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"Now Is the Time for an Account Wide Achievement System" or "Why Don't Play Alts"

  • olsborg
    olsborg
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    I've been playing Elder Scrolls Online for five years now (since beta) and I have characters that were created since launch. I used to be against an account wide achievement system but now that the game is nearly five years old it is unrealistic to expect someone to create an alt now and have it ever eclipse or overtake their other characters in achievements. Basically it makes me never want to make an alt because, looking at the Achievements page, they look pathetic in comparison. I think the time has come to either introduce an account wide Achievement system. Players should be able to view their character-only achievements to see their progress on things like quests, etc. Without an account wide system though it feels like all newer characters are throwaway (especially with how easy it is to level now) and I quickly lose interest in playing. Thank you for taking the time to read this.

    Totally agree!!
    Undaunted ranks aswell imo.

    PC EU
    PvP only
  • Elsonso
    Elsonso
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    Edziu wrote: »
    EDIT: and as it was proposed many times I will write it in tl;dr - it could be toggable option so you will lost nothing as you would not toggle it whiel many other payers will finally play any character other than their single maxing char - main

    Actually, this idea, along with the similar idea for skyshards and lorebooks, should not be a toggle. A toggle is not a compromise and is not equitable. Instead of a situation where a player may feel that they are obligated to repeat these tasks on multiple characters, it creates a situation where the a player may feel obligated to set the toggle to bypass them. Additionally, it adds complexity to the game because the game must handle both toggle settings for every account and every character, no matter how the toggle is positioned.

    Also, should the toggle be for the account, or the character? An answer of "account" reduces flexibility and further boxes in players who might want to repeat these on a specific character, while the answer of "character" increases complexity by having the game behave differently for characters on the same account.

    Every time ZOS increases complexity, they open the door for another bug to appear in some future patch or update that needs to be fixed. That is the nature of complexity.

    These are not trivial activities, and the game needs to behave the same for all players. The only logical answer is to keep these things character-bound. It offers the greatest flexibility to all players, and the lowest effort for the studio. Players can work on these achievements to completion, just as far as they need to go for their character build, or not at all. No one is denied by the game or a toggle setting. The studio does not have the burden of creating and maintaining a toggle. Game play remains the same for all players.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Dielmeanathal
    Dielmeanathal
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    As ZOS refuses to implement class changes, I feel that this would be a workable alternative. As someone who pre-ordered the game and put thousands and thousands of hours on *just* my main, whom I already rerolled from a dk to a magblade to a magsorc, who was really supposed to be a necromancer the whole time (roleplay-wise), rerolling him again would feel like years of my life wasted.

    I think this is the main point. I'm coming from WoW, playing it for nearly 15 years constantly and joining ESO for a couple of weeks/months now. I am really happy with my DK Tank but the new Necromancer, especially as a Tank looks so damn good that I'm thinking about a main change.

    But honestly, the achievement, sky shard, lore book, quests & wayshrine as well as the skill line system puts me in the Position where I'm not sure if I would like to go on with such a change. You see what you have been putting into your main and you know that if you change, everything you achieved is for vain. That does not feel right....

    I'm so undecided what to do :(
    Edited by Dielmeanathal on January 23, 2019 10:27AM
  • Dielmeanathal
    Dielmeanathal
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    Shorayel wrote: »

    I saw many people in other threats arguing that achievments like non-death-speed-run-hm-trials should only be on the character which achieved it and I can understand it a little bit.

    Just an idea. What about the account wide achievement system from WoW (yeah I know....buuuuh WoW) where you have all achievements account wide but you can clearly see which of your characters got the achievement.
  • Edziu
    Edziu
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    @lordrichter so if you had option to toggle it just dont - this would be your thing what you feel about this option
    while players fell this repeating many same things as obligation...there is also many players who feel punished by making new characters as they are forced to do that many things again and again - it is like nonstop and nonsensless grind for many of us

    and about problems with introducing it..well this is juzt ZOS thing as they could have some bugs on start whiel introducing it, just ZOS have many many different problems with bugs to fix them etc so at all I dont see problem with introducing this as most players playing loing in this game...are also ready for new bugs which especially wont affect their combat ability at all

    and that was recently proposed also to make an option to change character acheivement for global achievement - instead of gathering something 1.000 times you need to gather it 10.000 or instead of doing something once then you need to do this 5 times to unlock it as account achievement, this would be great addition for those who really dont care about damn character progress as we feel like this is our players progress, not our character wchich can be deleted and repleced by another character very fast


