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"Now Is the Time for an Account Wide Achievement System" or "Why Don't Play Alts"

  • Siohwenoeht
    Siohwenoeht
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    Cpt_Teemo wrote: »
    Cpt_Teemo wrote: »
    The only thing from Achievements I see that should be account wide are titles. Achievement Dye's are already account wide, why not the titles?

    And all consumeables and traits now tbh, since traits don't really mean anything anymore

    How do traits not matter? You need them for master writs.

    Food/drink recipes work like motifs, the more you know increases your master writ drop rate...

    I get less master writs on my main crafter than I do on my alts with no knowledge and no traits which is funny

    That is funny... In a sad way course lol. My non master crafters get way more surveys. Luckily you can bank those and send them on to the MC. ;)
    "It is a lovely language, but it takes a very long time saying anything in it, because we do not say anything in it, unless it is worth taking a long time to say, and to listen to." - Treebeard
  • Cpt_Teemo
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    @Cpt_Teemo welcome to my world...

    Yeah everyone's claiming it adds all these better chances but really it diminishes quite a bit, even though it will probably be worse with all knowledge on all chars but atleast i won't accidentally use a expensive pattern on an alt
  • lokulin
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    +1 for account wide achievements. Been playing off and on since beta but my main I only started in early 2016 but now has over 30K achievement points. I do occasionally play a few alts but don't feel motivated to do things like hard modes or no death runs as if I get them on an alt they won't show up as completed on my main. I'm slowly working my way through the alliance ranks on my main as well so any time PvPing on an alt seems like wasted time.
    I've hidden your signature.
  • lokulin
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    Honestly, I think I'd find account-wide achievements to be annoying. Because I don't see Achieves as a checklist of things that I must do, but as a handy way to keep track of what each of my characters has done. If doing an achievement on one character checked it off on the others as well, I wouldn't have any idea who did it.


    But then, I don't feel 'forced' to 100% things. Just like I never had a problem with my Skyrim quest log picking up all those quests by overhearing conversations I was walking past (while other players complained on the forums about how they had to do those quests now, because they had to have a neat quest log.)

    If you don't care about checking things of why do you care if other people do? Nothing stopping ZOS implementing a system where achievements are account wide but you can still see which ones the character you are on has done. Could be as simple as two separate tabs in the achievements journal.
    I've hidden your signature.
  • lokulin
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    What they should do is have an Account Overview and a Character Overview that you can toggle between. So you can see all of your account achievements as one and then toggle to see what your character has done so far. That way all titles and PvP ranks are personal to that character you unlocked it with but your account total will appear to easily see what you've done on your account. Simple, you can complete achievements on any character for an account total but it leaves you with titles still to collect if you want them on that character.
    Skyshards and horse riding I'm less sure about. I'd like Skyshards unlocked, but honestly I'm unsure what ZOS want to do on that front.

    I agree with the account overview but I think titles and skin unlocks should become account wide. Often I have to switch to my DK tank alt to complete a group which means my sorc main might miss out on completing a hard mode or no death. When so many achievements are tied to group composition it seems to me a lot of them come down to luck and time spent in game rather than individual skill. I can be the best DD but if I can't find a good group often enough I'll never get a skin, but if I am a mediocre tank I might be luckier.
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  • Lady_Sleepless
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    lokulin wrote: »
    What they should do is have an Account Overview and a Character Overview that you can toggle between. So you can see all of your account achievements as one and then toggle to see what your character has done so far. That way all titles and PvP ranks are personal to that character you unlocked it with but your account total will appear to easily see what you've done on your account. Simple, you can complete achievements on any character for an account total but it leaves you with titles still to collect if you want them on that character.
    Skyshards and horse riding I'm less sure about. I'd like Skyshards unlocked, but honestly I'm unsure what ZOS want to do on that front.

    I agree with the account overview but I think titles and skin unlocks should become account wide. Often I have to switch to my DK tank alt to complete a group which means my sorc main might miss out on completing a hard mode or no death. When so many achievements are tied to group composition it seems to me a lot of them come down to luck and time spent in game rather than individual skill. I can be the best DD but if I can't find a good group often enough I'll never get a skin, but if I am a mediocre tank I might be luckier.

