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Initial thoughts on Tzogvin’s Warband

Azyle1
Azyle1
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Tzogvin’s Warband (Medium)
2 – Adds 833 Weapon Critical
3 – Adds 833 Weapon Critical
4 – Adds 1487 Physical Penetration
5 – When you deal critical damage with a Light or Heavy attack, you gain a stack of Precision, increasing your Weapon Critical by 129 for 10 seconds, up to 10 stacks max. At max stacks, you also gain Minor Force, increasing your Critical Damage done by 10%.

Think this will replace AY for stam? Also if so, would likely replace trap too, no?
  • Royaji
    Royaji
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    It won't. Less crit chance than AY, longer spin up time. Not worth replacing trap since it is a pretty potent DoT already.
  • SodanTok
    SodanTok
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    Could be good bow/bow set if pen wasnt on 4th piece :|
  • Darkdex
    Darkdex
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    Very unlikely (at least in Endgame PvE), AY and even Leviathan are better for the simple fact that minor force can be obtained by trap or channeled acceleration. They also give more crit (about 3.5% more).

    I see the set being a good starter for people that have trouble maintaining the AY stacks while not losing the bonus if they backbar it. Not worth it in PvE IMHO.
  • lassitershawn
    lassitershawn
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    It could be the case that slightly less crit is balanced by more GCDs spent on higher damage skills. Easier to keep stacks which is nice in some fights.
    William Thorne - EP Breton Sorcerer
    Astrid Winterborn - EP Breton Warden
    Erik Ironskin - EP Nord Dragonknight
    Venasa Viri - EP Dunmer Nightblade

    IR x8, GH x5, TTT x2
  • Wuuffyy
    Wuuffyy
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    Anyone think this could be worth running on a WW if you dropped BM. You get the minor force and the crit with less time to gen max stacks through faster LAs. Plus works in human form.
    Wuuffyy,
    WEREWOLF FINALLY GOT A REWORK AHHHHHHHHHHHHHHHHHHHH (sorry I mean... NERF WW, one-bar BAD, DESTROY one-bar builds)
    ESO player since 2014 (Xbox and PC for PTS)
    -new players, feel free to DM for guidance!
  • FrankonPC
    FrankonPC
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    That's exactly how i envisioned the set, or with BM on a ww
  • Wuuffyy
    Wuuffyy
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    FrankonPC wrote: »
    That's exactly how i envisioned the set, or with BM on a ww

    sacrificing the 5% increase from the second passive alone from rele would be a significant loss to your deeps. But b/c BM really sucks in human and was nerfed prior to patch and no longer fully synergizes with rele, it is only super great a burst deeps.
    Wuuffyy,
    WEREWOLF FINALLY GOT A REWORK AHHHHHHHHHHHHHHHHHHHH (sorry I mean... NERF WW, one-bar BAD, DESTROY one-bar builds)
    ESO player since 2014 (Xbox and PC for PTS)
    -new players, feel free to DM for guidance!
  • FrankonPC
    FrankonPC
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    i was thinking pvp...sorry haha
  • ZeroXFF
    ZeroXFF
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    Copied my warden bow build from live, replaced TFS with this set, moved pen CPs to other stars, replaced thief with lover. Result: DPS is identical. And that's considering I don't use trap in my rotation (makes it too complicated if trap, ulti and netch refresh line up).

    I'll do some more testing later, but it seems to me that this set looks better on paper than it is in practice.
  • BadShogun
    BadShogun
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    We need a set that can be a real alternative to Relequen.

    We now have a good alternative to AY with the new Deadly Strikes change.
  • Masel
    Masel
    Class Representative
    This set is redundant in its entirety. Nothing new, only weaker version of things we already have...
    PC EU

    All Trial Trifecta Titles Done!

    Youtube:
    https://www.youtube.com/channel/UChVEG6ckuAgGs5OyA6VeisA
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Masel wrote: »
    This set is redundant in its entirety. Nothing new, only weaker version of things we already have...

    I agree, though would it be unique enough to have a non named buff to crit hit damage? Like just a pure 10% potentially instead of minor force, which you could from another source still.
    Edited by Lightspeedflashb14_ESO on January 26, 2019 8:35AM
  • Vapirko
    Vapirko
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    BadShogun wrote: »
    We need a set that can be a real alternative to Relequen.

    We now have a good alternative to AY with the new Deadly Strikes change.

    Wait what’s changing wh deadly strikes?