    as for now many of us was also writing....current syster we have only punish players like me for playing alts so we are stick to only our main for years, years and then what? quit game because we got sick of playing single class for years and we feel ver very bad while playing on an alt which have literally nothing where we have unlocked once if not even more times single things while playing on our mains
  • NskDen
    NskDen
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    Top 1 Base Game Feature for me! I'm inn!
  • agegarton
    agegarton
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    Personally, I think the concept of global achievements should just be a simple toggle switch. If you don’t want that, keep it switched off. If you don’t want to repeat content, switch it on!
  • Edziu
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    agegarton wrote: »
    Personally, I think the concept of global achievements should just be a simple toggle switch. If you don’t want that, keep it switched off. If you don’t want to repeat content, switch it on!

    and even with just this most of those "RP's" have big problem
    as we can have simple solution, we get account wide things and people who dont want...they dont need to use it and everyone could be happy but ehh

    as someone told me here...to not waste my time trying to fit those people as they will always blindly defend their opinion, their gamplay which would be not touched at all and they will always saying as you also need to do same thing like them because they know better than you from what you enjoy while playing

    even if you try with all power you will never speak to reason to them, they are like religion fanatics, they have their opinion and rest doesnt matter even if this rest will nnot touch them at all, you need to go into their religion or you are will be burned like witch because you dont share their idea - this is what I feel after many many to many posts readed of those people

    (here idk which playerbase is more toxic: pve elitists, pvp player or they - those loud RP(dont take me wrong, normal RP's at all are no problem, are normal but those loud which we have here on forums seems toxic as those elitist))
  • Tandor
    Tandor
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    I'd love to know what players who can't stand the thought of repeating skyshards do when they're playing their characters. Would it be the same keep every night, or the same dungeon run every night, or perhaps the same trial? That's after leveling alts from 1-50 by repeating the same dolmen or dungeon every night. Yet they hate the thought of having to visit skyshards they've been to before. I assume they don't do any dailies whasoever - or do they? Their dislike of repetition seems to be very selective.
    Edited by Tandor on January 23, 2019 11:04AM
  • Siohwenoeht
    Siohwenoeht
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    Lord, I feel like a broken record in these threads...

    Having immeadiate access to skyshard skill points and skill lines already levelled would give vet players an unfair advantage over new players. Biggest example would be in under 50 pvp.

    Separate issue: can you imagine the pug griefing? "Oh you don't have undaunted/mages/fighters guild auto-enabled? You're playing the game as designed? See ya scrub."

    Smh
    "It is a lovely language, but it takes a very long time saying anything in it, because we do not say anything in it, unless it is worth taking a long time to say, and to listen to." - Treebeard
  • MornaBaine
    MornaBaine
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    While it'd be nice to have skyshards unlocked the only one I reallllly want to be account wide is mount training and ZOS seems committed to forcing us to buy scrolls out of frustration.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • Edziu
    Edziu
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    Lord, I feel like a broken record in these threads...

    Having immeadiate access to skyshard skill points and skill lines already levelled would give vet players an unfair advantage over new players. Biggest example would be in under 50 pvp.

    Separate issue: can you imagine the pug griefing? "Oh you don't have undaunted/mages/fighters guild auto-enabled? You're playing the game as designed? See ya scrub."

    Smh

    read what was before proposed or learn to read with understanding - you dont have 50lvl on this char - you have not unlocked this yet, only after hitted 50lvl character you will get these bonuses so no, this wont be problem at lower levels

    @Tandor probably but at all this is endgame with challenge and profitif you know what/where to o this

    while leveing/esploring map I have almost no chance to get something with good profit
    yes I can get luck to get mother sorrow staf infused wich is espensive but how lucky I need to be to get this on this single zone? while farming single dung - vMhK I can ahve 100% drop change for motif worth 35k-100k while run will mostly take less than 1hour especially nonhm which stil have high chance for motif drop

    on pvp I can get spell strategist staff isnted of mother sorrow to get money from luck in rng drop

    and once again here I have challenge and with it fun with friends as with challenge we ould have ofter funny situations with just group wipe as 1 fail or something was just funny action leading to wipe while on exploring map...ehhh...ughhh

    there is no challenge, everything we can solo and as I runned with 11 friend collecting shards here... I have seen it a bit nonsense as I havnt seen any point to run with someone for skyshards as we had no profit from eachother running through this