    I agree that makes sense. If you're after a list achievement, like no death, speed whatever it shouldn't matter which characters complete it and it should go into the overview and unlock the completed achievement (like a skin or special title). But then I suppose that would make titles account wide. I don't think PvP titles/ranks should be account wide. I'm not sure where I stand on PvE, I suppose it would make sense... But a new character rocking Flawless Conqueror would be a bit weird.
  • AlnilamE
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    lokulin wrote: »
    +1 for account wide achievements. Been playing off and on since beta but my main I only started in early 2016 but now has over 30K achievement points. I do occasionally play a few alts but don't feel motivated to do things like hard modes or no death runs as if I get them on an alt they won't show up as completed on my main. I'm slowly working my way through the alliance ranks on my main as well so any time PvPing on an alt seems like wasted time.

    I'm curious, how do you feel about playing an alt for something where your main already has the achievement? Would you be more inclined to play your main anyway, or take an alt? Because for me, that's where my alts come in. For the stuff that my main has already completed, which is quite a bit by now.
    lokulin wrote: »
    What they should do is have an Account Overview and a Character Overview that you can toggle between. So you can see all of your account achievements as one and then toggle to see what your character has done so far. That way all titles and PvP ranks are personal to that character you unlocked it with but your account total will appear to easily see what you've done on your account. Simple, you can complete achievements on any character for an account total but it leaves you with titles still to collect if you want them on that character.
    Skyshards and horse riding I'm less sure about. I'd like Skyshards unlocked, but honestly I'm unsure what ZOS want to do on that front.

    I agree with the account overview but I think titles and skin unlocks should become account wide. Often I have to switch to my DK tank alt to complete a group which means my sorc main might miss out on completing a hard mode or no death. When so many achievements are tied to group composition it seems to me a lot of them come down to luck and time spent in game rather than individual skill. I can be the best DD but if I can't find a good group often enough I'll never get a skin, but if I am a mediocre tank I might be luckier.

    Skin unlocks are already account-wide. I would prefer titles to remain as they are.
    The Moot Councillor
  • lokulin
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    AlnilamE wrote: »
    lokulin wrote: »
    +1 for account wide achievements. Been playing off and on since beta but my main I only started in early 2016 but now has over 30K achievement points. I do occasionally play a few alts but don't feel motivated to do things like hard modes or no death runs as if I get them on an alt they won't show up as completed on my main. I'm slowly working my way through the alliance ranks on my main as well so any time PvPing on an alt seems like wasted time.

    I'm curious, how do you feel about playing an alt for something where your main already has the achievement? Would you be more inclined to play your main anyway, or take an alt? Because for me, that's where my alts come in. For the stuff that my main has already completed, which is quite a bit by now.

    I've helped people with things like Cradle or Shadows no death and hardmodes on my tank alt after I already have them on my main. I'd only ever do it for fun tho as often the favor is not returned. To be brutally honest tho, there are some newer dungeons where I doubt I'd ever go back in on an alt to do the harder achievements even if I ever get them on my main. The exception would be if someone had gone out of their way to help me with the achievement on one of their alts and they then wanted to do it on their main. For the majority of the game the difference between completing on say a sorc vs on a DK doesn't feel that different. For the bits that are, I usually have to invest enough time doing it on one character that I don't really feel like I want to do it on another. For example I haven't been back to vMA since I got Flawless on my main. I've done zero fishing on alt accounts and only have master angler on my main. While each were enjoyable enough to do once, they aren't something I'd want to do again. The achievements I get on my alts are usually just incidental to just playing them for fun.
    AlnilamE wrote: »
    lokulin wrote: »
    What they should do is have an Account Overview and a Character Overview that you can toggle between. So you can see all of your account achievements as one and then toggle to see what your character has done so far. That way all titles and PvP ranks are personal to that character you unlocked it with but your account total will appear to easily see what you've done on your account. Simple, you can complete achievements on any character for an account total but it leaves you with titles still to collect if you want them on that character.
    Skyshards and horse riding I'm less sure about. I'd like Skyshards unlocked, but honestly I'm unsure what ZOS want to do on that front.

    I agree with the account overview but I think titles and skin unlocks should become account wide. Often I have to switch to my DK tank alt to complete a group which means my sorc main might miss out on completing a hard mode or no death. When so many achievements are tied to group composition it seems to me a lot of them come down to luck and time spent in game rather than individual skill. I can be the best DD but if I can't find a good group often enough I'll never get a skin, but if I am a mediocre tank I might be luckier.

    Skin unlocks are already account-wide. I would prefer titles to remain as they are.