    Nvrmnd.
    Edited by Vapirko on February 24, 2019 8:58AM
  • Masel
    Masel
    Class Representative
    Masel wrote: »
    This set is redundant in its entirety. Nothing new, only weaker version of things we already have...

    Actually I have to take this back.

    Since it now stacks on critical damage instead of light attacks only, it is a very good alternative as a front bar set.

    1. Trap is very expensive.
    2. It frees up a bar slot on classes that need one.
    3. The opportunity cost are basically the damage from trap + ~3% critical vs. the damage of an additional execute/spammable/dot and the sustain gain you get from that.
    4. In movement-heavy instances it is very difficult to gain 100% minor force.
    5. It has a higher margin for error due to the 10 second duration and thus does not fall off.


    It might not be the 100% best set for single target dps on a dummy, but it is very much worth it in application.
    Edited by Masel on February 24, 2019 9:04AM
    PC EU

    All Trial Trifecta Titles Done!

    Youtube:
    https://www.youtube.com/channel/UChVEG6ckuAgGs5OyA6VeisA
  • SodanTok
    SodanTok
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    Masel wrote: »
    Masel wrote: »
    This set is redundant in its entirety. Nothing new, only weaker version of things we already have...

    Actually I have to take this back.

    Since it now stacks on critical damage instead of light attacks only, it is a very good alternative as a front bar set.

    1. Trap is very expensive.
    2. It frees up a bar slot on classes that need one.
    3. The opportunity cost are basically the damage from trap + ~3% critical vs. the damage of an additional execute/spammable/dot and the sustain gain you get from that.
    4. In movement-heavy instances it is very difficult to gain 100% minor force.
    5. It has a higher margin for error due to the 10 second duration and thus does not fall off.


    It might not be the 100% best set for single target dps on a dummy, but it is very much worth it in application.

    Also BiS on bow/bow... I know, that doesnt mean much for most, but this set is quite game changing for people that care about bow/bow :D

    When considering channeled acceleration + any meta front bar set (thats not AY on bow for obv reasons) its better than all of them.
    Edited by SodanTok on February 24, 2019 12:33PM
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    SodanTok wrote: »
    Masel wrote: »
    Masel wrote: »
    This set is redundant in its entirety. Nothing new, only weaker version of things we already have...

    Actually I have to take this back.

    Since it now stacks on critical damage instead of light attacks only, it is a very good alternative as a front bar set.

    1. Trap is very expensive.
    2. It frees up a bar slot on classes that need one.
    3. The opportunity cost are basically the damage from trap + ~3% critical vs. the damage of an additional execute/spammable/dot and the sustain gain you get from that.
    4. In movement-heavy instances it is very difficult to gain 100% minor force.
    5. It has a higher margin for error due to the 10 second duration and thus does not fall off.


    It might not be the 100% best set for single target dps on a dummy, but it is very much worth it in application.

    Also BiS on bow/bow... I know, that doesnt mean much for most, but this set is quite game changing for people that care about bow/bow :D

    When considering channeled acceleration + any meta front bar set (thats not AY on bow for obv reasons) its better than all of them.

    I will be trading out briarheart on my wood elf Bowden for this set, what you guy recommend using instead of trap/channeled acceleration?
  • SodanTok
    SodanTok
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    SodanTok wrote: »
    Masel wrote: »
    Masel wrote: »
    This set is redundant in its entirety. Nothing new, only weaker version of things we already have...

    Actually I have to take this back.

    Since it now stacks on critical damage instead of light attacks only, it is a very good alternative as a front bar set.

    1. Trap is very expensive.
    2. It frees up a bar slot on classes that need one.
    3. The opportunity cost are basically the damage from trap + ~3% critical vs. the damage of an additional execute/spammable/dot and the sustain gain you get from that.
    4. In movement-heavy instances it is very difficult to gain 100% minor force.
    5. It has a higher margin for error due to the 10 second duration and thus does not fall off.


    It might not be the 100% best set for single target dps on a dummy, but it is very much worth it in application.

    Also BiS on bow/bow... I know, that doesnt mean much for most, but this set is quite game changing for people that care about bow/bow :D

    When considering channeled acceleration + any meta front bar set (thats not AY on bow for obv reasons) its better than all of them.

    I will be trading out briarheart on my wood elf Bowden for this set, what you guy recommend using instead of trap/channeled acceleration?