    even worldbosses if you are build for magica - so more healing, utility etc - Im able to solo worldbosses with trash dropped gear by heavy atacking and healing through all of this damage on low level - so no this repeating exploration is no fun for me whiel repeating end game content have fun for me as this have atleast challenge for players like me

    and I coudl give you here dark souls - this is jsut insane game, not easy and as we can do this game veryt fast to NG+ we still play with friend this game because we have challenge here and much more fun with this challenge than exploring ESO map again and again with no brain as for us (doesnt want to bother anyone while writing no brain content as this is just my feeling to this and I dont impose you as no brain players...I just meant this content is so easy as it have no challenge for us who want get rid of this so we coudl do our challenge content)
    Edited by Edziu on January 23, 2019 11:22AM
  • Uviryth
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    I cant believe this is even up for debate in 2018.
    Players do Achievements, not characters. There is literally no reason for an Achievement to be characterbased.
  • Protossyder
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    Uviryth wrote: »
    I cant believe this is even up for debate in 2018.
    Players do Achievements, not characters. There is literally no reason for an Achievement to be characterbased.

    I guess the tables have turned then, since it's 2019 now.

    Players do Achievements, not characters, yes. But the characters are very different from each other and that influences the value of an achievement heavily. It is also extremely unfair towards players who completed achievements on multiple characters to just join them together and make them accountwide.
    Edited by Protossyder on January 23, 2019 12:14PM
    Characters worth mentioning:
    Daedrós - Magicka DK - Altmer - PvE & PvP - Emperor - IR - GH - TTT
    Dragybor - Stamblade - Redguard - PvE (first char)
    Yondaime Raikage - Stamsorc - Redguard - PvP
    Zerg Overmind - Magblade - Altmer - PvE - GH
    Yenari - Magsorc - Altmer - PvE - Flawless Conqueror
    Devoured-his-siblings - DK Tank - Argonian - PvE - Unchained
    Valkyrja Valhalla - StamDK - Redguard - PvE
    Hyperion der Obere - Magplar - Altmer - PvE
    Affa al'Dschinni - Stamplar - Orc - PvP
    Enjoys-the-slaughter - Templar Healer - Argonian - PvE
    Hades Adamastos - Stamcro - Orc - PvE
    Khaba the Cruel - Magsorc- Altmer - PvP
    Hekate Ourania - Magcro - Atlmer - PvE - TTT
    Arenas: vDSA (~46k) - vMA (~586k)
    Trials: vAA hm - vHRC hm - vSO hm - vMoL hm (~161k) - vHoF hm (~218k) - vAS+2 (~114k) - vCR+3 - vSS hm - vKA hm

    PC - EU
  • Dielmeanathal
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    Uviryth wrote: »
    I cant believe this is even up for debate in 2018.
    Players do Achievements, not characters. There is literally no reason for an Achievement to be characterbased.

    It is also extremely unfair towards players who completed achievements on multiple characters to just join them together and make them accountwide.

    Why this? No one takes the effort they invested away. Would be same as the constant hunt for better gear. Would be unfair for those who took so long to gather the perfect gear and then, with a new expansion, their effort ist for nothing.
  • BNOC
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    Uviryth wrote: »
    I cant believe this is even up for debate in 2018.
    Players do Achievements, not characters. There is literally no reason for an Achievement to be characterbased.

    I guess the tables have turned then, since it's 2019 now.

    Players do Achievements, not characters, yes. But the characters are very different from each other and that influences the value of an achievement heavily. It is also extremely unfair towards players who completed achievements on multiple characters to just join them together and make them accountwide.

    Every other patch there's a new catchup mechanic or an existing one is adjusted to become more potent - I don't think it's unfair that CP gain is ridiculously fast now when it wasn't for me 4 years ago for example. I also don't see how it's unfair to those players if we were to account bind their achievements, they would still have their achievements..

    I'm an advocate for these changes in moderation, but it has to make sense.