    I mean't progression towards skin unlocks. E.g. getting a no death run on my tank while the hard mode and speed run are on my main even though I personally have not died in at least one run. Of course I could do the speed run and hard mode on my tank but it is often hard enough to get them done once let alone multiple times, especially for older content and if you play at weird hours like I do.
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  • Craziux
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    Account wide achievements would be neat
    [Outfits] Hide More Armor Slots?
    Cast your vote and make it happen!


    ,<* 1200+ CP EU/PC *>,
    ,<* Explorer of Tamriel since Beta *>,
    Hours spent in-game: 7500+ #NoLife
    AD:
    Valp - Sorc DD
    Valp Stud - DK Tank
    Bad Argonian - Temp Heal

    DC:
    Shu-Chi - PvP Warden

    EP:
    Craziux - PvP NB
  • Tandor
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    Tandor wrote: »
    The player did the achievments and it should be universal.

    I dont like to be penalized because I chose to do some content on different alts.

    Justice, thieves, blackhand on my stamblade

    Wrothgar on my stamdk

    Morrowind with my warden

    Murkmire with my argonian.

    I also hate that achievments are also locked in motifs. Sorry, my crafter learns the motifs, not the toon doing the content

    I take precisely the opposite viewpoint from you, but from exactly the same position. Like you, I choose to do some content on different alts. Unlike you, I don't want an alt who doesn't do a specific part of the content to share in the achievements for that content. My lawful good templar avoids the Thieves Guild and Dark Brotherhood content, for example, and shouldn't receive the achievements for it just because my nightblade assassin has done it.

    PC-based RPGs are very different to the standard console fare, and are very much character-based whereas a lot of console games are player-based. That difference lies at the heart of a lot of the discussions held on this subject.

    I think that is what has been the difference. The hardcore role players see it through the lens of their toon, while others, such as myself, don’t see things through their toon, but through themselves. Regardless of my toon, everything is done by me. Just curious, do you send your motifs to a crafter or have it spread out between the toons? A mag toon that is your enhancer and another is a woodworker?

    I don’t feel the game achievements should be centered on that view, but I hope your able to enjoy the rpg element

    While I'm not a hardcore role-player in the sense of participating in role-play, or walking everywhere as some do, I see it very much as a RPG and my characters (they're not toons!) are all equal individuals doing the content in their own way - one of my templars is lawful good in the style more of a paladin and won't steal, for example. As such all the characters do crafting, so if one finds a furniture pattern and doesn't know it he will learn it, if he already knows it then it goes in the bank and one of the others learns it. Much the same with motifs except that one character will tend to focus on an event until he's completed the achievements for it. Characters will help each other out as necessary if one needs a level of gear that he can't yet make but another one can. In that sense they're a party of characters that are largely self-sufficient.
    Edited by Tandor on January 24, 2019 8:53AM
  • rexagamemnon
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    Certainly for PVP
  • Vesper_BR
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    Just look How the division works... All achievements, stamps (the equivalent of titles), are account based. So a lot of players have different Toons for specific roles and lvs of pvp. But there is no problem in there to have a title achievement based in a low lv toon. since like someone said before, players do achievements, not characters. This will greatly improve the pve experience for pvp players and make it more inclusive, because for example: I could do my thieves guild questline on my NB and even Morrowind with my warden or dk, and not fell forced to do with both.... People don't and have time for that, but we really like to have that accomplishment feeling for doing those stuff. I didn't even touched murkmire because of that... I'm playing a new toon and and all my quests were done in my main dk. I will not do that twice.

    BTW I'm really up for letting skill points and skyshards/lorebooks character based. But at least let it show on map if u already took in another toon, so u will not need to search on Google for it Everytime.

    If u want to do the quests with every toon u create, fine if u have time for that, but don't screw the game and make it less enjoyable for those who don't want or fonts have time for it.

    Character based achievements is the main reason most of veteran players don't make another toons and experience the game in fresh ways. The fell locked for wasting time doing things that may not reward then after all.

    And if u insist in this logic of character lock achievements, ask for equipment to character bound once get... Let's see if people will be happy...

    And even champion points... It would be fun? If u don't want it, np, but don't trash the game for people that want it...
    Edited by Vesper_BR on January 24, 2019 11:49AM
    VESPER BR - MAGICKA DRAGONKNIGHT - GRAND OVERLORD + FLAWLESS CONQUEROR (1070 CP / 01-01-2018)
    XBOX ONE - NA - EBONHEART PACT BRASIL
  • Merlin13KAGL
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    Tetrafy wrote: »
    You spelled "Summary" wrong.

    An account wide summary would be fine. Achievements, beyond the basics, should remain character specific.

