no CP increase = no late game

  • Lifsteinn
    Lifsteinn
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    One thing is certain: There will be NO progression. AT ALL.
    Literally NOTHING.
  • VioletVience
    VioletVience
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    I already have achieved everything

    You completely read all books and all quests?
  • ATomiX96
    ATomiX96
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    because 10 cp in every tree is that much progression :)
    You do realize this game was designed from the start to have a horizontal progression, hence running around with cp160 gear since cp changes to keep old content relevant.
    You do also realize all content is scaled around 300cp? Why do you think we are getting ridiculous scores and braindead clears in trials right now and why every 2nd guy is running around with tick-tock, gryphon heart and immortal.
    Edited by ATomiX96 on January 16, 2019 11:08AM
  • SirCassiusClay
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    30 cp, nice "progression"
  • tactx
    tactx
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    We need some form of progression.

    There's no real gear progression - It's all the same (1 enchant 1 trait yawn) with diff set bonuses.

    There's no eternal or epic weapon - quest where you can continually upgrade a weapon that takes a lot of effort to acquire.

    There's no epic grinding for crafted equipment. It's all pretty easy to get.

    CP is currently it... take that away and it's not good. CP may not "do" anything as some have said, but based on that, then why not leave it in place since it doesn't really do anything other than give people a feeling of progressing?

    I agree we need some character progression in some way.
    “No one's happiness but my own is in my power to achieve or to destroy.” - John Galt, Atlas Shrugged
  • JumpmanLane
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    They need to expand the cp trees. ZOS needs to dream up new ways of allowing cp to be allotted. CP doesn’t need to make you better in combat but should give the player a sense of expanded power or at least a sense of uniqueness or of achievement-something to strive for or else why keep playing.

    ZOS already makes it easy for new players to catch up. They gain more Xp the lower they are.

    The idea that older content is easier the more xp ( read cp, read “time played”) is the perfect way to measure progression.

    If cp is capped it’s the same as no cp at all. After a certain point, there would be no endgame, no need to keep playing. New content? New fetch it quests, for crappy gear. The stories aren’t THAT INTERESTING. Let’s say ZOS hunkered down and came up with the best story lines in the world. How many times could you run the same content?

    Titles? Mounts? Not enough to keep playing.

    This whole idea of lowering the bar to the lowest common denominator, via nerfs, the desire to eliminate cp all together, to pretend that horizontal progression is preferable to vertical progression, even the propagation if the MYTH of power creep is just the voice of mediocrity whining yet again that “someone is better than me, let’s level the playing field by dropping even the pretence of working to achieve.”
  • Merlin13KAGL
    Merlin13KAGL
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    Post your maxed achievement points screenshot or it didn't happen.
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Faulgor
    Faulgor
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    What progression are people talking about when they talk about CPs?
    Ever since they added the cap, I've been at the cap with every new update the day of release. If you just play normally once in a while, you'll always stay at the cap. Is it fun to have a few more points to move around each update without actually having done anything for it? Is that progress?

    The problem is that there is absolutely nothing to progress because ZOS doesn't actually add new systems for our characters. All there is is new content to carry the same characters through and new gear to grind. Other MMOs would have added new levels, new class skills, new secondary classes, or other vertical progression systems by now.

    ESO is in an infinite balance loop without actually going anywhere. So of course there is no progression.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • Rex-Umbra
    Rex-Umbra
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    Pretty bad choice, game has to have a progression system past level 50. They should change the CP system make it more unique etc but overall its a fun system.
    Xbox GT: Rex Umbrah
    GM of IMPERIUM since 2015.
  • Jimmy
    Jimmy
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    Always a hot topic, but I just wanted to say one thing, from my perspective.

    I play ESO because I love the Elder Scrolls Universe, I love to play the game with friends, I love to relax and enjoy the different things in the games, yes even the grinds (I'm looking at you Dolmens).

    That being said, I can confirm I do not play this game only because of CP's. And all these people saying they would quit the game if vertical progression (CP's) is stopped/removed, really aren't playing and enjoying the game anyway and probably should just leave now. Or take a step back and ask them selves why they are playing.
    PC NA
    @SkruDe
  • KhajiitFelix
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    Skwor wrote: »
    ArchMikem wrote: »
    So why should i continue playing this game ? I already have achieved everything. There is nothing to do now to progress.

    All you care about is level progression in a game that focuses heavily on story and exploration?


    There is another name for that type of entertainment, it is a bit arcane so maybe you have not heard of it.
    It is called a book. They are much cheaper than ESO and for storytelling most tend to be far superior.

    But book doesn't make you feel like you are taking part in the story.
  • Skwor
    Skwor
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    Skwor wrote: »
    ArchMikem wrote: »
    So why should i continue playing this game ? I already have achieved everything. There is nothing to do now to progress.

