VanyelMohr wrote: »Sylvermynx wrote: »VanyelMohr wrote: »*snip*
I didn't have to get an invite to join this forum. Don't know what you're talking about. The forum seems pretty poppin' and you can even like comments to show your agreement.
Huh. I wonder if they did away with that lately. In June last year (when I started playing), I had to put in a ticket to be invited to the forum. Was a tad bit off-putting, really. I've been a good member of many forums over the years: MS, Adobe, WordPress, WoW, RIFT....
I've been around since 2014. Maybe it's something they added after I joined. *shrug*
MLGProPlayer wrote: »The none CP fans in this game are very vocal group. Much of what they say is correct however, there is a significant amount of people that play MMORPG that play to make thier toons stronger over time... People play games for different reasons and telling them the reason they are playing is wrong is a waste a breath.....
Exactly. This game first ran with veteran levels then CP which was in truth not much different as far as vert prog goes. To take away vert prog after 5 years will effectively create an NGE like it did in Star Wars galaxies. The was literally the beginning of the end of that game which resulted in shutting down the servers.
It is a safe bet the majority of the players play this game for power progression, this is the common experience in MMORPG's.
That's not a safe bet at all. There is a reason why not a single post about this has gotten upvoted on Reddit. The vast majority of the community doesn't give a *** about arbitrary level progression. GW2 proved you can have a hugely successful MMO without level "progression". ESO appears to be moving in that direction. The launching of One Tamriel caused the player population to literally triple overnight because gamers today want bordererless sandbox experiences.
MLGProPlayer wrote: »VanyelMohr wrote: »MLGProPlayer wrote: »The none CP fans in this game are very vocal group. Much of what they say is correct however, there is a significant amount of people that play MMORPG that play to make thier toons stronger over time... People play games for different reasons and telling them the reason they are playing is wrong is a waste a breath.....
Exactly. This game first ran with veteran levels then CP which was in truth not much different as far as vert prog goes. To take away vert prog after 5 years will effectively create an NGE like it did in Star Wars galaxies. The was literally the beginning of the end of that game which resulted in shutting down the servers.
It is a safe bet the majority of the players play this game for power progression, this is the common experience in MMORPG's.
That's not a safe bet at all. There is a reason why not a single post about this has gotten upvoted on Reddit. The vast majority of the community doesn't give a *** about arbitrary level progression. GW2 proved you can have a hugely successful MMO without level "progression". ESO appears to be moving in that direction. The launching of One Tamriel caused the player population to literally triple overnight because gamers today want bordererless sandbox experiences.
What relevance does what people post on Reddit have here? I don't go to Reddit. I, and others, are disagreeing with you here. Reddit isn't more important or representative than the ESO forums.
There were many changes with One Tamriel. You can't attribute all of the game's success after that point to only one aspect. Also, One Tamriel did NOT remove progression. It changed HOW you progress.
If you like GW2 so much and apparently dislike how ESO works so much, why don't you play that game and let those of us who like the game the way it is play this one? Unless you can provide evidence to the contrary, I'm pretty sure ESO is much more successful than GW2. ESO has a quarter of a million more followers on Twitch than GW2.
Reddit is by far the biggest ESO community on the internet (many times bigger than these forums). It's also a quick and easy way to see what the community agrees/disagrees with since unpopular ideas get downvoted.
And where did I say I like GW2 more than ESO? Your side keeps saying that an MMO without vertical "progression" will die. GW2 is proof that your argument is invalid.
And literally the single biggest selling points of One Tamriel were the introduction of scaling and the removal of artifical in-game barriers. That is why people flocked to the game. Sandbox elements are the future of gaming. The entire industry is moving in that direction. The days of level-gated content are gone.
JumpmanLane wrote: »
There are better sandbox games. If you want a never ending game you need vertical progression. “Power Creep” is code for I can’t beat someone. It’s the same as “nerf it cause it killed me.”
Yolokin_Swagonborn wrote: »If you've already done everything... why do you want more champion points.. what good will they do you?
Nothing, they just want endless points to chase. They should replace CP with "Extra super duper special points" except these new points do nothing. But you get a little pop up on the screen saying "You got another point! you are so special" That way these meaningless progression people would stay happy and the rest of us won't have to deal with the nightmares that power creep creates.
Soundles1990 wrote: »So why should i continue playing this game ? I already have achieved everything. There is nothing to do now to progress.
All the people worried about power creep? Why not just make enemies have larger hp pools?