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No class change token

  • MakeMeUhSamich
    MakeMeUhSamich
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    I just can’t believe it’s too difficult in 2019 to replace existing class skills with new ones, refund those skill points, and set the new class skills to zero. Bam, Class Change.

    If I can turn into a lizard or cat, why can’t I learn a few new skills.

    There’s no reason to touch crafting or guild skills lines at all.

    #TAKEMYMONEYZOS
  • Abeille
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    There is no argument that anyone can use against class change that doesn't also apply to race change, except for ESO's Spaghetti Code making it too hard. Apparently the same issue with changing hair color. But of course they won't just come out and say "we can't do it because our code is really bad and it would take forever".

    And we had two new classes released since the game came out, but no new race, making class change much more of a necessity in this game than race change is.
    Edited by Abeille on January 16, 2019 4:16PM
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • kind_hero
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    Unfortunately he did not explain why they don't want to do class tokens, why is it hard? You are changing the class skill lines, and probably reseting their progress. The rest remains the same. It is not like we have class specific quests, items, factions and so on, that would require more work.

    Also he excluded the faction tokens, which in my opinion is even easier. These aren't game breaking, people would pay money for this, I don't see why they wouldn't do it.

    Regarding progress, I would like a way to catch up with my alts. Some achievements should be account bound, same like you get the dyes.
    [PC/EU] Tamriel Hero, Stormproof, Grand Master Crafter
  • jcaceresw
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    Too bad to know this. At least, for more than 4 months I decided to cancel my subscription and haven't bought any crowns. I will wait for the PTS to determine if the new class is worth the pre-ordering. I don't want to repeat my past experience with the warden class. I created some wardens but got dissatisfied with them and ended up deleting them.
  • exeeter702
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    People are getting to hung up on the "its complicated" statement. That was a mercy killing for those that would obviously be upset at not getting the token. It being complicated has numerous implications beyond technical burdens.

    Pay more attention to the fact that rich was already shaking his head before the question even finished being asked and that he emphasized its not something they WANT to do.
  • Tandor
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    richo262 wrote: »
    Craglorn also frequently feels pretty dead, somedays it is the normal challenge to get a trial going, some days it is near impossible, so all these supposedly new players obviously never made it to end game.

    Few MMO players ever get involved in trials. Raiding is a very minority pursuit, probably no more than 5% or 10%.

    I'm delighted they haven't agreed to class change tokens, MMOs are dumbed down enough as it is without trivialising the most important part of any game. All it would lead to is the competitive areas of the game being flooded with the FOTM template which would change each update. It would stifle diversity rather than extend it.
  • richo262
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    kind_hero wrote: »
    Unfortunately he did not explain why they don't want to do class tokens, why is it hard? You are changing the class skill lines, and probably reseting their progress. The rest remains the same. It is not like we have class specific quests, items, factions and so on, that would require more work.

    Also he excluded the faction tokens, which in my opinion is even easier. These aren't game breaking, people would pay money for this, I don't see why they wouldn't do it.

    Regarding progress, I would like a way to catch up with my alts. Some achievements should be account bound, same like you get the dyes.

    I guess faction change is tied with the main quest locations, but that could be overcome by locking any faction change until a player has made it to Cold Harbor. (Also MG and FG quests might conflict). I can see Faction change being a bit of a challenge with all the quests that are linked to it.

    Best solution for Faction change would be to just make it reset every season (account wide, not character bound, to prevent traitors / spies). Every race, after escaping Molag lands in their races factions starting location. Any Race - Alliance gets made obsolete, anybody previously owning it gets a few crown crates for their purchase.
  • MakeMeUhSamich
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    I mean, both Class & Faction change tokens could be limited to quarterly purchase or some 30-45 day cooldown.
  • lokulin
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    I reckon they don't want to do it as they want to have a few aces up their sleeve for when player numbers start to tank. They'll then release all the QoL things we have been asking for in an attempt to hold on to the existing players or tempt old ones back. While they are still seeing large numbers of new players buy the game they won't be caring too much about player churn.
    I've hidden your signature.
  • caesarvs
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    They’re giving us a free character slot. Just make a new one.


    I think it's funny when people say, "Oh, they're going to give you one more slot for free, just lvl everything from scratch again." For the ninth, tenth time? (even for those who only have one or two alts). I wanted to have the free time and patience that these people have to do repeated content forever and ever. Sadly, i don't have, so i'll probably stick to my main for my second year in a row.
    Edited by caesarvs on January 16, 2019 11:59PM
  • Elsonso
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    .
    caesarvs wrote: »
    They’re giving us a free character slot. Just make a new one.


    I think it's funny when people say, "Oh, they're going to give you one more slot for free, just lvl everything from scratch again." For the ninth, tenth time? (even for those who only have one or two alts). I wanted to have the free time and patience that these people have to do repeated content forever and ever. Sadly, i don't have, so i'll probably stick to my main for my second year in a row.

