The Gold Road Chapter – which includes the Scribing system – and Update 42 is now available to test on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/discussion/656454/

CP Power Creep

  • Tetrafy
    Tetrafy
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    Nebthet78 wrote: »
    Tetrafy wrote: »
    Facefister wrote: »
    Now we're blaming animation canceling? The majority of the DDs are bad, and when they get called out, they do all kinds of mental gymnastics about why their 10k dps is better than 40k dps.

    Im saying it should be easier to average 40k dps and use animation cancelling to get 80k plus. Its backwards when cancelling is needed to hit 40k plus dps. Its funny top players complain about power creep and yet allow a system that really only benifits them to be on top. This is the first community I've been in where I think the elite are wrong. And that's coming from a top 200 1 percent Halo player.

    This is partially why I've been stating we need to bring back caps on all of our stats, in addition to putting a cap on DPS itsself in this game. Make it so that no one can get over 35-40k dps. It's certainly not needed in any aspect of this game what so ever, other than those elite players who want to bypass trials mechanics. Which is one of the reasons why we were nerfed so hard with Morrowind.
    ZOS made these trials with an average DPS number in mind. By capping everyone's max dps to say, 10k above that number, that will effectively lower the ceiling and raise the floor, without gutting the middle ground.

    That way, we leave the CP as it is, maybe add a few more things in for flavour; And it is made so that players can generally work to play the way they want, while using the points to compensate for their play style and choices.

    Examples....

    - With the new Racial Changes coming, players would be able to compensate for those racials so they have a viable khajit sorcerer by the time they get to end game or within so many CP afterwards.

    - Players who are unable to Animation Cancel (which is still an unfixable bug, not a real feature of this game - [Your internet latency significantly impacts this]), can eventually compensate for that inability by using the CP to increase their damage where they need it. Eventually they will also meet that DPS Cap, whether they can animation cancel or not. It will at least allow them to go into trials and learn those mechanics and play the other parts of the game they couldn't previously. It also prevents the end game elite players, like those in Hodor and other raiding guilds from getting that 50-70k dps, skipping mechanics and causing an uproar on the forums and causing nerfs to the 90% of the players who can't ever pull that much dps.

    - The average player wants diversity in their builds. Hybrid builds are not viable in end game trials (tanks the slight exception) and some people love their hybrids. This would help to make them viable again. You know, that whole "Play as you want".

    Agree with pretty well everything. Im ok with the elite being better as long as the average dps is good for the average top 30 percent who complete vet trials say. Like allow them to hit 80k fine but avg should be 40k without animation cancelling a difficult rotation w.e. If they ever installed cp level caps and included duty finder for norm raids or even hard cntent id be satisfied. Overland content should be based off dlx at endgame. Problem is its catered to everyone but it makes it way to easy.b
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