Siohwenoeht wrote: »SteveCampsOut wrote: »The only thing from Achievements I see that should be account wide are titles. Achievement Dye's are already account wide, why not the titles?
And all consumeables and traits now tbh, since traits don't really mean anything anymore
How do traits not matter? You need them for master writs.
Food/drink recipes work like motifs, the more you know increases your master writ drop rate...
I get less master writs on my main crafter than I do on my alts with no knowledge and no traits which is funny
xenowarrior92eb17_ESO wrote: »@Cpt_Teemo welcome to my world...
Kiralyn2000 wrote: »Honestly, I think I'd find account-wide achievements to be annoying. Because I don't see Achieves as a checklist of things that I must do, but as a handy way to keep track of what each of my characters has done. If doing an achievement on one character checked it off on the others as well, I wouldn't have any idea who did it.
But then, I don't feel 'forced' to 100% things. Just like I never had a problem with my Skyrim quest log picking up all those quests by overhearing conversations I was walking past (while other players complained on the forums about how they had to do those quests now, because they had to have a neat quest log.)
Lady_Sleepless wrote: »What they should do is have an Account Overview and a Character Overview that you can toggle between. So you can see all of your account achievements as one and then toggle to see what your character has done so far. That way all titles and PvP ranks are personal to that character you unlocked it with but your account total will appear to easily see what you've done on your account. Simple, you can complete achievements on any character for an account total but it leaves you with titles still to collect if you want them on that character.
Skyshards and horse riding I'm less sure about. I'd like Skyshards unlocked, but honestly I'm unsure what ZOS want to do on that front.
Lady_Sleepless wrote: »What they should do is have an Account Overview and a Character Overview that you can toggle between. So you can see all of your account achievements as one and then toggle to see what your character has done so far. That way all titles and PvP ranks are personal to that character you unlocked it with but your account total will appear to easily see what you've done on your account. Simple, you can complete achievements on any character for an account total but it leaves you with titles still to collect if you want them on that character.
Skyshards and horse riding I'm less sure about. I'd like Skyshards unlocked, but honestly I'm unsure what ZOS want to do on that front.
I agree with the account overview but I think titles and skin unlocks should become account wide. Often I have to switch to my DK tank alt to complete a group which means my sorc main might miss out on completing a hard mode or no death. When so many achievements are tied to group composition it seems to me a lot of them come down to luck and time spent in game rather than individual skill. I can be the best DD but if I can't find a good group often enough I'll never get a skin, but if I am a mediocre tank I might be luckier.
+1 for account wide achievements. Been playing off and on since beta but my main I only started in early 2016 but now has over 30K achievement points. I do occasionally play a few alts but don't feel motivated to do things like hard modes or no death runs as if I get them on an alt they won't show up as completed on my main. I'm slowly working my way through the alliance ranks on my main as well so any time PvPing on an alt seems like wasted time.
Lady_Sleepless wrote: »What they should do is have an Account Overview and a Character Overview that you can toggle between. So you can see all of your account achievements as one and then toggle to see what your character has done so far. That way all titles and PvP ranks are personal to that character you unlocked it with but your account total will appear to easily see what you've done on your account. Simple, you can complete achievements on any character for an account total but it leaves you with titles still to collect if you want them on that character.
Skyshards and horse riding I'm less sure about. I'd like Skyshards unlocked, but honestly I'm unsure what ZOS want to do on that front.
I agree with the account overview but I think titles and skin unlocks should become account wide. Often I have to switch to my DK tank alt to complete a group which means my sorc main might miss out on completing a hard mode or no death. When so many achievements are tied to group composition it seems to me a lot of them come down to luck and time spent in game rather than individual skill. I can be the best DD but if I can't find a good group often enough I'll never get a skin, but if I am a mediocre tank I might be luckier.
+1 for account wide achievements. Been playing off and on since beta but my main I only started in early 2016 but now has over 30K achievement points. I do occasionally play a few alts but don't feel motivated to do things like hard modes or no death runs as if I get them on an alt they won't show up as completed on my main. I'm slowly working my way through the alliance ranks on my main as well so any time PvPing on an alt seems like wasted time.