    Why does it matter what chracter got it? So out dated.
    Has everyone mastered every class, both stam and mag specs, all roles?

    Just because something is achieved on one build doesn't immediately guarantee the same on another. If there was effectively no difference, it wouldn't matter that role/class/race anyone had. Clearly it does.

    You want another example? My dedicated tank isn't DPSing vMoL, vAS anytime soon, nor healing vCR. My DPS isn't tanking any of those either. Achievements, individually earned on different characters, with different builds, in different ways.

    It's not about the BC I's or the deliver-loaves-of-bread-to-orphans achieve's. It's about the stuff beyond the basics.

    Like it or not, that includes the exploration, which includes the shards, the books, the wayshrines, the Group events, etc.

    Some people want the individual progression, replayability with a new build/setup. The minor achieves being shared wouldn't matter so much. At the same time, they're minor enough and easy enough to get, they equally don't need to be shared.

    If the achieve's were meant to be universal, this would be a single character game. Clearly it's not for most.

    Some intend to master their characters to some level. Automatically porting everything over is not conducive to that.

    If you can't spend a handful of hours getting a new character up to speed, maybe you don't deserve to be playing a new character? It's an opportunity cost. Pay the bill or stick with what you have.

    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Emmagoldman
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    Tandor wrote: »
    Tandor wrote: »
    The player did the achievments and it should be universal.

    I dont like to be penalized because I chose to do some content on different alts.

    Justice, thieves, blackhand on my stamblade

    Wrothgar on my stamdk

    Morrowind with my warden

    Murkmire with my argonian.

    I also hate that achievments are also locked in motifs. Sorry, my crafter learns the motifs, not the toon doing the content

    I take precisely the opposite viewpoint from you, but from exactly the same position. Like you, I choose to do some content on different alts. Unlike you, I don't want an alt who doesn't do a specific part of the content to share in the achievements for that content. My lawful good templar avoids the Thieves Guild and Dark Brotherhood content, for example, and shouldn't receive the achievements for it just because my nightblade assassin has done it.

    PC-based RPGs are very different to the standard console fare, and are very much character-based whereas a lot of console games are player-based. That difference lies at the heart of a lot of the discussions held on this subject.

    I think that is what has been the difference. The hardcore role players see it through the lens of their toon, while others, such as myself, don’t see things through their toon, but through themselves. Regardless of my toon, everything is done by me. Just curious, do you send your motifs to a crafter or have it spread out between the toons? A mag toon that is your enhancer and another is a woodworker?

    I don’t feel the game achievements should be centered on that view, but I hope your able to enjoy the rpg element

    While I'm not a hardcore role-player in the sense of participating in role-play, or walking everywhere as some do, I see it very much as a RPG and my characters (they're not toons!) are all equal individuals doing the content in their own way - one of my templars is lawful good in the style more of a paladin and won't steal, for example. As such all the characters do crafting, so if one finds a furniture pattern and doesn't know it he will learn it, if he already knows it then it goes in the bank and one of the others learns it. Much the same with motifs except that one character will tend to focus on an event until he's completed the achievements for it. Characters will help each other out as necessary if one needs a level of gear that he can't yet make but another one can. In that sense they're a party of characters that are largely self-sufficient.

    I am glad that you find enjoyment in playing the game that way.
    But you see them as individuals, you imagine they have alignment, and you step into a role play scenario.

    On the flip side, for those of us who view game achievements through ourselves and what I did through the manipulation of a mouse, keyboard, choosing sets, abilities, enhancements, I earned the achievement. I don’t put a frost enchantment on my mag warden just because it uses frost abilities and I would never divide motifs and only put it on who finds it instead of centralized. I see that as an incrediable waste of rl time to sit between loading screens.

    Just curious, shouldn’t under that same logic, all mounts, costumes, dyes, mementos be only character bound as well?

    Again, they are different points of view, I hope you all like the rpg side of things but I’d like credit for earning all motifs, even if I haven’t done it on all 14 alt.
  • Universe
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    Account Wide Achievements are for the lazy.
    There is nothing wrong in doing everything all over again.
    If you don't want to, you can always go ahead and only do daily crafting writs with your alts! :)
    You do know that if Account Wide Achievements will be introduced they will diminish the accomplishments of those who worked hard on the achievements of each character.