    I am actually looking forward to creating a new character. My account is at 8 of 8, so the new slot will let me make that character.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • RecktrithiusOediphitry
    Class change is a must have in an mmo like ESO, hope devs will work on this one day.
  • TheShadowScout
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    Donavarion wrote: »
    Class change is a must have in an mmo like ESO, hope devs will work on this one day.
    Funny, none of the other MMORPGs I played had anything like that.
    Some sort of "must have", huh?
    As you sure you are not just stating your personal opinion and daydream? :p;)

    Let's face it peeps, the decision lies with the powers that be, in this case, ZOS.
    And the last official word we have on this is that they are not intending to go there.
    So until and unless they change their mind about this... its not even worth thinking about.
  • Banana
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    Put me down for one ZOS.
  • Jameliel
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    Donavarion wrote: »
    Class change is a must have in an mmo like ESO, hope devs will work on this one day.

    Please list the other major mmos which made/make such class changes 5 years in. Have played numerous mmos over the last couple decades, and I cant recall a single one.
  • starkerealm
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    Jameliel wrote: »
    Donavarion wrote: »
    Class change is a must have in an mmo like ESO, hope devs will work on this one day.

    Please list the other major mmos which made/make such class changes 5 years in. Have played numerous mmos over the last couple decades, and I cant recall a single one.

    DCUO added a class change system. That's the only one I can think of that I played.
  • klowdy1
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    They’re giving us a free character slot. Just make a new one.

    And do all the delves, the whole main story and the mindless 1-50 progression once again? It'd be one thing if Cyrodiil/BG progression transferred but it doesn't so it's even worse on PVPers.

    I would go the anchor/BG route, for the skill lines.
  • Milicent
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    Jameliel wrote: »
    Donavarion wrote: »
    Class change is a must have in an mmo like ESO, hope devs will work on this one day.

    Please list the other major mmos which made/make such class changes 5 years in. Have played numerous mmos over the last couple decades, and I cant recall a single one.

    DCUO added a class change system. That's the only one I can think of that I played.

    I played that game for years, went from mental to light... anyway that game is garbage and the only thing that I would bring from it is that you can actually have multiple roles in one toon.
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  • klowdy1
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    Milicent wrote: »
    Jameliel wrote: »
    Donavarion wrote: »
    Class change is a must have in an mmo like ESO, hope devs will work on this one day.

    Please list the other major mmos which made/make such class changes 5 years in. Have played numerous mmos over the last couple decades, and I cant recall a single one.

    DCUO added a class change system. That's the only one I can think of that I played.

    I played that game for years, went from mental to light... anyway that game is garbage and the only thing that I would bring from it is that you can actually have multiple roles in one toon.

    I'm a huge fan of the FF14 class system. I only do the "entry" level sub, because I don't need any other characters, since I can do absolutely everything on my main.
  • D0PAMINE
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    How many slots are we getting for Elswyre?
  • mxxo
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    I think there are no class change tokens to encourage ppl to make new chars. But since there is aleady a lot in this game what keeps ppl busy, we could think about a possibility that is interesting for ZOS and the Players. So my idea would be for example to make class change tokens rly expensive and limit them to once per 6 months or smth like that. This would keep ppl away from changing all the time and would bring ZOS some money for the effort.
  • Elsonso
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    D0PAMINE wrote: »
    How many slots are we getting for Elswyre?

    Rich said on the Twitch stream that, with Elsweyr, everyone would get a free character slot. On top of that, the character slot cap would be increased, but he did not say how many more.



    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • RecktrithiusOediphitry
    Donavarion wrote: »
    Class change is a must have in an mmo like ESO, hope devs will work on this one day.
    Funny, none of the other MMORPGs I played had anything like that.
    Some sort of "must have", huh?
    As you sure you are not just stating your personal opinion and daydream? :p;)


    TES games were always about freedom of choice and NOT being forced eternally into one archetype. Which other MMORPGs that you have played were constructed like ESO in terms of - no class specific achievements, no class specific story, no class specific equipment, bah, not even class specific dialogue? All ESO classes are build around 3 skill lines. Should I write you down how many skill lines where added to the game since launch? Or how unlocking skill lines works? Or how vampire/werewolf skill line can be deactivated/activated at will? :p;)

    Edited by RecktrithiusOediphitry on February 19, 2019 12:38PM
  • PS4_ZeColmeia
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    played since PS4 launch. I still have PvP skill points to gather on my main. The thought of doing quests, and skill point hunting again to get my alt to a viable point just seems way too daunting and not enjoyable to do. I likely would of never stayed anything but NB on my main, but I would have tried it if i could switch classes.

