are overreacting I say again that I like the choices but changes to the meta in the past have never required you to pay money to adapt. When you had to get the psijic order skill line, you had to pay for the chapter and got jewelry crafting, a whole new region to explore and more. This time, to adapt to the meta, you have to pay only to race change and get no content. That's where I draw the line.
To those who say that the meta hasn't really changed I say that, since I play both PvE and PvP with ALL my characters, the changes proposed do constitute a change in the meta. Orcs weren't able to DPS in PvE effectively but were a great PvP race. Khajit weren't able to mag, Dunmer weren't able to stam, Breton were the 3rd choice for mag DPS and is now arguably the 1st.
Those are significant changes and all this constitutes, in my opinion, a change in the meta and since the only way top optimize and maximize results and make choices that suits your play style (sustain vs damage for example) this constitutes a monetization of the eta.
Remember, this is only on the dummy. I don't have any data on actual raids etc but I say that Breton will be king for magDPS.