    Vigor or passive buff skill is the obvious choice. For example on bowden double barring wings is obv advantage, then if you already did that, double barring sub assault is another (very helpful for sub rotation) and then obv double barring netch or sloting silver leash for both buff and utility skill.
    Edited by SodanTok on February 24, 2019 1:08PM
  • Toc de Malsvi
    Toc de Malsvi
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    SodanTok wrote: »
    Masel wrote: »
    Masel wrote: »
    This set is redundant in its entirety. Nothing new, only weaker version of things we already have...

    Actually I have to take this back.

    Since it now stacks on critical damage instead of light attacks only, it is a very good alternative as a front bar set.

    1. Trap is very expensive.
    2. It frees up a bar slot on classes that need one.
    3. The opportunity cost are basically the damage from trap + ~3% critical vs. the damage of an additional execute/spammable/dot and the sustain gain you get from that.
    4. In movement-heavy instances it is very difficult to gain 100% minor force.
    5. It has a higher margin for error due to the 10 second duration and thus does not fall off.


    It might not be the 100% best set for single target dps on a dummy, but it is very much worth it in application.

    Also BiS on bow/bow... I know, that doesnt mean much for most, but this set is quite game changing for people that care about bow/bow :D

    When considering channeled acceleration + any meta front bar set (thats not AY on bow for obv reasons) its better than all of them.

    Which was the stated intention of the set, so looks like they did a pretty good job.
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    SodanTok wrote: »
    SodanTok wrote: »
    Masel wrote: »
    Masel wrote: »
    This set is redundant in its entirety. Nothing new, only weaker version of things we already have...

    Actually I have to take this back.

    Since it now stacks on critical damage instead of light attacks only, it is a very good alternative as a front bar set.

    1. Trap is very expensive.
    2. It frees up a bar slot on classes that need one.
    3. The opportunity cost are basically the damage from trap + ~3% critical vs. the damage of an additional execute/spammable/dot and the sustain gain you get from that.
    4. In movement-heavy instances it is very difficult to gain 100% minor force.
    5. It has a higher margin for error due to the 10 second duration and thus does not fall off.


    It might not be the 100% best set for single target dps on a dummy, but it is very much worth it in application.

    Also BiS on bow/bow... I know, that doesnt mean much for most, but this set is quite game changing for people that care about bow/bow :D

    When considering channeled acceleration + any meta front bar set (thats not AY on bow for obv reasons) its better than all of them.

    I will be trading out briarheart on my wood elf Bowden for this set, what you guy recommend using instead of trap/channeled acceleration?

    Vigor or passive buff skill is the obvious choice. For example on bowden double barring wings is obv advantage, then if you already did that, double barring sub assault is another (very helpful for sub rotation) and then obv double barring netch or sloting silver leash for both buff and utility skill.

    So use shadow silk? Got it.
  • Jeezye
    Jeezye
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    Uhm I've tested the set on my stamsorc on PTS for PvP application and will definitly try to get my hands on it as soon as possible. It actually stacks really fast if you have multiple instances of damage per second.

    For example, with DW heavy attack + rending slashes + hurricane + blade cloak you can easily get max stacks within a couple of seconds, and you only need to switch bars once every 10 seconds to keep the effect rolling.

    Its probably not BiS, but I'm very excited to dish out some crit builds again, especially with the changes to shadow mundus.

    Just a PvP PoV.
  • Itzmichi
    Itzmichi
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    Might be interesting on a few niche builds,but i cant see it outrun AY.
    Here, have a chill pill 💊!
  • John_Falstaff
    John_Falstaff
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    Masel wrote: »
    Masel wrote: »
    This set is redundant in its entirety. Nothing new, only weaker version of things we already have...

    Actually I have to take this back.

    Since it now stacks on critical damage instead of light attacks only, it is a very good alternative as a front bar set.

    1. Trap is very expensive.
    2. It frees up a bar slot on classes that need one.
    3. The opportunity cost are basically the damage from trap + ~3% critical vs. the damage of an additional execute/spammable/dot and the sustain gain you get from that.
    4. In movement-heavy instances it is very difficult to gain 100% minor force.
    5. It has a higher margin for error due to the 10 second duration and thus does not fall off.


    It might not be the 100% best set for single target dps on a dummy, but it is very much worth it in application.

