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New Curse Eater great for cleansing

HowlKimchi
HowlKimchi
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Curse Eater
OLD
2 – Adds 1206 Maximum Health
3 – Adds 1096 Maximum Magicka
4 – Adds 129 Magicka Recovery
5 – Reduces the duration of all negative effects applied to you by 20%.
NEW
2 – Adds 1096 Maximum Magicka
3 – Adds 129 Magicka Recovery
4 – Adds 129 Magicka Recovery
5 – When you heal yourself or an ally, remove two negative effects from them. If a negative effect was removed this way, your target restores 150 Magicka. This effect can occur every 2 seconds.

This will probably find a spot as a backbar set for my more brawly magblade builds! Will the 2 second effect countdown per character, or the set itself has a 2 second internal cooldown? Regardless this is very nice for classes that dont have a reliable cleanse.
previously @HaruKamui but I outgrew my weeb phase (probably)

PC/NA - EP - Howl Bragi/Howl Kimchi
  • CatchMeTrolling
    CatchMeTrolling
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    Too bad people are already complaining that it’s op after also complaining about not having reliable purges, bleeds and snares. So it’ll probably get nerfed before release.
  • TheDoomsdayMonster
    TheDoomsdayMonster
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    As someone who's battle strategy features stacking HoT's, this set is potentially very OP...

    Especially 1v1...


    There are times in my fights when I have 4-5 HoT's going all at once; I practically always have 2 HoT's in constant effect...

    DoT builds would have zero chance of beating me if I used this set...
    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • ChefZero
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    HaruKamui wrote: »
    Will the 2 second effect countdown per character, or the set itself has a 2 second internal cooldown?

    I think internal cooldown but have to be tested. That's why I don't understand the whining of many people. You can't control the proc, two debuffs are nothing in BGs and bigger fights and many spamables applying debuffs.

    Ok in 1v1 it could be situationly strong but even then it wouldn't be the first set banned from dueling tournaments.
    PC EU - DC only
  • brandonv516
    brandonv516
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    Looks great. Some people though just don't want light armor users to have nice sets.
  • Skander
    Skander
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    1v1 is busted BUT if you start healing someone else it's ok.

    I meme, but my memes are so truthful they hurt
    -Elder Nightblades Online
    Want competitive pvp while being outnumbered? Tough luck, the devs clearly said you have to die in those situations
  • Waffennacht
    Waffennacht
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    It's incredibly strong
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • jaime1982
    jaime1982
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    So now maybe mag toons can counter bleeds and get a bit or mag regen on top?
  • Ragnarock41
    Ragnarock41
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    Too bad people are already complaining that it’s op after also complaining about not having reliable purges, bleeds and snares. So it’ll probably get nerfed before release.

    Free purge every two secs is overpowered. But sure lets act like its not.

    If it goes live its gonna be another sloads situation but in the opposite way. Though you seem to lack the foresight to see the results of this set in pvp meta.
    Edited by Ragnarock41 on January 23, 2019 11:33AM
  • ChunkyCat
    ChunkyCat
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    Guess won’t be able to tel people to “slot purge and get gud” anymore.
  • Knootewoot
    Knootewoot
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    Hmm, i used to have Wyrd Tree's Blessing on my back bar one day. So i could control when to purge 5 negative effects. I think it worked great.

    I might replace it with Curse Eater now. And just have in back and front so i can spam swallow soul.
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • CatchMeTrolling
    CatchMeTrolling
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    Too bad people are already complaining that it’s op after also complaining about not having reliable purges, bleeds and snares. So it’ll probably get nerfed before release.

    Free purge every two secs is overpowered. But sure lets act like its not.

    If it goes live its gonna be another sloads situation but in the opposite way. Though you seem to lack the foresight to see the results of this set in pvp meta.

    The foresight against who? Players in a 1v1? I don’t care about dueling, neither should zos. It’s multiple sets that’s op in a 1v1. If you guys are going to make an argument for it at least say it’ll be broken in bgs. But you guys aren’t, every argument is about a 1v1 as if you go to cyrodiil to 1v1.

  • Iskiab
    Iskiab
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    I don't understand the complaints about the set being OP. The best sets you can use right now are the ones that give the most raw stats; in pvp penetration and in pve spell power. People are complaining because all the sets will become more than noob traps for new players until they get an understanding of the mechanics of the game? Right now almost all 5 piece bonus' are garbage unless they give you stats, it's about time the system changed.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Flame_of_Hades
    Flame_of_Hades
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    Too bad people are already complaining that it’s op after also complaining about not having reliable purges, bleeds and snares. So it’ll probably get nerfed before release.

    Free purge every two secs is overpowered. But sure lets act like its not.

