Dumbledalf wrote: »Please please please give us an auction house. the constant spamming of green and blue text items in zone chat is really annoying. If not an auction house the. At least make a trade channel that can be switched on or off.
Not sure where to post this but there is no general discussion threads.
Thanks.
- AH will promote gold sellers: They're already here in spades. Lack of an AH was no obstacle.
- Global AH: afik only a few are asking for that. Most of the rest just want access to the greater market.
- Guild store idea is a good one: I wouldn't say "good" but it is acceptable. They only need to allow all of them to open up to the greater market.
Easier said than done. If food prices get high, then don't eat? AH's follow supply and demand, and prices tend to follow the currency purchasing market.- AH's produce high prices: Don't pay them.
Outside of Currency Seller's influence this would be true. But that hasn't been the case in at least 6 or 8 years of MMO's.- AH's produce low prices: Ok, which one is it?
I wouldn't be bothered by having a trade channel - only people never exclusively use it so why bother.- Open a trade channel: Spamming chat is not a trade system.
- AH's kill socialization: No more than a guild full of strangers posting items at an npc does.
Here is where you fail to understand basic supply and demand with regard to economics. A "Big AH" means that players go there first when looking for an item. Spamming chat with items is less viable because buyers likely already bought from the "Big AH".- But I like spamming chat: Have at it. No-one's stopping you.
- But I don't like Big AH's: No one said you have to use it.
- Diablo III's AH failed: D3 was not an mmo and therefor is not comparable. The AH was a cash house ..no wonder it failed.
- I'd rather grind for my gear, not buy it: Again, no-one is stopping you.
- There are plenty of broken AH examples out there: There also plenty of functional examples out there. WoW could fall on either side of that line depending on how you look at it.
Censorious wrote: »The tie-in to the PvP keep is a masterly idea. I hope it works out. It gives us a real reason to fight.
Knowing they will never have the option to sell to a greater market also gives PvEers another reason to leave
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Kyotee0071 wrote: »2)No in game mailing system. Yes with no mailbox it forces player interaction on a face by face level (so to speak), but mailboxes also allow you to interact with friends via mail! Right?!
Is it right that just because of play preferences people are being left out? No.
- AH's produce high prices: Don't pay them.
Easier said than done. If food prices get high, then don't eat? AH's follow supply and demand, and prices tend to follow the currency purchasing market.
You have Gold Farmers that produce a lot of items and sell for extorted amounts of in-game currency.
Then you have players that buy currency to keep pace with the gold farmer.
It leaves the honest player out of the economy.
Guild AH's give the players the ability to weed that out. Each GAH serves as its own economy, which has largely stabilized the game's economy.
I don't have an issue selling or buying items of need. Maybe you need to try things a bit differently.
MercyKilling wrote: »Okay...but what about people like me that don't want to join a guild for any reason?
In order to use a guild shop, you have to be in a guild that either has one, or associated with a guild that has one.
And, I'm not planning on PvP, as I detest it, and think there's no place for it in an MMO, but that's another thread/conversation. Sticking to the subject, I'm being forced into two things I don't want to do just to be able to purchase goods.
I'm sure there are more like me that want nothing to do with guilds or PvP, but we're stuck like Chuck. Flapping in the breeze.
Is it right that just because of play preferences people are being left out? No.
Pretty sure one of the advertisements for this game was "Play how you want."
Except I and others like me can't play how we want and be able to utilize a guild store.
An Auction house would solve this problem. It would also solve the problem of price gouging that's going on in zone chat.
With an AH, someone can always undercut price gougers.
What is needed is an enforced Trade channel. What I mean by enforced is only make items linkable in Trade and Private messages. I don't see a real reason for anything to be linkable in the general chat channel anyway.
I'm sorry, but your mentality on this is just wrong. You are playing a social game anti-socially.
You are playing the game how you want to play.
Either learn to deal with the consequences of having a say in how you choose to play or learn to play some other way. It's a social game, so pushing interaction is a positive, not a negative, at least to the majority of people posting on this subject.
MercyKilling wrote: »
Wrong. I team all the time. I run group dungeons all the time. Public dungeons too. I -like- helping people out,and will stop to give someone a hand if I perceive them to be in difficulty. Who are YOU to tell me I'm anti-social just because I don't want guild drama, or some petty tinpot dictator who wants everyone to play the game his/her way and runs a guild with an iron fist?