    Games are meant to be played and not simply to be bought.
    Comparison: Account Wide Achievements in ESO = start any new save in a solo game(like skyrim) same as the save of level 90, all quests completed, all shouts learned etc.
    It's not reasonable and luckily the developers are aware of it.
    ESO is already casual for the most part, there is no reason for making it even more easy than it already is.
    Edited by Universe on January 24, 2019 12:54PM
    Some videos I recorded for fun: Main character:
    PC EU main: Universe - AD magicka Sorcerer, Former Emperor, Grand Overlord, The Merciless, Trial Bosses Solo Champion
    Top alts: Genius(stamina/sagicka Dragonknight) The Force(stamina Nightblade) and other chars.
    PC NA main: The Magic - AD magicka Sorcerer
    Started playing ESO in beta & early access
    User_ID: Daedric_Prince
  • Protossyder
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    Shuairan wrote: »
    Shuairan wrote: »
    Uviryth wrote: »
    I cant believe this is even up for debate in 2018.
    Players do Achievements, not characters. There is literally no reason for an Achievement to be characterbased.

    It is also extremely unfair towards players who completed achievements on multiple characters to just join them together and make them accountwide.

    Why this? No one takes the effort they invested away. Would be same as the constant hunt for better gear. Would be unfair for those who took so long to gather the perfect gear and then, with a new expansion, their effort ist for nothing.

    Oh, so there is no difference in effort between a player having the dro'm athra destroyer on 5 chars (e.g. 1 tank, 1 healer and 3 dds) and a player who was lucky and got carried once?

    And just because smth is "unfair" (even though your example is not unfair and is a bad comparison in my eyes), it justifies another unfair feature?

    I'm not saying that it's unfair. In my eyes it's totally valid and fine. It was just an example. MMOs are changing and are in a constant state of changing. This affects every player. Some more than others, but nevertheless, everyone is affected.

    Could be gear, xp gain rate (which is changed in every MMO which lasts more than 6 years), achievements and so on....

    At some point players will be upset because they invested more time than someone else who joined later... happens.

    Don't want to offend you, really, but it looks like a little bit of "mimimimi....I've invested so much and now everyone gets it nearly for free"

    You can't change classes in ESO, so yes, it really does matter if you did an achievement on this char or another.
    They are also like character specific timestamps.
    E.g. I did the vSCP hm on my Main before all the bugs got fixed and that's a personal success for me. Later I also did it on other chars, because I helped out as tank or was logged in on different a DD at this moment and those runs did not feel as satisfying as my first clear at all.
    And now you want all achievements to be merged into one big bulk while you don't really seem to care about them and acknowledge their value at the same time? That's "mimimimi..." from your side for no actual reason.

    Or is this whole discussion just about being able to tell a craglorn pug group that you actually did nCR, but on a different char?
    Characters worth mentioning:
    Daedrós - Magicka DK - Altmer - PvE & PvP - Emperor - IR - GH - TTT
    Dragybor - Stamblade - Redguard - PvE (first char)
    Yondaime Raikage - Stamsorc - Redguard - PvP
    Zerg Overmind - Magblade - Altmer - PvE - GH
    Yenari - Magsorc - Altmer - PvE - Flawless Conqueror
    Devoured-his-siblings - DK Tank - Argonian - PvE - Unchained
    Valkyrja Valhalla - StamDK - Redguard - PvE
    Hyperion der Obere - Magplar - Altmer - PvE
    Affa al'Dschinni - Stamplar - Orc - PvP
    Enjoys-the-slaughter - Templar Healer - Argonian - PvE
    Hades Adamastos - Stamcro - Orc - PvE
    Khaba the Cruel - Magsorc- Altmer - PvP
    Hekate Ourania - Magcro - Atlmer - PvE - TTT
    Arenas: vDSA (~46k) - vMA (~586k)
    Trials: vAA hm - vHRC hm - vSO hm - vMoL hm (~161k) - vHoF hm (~218k) - vAS+2 (~114k) - vCR+3 - vSS hm - vKA hm

    PC - EU
  • heaven13
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    Every time this type of thread comes up, plenty of people who don't want accountwide achievements at least offer/suggest a global achievements tab as a compromise. Such a tab would show achievements for the whole account and which character earned them. Possibly even adding additional ones like: complete x in each class, complete y in each alliance.

    Why is this an unacceptable compromise?
    PC/NA
    Mountain God | Leave No Bone Unbroken | Apex Predator | Pure Lunacy | Depths Defier | No Rest for the Wicked | In Defiance of Death
    Defanged the Devourer | Nature's Wrath | Relentless Raider | True Genius | Bane of Thorns | Subterranean Smasher | Ardent Bibliophile

    vAA HM | vHRC HM | vSO HM | vDSA | vMoL HM | vHoF HM | vAS+2 | vCR+2 | vBRP | vSS HM | vKA | vRG
    Meet my characters :
    IT DOESN'T MATTER BECAUSE THEY'RE ALL THE SAME NOW, THANKS ZOS
  • Tandor
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    Tandor wrote: »
    Tandor wrote: »
    The player did the achievments and it should be universal.

