paulsimonps wrote: »Cause they have a passive 10% blocking mitigation and like 3300 spell resistance?
BejaProphet wrote: »Plus minor protection we can get from other sources, that 10% block boost is irreplaceable. Not to mention other advantages.
You will definitely find no sympathy on the forums about what a DK tank doesn’t get.
Samsquanch wrote: »BejaProphet wrote: »Plus minor protection we can get from other sources, that 10% block boost is irreplaceable. Not to mention other advantages.
You will definitely find no sympathy on the forums about what a DK tank doesn’t get.
Thats great and all, but if you read my entire post, it wasn’t about tanks. I specifically said non-tank DKs.
Volatile armor is the clear cut choice for magicka builds while hardened armor is great for max health builds due to scaling with max HP.
What about Stam builds with low max hp? Why not switch the damage shield for a minor buff. Seems like such a simple and non-invasive change.
BejaProphet wrote: »Samsquanch wrote: »BejaProphet wrote: »Plus minor protection we can get from other sources, that 10% block boost is irreplaceable. Not to mention other advantages.
You will definitely find no sympathy on the forums about what a DK tank doesn’t get.
Thats great and all, but if you read my entire post, it wasn’t about tanks. I specifically said non-tank DKs.
Volatile armor is the clear cut choice for magicka builds while hardened armor is great for max health builds due to scaling with max HP.
What about Stam builds with low max hp? Why not switch the damage shield for a minor buff. Seems like such a simple and non-invasive change.
Ok fair enough. I read your comment in your original post about non tank DKs as an aside rather than your main point. But it remains we have the tools to be sturdy.
paulsimonps wrote: »Cause they have a passive 10% blocking mitigation and like 3300 spell resistance?
Samsquanch wrote: »BejaProphet wrote: »Samsquanch wrote: »BejaProphet wrote: »Plus minor protection we can get from other sources, that 10% block boost is irreplaceable. Not to mention other advantages.
You will definitely find no sympathy on the forums about what a DK tank doesn’t get.
Thats great and all, but if you read my entire post, it wasn’t about tanks. I specifically said non-tank DKs.
Volatile armor is the clear cut choice for magicka builds while hardened armor is great for max health builds due to scaling with max HP.
What about Stam builds with low max hp? Why not switch the damage shield for a minor buff. Seems like such a simple and non-invasive change.
Ok fair enough. I read your comment in your original post about non tank DKs as an aside rather than your main point. But it remains we have the tools to be sturdy.
I agree. I’d just like a morph that is beneficial to all DKs, not just health tanks or magicka DKs. Hardened armor (especially with battle spirit), is practically useless on a non-tank, and Volatile armor isn’t exactly good on a Stam DK.
Don’t dks get minor ward and resolve from the stone giant skill
I like hardened armour I just wish the shield was larger to be honest
BejaProphet wrote: »@macsmooth just the physical resistance but good catch
Ragnarock41 wrote: »Beggars can't be choosers I guess. One morph for tanks, one morph for mag and nothing for stam. Thats kinda hoe it goes for sDk.
Samsquanch wrote: »Don’t dks get minor ward and resolve from the stone giant skill
I like hardened armour I just wish the shield was larger to be honest
I wouldn’t know, I don’t play magDK. But if that’s the case, give Hardened armor Minor protection or Minor evasion instead of the shield. Or hell, just make it increase the Major buffs by 50% like the Templar passive does.
Samsquanch wrote: »Don’t dks get minor ward and resolve from the stone giant skill
I like hardened armour I just wish the shield was larger to be honest
I wouldn’t know, I don’t play magDK. But if that’s the case, give Hardened armor Minor protection or Minor evasion instead of the shield. Or hell, just make it increase the Major buffs by 50% like the Templar passive does.
I think you get evasion buff from petrif but I am going to power the game on and look
John_Falstaff wrote: »Ragnarock41 wrote: »Beggars can't be choosers I guess. One morph for tanks, one morph for mag and nothing for stam. Thats kinda hoe it goes for sDk.
Story of my life. ^^ Frankly pondering on joining the horde of stamblades after the update.
@macsmooth , only Resolve, and it's, again, a magicka skill - and @Samsquanch is talking about non-tanks... not sure how how Stone Giant would fit anywhere. I think most cases when someone invests a skill point into it are misclicks.
Samsquanch wrote: »
Samsquanch wrote: »
Oh I agree about the skill making sense, I just had it nagging at me because I use stone giant in PvP for the stun and always thought the minors was a bonus to the skill
I believe there was an discussion about stone giant should be a stamina morph but either way it’s and expensive skill for low mag builds
Samsquanch wrote: »
Oh I agree about the skill making sense, I just had it nagging at me because I use stone giant in PvP for the stun and always thought the minors was a bonus to the skill
I believe there was an discussion about stone giant should be a stamina morph but either way it’s and expensive skill for low mag builds
Stone giant is a meme. Just reading that description is priceless. "Slam an enemy with solid rock, dealing 496 Magic Damage". Really? We have some impressive magic in Tamriel.
paulsimonps wrote: »Want to point out that sometime during this last year Ironskin was made to stack additive with sword and board and defendive posture, making it far stronger than minor protection on many magdk PvP builds for example as it's common for them to utilize onehanded and shield.
But again DKs even non tank ones are some if the sturdiest players you can find, if you are looking for increased survivability on dps DKs in PvE then I would suggest looking at other parts of their toolkit rather than a skill that really only works when getting hit in melee.
paulsimonps wrote: »Cause adding things like that to an already useful and videly used skill would make it really strong on the characters that already use it. I doubt a lot of people want to see mag dks get easy access to minor protection in pvp through a skill most of them already use.