    All you care about is level progression in a game that focuses heavily on story and exploration?


    There is another name for that type of entertainment, it is a bit arcane so maybe you have not heard of it.
    It is called a book. They are much cheaper than ESO and for storytelling most tend to be far superior.

    But book doesn't make you feel like you are taking part in the story.

    Then you are not reading it right or not reading the right books. Many books have so enthralled me I have actually felt like I was there, experiencing the events. A good book with a good reader will pull you in and the reader will find themselves projecting into the main character's experiences.
  • kathandira
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    So why should i continue playing this game ? I already have achieved everything. There is nothing to do now to progress.

    If you didn't notice, he slipped in there that the CP system in on the table for a redesign in the future. Not promised, just that this is what they are considering.
    PS4-NA. Breton Templar Healer, Bosmer Stamplar, Breton Magplar, Orsimer StamDK, Dunmer MagDK, Khajiit StamNB, Dunmer MagNB, Argonian Warden Tank, Altmer Magsorc
  • xxthir13enxx
    xxthir13enxx
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    They need to add a 4th tree to eat up more points...
    I’d be fine with this tree being more QoL based...Crafting Inventory Blahblah
    But a lot of High CPrs aren’t even using All the points available to them (in PvP anyways) adds more challenge limiting one self
  • pzschrek
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    I mean if you’re at cp cap now and you’re spending them efficiently, you’re already well into the “well...hmm... I guess I’ll increase my block cost reduction” point.
    “The enemy is anybody who's going to get you killed, no matter which side he is on.”
  • StarOfElyon
    StarOfElyon
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    So why should i continue playing this game ? I already have achieved everything. There is nothing to do now to progress.

    Have you defeated the Ebony Warrior in Cyrodiil yet?
  • BaylorCorvette
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    CP is bloated as is. This is a good thing that they aren't increasing CP.
    Supreme Leader Corvette - StamSorc
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  • Thestephenmcraeub17_ESO
    I'm late to the party and have been gone for a few months, can someone fill me in?

    What is the current CP cap? Are they saying it will never be raised again, or just not with the next expansion? Source on those findings?

    Thanks all!
  • HappyLittleTree
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    You got 100% in everything? impressive can you show me your progress?
    Thuu chakkuth lod Hajhiit c’oo? Hajhiit gortsuquth gorihuth thuu gooluthduj thdeitoluu!

    XBox-EU
  • Durham
    Durham
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    The none CP fans in this game are very vocal group. Much of what they say is correct however, there is a significant amount of people that play MMORPG that play to make thier toons stronger over time... People play games for different reasons and telling them the reason they are playing is wrong is a waste a breath.....
    PVP DEADWAIT
    PVP The Unguildables
  • Ohhgrizyyy
    Ohhgrizyyy
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    I feel they need to increase the cap to at least like 999 before they actually stop updating it. 810 is honestly a weird number to stop at and hope maybe they do a MASS increase with the new chapter and then if they choose to they can stop it and (maybe?¿?) introduce another system of progression
    Playing on PS4 NA server and current characters are CP 750

    Lvl 50 EP High Elf Magsorc PvP (outdated)
    Lvl 50 EP Wood Elf Nightblade (Currently my crafter)
    Lvl 50 EP High Elf Magplar PvP (outdated healbot)
    Lvl 50 EP Redguard Stam DK PvE (updating)
    Lvl 50 EP Dark Elf Mag DK PvP

    All my builds are outdated...I quit for a year lmao

    PSN ID: SDL_Griz
  • Skwor
    Skwor
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    Durham wrote: »
    The none CP fans in this game are very vocal group. Much of what they say is correct however, there is a significant amount of people that play MMORPG that play to make thier toons stronger over time... People play games for different reasons and telling them the reason they are playing is wrong is a waste a breath.....

    Exactly. This game first ran with veteran levels then CP which was in truth not much different as far as vert prog goes. To take away vert prog after 5 years will effectively create an NGE like it did in Star Wars galaxies. The was literally the beginning of the end of that game which resulted in shutting down the servers.

    It is a safe bet the majority of the players play this game for power progression, this is the common experience in MMORPG's. Taking that away will alienate them. Sure CP could be reworked or even replaced but removing vert prog all together is a death sentence for any game that has had vert prog.

    IMO for an MMORPG to work without vert prog it would have to be from the start, then those who play would have selected it with no vert prog, likely making it one of the reasons for the choice. Keep in mind you are basically talking about a CYOA storyboard then as you will not be growing in power. I would not even give a game like that a first look. We actually already have a lot of games like that, they are mostly point and click and while they have a niche following they hardly command any significant number of players to warrant the cost of an MMORPG server farm.