I'm curious, how do you feel about playing an alt for something where your main already has the achievement? Would you be more inclined to play your main anyway, or take an alt? Because for me, that's where my alts come in. For the stuff that my main has already completed, which is quite a bit by now.
Lady_Sleepless wrote: »What they should do is have an Account Overview and a Character Overview that you can toggle between. So you can see all of your account achievements as one and then toggle to see what your character has done so far. That way all titles and PvP ranks are personal to that character you unlocked it with but your account total will appear to easily see what you've done on your account. Simple, you can complete achievements on any character for an account total but it leaves you with titles still to collect if you want them on that character.
Skyshards and horse riding I'm less sure about. I'd like Skyshards unlocked, but honestly I'm unsure what ZOS want to do on that front.
I agree with the account overview but I think titles and skin unlocks should become account wide. Often I have to switch to my DK tank alt to complete a group which means my sorc main might miss out on completing a hard mode or no death. When so many achievements are tied to group composition it seems to me a lot of them come down to luck and time spent in game rather than individual skill. I can be the best DD but if I can't find a good group often enough I'll never get a skin, but if I am a mediocre tank I might be luckier.
Skin unlocks are already account-wide. I would prefer titles to remain as they are.
Emmagoldman wrote: »Emmagoldman wrote: »The player did the achievments and it should be universal.
I dont like to be penalized because I chose to do some content on different alts.
Justice, thieves, blackhand on my stamblade
Wrothgar on my stamdk
Morrowind with my warden
Murkmire with my argonian.
I also hate that achievments are also locked in motifs. Sorry, my crafter learns the motifs, not the toon doing the content
I take precisely the opposite viewpoint from you, but from exactly the same position. Like you, I choose to do some content on different alts. Unlike you, I don't want an alt who doesn't do a specific part of the content to share in the achievements for that content. My lawful good templar avoids the Thieves Guild and Dark Brotherhood content, for example, and shouldn't receive the achievements for it just because my nightblade assassin has done it.
PC-based RPGs are very different to the standard console fare, and are very much character-based whereas a lot of console games are player-based. That difference lies at the heart of a lot of the discussions held on this subject.
I think that is what has been the difference. The hardcore role players see it through the lens of their toon, while others, such as myself, don’t see things through their toon, but through themselves. Regardless of my toon, everything is done by me. Just curious, do you send your motifs to a crafter or have it spread out between the toons? A mag toon that is your enhancer and another is a woodworker?
I don’t feel the game achievements should be centered on that view, but I hope your able to enjoy the rpg element
Has everyone mastered every class, both stam and mag specs, all roles?Merlin13KAGL wrote: »You spelled "Summary" wrong.
An account wide summary would be fine. Achievements, beyond the basics, should remain character specific.
Why does it matter what chracter got it? So out dated.
Emmagoldman wrote: »Emmagoldman wrote: »The player did the achievments and it should be universal.
I dont like to be penalized because I chose to do some content on different alts.
Justice, thieves, blackhand on my stamblade
Wrothgar on my stamdk
Morrowind with my warden
Murkmire with my argonian.
I also hate that achievments are also locked in motifs. Sorry, my crafter learns the motifs, not the toon doing the content
I take precisely the opposite viewpoint from you, but from exactly the same position. Like you, I choose to do some content on different alts. Unlike you, I don't want an alt who doesn't do a specific part of the content to share in the achievements for that content. My lawful good templar avoids the Thieves Guild and Dark Brotherhood content, for example, and shouldn't receive the achievements for it just because my nightblade assassin has done it.
PC-based RPGs are very different to the standard console fare, and are very much character-based whereas a lot of console games are player-based. That difference lies at the heart of a lot of the discussions held on this subject.
I think that is what has been the difference. The hardcore role players see it through the lens of their toon, while others, such as myself, don’t see things through their toon, but through themselves. Regardless of my toon, everything is done by me. Just curious, do you send your motifs to a crafter or have it spread out between the toons? A mag toon that is your enhancer and another is a woodworker?