    If it goes live its gonna be another sloads situation but in the opposite way. Though you seem to lack the foresight to see the results of this set in pvp meta.

    free purge every 2 seconds of 2 items. this is a stronger wyrd tree set. i don't think its op, i think its a good counter to rending slashes builds. this set was prob added as a part to the bleed build nerf in the patch notes. they reduced the damage of the passive bleeds by 12%, but added a set that increased your bleed damage by 14% this allows you to have 2% more damage than before, but you have to invest into it. a set that purges these bleeds/debuffs is a very needed counter to the bleed meta, but it requires investment in the form of a 5 piece.
  • ChefZero
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    Too bad people are already complaining that it’s op after also complaining about not having reliable purges, bleeds and snares. So it’ll probably get nerfed before release.

    Free purge every two secs is overpowered. But sure lets act like its not.

    If it goes live its gonna be another sloads situation but in the opposite way. Though you seem to lack the foresight to see the results of this set in pvp meta.

    free purge every 2 seconds of 2 items. this is a stronger wyrd tree set. i don't think its op, i think its a good counter to rending slashes builds. this set was prob added as a part to the bleed build nerf in the patch notes. they reduced the damage of the passive bleeds by 12%, but added a set that increased your bleed damage by 14% this allows you to have 2% more damage than before, but you have to invest into it. a set that purges these bleeds/debuffs is a very needed counter to the bleed meta, but it requires investment in the form of a 5 piece.

    Especially against a bleed build this set will do nothing. You eat 2 to 4 different bleeds and 2 or more other debuffs and most of them are easy to renew.
    PC EU - DC only
  • Ariades_swe
    Ariades_swe
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    It also clears stuns on yourself if you have a hot on so yeah wtf were they smoking when they made the set.
  • ChefZero
    ChefZero
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    It also clears stuns on yourself if you have a hot on so yeah wtf were they smoking when they made the set.

    Also an 'on paper' view. How you want to use this set in combat? If you get a stun between the 2 sec you have to wait 1 sec in stun for the proc. If the proc purges two other negatives you have to decide between wait another 2 sec for proc or break free the stun...
    PC EU - DC only
  • Ragnarock41
    Ragnarock41
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    Too bad people are already complaining that it’s op after also complaining about not having reliable purges, bleeds and snares. So it’ll probably get nerfed before release.

    Free purge every two secs is overpowered. But sure lets act like its not.

    If it goes live its gonna be another sloads situation but in the opposite way. Though you seem to lack the foresight to see the results of this set in pvp meta.

    The foresight against who? Players in a 1v1? I don’t care about dueling, neither should zos. It’s multiple sets that’s op in a 1v1. If you guys are going to make an argument for it at least say it’ll be broken in bgs. But you guys aren’t, every argument is about a 1v1 as if you go to cyrodiil to 1v1.

    Foresight against any PvP situation cause they will be purging everything you put on them.

    I play a dot class, I'm the type of player who puts 1 point into siphoner and pick pierce armor over ransack just to make it harder for enemies to purge the real debuffs and dots.

    Unlike you I do play a class that relies almost completely on dots and debuffs for offense so I know what I'm talking about. stamDk presence is already the worst of all roster for organized PvP, and this set , which is obviously designed to counter free bleed procs, will completely shutdown Dks.

    It will be broken in 1v1, broken OP in bgs, broken OP in open world group play, broken OP on any build I can think of, and yes even on stamina.

    This set exists in it PTS right now because someone couldn't figure a way to balance the bleed meta and decided "hey, lets make another bandaid solution, I'm sure the non bleed users won't mind"

    Tell me @ZOS_Gilliam , was this set Wrobel's idea? It just looks like a thing he would ask for.

    Reminds me of vicious death and viper fiascos.
    Edited by Ragnarock41 on January 24, 2019 1:25AM
  • CatchMeTrolling
    CatchMeTrolling
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    Too bad people are already complaining that it’s op after also complaining about not having reliable purges, bleeds and snares. So it’ll probably get nerfed before release.

    Free purge every two secs is overpowered. But sure lets act like its not.

    If it goes live its gonna be another sloads situation but in the opposite way. Though you seem to lack the foresight to see the results of this set in pvp meta.

    The foresight against who? Players in a 1v1? I don’t care about dueling, neither should zos. It’s multiple sets that’s op in a 1v1. If you guys are going to make an argument for it at least say it’ll be broken in bgs. But you guys aren’t, every argument is about a 1v1 as if you go to cyrodiil to 1v1.

    Foresight against any PvP situation cause they will be purging everything you put on them.

    I play a dot class, I'm the type of player who puts 1 point into siphoner and pick pierce armor over ransack just to make it harder for enemies to purge the real debuffs and dots.