    Guess its another class i'll never play.
    PSN: ***___Chan (3 _s)
    Hybrid, All-Role NB
  • grannas211
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    I truly believe why they don’t do is technical reasons. I can just imagine the bugs. Because let’s face it, it would sell to a lot of people. Making money is definitely priority number one. So it’s the only logical explanation
    Edited by grannas211 on February 19, 2019 1:20PM
  • Na0cho
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    richo262 wrote: »
    Craglorn also frequently feels pretty dead, somedays it is the normal challenge to get a trial going, some days it is near impossible, so all these supposedly new players obviously never made it to end game.

    i suppose that depends on your definition of "endgame"

    Im not a pro, but ive been playing since one tamriel(was in beta and launch but wasnt impressed)

    I wouldn't be caught dead in a trial as it is not something i like to do.

    my endgame is pvp.

    i like to attack things that can change the way they fight back forcing me to adapt, not scripted engagements that i repeat over and over and over to find an optimal way to do it.
  • Cpt_Teemo
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    Tbh would be nice if there was a class change token since I'd want my main character to be a necromancer when it came out and don't want to spend the 200m+ I did on consumeables again so yeah pretty lame
  • Ri_Khan
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    I usually do nothing but hate on the cash shop but it would make me a very happy customer that would gladly pay for at least one of these if they were offered. I've invested quite a bit of time into the second character I made 4 years ago that no matter which way I've respec'ed and tried to play him differently, does not feel right and is not fun. He has fully leveled crafting, combat and riding skills; Hero of EP title and a bunch of achievements, skyshards, books, a big fat backpack etc. It's the amount of progress I can't justify deleting and starting over at this point. Race change won't help (not like they make any sense to begin with), especially after the new homogenizing nerfs. It just won't fix the problem I've run into whereas a class change absolutely would.
  • MornaBaine
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    around 2hr 06min mark

    he shot that down so dam fast .. no maybe ect just shook his head no and said "that one is allot harder to do and its not something we want to do right now"

    Well Mr. It's Not Something We Want To Do Right Now... looks like you've got til June to learn to want to do it. And if you genuinely CANNOT then the time has come for not only the free race and name change tokens but ALSO for AT LEAST ONE free max level/full base game skyshards/max level mage & fighter guild & undaunted/full mount training token. THAT you absolutely COULD do, at least ONE of.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • TheShadowScout
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    Donavarion wrote: »
    TES games were always about freedom of choice and NOT being forced eternally into one archetype.
    You are free to choose whatever you want to play, are you not?
    You are also free to change your archetype, most builds can switch jobs depending on skill selection, morphs, and gear...
    You are even free to redo your character from stamina to magica if you really want to, though as an roleplayer I could not really see much IC sense in that...

    But in the end, TES games were always about the story, not eternal sandboxing. A story which you can experience with YOUR character, made as you envision them. But not changing your character on a whim (or how many ESO titles do you remember where you could reassign all your game mechanic stats at the drop of a hat?)

    You -choose- your desired archetype. You have complete freedom of choice as to what that might be. Moreson then in some other games where the classes also dictate your armor and weapons selection! So I for one find more then enough "freedom of choice" here...
    Donavarion wrote: »
    All ESO classes are build around 3 skill lines. Should I write you down how many skill lines where added to the game since launch? Or how unlocking skill lines works? Or how vampire/werewolf skill line can be deactivated/activated at will? :p;)
    You can do that in a thread about -skill lines-, tho I would question the "at will" thing, as it usually indicates something more akin to toggling helmet off/on rather then becoming a vampire or werewolf, curing that, becoming it again, etc. - which does take some in-game effort... or spending crowns. Not quite "at will", huh?

    This discussion on the other hand is about -class change-!
    Not just "learning new skills", but... magically forgeting all your old skills and having them replaced with entirely new skills. Like... a doctor who wakes up one day knowing nothing about physiology and pathology, but for example speaking ten foreign languages instead! A lawyer who suddenly wakes up knowing nothing of legal procedures and cases, but having an intimate knowledge of farming and animal husbandry. Et cetera.

    I mean, sure, it would not be that hard to implement. Could be done much like racechange, really... refund the skill points, exchange the skills... IF they wanted to do it.
    They are on record saying they don't want to.
    So its useless to argue about how it could be done.

    And many other games do well without any such option, RPG games especially.
    So its silly to argue how it would have to be a "must have", when in truth its just a "wanna!". :p;)

    ...

    The argument that could be made would be "I'd pay lots for it!" and if enough people would stand up and yell "take my money!", the suits in charge at ZOS might, MIGHT get greedy and tell the developers to exploit that source of profit.

    That would be a poll worth making.
    Who would drop, say, 5000 crowns on a class change instead of just making another character?
    Would it be enough people for ZOS to think it worth the code jockey time to program the feature?
    Somehow, I kinda doubt that...
    ...and there we are. ;)
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