    I think we should be associating collectables and achievements that only take time or RNG as account bound because, regardless of your level, class, knowledge of that class or game in general they can be achieved (Master Angler, Master Explorer, Skyshards, Wayshrines and so on..) - Character bound things should be saved for individual, character specific feats of skill that require you to understand your class and or the game, rather than simply requiring time - Raid titles etc;
    vMSA - Magplar - Xbox EU - 15/11/16
    578,000 - 36 Minutes 58 Seconds (Top 2 World?)

    vMSA - Magplar - Xbox NA
    569,000 - 40 minutes (350CP, Non optimised runs)
  • Aluneth
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    Keep character achievements as they are, and add another button somewhere that shows account achievement. This way we get to have both. I get to have each character being a unique individual with his/her own achievements, and you get a place where you can see all achievements put together.
  • Edziu
    Edziu
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    Uviryth wrote: »
    I cant believe this is even up for debate in 2018.
    Players do Achievements, not characters. There is literally no reason for an Achievement to be characterbased.

    I guess the tables have turned then, since it's 2019 now.

    Players do Achievements, not characters, yes. But the characters are very different from each other and that influences the value of an achievement heavily. It is also extremely unfair towards players who completed achievements on multiple characters to just join them together and make them accountwide.

    depending on player no, not every character is different from another
    for me the only difference at my characters are only class skills which wont be that thing in ESO if it was like in every other TES game - so on single character you can have literally everything unlocked in single player game, you can play every class class on same character everytime you want but not in ESO as it is mmo

    and extremealy unfair?

    please but howabout people crying on forums much earlier when ZOS changed vvardenfell chapter into dlc and splitted few things from this isnto crown store (warden class) and into basic game (battleground)?

    as many people was not caring about this they payed at start for this much more and ZOS changed it expensive at release chapter into cheap dlc there was also many people crying as they spent their money at start for full chapter whiel wanting only access to battleground or warden class which becaome later for free in game or as very cheap account unpgrade in crown store

    this was really unfair for some players who payed for they earlier much more and thats fine for other player who knwo and had no problem with this as they payed much more at start for this while being fine whiel after year it become cheap af and they didnt get recompensate for this as they payed more than people now are buying this

    same we can see in this thread - we always have people hardly crying about their effort which they have done before to get what their have now whiel other people just dont care about anything for this an another group of people which is waiting for this to be cheaper longer time

    people have waited long time to get vvardenvell chapter as dlc so now they can have access to this throug just eso + whiel player who didnt waited that long have bought it at start paying much more for this

    same fair/unfrair thing which you mean with these accountshare thing - some of peopl didnt want to wait for this and they have dont that muc on different chars, ok, thye wanted to have these chars for now
    whi;le other players are still waiting here to get accountshared thing shile not playing any of their alts - they are waiting here sitting on single main character for some more accountshared options to be able finally play different character

    nothing unfair here as for ZOS wa fine to change old chapter into dlc

    some prople payed early in money for access to vvardenfell and some people payed in time for early access for having in playable state their alts while other people waited with patience to get almost for fre access to vvardenfell (through eso+) like people now are waiting for more accountshared things while sacrifacing their gamplay to be narrowed to playing less characters
  • Mettaricana
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    Only use i have for achieved crap is dyes and skins and free hats rest will remain um done because i dont need a false sense of accomplishment that will get tweaked or nerfed down the road to make it easier that and half the hard ones players just buy them with gold. Dromatha sheath etc
  • Emmagoldman
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    The player did the achievments and it should be universal.

    I dont like to be penalized because I chose to do some content on different alts.

    Justice, thieves, blackhand on my stamblade

    Wrothgar on my stamdk

    Morrowind with my warden

    Murkmire with my argonian.

    I also hate that achievments are also locked in motifs. Sorry, my crafter learns the motifs, not the toon doing the content
  • BNOC
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    Lord, I feel like a broken record in these threads...

    Having immeadiate access to skyshard skill points and skill lines already levelled would give vet players an unfair advantage over new players. Biggest example would be in under 50 pvp.


    No advantage over new players... A new player can go and collect all of those things from level 1. If they did then they'd have access to them on subsequent alts, the same way 'vet' players would from all the collecting we've had to do. Where's the advantage?

    Why pre-50 BG's are a terrible example of what you're trying to say:

    https://xboxdvr.com/gamer/bnoc-sk/screenshot/9909557
    https://xboxdvr.com/gamer/bnoc-sk/screenshot/9909530

    That's me on a level ~15 Sorc (You can see I actually got Destro to 12 in one pic) - I had hardly any skills, I didn't even have shields - I have a master crafter which was able to pass along full gear sets, upgrade and enchant them all then craft the best food and potions. Not to mention, understanding of mechanics and so on.