    I dont like to be penalized because I chose to do some content on different alts.

    Justice, thieves, blackhand on my stamblade

    Wrothgar on my stamdk

    Morrowind with my warden

    Murkmire with my argonian.

    I also hate that achievments are also locked in motifs. Sorry, my crafter learns the motifs, not the toon doing the content

    I take precisely the opposite viewpoint from you, but from exactly the same position. Like you, I choose to do some content on different alts. Unlike you, I don't want an alt who doesn't do a specific part of the content to share in the achievements for that content. My lawful good templar avoids the Thieves Guild and Dark Brotherhood content, for example, and shouldn't receive the achievements for it just because my nightblade assassin has done it.

    PC-based RPGs are very different to the standard console fare, and are very much character-based whereas a lot of console games are player-based. That difference lies at the heart of a lot of the discussions held on this subject.

    I think that is what has been the difference. The hardcore role players see it through the lens of their toon, while others, such as myself, don’t see things through their toon, but through themselves. Regardless of my toon, everything is done by me. Just curious, do you send your motifs to a crafter or have it spread out between the toons? A mag toon that is your enhancer and another is a woodworker?

    I don’t feel the game achievements should be centered on that view, but I hope your able to enjoy the rpg element

    While I'm not a hardcore role-player in the sense of participating in role-play, or walking everywhere as some do, I see it very much as a RPG and my characters (they're not toons!) are all equal individuals doing the content in their own way - one of my templars is lawful good in the style more of a paladin and won't steal, for example. As such all the characters do crafting, so if one finds a furniture pattern and doesn't know it he will learn it, if he already knows it then it goes in the bank and one of the others learns it. Much the same with motifs except that one character will tend to focus on an event until he's completed the achievements for it. Characters will help each other out as necessary if one needs a level of gear that he can't yet make but another one can. In that sense they're a party of characters that are largely self-sufficient.

    I am glad that you find enjoyment in playing the game that way.
    But you see them as individuals, you imagine they have alignment, and you step into a role play scenario.

    On the flip side, for those of us who view game achievements through ourselves and what I did through the manipulation of a mouse, keyboard, choosing sets, abilities, enhancements, I earned the achievement. I don’t put a frost enchantment on my mag warden just because it uses frost abilities and I would never divide motifs and only put it on who finds it instead of centralized. I see that as an incrediable waste of rl time to sit between loading screens.

    Just curious, shouldn’t under that same logic, all mounts, costumes, dyes, mementos be only character bound as well?

    Again, they are different points of view, I hope you all like the rpg side of things but I’d like credit for earning all motifs, even if I haven’t done it on all 14 alt.

    Ideally, to fit my playstyle, everything including those things and CPs should be character-specific. Equally ideally, to fit your playstyle, everything including achievements should be account-wide.

    That's why I think that ZOS have made such a good job of balancing these things to accommodate both our playstyles with some things character-specific and other things account-wide. I think they got the balance about right and wouldn't want it changed either way.

    The only change I would make would be the addition of an achievement master list on the character selection screen showing all the achievements earned across the account and by which characters. I'd then add some additional achievement recognition/rewards where a player had completed a full set of requirements e.g. unlocked all the skyshards across the account but not necessarily by the same character. All characters would receive the benefits of that recognition/reward but they would only benefit from the related skill points for those skyshards they had themselves unlocked. Those changes would retain the present game balance whilst providing additional benefits and incentives for those players who only want to do some things once.
  • SilentFox22
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    I don’t even mind redoing the skyshards, feeding mounts or mage/fighters guild - stuff like that per character.

    Almost five years now and I’m still working on nature slayer ... on a class I hate and want to quit. I wish I could just pick up and continue working on these kinds of achievements on my warden (which was the class I planned to play initially before it was dropped during beta). I love playing my warden, but feel I must play the nightblade to complete my achievements.

    I also hate having to relog to different characters because I cannot recall who completed what in what zone that unlocked the housing vendor stuffs. So while trying to decorate my homesteads, I’m having to relog alt to alt to figure this out and gather all I need. (Time consuming!)

