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Auction house is a must!

  • Kolache
    Kolache
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    MittWaffen wrote: »
    Do you hear us DEVs? Dont listen to conservatives, they will kill your game. Not everyone can sit and play this game for 12 hours straight; so streamline small things like item trading with a AH. You have other games to compete with, so get on it. Before they steal your business and bankrupt your company.

    Wow. "I'm right, they're wrong, if you don't listen to me your game will die."
    At least you're not trying to conceal your arrogance, I guess.
    Something being unbalanced in 1v1 does not imply that it is balanced in group play.
  • Mufasa
    Mufasa
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    MittWaffen wrote: »
    AH is needed, sorry you conservative oldies like overcomplicating a simple thing.
    I dont have time to waste hours for trading. AH is needed, every modern mmo has one because its a working formula.

    Watch, if they keep taking this least effort approch to ESO; it'll be free to play by the end of the year.

    Do you hear us DEVs? Dont listen to conservatives, they will kill your game. Not everyone can sit and play this game for 12 hours straight; so streamline small things like item trading with a AH. You have other games to compete with, so get on it. Before they steal your business and bankrupt your company.

    I think of decrepit cane walkers when I think of someone "HAVING" to have an AH, because you are too lazy to trade otherwise.

    Action Houses merely inflate prices and give gold sellers another avenue to launder money.

    This is also not them taking a lazy approach, but a them standing their ground on wanting player trading to be what drives the economy, not some AH. Derp.
  • Kor
    Kor
    Soul Shriven
    No to AH
  • MittWaffen
    Auction house would be a disastrous move for this game, and would basically end the game. I would certainly quit immediately if the implementation of an auction house were even announced.

    In a megaserver game, a universal auction house becomes hyper-efficient -- due to the number of items in it, it becomes by far the most efficient way to source gear. This means that (1) drop rates would need to be drastically lowered so as not to make acquiring gear absolutely trivial and (2) the main game becomes about farming gold so that you can source gear in the AH. It effectively destroys the game and makes the entire game revolve around currency and the AH. It's a disastrous idea in a very large game, as Blizzard eventually admitted with D3.

    Your logic is flawed. You still need to grind the money to buy gear. D3 was paid AH designed to pull real money from players hence why it worked out that way. Ingame AH will be acceptable; every mmo since EQonline has had one; atleast any successful mmo.

    It can be managed, AH per zone, AH per city; they dont need to be global or worldwide linked to manage it even better. Either way; it better come.
    Everyone who argues against it has severely flawed logic. If AH dont work, why does every MMO continue to use this formula?

    D3 isnt an MMO anyway so it has no merit in this game. D3 was a cashgrab simple as that. ESO needs to compete with modern games to live, AH, group systems etc etc need to get in place ASAP.



  • MittWaffen
    Dumbledalf wrote: »
    Please please please give us an auction house. the constant spamming of green and blue text items in zone chat is really annoying. If not an auction house the. At least make a trade channel that can be switched on or off.
    Not sure where to post this but there is no general discussion threads.

    Thanks.

    There are auction houses in guilds, in fact there are guilds that do nothing but AH. Join one of those. We dont need a gold selling machine in the game

    Too late, i've been getting spammed by goldsellers already... its pointless.
    Make an AH, who cares about how well people can make money, dont like it? Make it another way.

    Not everyone can be a nolifer bro, i'd rather use my time effectively to sell products.
  • tallenn
    tallenn
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    I'd just like to point out that it is rather the lack of an efficient trading system that inflates or deflates prices, not the other way around. When trading is efficient, prices quickly move to their correct point: the point at which the greatest number of buyers and sellers can agree on a price.

    Anything that seeks to cause inefficiency in the market slows down that process, causing prices to either stay too high or too low longer.

    You can argue that you WANT restrictions on the free market, or that having restrictions on the free market is a good thing -I'll disagree with you, but that's fine. It's all opinion. However, don't try to say that restrictions and inefficiencies allow "correct" prices, because that is absolutely, objectively false. The true "correct" price of anything is the price which is arrived at by a completely unregulated, free market operating under no law but that of supply and demand.
  • nimbli
    nimbli
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    I would be against an AH. I am very pleased of the way ZO has merged MMO and a single player game. No AH also keeps prices low and keeps at bay the grinding for gold. A trade channel would be fine but doesn't seem necessary, at least to me. Seeing WTS or WTT is no worse than any other chat in zone. Nobody's discussing food for starving children or world peace anyway. Its just fun chat. I also miss EC Tunnels!
  • scornblade
    No AH Please! not sure how fighting your way past Players to target and interact with a Npc is somehow better than seeing a bunch of spam in Zone. Nothing worth reading in zone anyway but childish fart jokes and arguments about if Brohnies should be able to make a guild about my little pony. There were times in Wow where standing in a AH was a good way to get killed and spend 5 minutes running back so you could figure out what you were trying to sell and then get it listed. so im not sure how that's any different then entering a pvp zone and making purchases from a store in a keep. might even be safer. I think a Trade and Guild recruitment channel would be a good idea and even a decent compromise for the people who want a AH. I think mostly its comfortable for some players because its Familiar and its what they are used to. I also think making trade a part of Guild interaction fits in with the simulation aspect of TES games.
  • Kyotee0071
    Kyotee0071
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    I like the idea of not having an auction house. It brings back the old school feel of MMO's. It also forces social interaction, which is a thing a lot of new MMO's don't do.