I don’t feel the game achievements should be centered on that view, but I hope your able to enjoy the rpg element
While I'm not a hardcore role-player in the sense of participating in role-play, or walking everywhere as some do, I see it very much as a RPG and my characters (they're not toons!) are all equal individuals doing the content in their own way - one of my templars is lawful good in the style more of a paladin and won't steal, for example. As such all the characters do crafting, so if one finds a furniture pattern and doesn't know it he will learn it, if he already knows it then it goes in the bank and one of the others learns it. Much the same with motifs except that one character will tend to focus on an event until he's completed the achievements for it. Characters will help each other out as necessary if one needs a level of gear that he can't yet make but another one can. In that sense they're a party of characters that are largely self-sufficient.
Protossyder wrote: »Protossyder wrote: »I cant believe this is even up for debate in 2018.
Players do Achievements, not characters. There is literally no reason for an Achievement to be characterbased.
It is also extremely unfair towards players who completed achievements on multiple characters to just join them together and make them accountwide.
Why this? No one takes the effort they invested away. Would be same as the constant hunt for better gear. Would be unfair for those who took so long to gather the perfect gear and then, with a new expansion, their effort ist for nothing.
Oh, so there is no difference in effort between a player having the dro'm athra destroyer on 5 chars (e.g. 1 tank, 1 healer and 3 dds) and a player who was lucky and got carried once?
And just because smth is "unfair" (even though your example is not unfair and is a bad comparison in my eyes), it justifies another unfair feature?
I'm not saying that it's unfair. In my eyes it's totally valid and fine. It was just an example. MMOs are changing and are in a constant state of changing. This affects every player. Some more than others, but nevertheless, everyone is affected.
Could be gear, xp gain rate (which is changed in every MMO which lasts more than 6 years), achievements and so on....
At some point players will be upset because they invested more time than someone else who joined later... happens.
Don't want to offend you, really, but it looks like a little bit of "mimimimi....I've invested so much and now everyone gets it nearly for free"
Emmagoldman wrote: »Emmagoldman wrote: »Emmagoldman wrote: »The player did the achievments and it should be universal.
I dont like to be penalized because I chose to do some content on different alts.
Justice, thieves, blackhand on my stamblade
Wrothgar on my stamdk
Morrowind with my warden
Murkmire with my argonian.
I also hate that achievments are also locked in motifs. Sorry, my crafter learns the motifs, not the toon doing the content
I take precisely the opposite viewpoint from you, but from exactly the same position. Like you, I choose to do some content on different alts. Unlike you, I don't want an alt who doesn't do a specific part of the content to share in the achievements for that content. My lawful good templar avoids the Thieves Guild and Dark Brotherhood content, for example, and shouldn't receive the achievements for it just because my nightblade assassin has done it.
PC-based RPGs are very different to the standard console fare, and are very much character-based whereas a lot of console games are player-based. That difference lies at the heart of a lot of the discussions held on this subject.
I think that is what has been the difference. The hardcore role players see it through the lens of their toon, while others, such as myself, don’t see things through their toon, but through themselves. Regardless of my toon, everything is done by me. Just curious, do you send your motifs to a crafter or have it spread out between the toons? A mag toon that is your enhancer and another is a woodworker?
I don’t feel the game achievements should be centered on that view, but I hope your able to enjoy the rpg element
While I'm not a hardcore role-player in the sense of participating in role-play, or walking everywhere as some do, I see it very much as a RPG and my characters (they're not toons!) are all equal individuals doing the content in their own way - one of my templars is lawful good in the style more of a paladin and won't steal, for example. As such all the characters do crafting, so if one finds a furniture pattern and doesn't know it he will learn it, if he already knows it then it goes in the bank and one of the others learns it. Much the same with motifs except that one character will tend to focus on an event until he's completed the achievements for it. Characters will help each other out as necessary if one needs a level of gear that he can't yet make but another one can. In that sense they're a party of characters that are largely self-sufficient.
I am glad that you find enjoyment in playing the game that way.
But you see them as individuals, you imagine they have alignment, and you step into a role play scenario.
On the flip side, for those of us who view game achievements through ourselves and what I did through the manipulation of a mouse, keyboard, choosing sets, abilities, enhancements, I earned the achievement. I don’t put a frost enchantment on my mag warden just because it uses frost abilities and I would never divide motifs and only put it on who finds it instead of centralized. I see that as an incrediable waste of rl time to sit between loading screens.
Just curious, shouldn’t under that same logic, all mounts, costumes, dyes, mementos be only character bound as well?