    I have about an hour or two a night to play games, sometimes a bit more on weekends. >.> I feel punished playing as a casual. My CP pts are about 500 I believe. I feel I will never catch up, but I try. I’ve been meaning to get my warden geared for healing in group content but haven’t even had time to get it done. I’ve done about a total of three group dungeons ever in the five years I’ve played when I used to be able to do them weekly in WoW. I have a lot of my own real life cash invested in ESO now. It’s a good game and I enjoy it when I can play. The only game that could tempt me to leave is a Middle Earth type mmorpg that is as nice as ESO.

    Basically....I just want to finish my achievements on my warden (or necro!) and use a single character to track down my furnishings.
    Edited by SilentFox22 on January 24, 2019 3:14PM
  • Cathexis
    Cathexis
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    I've been playing Elder Scrolls Online for five years now (since beta) and I have characters that were created since launch. I used to be against an account wide achievement system but now that the game is nearly five years old it is unrealistic to expect someone to create an alt now and have it ever eclipse or overtake their other characters in achievements. Basically it makes me never want to make an alt because, looking at the Achievements page, they look pathetic in comparison. I think the time has come to either introduce an account wide Achievement system. Players should be able to view their character-only achievements to see their progress on things like quests, etc. Without an account wide system though it feels like all newer characters are throwaway (especially with how easy it is to level now) and I quickly lose interest in playing. Thank you for taking the time to read this.

    The easy solution to this is to have both account wide and character specific achievement stats. No changes to individual achievements themselves would be required. Just two tabs: Character Achievements, & Overall Achievements.
    Edited by Cathexis on January 24, 2019 3:50PM
    Tome of Alteration Magic I - Reality is an Ancient Dwemer Construct: Everything You Need to Know About FPS
    https://forums.elderscrollsonline.com/en/discussion/520903/tomb-of-fps-alteration-magic-everything-you-need-to-know-about-fps

    Tome of Alteration Magic II - The Manual of the Deceiver: A Beginner's Guide to Thieving
    https://forums.elderscrollsonline.com/en/discussion/462509/tome-of-alteration-mastery-ii-the-decievers-manual-thieving-guide-for-new-characters

    Ultrawide ESO Adventure Screenshots - 7680 x 1080 Resolution
    https://forums.elderscrollsonline.com/en/discussion/505262/adventures-in-ultra-ultrawide-an-ongoing-series
  • SugaComa
    SugaComa
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    lokulin wrote: »
    What they should do is have an Account Overview and a Character Overview that you can toggle between. So you can see all of your account achievements as one and then toggle to see what your character has done so far. That way all titles and PvP ranks are personal to that character you unlocked it with but your account total will appear to easily see what you've done on your account. Simple, you can complete achievements on any character for an account total but it leaves you with titles still to collect if you want them on that character.
    Skyshards and horse riding I'm less sure about. I'd like Skyshards unlocked, but honestly I'm unsure what ZOS want to do on that front.

    I agree with the account overview but I think titles and skin unlocks should become account wide. Often I have to switch to my DK tank alt to complete a group which means my sorc main might miss out on completing a hard mode or no death. When so many achievements are tied to group composition it seems to me a lot of them come down to luck and time spent in game rather than individual skill. I can be the best DD but if I can't find a good group often enough I'll never get a skin, but if I am a mediocre tank I might be luckier.

    I agree that makes sense. If you're after a list achievement, like no death, speed whatever it shouldn't matter which characters complete it and it should go into the overview and unlock the completed achievement (like a skin or special title). But then I suppose that would make titles account wide. I don't think PvP titles/ranks should be account wide. I'm not sure where I stand on PvE, I suppose it would make sense... But a new character rocking Flawless Conqueror would be a bit weird.

    Tie the title to the dungeon or trial ... So if you have the title on one character you need at least a completion of the dungeon to unlock it on the character that didn't acheive it ... Personally I don't see titles as the achievement and skins do unlock account wide ... I just want to have a tabbed view that says shows achievements by account then ran across to see them by that character

    In a perfect world we would have linked characters ... Where making a new character we can link it to another so both share all acheivements and all unlockables ... However you can only link to a character that has completed all side quests and all main quests but doing so unlocks game plus 1 so the quests can be done again by any of the linked characters but it's all harder this time
  • Hallothiel
    Hallothiel
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    SugaComa wrote: »
    Hallothiel wrote: »
    On console - so something that adds skyshards & lorebooks to maps would be lovely (at moment use eso app on phone and is spectacularly easy but hey)

    There is a difference between achievements that I think is crucial. Titles for completing content should always be character bound - how can a char that had never done pvp be Emperor? My sorc has cleared vet hel ra but my main stamblade hasn’t (yet!) - I don’t want him to have the title unless I have earned it on that character.