    My only complaints are:

    1)Guild Store cuts and listing fees are way too expensive right now. Also with the limited inventory/bank space, only being able to list 30 items at once isn't nearly enough.

    2)No in game mailing system. Yes with no mailbox it forces player interaction on a face by face level (so to speak), but mailboxes also allow you to interact with friends via mail! Right?!

    3)There are not nearly enough bank slots to justify one bank for an entire account. Never in my life have I been so overflowing in items with no where to put them. I mean I now have 5 alts just for storing specific things like wood, iron ore, food items, etc.

    4)Not being able to see character names in guild chat. I'm having conversations with folks with the name "@ myesoname, yet if I bumped into them in the game I would have no clue it was their character. That just blows my mind how they did the naming system. Top that off with being in 2 trading guilds (so you can have a good chance to buy and sell things) and a main guild and things can get confusing fast.

    5)Also why is my login name shown to everyone and their brother? @ myesoname for example. Like hackers need help. I hope they change the way they handle names soon.

    6)I want to swim underwater! Lol yeah, call me silly. With the amazing environments this game has imagine what it would look like swimming down to that sunken ship you see in the distance. Make it happen guys!

    All in all, I absolutely love this game. It's drawn me in like no other MMO has over the last 10 or so years. With a launch like it has had - smooth graphics and animations, active and engaging combat, great voice overs, very few armor clipping issues, stable servers, and a world full of immersion - I believe this game is here to stay. And we have only gotten a glimpse of what it can turn into over time.
    Edited by Kyotee0071 on April 7, 2014 7:13PM
    I didn't think my hangover was that bad this morning until I spent 10 minutes trying to log into my old Etch-A-Sketch

  • knightblaster
    knightblaster
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    If they add an AH, I am gone. Period.
  • Mufasa
    Mufasa
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    Auction house would be a disastrous move for this game, and would basically end the game. I would certainly quit immediately if the implementation of an auction house were even announced.

    In a megaserver game, a universal auction house becomes hyper-efficient -- due to the number of items in it, it becomes by far the most efficient way to source gear. This means that (1) drop rates would need to be drastically lowered so as not to make acquiring gear absolutely trivial and (2) the main game becomes about farming gold so that you can source gear in the AH. It effectively destroys the game and makes the entire game revolve around currency and the AH. It's a disastrous idea in a very large game, as Blizzard eventually admitted with D3.


    So much this.
  • Rastafariel
    Rastafariel
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    This thread seems a bit rabid. I shall simply reply calmly in favor of NOT having an auction house and be on my way.

    *bows low*
    A Dragon's Tear has many mystical qualities...
    dragontears.boards.net
  • Tandor
    Tandor
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    Whether you want an auction house or not, you have to admit that right now there is a problem: if you want to buy/sell anything you either have to spam zone chat or join a mega guild you would otherwise have nothing to do with.

    I don't want to join a mega guild(s) for the sole purpose of trading and I'm not going to start spamming zone chat because I think the people who do are annoying as hell.

    So basically no trading for me or anyone who feels similarly. Something needs to be done and whatever it is isn't going to please everyone. I just hope that Zenimax decides what that something should be and does it sooner rather than later.

    I totally agree.

  • Estwing
    Estwing
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    I am happy there is no auction house. It actually makes people talk to each other and work together more. It also keeps inflation down. There are other games better suited for you if you just want to be king of the auction house so please stop asking for something that is not needed. Let ZOS work on the game itself instead of wasting time on features we do not need.
    Edited by Estwing on April 7, 2014 7:23PM
  • Vikova
    Vikova
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    Ok, no auction house, but improve current one, search by name, PLEASE :disappointed:

    Yes, please. While I really like the lack of auction house, I can't think of a single valid reason to not have a keyword search in guild shops.
  • Seraseth
    Seraseth
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    I keep seeing people saying how not having an auction house = more social interaction, but no one has given an example, because it's just a 'feeling' people have not a fact.

    As it is now with a guild store:
    - walk up to an npc, post or buy item, check mail for item/cash (0 interaction)

    with an auction house:
    - walk up to an npc, post or buy item, check mail for item/cash (0 interaction)

    The only difference is the auction house has a larger market, which in my experience means a more stable market.

    I'm in a couple market guilds, in one the motif books are going for around 800g, in the other they're going for 2000g. So people in the second one are stuck paying far higher prices because of the limited market.

    And how are people supposed to find a good market? Quit and join guild after guild checking out their marketplaces and making a spreadsheet to compare pricing? Then what happens when they go on vacation for a week? Get kicked out of their 'prime' market because they want the most amount of active people possible with the tiny 500 person market limit?

    If that's the 'social interaction' you're talking about I think most people would prefer skipping that hassle.