    Edited by Skwor on January 16, 2019 2:51PM
  • technohic
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    I've never been at a point where the 30 CP in the next patch is what excites me for it. It's always the new content, features, and balance. If that 30 CP is the draw, they have bigger issues than progression with the game.
  • Sandman929
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    30 CP per update is pointless "progression", but I agree there needs to be some sort of progression system in the game. As they said in the stream, if they're stopping the pointless cap raising to actually revisit the system with the goal of making changes, that's great news.
  • JadonSky
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    technohic wrote: »
    I've never been at a point where the 30 CP in the next patch is what excites me for it. It's always the new content, features, and balance. If that 30 CP is the draw, they have bigger issues than progression with the game.

    Agree i mean i'm like CP 980 right now so even if it did jump another 30 points I would be ahead so Its basically just free points I have to find somewhere else to stack. I get a lot of people frustration, i kinda feel it a little too with how much work it did take in the beginning to get to that point. But at the same time I would hate to be a new player and have to get to CP 800 from start. Seems like a never ending nightmare.

    But I also enjoy ESO for the content, I hope they figure out the CP/ progression system sooner rather then later.

  • Inklings
    Inklings
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    Solariken wrote: »
    Why do people think they want vertical progression? It's an obsolete paradigm revolving around artificial barriers and un-immersive MMO game design. Also power creep is a huge detriment in a multiplayer game.

    Because they want to feeeeeeeel Powerful. And they get bored with what they have so they want more power. And to have more cookies than other people because they worked harder (read:grinded) for them.

    When Champion points were first introduced and unlimited, there were people that grinding to 1000 in less than a month. They had a HUGE advantage over other players in PvP, and they loved it. It made them feel like gods stomping insects and they thought they were so good at the game. Some people just have to measure e-points. I don't know why.

    The thing is with how many nerfs we get cause of the cp creep. They arnt really getting that much more powerful in the long run. People who think cp increase is actual progression dont understand the system at all. The gear from last year or so is were most of the power increase for our characters have come from. The cp caused nerfs have forced us into such a narrow meta and killed a lot of diversity that we once had for end game options in pve. The opportunities that could happen with just slight changes to the cp system have me excited about the future of this game for the first time in over a year.
  • Kagukan
    Kagukan
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    There always needs to be some kind of feel of progression in a game. That progression doesn't always have to be a character getting stronger and stronger but there has to be something.
  • Odnoc
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    Eh, I play the game for the glorified novel aspect, it is a RPG, stories are inherent to them. Plenty of things to do in game other than grind CP, and there are a lot of players who are beyond the cap already, so it technically isn't "progression", just point allocation. And if you haven't earned all of the achievements, you haven't "achieved everything".

    Really, if you don't like stories, probably playing the wrong genre. Hate to break it to you.
    Edited by Odnoc on January 16, 2019 3:24PM
  • Savos_Saren
    Savos_Saren
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    I'm glad that ZOS is looking at other avenues of vertical progression.. even if they get rid of CP.

    I can understand why people would want 4-5 years of playing this game to show how legendary their character can be. You can literally grind a character to CP001 within a couple of days. So if there's no difference in the way that a CP801 character feels- then it'd be disappointing.

    Imagine if the game didn't even have the progression of level 1-50. Everyone just started off with all their skills and points available for allocation. No need to unlock anything or feel any sense of accomplishment. Or as soon as you step into Cyrodiil- you're automatically a grand overlord. Some people have worked very long and hard to accomplish that- but now it would mean nothing.

    So, yes, CP doesn't need to exist- but there does need to be a sense of vertical progression that makes people feel like 4-5 years of playing makes their characters feel legendary.
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • MLGProPlayer
    MLGProPlayer
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    Skwor wrote: »
    Durham wrote: »
    The none CP fans in this game are very vocal group. Much of what they say is correct however, there is a significant amount of people that play MMORPG that play to make thier toons stronger over time... People play games for different reasons and telling them the reason they are playing is wrong is a waste a breath.....

    Exactly. This game first ran with veteran levels then CP which was in truth not much different as far as vert prog goes. To take away vert prog after 5 years will effectively create an NGE like it did in Star Wars galaxies. The was literally the beginning of the end of that game which resulted in shutting down the servers.

    It is a safe bet the majority of the players play this game for power progression, this is the common experience in MMORPG's.

    That's not a safe bet at all. There is a reason why not a single post about this has gotten upvoted on Reddit. The vast majority of the community doesn't give a *** about arbitrary level progression. GW2 proved you can have a hugely successful MMO without level "progression". ESO appears to be moving in that direction. The launching of One Tamriel caused the player population to literally triple overnight because gamers today want bordererless sandbox experiences.
    Edited by MLGProPlayer on January 16, 2019 3:37PM
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