    But I can see the frustration for things that actually have a use - such as Mage / Fighters guild, psijiic or Undaunted. (Finding lore books for Mage’s is one of the most annoying things on console). But I am still not convinced by the arguements. I appreciate it may be a bit of a bother to have to run around & do quests/exploration etc when all you want to do is endlessly repeat dungeons & trials but this is an RPGMMO & so the questing matters.

    Yes, Zos “could” possibly toggle this somehow but it’s not as important as fixing other things in the game. (Cyrodiil lag for starters)

    Shhhhh you ... You're a mental and you're wrong xx


    Hush yourself - posting at that hour- don’t you have work in the morning??

    (And am not wrong. So there 😜 And if you asked nicely in guild could easily get your stam character some trial titles 😘)
    Edited by Hallothiel on January 24, 2019 7:29PM
  • Cpt_Teemo
    Cpt_Teemo
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    Universe wrote: »
    Account Wide Achievements are for the lazy.
    There is nothing wrong in doing everything all over again.
    If you don't want to, you can always go ahead and only do daily crafting writs with your alts! :)
    You do know that if Account Wide Achievements will be introduced they will diminish the accomplishments of those who worked hard on the achievements of each character.

    Games are meant to be played and not simply to be bought.
    Comparison: Account Wide Achievements in ESO = start any new save in a solo game(like skyrim) same as the save of level 90, all quests completed, all shouts learned etc.
    It's not reasonable and luckily the developers are aware of it.
    ESO is already casual for the most part, there is no reason for making it even more easy than it already is.

    Good luck getting the 30k+ achievements on all 15 chars
  • Vaerth
    Vaerth
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    Sylvermynx wrote: »
    *snort* I have 19 girls and am quite happy to do whatever needs doing on each one of them, whether it's getting skyshards, doing crafting, etc.

    I don't have any use for achievements personally though. So I just don't care about that one. That's.... kind of like.... gold stars in kindergarten....

    I am sure many will not find it funny, but I did find the gold stars joke to be a good ole LOL
    Pact Bloodwraith
  • gresiac
    gresiac
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    no
  • don_kwek
    don_kwek
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    Yes please even if its just DLC achievements that would be such a great boost to our overall game play. It would make playing our alt toon more attractive as a lot of us do like to collect achievements, but there is way too many in this game to do on 12 toon.
  • Sylvermynx
    Sylvermynx
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    Practicing for necromancer I guess....
  • BretonMage
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    I actually like thread necros (unless the info is outdated). Gives me a chance to read threads I missed the first time.

    I've never paid any attention to achievements except to know which dyes to chase down, but I agree it makes sense to make them account-wide.
  • wishlist14
    wishlist14
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    I need to say this first so get an idea about what sort of player I am. I recently completed my psijic skills quest on all 7 out of my 9 characters. My other 2 already had completed those.I also finished all harborages and coldharbour questline on them too aswell as opened their pvp skills. I just get OCD like that. I need a good grind to keep me focused now and then. I honestly believe it's doing these achievements that makes my characters feel more fleshed out.... more 3D. I even do crafting on more than my main. I know there will be other players that play similar to me...I'm not a lil unique drop in a vast ocean....

    However, I do not want to have to collect all motifs on all my characters not even on all the ones I do crafting on. Just on my main crafter. It just gets way to expensive. So it's not because I'm lazy or because I don't believe in grinding for things.(Reason why I shared my story above. )Also, there is no way I'm doing master Angler on all my characters. That took months out of my rl to get. There were times I believed some of those rare fish were myth. K I know they do exist now...in Tamriel that is but still....not doing that massive grind again...i need time for other grinding...like tickets.😃😃😃

    So having achievements on my main and on my alts does help me connect with them more. I feel like my charaters are a bit of an extension of myself.

    Short answer: Yes some achieves need to be account wide.


    Edited by wishlist14 on April 4, 2019 4:47AM
  • Malmai
    Malmai
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    Sylvermynx wrote: »
    *snort* I have 19 girls and am quite happy to do whatever needs doing on each one of them, whether it's getting skyshards, doing crafting, etc.

    I don't have any use for achievements personally though. So I just don't care about that one. That's.... kind of like.... gold stars in kindergarten....

    Yeye mr 2018...
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