Again, they are different points of view, I hope you all like the rpg side of things but I’d like credit for earning all motifs, even if I haven’t done it on all 14 alt.
Karius_Imalthar wrote: »I've been playing Elder Scrolls Online for five years now (since beta) and I have characters that were created since launch. I used to be against an account wide achievement system but now that the game is nearly five years old it is unrealistic to expect someone to create an alt now and have it ever eclipse or overtake their other characters in achievements. Basically it makes me never want to make an alt because, looking at the Achievements page, they look pathetic in comparison. I think the time has come to either introduce an account wide Achievement system. Players should be able to view their character-only achievements to see their progress on things like quests, etc. Without an account wide system though it feels like all newer characters are throwaway (especially with how easy it is to level now) and I quickly lose interest in playing. Thank you for taking the time to read this.
Lady_Sleepless wrote: »Lady_Sleepless wrote: »What they should do is have an Account Overview and a Character Overview that you can toggle between. So you can see all of your account achievements as one and then toggle to see what your character has done so far. That way all titles and PvP ranks are personal to that character you unlocked it with but your account total will appear to easily see what you've done on your account. Simple, you can complete achievements on any character for an account total but it leaves you with titles still to collect if you want them on that character.
Skyshards and horse riding I'm less sure about. I'd like Skyshards unlocked, but honestly I'm unsure what ZOS want to do on that front.
I agree with the account overview but I think titles and skin unlocks should become account wide. Often I have to switch to my DK tank alt to complete a group which means my sorc main might miss out on completing a hard mode or no death. When so many achievements are tied to group composition it seems to me a lot of them come down to luck and time spent in game rather than individual skill. I can be the best DD but if I can't find a good group often enough I'll never get a skin, but if I am a mediocre tank I might be luckier.
I agree that makes sense. If you're after a list achievement, like no death, speed whatever it shouldn't matter which characters complete it and it should go into the overview and unlock the completed achievement (like a skin or special title). But then I suppose that would make titles account wide. I don't think PvP titles/ranks should be account wide. I'm not sure where I stand on PvE, I suppose it would make sense... But a new character rocking Flawless Conqueror would be a bit weird.
Hallothiel wrote: »On console - so something that adds skyshards & lorebooks to maps would be lovely (at moment use eso app on phone and is spectacularly easy but hey)
There is a difference between achievements that I think is crucial. Titles for completing content should always be character bound - how can a char that had never done pvp be Emperor? My sorc has cleared vet hel ra but my main stamblade hasn’t (yet!) - I don’t want him to have the title unless I have earned it on that character.
But I can see the frustration for things that actually have a use - such as Mage / Fighters guild, psijiic or Undaunted. (Finding lore books for Mage’s is one of the most annoying things on console). But I am still not convinced by the arguements. I appreciate it may be a bit of a bother to have to run around & do quests/exploration etc when all you want to do is endlessly repeat dungeons & trials but this is an RPGMMO & so the questing matters.
Yes, Zos “could” possibly toggle this somehow but it’s not as important as fixing other things in the game. (Cyrodiil lag for starters)
Shhhhh you ... You're a mental and you're wrong xx
Account Wide Achievements are for the lazy.
There is nothing wrong in doing everything all over again.
If you don't want to, you can always go ahead and only do daily crafting writs with your alts!
You do know that if Account Wide Achievements will be introduced they will diminish the accomplishments of those who worked hard on the achievements of each character.
Games are meant to be played and not simply to be bought.
Comparison: Account Wide Achievements in ESO = start any new save in a solo game(like skyrim) same as the save of level 90, all quests completed, all shouts learned etc.
It's not reasonable and luckily the developers are aware of it.
ESO is already casual for the most part, there is no reason for making it even more easy than it already is.
Sylvermynx wrote: »*snort* I have 19 girls and am quite happy to do whatever needs doing on each one of them, whether it's getting skyshards, doing crafting, etc.
I don't have any use for achievements personally though. So I just don't care about that one. That's.... kind of like.... gold stars in kindergarten....
Sylvermynx wrote: »*snort* I have 19 girls and am quite happy to do whatever needs doing on each one of them, whether it's getting skyshards, doing crafting, etc.
I don't have any use for achievements personally though. So I just don't care about that one. That's.... kind of like.... gold stars in kindergarten....