Don’t you have to be minimum lvl 10 for dungeons?
I know some have their own level limit but I think 10 is lowest.
Good luck and post your findings please as I will be interested in reading.
vivapadomay wrote: »I should be level 5 when I start the dungeon.
vivapadomay wrote: »I should be level 5 when I start the dungeon.
Actually by game standards you should be level 45 btw. Its a DLC dungeon. Its a little unfair when the devs put a level limit on random que and you walk in 40 levels lower and claim to balance it on that. Might as well make it Fungal Grotto 1 - The Grotto returns at that point.
DLC normal base is 45.
DLC vet is 300.
If you pre-made you can however walk in, but its kinda doubtful most random newbies will sit in town LFGing in zone chat rather than <Insert grind spot here> or questing.
How about first you take a level 5 with garbage gear to FG1 and see how that goes for you? That way you actually have a baseline to compare to. DLC dungeons are built to lvl45...THAT is the level character you should run it with for as real comparison. Considering I have run both the normal werewolf dungeons with friends who just started in the mid 20s level just fine, I doubt you will have any trouble if your group is halfway competent.(and yes, they did all the DPS(if you want to call it that), all I did was tank)
vivapadomay wrote: »I should be level 5 when I start the dungeon.
Actually by game standards you should be level 45 btw. Its a DLC dungeon. Its a little unfair when the devs put a level limit on random que and you walk in 40 levels lower and claim to balance it on that. Might as well make it Fungal Grotto 1 - The Grotto returns at that point.
DLC normal base is 45.
DLC vet is 300.
If you pre-made you can however walk in, but its kinda doubtful most random newbies will sit in town LFGing in zone chat rather than <Insert grind spot here> or questing.
How about first you take a level 5 with garbage gear to FG1 and see how that goes for you? That way you actually have a baseline to compare to.
vivapadomay wrote: »I've made a new toon with a class I'm unfamiliar with (sorc) and will be testing Wrathstone when it launches on the PTS. I'll won't apply CP. To be a little reasonable, I will grind a little to fill my action bar and get used to a new weapon, but I won't be skyshard hunting or level grinding. I should be level 5 when I start the dungeon.
I am doing this to see what the experience for new players will be like. Wrathstone is the beginning of the Elsweyr main quest and it should be accessible to new players, or bad players, or role-players, or the infirm, or the casual. "Get good" doesn't apply when it's being sold as the beginning of the new chapter.
I'm also interested to see what the story will be like for a new player, since it seems to hinge on the player having knowledge of Tharn and the three banners war, which a new player will not. Hell, I started with Morrowind and played Summerset and haven't touched the original main questline. I don't know anything about Tharn and I've been playing for almost a year. I'll post my experience here later.
ZOS, you are playing a dangerous game with this Dungeon thing. Surely you can sense the community's anxiety about this.