    A few skillpoints that I can't actually use until I've unlocked the skills is hardly a huge benefit and not even comparable to the benefits of other perks like master crafter - It's almost like people think that we're asking for every passive and skill to be unlocked at level 1; we're not.
    Separate issue: can you imagine the pug griefing? "Oh you don't have undaunted/mages/fighters guild auto-enabled? You're playing the game as designed? See ya scrub."

    Smh

    How would anyone know what you've got enabled or disabled? How would they know your skill line levels or collection totals?
    Why is there no griefing now for people who haven't made their gear purple or gold? Or people that have not got the optimal CP setup for their class and role? The answer is the same as it would be with this: Because we wouldn't know.

    Instead of shaking it, use it to think, friend.

    2 Non issues that you've made up - Though, not the first or last person to.
    vMSA - Magplar - Xbox EU - 15/11/16
    578,000 - 36 Minutes 58 Seconds (Top 2 World?)

    vMSA - Magplar - Xbox NA
    569,000 - 40 minutes (350CP, Non optimised runs)
  • Protossyder
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    Shuairan wrote: »
    Uviryth wrote: »
    I cant believe this is even up for debate in 2018.
    Players do Achievements, not characters. There is literally no reason for an Achievement to be characterbased.

    It is also extremely unfair towards players who completed achievements on multiple characters to just join them together and make them accountwide.

    Why this? No one takes the effort they invested away. Would be same as the constant hunt for better gear. Would be unfair for those who took so long to gather the perfect gear and then, with a new expansion, their effort ist for nothing.

    Oh, so there is no difference in effort between a player having the dro'm athra destroyer on 5 chars (e.g. 1 tank, 1 healer and 3 dds) and a player who was lucky and got carried once?

    And just because smth is "unfair" (even though your example is not unfair and is a bad comparison in my eyes), it justifies another unfair feature?
    Characters worth mentioning:
    Daedrós - Magicka DK - Altmer - PvE & PvP - Emperor - IR - GH - TTT
    Dragybor - Stamblade - Redguard - PvE (first char)
    Yondaime Raikage - Stamsorc - Redguard - PvP
    Zerg Overmind - Magblade - Altmer - PvE - GH
    Yenari - Magsorc - Altmer - PvE - Flawless Conqueror
    Devoured-his-siblings - DK Tank - Argonian - PvE - Unchained
    Valkyrja Valhalla - StamDK - Redguard - PvE
    Hyperion der Obere - Magplar - Altmer - PvE
    Affa al'Dschinni - Stamplar - Orc - PvP
    Enjoys-the-slaughter - Templar Healer - Argonian - PvE
    Hades Adamastos - Stamcro - Orc - PvE
    Khaba the Cruel - Magsorc- Altmer - PvP
    Hekate Ourania - Magcro - Atlmer - PvE - TTT
    Arenas: vDSA (~46k) - vMA (~586k)
    Trials: vAA hm - vHRC hm - vSO hm - vMoL hm (~161k) - vHoF hm (~218k) - vAS+2 (~114k) - vCR+3 - vSS hm - vKA hm

    PC - EU
  • Merlin13KAGL
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    You spelled "Summary" wrong.

    An account wide summary would be fine. Achievements, beyond the basics, should remain character specific.
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Protossyder
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    You spelled "Summary" wrong.

    An account wide summary would be fine. Achievements, beyond the basics, should remain character specific.

    Well, that would be fine. Are there no add ons already, that store achievements locally and update them when you are logged in on one char? Inventory Insight works like that (atleast I am pretty sure it does ^^')
    Characters worth mentioning:
    Daedrós - Magicka DK - Altmer - PvE & PvP - Emperor - IR - GH - TTT
    Dragybor - Stamblade - Redguard - PvE (first char)
    Yondaime Raikage - Stamsorc - Redguard - PvP
    Zerg Overmind - Magblade - Altmer - PvE - GH
    Yenari - Magsorc - Altmer - PvE - Flawless Conqueror
    Devoured-his-siblings - DK Tank - Argonian - PvE - Unchained
    Valkyrja Valhalla - StamDK - Redguard - PvE
    Hyperion der Obere - Magplar - Altmer - PvE
    Affa al'Dschinni - Stamplar - Orc - PvP
    Enjoys-the-slaughter - Templar Healer - Argonian - PvE
    Hades Adamastos - Stamcro - Orc - PvE
    Khaba the Cruel - Magsorc- Altmer - PvP
    Hekate Ourania - Magcro - Atlmer - PvE - TTT
    Arenas: vDSA (~46k) - vMA (~586k)
    Trials: vAA hm - vHRC hm - vSO hm - vMoL hm (~161k) - vHoF hm (~218k) - vAS+2 (~114k) - vCR+3 - vSS hm - vKA hm

    PC - EU
  • Inarre
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    As the game grows and more and more progression is required to meet the "minimum", I am less and less interested in playing other characters.

