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Hardest dlc?

seipher09
seipher09
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Difficulty of of base game with cp. Baby mode, extra easy mode, stare at enemy angry and they die mode.

Just curious out of all the dlc which one did you find the hardest? I am having a hard time truly enjoying this game because how incredibly easy it is and really hope there is at least one dlc where things don't just die when I look at them.

Is there any dlc in the game that at least makes it past baby mode to easy zone at the bare minimum?
  • Alpheu5
    Alpheu5
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    Moon Hunter Keep.
    Dalek-Rok - Argonian Sorcerer || Dalek-Shād - Argonian Nightblade || Dalek-Shul - Argonian Templar || Dalek-Xal - Argonian Dragonknight || Mounts-the-Snout - Argonian Warden || Dalek-Xul - Argonian Necromancer || Two-Spires - Argonian Arcanist || Dalek-Nesh - Argonian Sorcerer || Dalek-Kör - Argonian Dragonknight
    Don't incorporate bugs into your builds, and you won't have [an] issue.
  • ccfeeling
    ccfeeling
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    There are many bugs in MHK , such as HM symbol bug ...

    VBRP is the hardest to me
  • BejaProphet
    BejaProphet
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    So far beating vet maelstrom arena has been the hardest thing I’ve done.
  • VaranisArano
    VaranisArano
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    I had a tough time playing Morrowind as a baby magwarden with No CP. There are enough mobs with higher health or minibosses scattered around the landscape to keep me on my toes and I found that I really had to respect the boss mechanics in public dungeons to get through without dying.

    Still, there's no getting around the fact that overland content is designed for brand new players leveling without CP who don't have a clue how to do efficient DPS rotations. That's why I play the DLC mostly for their story on characters that I can role play as efficient killers.

    If you are okay with removing your CP and playing as a true new character with only your knowledge of how to play helping you out, I'd suggest Orsinium, Morrowind, Clockwork City, and Summerset (currently a Chapter yet). Those DLC have excellent stories, are somewhat tied together, and they do have some interesting fights when you don't just steamroll through them.

    If you just want a challenge, try Craglorn. The group quest areas are still pretty challenging even for a maxed player - its closer to soloing a dungeon.

    Now, if you want a change of pace that doesnt involve removing CP from your character, I'd suggest doing the Thieves Guild and Dark Brotherhood DLC as stealthily as intended.

    Or for another type, play the Imperial City questline. Its an underrated quest people often miss because IC is a PVP zone.

    Hope that helps!
  • RebornV3x
    RebornV3x
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    Vet Ruins of Mazz, Falkreath haven't tried the wolf hunter dungeons at all
    Xbox One - NA GT: RebornV3x
    I also play on PC from time to time but I just wanna be left alone on there so sorry.
  • Malprave
    Malprave
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    It seems to me you are referring to overland zone stuff and I feel compelled to give a bit of game background here. When ESO first launched the zone content was much more challenging. Unfortunately, it was met with a great many complaints. So, now due to changes in the game the zones are primarily for enjoying the story and/or role play activities. When you are looking for a challenge you will have to play 4-man dungeons, trials, or pvp. Any of those three can provide you with a challenge if you are willing to take on veteran content and this is really where the "end -game" players reside.
  • seipher09
    seipher09
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    Malprave wrote: »
    It seems to me you are referring to overland zone stuff and I feel compelled to give a bit of game background here. When ESO first launched the zone content was much more challenging. Unfortunately, it was met with a great many complaints. So, now due to changes in the game the zones are primarily for enjoying the story and/or role play activities. When you are looking for a challenge you will have to play 4-man dungeons, trials, or pvp. Any of those three can provide you with a challenge if you are willing to take on veteran content and this is really where the "end -game" players reside.

    It's such a shame as a solo player. Only so many dungeons can be done solo due to mechanics but soloing a dungeon is where I have my most fun. Due to no needed rewards though running the same dungeon over and over does of course get stale fast.
  • Odovacar
    Odovacar
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    As of lately IMO....Speed run no death HM Scalecaller was tough as well as its sister dungeon Fang lair to obtain the challenger achievements. Try to get them all in one... it can be humbling, for most. MOS & MHK have been fun too!

    I love all the new DLC dungeons, but I really really really want a new solo arena :):)
  • FlyingSwan
    FlyingSwan
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    vMHK
  • eso_nya
    eso_nya
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    IC for solo pve.
  • josiahva
    josiahva
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    seipher09 wrote: »
    Malprave wrote: »
    It seems to me you are referring to overland zone stuff and I feel compelled to give a bit of game background here. When ESO first launched the zone content was much more challenging. Unfortunately, it was met with a great many complaints. So, now due to changes in the game the zones are primarily for enjoying the story and/or role play activities. When you are looking for a challenge you will have to play 4-man dungeons, trials, or pvp. Any of those three can provide you with a challenge if you are willing to take on veteran content and this is really where the "end -game" players reside.

    It's such a shame as a solo player. Only so many dungeons can be done solo due to mechanics but soloing a dungeon is where I have my most fun. Due to no needed rewards though running the same dungeon over and over does of course get stale fast.

    You would be surprised...virtually ALL of the dungeons can be soloed, regardless of mechanics with the right setup. There are people who have soloed vCoS regardless of the fact that Dranos pins you(the video I watched showed him timing his DoTs and Ult to kill the ads even though he was pinned...Dranos can also be soloed if you swap gear to exceed 50k health, making it impossible for his pin to one-shot you...would probably take a lot longer, but possible(assuming you know what you are doing in that fight). There are many other mechanics that are similar in other dungeons that can also be played around with a little imagination, though you may have to use pets to ease the aggro on yourself
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