    Unlike you I do play a class that relies almost completely on dots and debuffs for offense so I know what I'm talking about. stamDk presence is already the worst of all roster for organized PvP, and this set , which is obviously designed to counter free bleed procs, will completely shutdown Dks.

    It will be broken in 1v1, broken OP in bgs, broken OP in open world group play, broken OP on any build I can think of, and yes even on stamina.

    This set exists in it PTS right now because someone couldn't figure a way to balance the bleed meta and decided "hey, lets make another bandaid solution, I'm sure the non bleed users won't mind"

    Tell me @ZOS_Gilliam , was this set Wrobel's idea? It just looks like a thing he would ask for.

    Reminds me of vicious death and viper fiascos.

    Just because I don’t think it’s op doesn’t mean I don’t think it needs tweaks. The Magicka recovery is questionable and so is the ability to remove stuns. I highly doubt the latter will make it to live.

    The set is broken 1v1, although I don’t care about that. In 4 man group play, it’ll be really strong but I’m not going to automatically say it’s op just yet because of the randomness of it. In bgs it’s broken because negative effects play a bigger role in there. A simple dot applies strong pressure, even more so if you’re low on resources or lack good heals. So removing that aspect from a bg match puts you at an advantage.

    While I don’t play a Stam DK I do play classes and setups that have dots and debuffs as a key part. Such as magplar, stamplar, magblade, magwarden and my stam sorc and stam Warden probably would be impacted the least. Don’t misconstrue where I’m coming from, I’m not speaking as if the set will favor my favorite class.

    I’m sure it will get nerfed and I’m also confident it’ll be nerfed to uselessness by the time the dlc releases. And we’ll still be plagued by snares, roots, ccs and bleeds for the next 6 months.

  • barshemm
    barshemm
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    This set on its own can counter a build of

    Cyrodiils ward, 5 second cool down for 3 second defile
    Master dw bleed 9 seconds
    Axe bleed 6 seconds
    Double dot poisons 10 second cool down

    If the person is using rending slashes as a spammable they may be able to keep the bleeds on you. Doubtful though with the fact any decent pvp combatant should be able to LOS easily enough to allow this set to purge the pressure.


    I guess if we all switch to wardens and stamblades competing to see who can burst who down first this set would be balanced.
  • Minno
    Minno
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    Too bad people are already complaining that it’s op after also complaining about not having reliable purges, bleeds and snares. So it’ll probably get nerfed before release.

    The least commented pts thread was the guy getting 21k tooltips on his rending slashes/bleeds lol
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • CatchMeTrolling
    CatchMeTrolling
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    Minno wrote: »
    Too bad people are already complaining that it’s op after also complaining about not having reliable purges, bleeds and snares. So it’ll probably get nerfed before release.

    The least commented pts thread was the guy getting 21k tooltips on his rending slashes/bleeds lol

    Just seen it. That's going to be aids that actually makes it to live. Just light attack rending slash people to death . Another ww style of play added to the game but with the benefit of not having to transform.

  • ak_pvp
    ak_pvp
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    Too bad people are already complaining that it’s op after also complaining about not having reliable purges, bleeds and snares. So it’ll probably get nerfed before release.

    Mate. Players like you have no idea what they are talking about like to spurt shite like that.

    Some things are op and imbalanced. Instead of balancing the problem and it's counter fairly we'll add another OP and imbalanced thing or destroy both of them. Both damaging the game.

    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • CatchMeTrolling
    CatchMeTrolling
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    ak_pvp wrote: »
    Too bad people are already complaining that it’s op after also complaining about not having reliable purges, bleeds and snares. So it’ll probably get nerfed before release.

    Mate. Players like you have no idea what they are talking about like to spurt shite like that.

    Some things are op and imbalanced. Instead of balancing the problem and it's counter fairly we'll add another OP and imbalanced thing or destroy both of them. Both damaging the game.

    Welcome to eso, enjoy your stay.

  • montiferus
    montiferus
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    https://streamable.com/lr4lu

    This is all you need to see from this set to illustrate that it is a total joke and has no place in this game.
  • NinchiTV
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    you mean non templar mag builds will have a counter to dots and bleeds now? OH NO ITS OP, CANT LET THEM HAVE THAT! @montiferus oh so people will have to have burst now instead of relying on dots and bleeds?
  • Waffennacht
    Waffennacht
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    you mean non templar mag builds will have a counter to dots and bleeds now? OH NO ITS OP, CANT LET THEM HAVE THAT! @montiferus oh so people will have to have burst now instead of relying on dots and bleeds?

    You're being extremely 1 dimensional.