I hate the current system, I would much prefer an auction house.
Ragnar_Lodbrok wrote: »MittWaffen wrote: »Ragnar_Lodbrok wrote: »Dumbledalf wrote: »Please please please give us an auction house. the constant spamming of green and blue text items in zone chat is really annoying. If not an auction house the. At least make a trade channel that can be switched on or off.
Not sure where to post this but there is no general discussion threads.
Thanks.
There are auction houses in guilds, in fact there are guilds that do nothing but AH. Join one of those. We dont need a gold selling machine in the game
Too late, i've been getting spammed by goldsellers already... its pointless.
Make an AH, who cares about how well people can make money, dont like it? Make it another way.
Not everyone can be a nolifer bro, i'd rather use my time effectively to sell products.
Really? You are a complete tool
MittWaffen wrote: »AH is needed, sorry you conservative oldies like overcomplicating a simple thing.
I'm glad you agree that an AH is needed, but methinks you've blamed the wrong side. Conservatives would be for free access to a greater market. It's the other side that likes complicated regulations mucking things up
I'd like to address a few other points which were brought up:
- AH will promote gold sellers: They're already here in spades. Lack of an AH was no obstacle.
- Global AH: afik only a few are asking for that. Most of the rest just want access to the greater market.
- Guild store idea is a good one: I wouldn't say "good" but it is acceptable. They only need to allow all of them to open up to the greater market.
- AH's produce high prices: Don't pay them.
- AH's produce low prices: Ok, which one is it?
- Open a trade channel: Spamming chat is not a trade system.
- AH's kill socialization: No more than a guild full of strangers posting items at an npc does.
- But I like spamming chat: Have at it. No-one's stopping you.
- But I don't like Big AH's: No one said you have to use it.
- Diablo III's AH failed: D3 was not an mmo and therefor is not comparable. The AH was a cash house ..no wonder it failed.
- I'd rather grind for my gear, not buy it: Again, no-one is stopping you.
- There are plenty of broken AH examples out there: There also plenty of functional examples out there. WoW could fall on either side of that line depending on how you look at it.
I'm sure I could go on but my brain hurts now ..thanks a lot
Jonnymorrow wrote: »No we dont need an auction house. It would ruin the market and makes items/gold worthless. Way too many people on the servers. Epic items for 10 gold and all that shite with the undercutting.
People would literally be running around in full purple gear which costs like 1k to buy a whole set, making this game even easier than it already is.
MittWaffen wrote: »MittWaffen wrote: »AH is needed, sorry you conservative oldies like overcomplicating a simple thing.
I'm glad you agree that an AH is needed, but methinks you've blamed the wrong side. Conservatives would be for free access to a greater market. It's the other side that likes complicated regulations mucking things up
I'd like to address a few other points which were brought up:
- AH will promote gold sellers: They're already here in spades. Lack of an AH was no obstacle.
- Global AH: afik only a few are asking for that. Most of the rest just want access to the greater market.
- Guild store idea is a good one: I wouldn't say "good" but it is acceptable. They only need to allow all of them to open up to the greater market.
- AH's produce high prices: Don't pay them.
- AH's produce low prices: Ok, which one is it?
- Open a trade channel: Spamming chat is not a trade system.
- AH's kill socialization: No more than a guild full of strangers posting items at an npc does.
- But I like spamming chat: Have at it. No-one's stopping you.
- But I don't like Big AH's: No one said you have to use it.
- Diablo III's AH failed: D3 was not an mmo and therefor is not comparable. The AH was a cash house ..no wonder it failed.
- I'd rather grind for my gear, not buy it: Again, no-one is stopping you.
- There are plenty of broken AH examples out there: There also plenty of functional examples out there. WoW could fall on either side of that line depending on how you look at it.
I'm sure I could go on but my brain hurts now ..thanks a lot
You're an open minded and oldie that knows what mmo's need. I was refering to the ones in the start of the post who idiotically held onto the minimalist no AH approach.
And in context of Conservative, i meant how they refuse to embrace needed change in the form of a functional and practical AH.