    I get grand ideas that renew my zeal for playing, but then I realise after I play my character through to level 50 there are still skill levelling, skyshards, skill points, horse training, bag space, psijic line, ledgermain, fighters guild, mages guild and undaunted. And that's just the minimum.

    And zos wants me to buy outfit slots on all my characters when I don't have dyes on them....

    1*8xraf6eyaXh-myNXOXkqLA.jpeg
  • AlboMalefica
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    Inarre wrote: »
    As the game grows and more and more progression is required to meet the "minimum", I am less and less interested in playing other characters.

    I get grand ideas that renew my zeal for playing, but then I realise after I play my character through to level 50 there are still skill levelling, skyshards, skill points, horse training, bag space, psijic line, ledgermain, fighters guild, mages guild and undaunted. And that's just the minimum.

    And zos wants me to buy outfit slots on all my characters when I don't have dyes on them....

    1*8xraf6eyaXh-myNXOXkqLA.jpeg

    Dyes are account wide so you’ve got all the dyes your main has unlocked ready for you to use when you make an alt 😊
  • Tandor
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    The player did the achievments and it should be universal.

    I dont like to be penalized because I chose to do some content on different alts.

    Justice, thieves, blackhand on my stamblade

    Wrothgar on my stamdk

    Morrowind with my warden

    Murkmire with my argonian.

    I also hate that achievments are also locked in motifs. Sorry, my crafter learns the motifs, not the toon doing the content

    I take precisely the opposite viewpoint from you, but from exactly the same position. Like you, I choose to do some content on different alts. Unlike you, I don't want an alt who doesn't do a specific part of the content to share in the achievements for that content. My lawful good templar avoids the Thieves Guild and Dark Brotherhood content, for example, and shouldn't receive the achievements for it just because my nightblade assassin has done it.

    PC-based RPGs are very different to the standard console fare, and are very much character-based whereas a lot of console games are player-based. That difference lies at the heart of a lot of the discussions held on this subject.
  • xxthir13enxx
    xxthir13enxx
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    Inarre wrote: »
    As the game grows and more and more progression is required to meet the "minimum", I am less and less interested in playing other characters.

    I get grand ideas that renew my zeal for playing, but then I realise after I play my character through to level 50 there are still skill levelling, skyshards, skill points, horse training, bag space, psijic line, ledgermain, fighters guild, mages guild and undaunted. And that's just the minimum.

    And zos wants me to buy outfit slots on all my characters when I don't have dyes on them....

    1*8xraf6eyaXh-myNXOXkqLA.jpeg

    100% Agree
    Ooh Necromancers....interesting....deal with Run Around again!? Naaah!
  • Hallothiel
    Hallothiel
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    On console - so something that adds skyshards & lorebooks to maps would be lovely (at moment use eso app on phone and is spectacularly easy but hey)

    There is a difference between achievements that I think is crucial. Titles for completing content should always be character bound - how can a char that had never done pvp be Emperor? My sorc has cleared vet hel ra but my main stamblade hasn’t (yet!) - I don’t want him to have the title unless I have earned it on that character.

    But I can see the frustration for things that actually have a use - such as Mage / Fighters guild, psijiic or Undaunted. (Finding lore books for Mage’s is one of the most annoying things on console). But I am still not convinced by the arguements. I appreciate it may be a bit of a bother to have to run around & do quests/exploration etc when all you want to do is endlessly repeat dungeons & trials but this is an RPGMMO & so the questing matters.

    Yes, Zos “could” possibly toggle this somehow but it’s not as important as fixing other things in the game. (Cyrodiil lag for starters)
  • lagrue
    lagrue
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    Odnoc wrote: »
    Just play the game and have fun? Not sure why people worry about achievements on other characters when they probably don't have them all on one anyhow.

    Because for some people that is fun? Are you really chastising people for enjoying an aspect of the game you don't? You don't "have" to do anything in this game. What a silly comment.
    "You must defeat me every time. I need defeat you only once"
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