    But - am I misreading the set description from the first post, or do stacks only build up on critical damage from light/heavy attacks only? I don't suppose any other sort of damage will cause stack counter to increase. If any rolling DoT could build up the stacks, I'd have made it my go-to dungeoning front bar set, but with this limitation, sounds like it'll have rather lengthy build-up time outside of werewolf builds.
  • Toc de Malsvi
    Toc de Malsvi
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    Masel wrote: »
    Masel wrote: »
    This set is redundant in its entirety. Nothing new, only weaker version of things we already have...

    Actually I have to take this back.

    Since it now stacks on critical damage instead of light attacks only, it is a very good alternative as a front bar set.

    1. Trap is very expensive.
    2. It frees up a bar slot on classes that need one.
    3. The opportunity cost are basically the damage from trap + ~3% critical vs. the damage of an additional execute/spammable/dot and the sustain gain you get from that.
    4. In movement-heavy instances it is very difficult to gain 100% minor force.
    5. It has a higher margin for error due to the 10 second duration and thus does not fall off.


    It might not be the 100% best set for single target dps on a dummy, but it is very much worth it in application.

    But - am I misreading the set description from the first post, or do stacks only build up on critical damage from light/heavy attacks only? I don't suppose any other sort of damage will cause stack counter to increase. If any rolling DoT could build up the stacks, I'd have made it my go-to dungeoning front bar set, but with this limitation, sounds like it'll have rather lengthy build-up time outside of werewolf builds.

    Yeah that was changed, I think it was 4.3.3?
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Masel wrote: »
    Masel wrote: »
    This set is redundant in its entirety. Nothing new, only weaker version of things we already have...

    Actually I have to take this back.

    Since it now stacks on critical damage instead of light attacks only, it is a very good alternative as a front bar set.

    1. Trap is very expensive.
    2. It frees up a bar slot on classes that need one.
    3. The opportunity cost are basically the damage from trap + ~3% critical vs. the damage of an additional execute/spammable/dot and the sustain gain you get from that.
    4. In movement-heavy instances it is very difficult to gain 100% minor force.
    5. It has a higher margin for error due to the 10 second duration and thus does not fall off.


    It might not be the 100% best set for single target dps on a dummy, but it is very much worth it in application.

    But - am I misreading the set description from the first post, or do stacks only build up on critical damage from light/heavy attacks only? I don't suppose any other sort of damage will cause stack counter to increase. If any rolling DoT could build up the stacks, I'd have made it my go-to dungeoning front bar set, but with this limitation, sounds like it'll have rather lengthy build-up time outside of werewolf builds.

    Yeah that was changed, I think it was 4.3.3?

    4.3.2
    Tzogvin’s Warband: This set now generates a stack whenever you deal any critical damage, rather than only critical Light or Heavy Attack damage. This was done in effort to help this set more manageable to keep up.
  • John_Falstaff
    John_Falstaff
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    @Toc de Malsvi , aha - I overlooked the set changes, turns out it went in 4.3.2, I only looked at the info from this thread's first post. Thanks for pointing that bit out.

    Sounds good then; if any rolling DoT can add to the stacks and there's no internal cooldown, it may even give higher average crit and Minor Force uptime in trash fights than AY + Trap. And penetration bonus feels strong.
  • Bladerunner1
    Bladerunner1
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    Very nice set, I never was the type who'd swap back and forth multiple times per rotation to keep AY active. I'm going full bow DPS since Tzogvin's looks the same as it did on PTS.
  • BattleAxe
    BattleAxe
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    This set looks like a very strong replacement to AY and it’s medium armor to boot opens door to other possible builds
  • John_Falstaff
    John_Falstaff
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    I don't have issues swapping bars multiple times during rotation, but even so, any mechanics kicking in, any repositioning during trash pull, and it's easy to lose stacks. I'm considering about making Warband + War Machine a secondary setup to swap to, in addition to the cookie-cutter AY + Relequen.
  • hedna123b14_ESO
    hedna123b14_ESO
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    Not sure if anyone cares, but I tested the set on a stamden...its fun:)
    https://www.youtube.com/watch?v=BFHbuddEZss&t=47s
  • Masel
    Masel
    Class Representative
    https://youtu.be/ihMnbNMGFGc

    Nice Tests Nos.

    Here's a 2h build with that set. Can probably squeeze out more dps with shadow and not being a RG, but that i dont really care about. I'd be careful with race changes for now...
    Edited by Masel on February 27, 2019 9:02AM
    PC EU

    All Trial Trifecta Titles Done!

    Youtube:
    https://www.youtube.com/channel/UChVEG6ckuAgGs5OyA6VeisA
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