    It's effective against everything:

    CCs
    Defile
    Fracture/Breach
    Snares
    DoTs
    Curse/PotL/Whip (off- balanced? Nerp)
    Sets like Zaan, Skoria, Malubeth, Spell Strategist etc
    Status effects

    Pretty much anything that can kill a 30k+ health tank, this set counters single handedly with 0 effort
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • montiferus
    montiferus
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    you mean non templar mag builds will have a counter to dots and bleeds now? OH NO ITS OP, CANT LET THEM HAVE THAT! @montiferus oh so people will have to have burst now instead of relying on dots and bleeds?

    Our group relies only on burst. Not sure where you are going with this since this isn't just about dots either. If you don't see this set as a problem I don't know what to tell you. We already have enough healing in this game to bail out bad players. Don't need any more.



    Edited by montiferus on January 25, 2019 9:39PM
  • thankyourat
    thankyourat
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    you mean non templar mag builds will have a counter to dots and bleeds now? OH NO ITS OP, CANT LET THEM HAVE THAT! @montiferus oh so people will have to have burst now instead of relying on dots and bleeds?

    You're being extremely 1 dimensional.

    It's effective against everything:

    CCs
    Defile
    Fracture/Breach
    Snares
    DoTs
    Curse/PotL/Whip (off- balanced? Nerp)
    Sets like Zaan, Skoria, Malubeth, Spell Strategist etc
    Status effects

    Pretty much anything that can kill a 30k+ health tank, this set counters single handedly with 0 effort

    My question is how effective will it be if you have 10 or 11 negative effects constantly on you like in a 1vX? 1v1 this set does seem like it can be problematic against certain classes, but for 1vX it looks like it can be potentially a good set to help mitigate some of the unavoidable damage. There is nothing worse as a solo player than to have multiple PoL and cureses on you along with all the bleeds and snares and there being nothing you can do about it because purge cost to much and is fairly weak and all the purge sets are horrible.

    This seems like a set that finally benefits the solo player without helping ball groups and everyone wants it nerfed because it's possibly too strong 1v1. Which I find crazy because there are no 1v1 encounters in cyrodiil. I also seen the video of it removing the root from fossilize but how realistic is that to happen if you have multiple negative effects on you? It also doesn't help Zergs because they have purge spammers and healbots. so they already had access to purge and it would be less beneficial to remove damage form their build for something that they already have access to.
  • Girl_Number8
    Girl_Number8
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    Too bad people are already complaining that it’s op after also complaining about not having reliable purges, bleeds and snares. So it’ll probably get nerfed before release.

    Free purge every two secs is overpowered. But sure lets act like its not.

    If it goes live its gonna be another sloads situation but in the opposite way. Though you seem to lack the foresight to see the results of this set in pvp meta.

    The foresight against who? Players in a 1v1? I don’t care about dueling, neither should zos. It’s multiple sets that’s op in a 1v1. If you guys are going to make an argument for it at least say it’ll be broken in bgs. But you guys aren’t, every argument is about a 1v1 as if you go to cyrodiil to 1v1.

    This^
  • Waffennacht
    Waffennacht
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    you mean non templar mag builds will have a counter to dots and bleeds now? OH NO ITS OP, CANT LET THEM HAVE THAT! @montiferus oh so people will have to have burst now instead of relying on dots and bleeds?

    You're being extremely 1 dimensional.

    It's effective against everything:

    CCs
    Defile
    Fracture/Breach
    Snares
    DoTs
    Curse/PotL/Whip (off- balanced? Nerp)
    Sets like Zaan, Skoria, Malubeth, Spell Strategist etc
    Status effects

    Pretty much anything that can kill a 30k+ health tank, this set counters single handedly with 0 effort

    My question is how effective will it be if you have 10 or 11 negative effects constantly on you like in a 1vX? 1v1 this set does seem like it can be problematic against certain classes, but for 1vX it looks like it can be potentially a good set to help mitigate some of the unavoidable damage. There is nothing worse as a solo player than to have multiple PoL and cureses on you along with all the bleeds and snares and there being nothing you can do about it because purge cost to much and is fairly weak and all the purge sets are horrible.

    This seems like a set that finally benefits the solo player without helping ball groups and everyone wants it nerfed because it's possibly too strong 1v1. Which I find crazy because there are no 1v1 encounters in cyrodiil. I also seen the video of it removing the root from fossilize but how realistic is that to happen if you have multiple negative effects on you? It also doesn't help Zergs because they have purge spammers and healbots. so they already had access to purge and it would be less beneficial to remove damage form their build for something that they already have access to.

    I 1vX all the time and the idea of LoSing for 4 secs and removing 6 effects ( removal, 2 sec, removal, 2 sec, removal) is huge.

    Edit: I feel I should have mentioned I'm coming from a BG perspective, not open world (Cyrodiil can go .... .......)
    Edited by Waffennacht on January 26, 2019 8:17PM
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
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