    As it stands you have to get lucky to find a guild that's near capacity to have even a decent amount of players to sell to, has a good level market that's not skewed in one direction or the other with pricing, actually has members who want to buy what you want to sell, and pray you never lose your spot for inactivity.

    All of that for the simple act of being able to sell the nirnroot you gathered because you're not an alchemist.

    Oh wait, I forgot you also have the option of standing on a street corner spamming people for a few hours instead of being out playing the game.
  • Dumbledalf
    Dumbledalf
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    Sarenia wrote: »

    An auction house? You mean that metagame place where all items are somehow, magically, present at all locations simultaneously, which encourages players to be completely lazy and anti-social? No thank you.

    What you mean it's more magic than casting fireballs from a stick or the bank, that magic place where all your goods are transported to whatever town you need them? At least with an ah it arrives in your mailbox (the magic one on your chat tab).

    And why does everyone argue that trade guilds are social? Ok maybe it's possible that some are but tbh the majority are just another chat channel to spam trade messages. And as for the AH controlling the market trade guilds and zone chat are already doing that.

    I'm not saying get rid of guild stores I for one like the idea. I am saying that zone wide or faction wide auction houses ( I prefer zone as the gear would be relative to the area level ) are a good idea, why cant we have both?

    And to the person who said "you want wow play wow" do you think they invented the AH? Maybe that particular name but Star Wars galaxies had bazaar terminals long before them, and I'm sure there were others before that too.

    For those who think I should join a trade guild. I am in one of course as I have no real option if I want to trade.

    As far as this discussion goes I guess the nay's have it but I still think trade channel and a trade forum section would be a great benefit to the game and I also like the craiglist idea.
  • timothy.olesonb14_ESO
    Auction House is what we want the people have spoken you know the people that pay your paycheck Listen the customer AUCTION HOUSE IS A MUST WAKE UP WAKE UP WAKE UP AUCTION HOUSE AUCTION HOUSE HELLO
  • Ragnar_Lodbrok
    Ragnar_Lodbrok
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    MittWaffen wrote: »
    Dumbledalf wrote: »
    Please please please give us an auction house. the constant spamming of green and blue text items in zone chat is really annoying. If not an auction house the. At least make a trade channel that can be switched on or off.
    Not sure where to post this but there is no general discussion threads.

    Thanks.

    There are auction houses in guilds, in fact there are guilds that do nothing but AH. Join one of those. We dont need a gold selling machine in the game

    Too late, i've been getting spammed by goldsellers already... its pointless.
    Make an AH, who cares about how well people can make money, dont like it? Make it another way.

    Not everyone can be a nolifer bro, i'd rather use my time effectively to sell products.

    Really? You are a complete tool
    Edited by Ragnar_Lodbrok on April 7, 2014 7:44PM
  • Kiash
    Kiash
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    Auction House is what we want the people have spoken you know the people that pay your paycheck Listen the customer AUCTION HOUSE IS A MUST WAKE UP WAKE UP WAKE UP AUCTION HOUSE AUCTION HOUSE HELLO

    Only, the majority of people in this thread have stated they do NOT want an Auction house, so there is that.

  • Drachenfier
    Drachenfier
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    Auction house would be a disastrous move for this game, and would basically end the game. I would certainly quit immediately if the implementation of an auction house were even announced.

    LOL ok. I can almost guarantee you that they will eventually have to implement one, because this current system doesn't work.

    Not to mention, this is the most unsociable guild community I've ever seen in an MMO, mainly because of the way they implemented this, and the five guild system.

    Add my vote for AH. I really, really don't see the fuss about having one...but i do see a *** ton of pointless spam and people trying to gouge the hell out of everybody else.
  • Drachenfier
    Drachenfier
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    Seraseth wrote: »
    I keep seeing people saying how not having an auction house = more social interaction, but no one has given an example, because it's just a 'feeling' people have not a fact.

    As it is now with a guild store:
    - walk up to an npc, post or buy item, check mail for item/cash (0 interaction)

    with an auction house:
    - walk up to an npc, post or buy item, check mail for item/cash (0 interaction)

    The only difference is the auction house has a larger market, which in my experience means a more stable market.

    I'm in a couple market guilds, in one the motif books are going for around 800g, in the other they're going for 2000g. So people in the second one are stuck paying far higher prices because of the limited market.

    And how are people supposed to find a good market? Quit and join guild after guild checking out their marketplaces and making a spreadsheet to compare pricing? Then what happens when they go on vacation for a week? Get kicked out of their 'prime' market because they want the most amount of active people possible with the tiny 500 person market limit?

    If that's the 'social interaction' you're talking about I think most people would prefer skipping that hassle.

    As it stands you have to get lucky to find a guild that's near capacity to have even a decent amount of players to sell to, has a good level market that's not skewed in one direction or the other with pricing, actually has members who want to buy what you want to sell, and pray you never lose your spot for inactivity.

    All of that for the simple act of being able to sell the nirnroot you gathered because you're not an alchemist.

    Oh wait, I forgot you also have the option of standing on a street corner spamming people for a few hours instead of being out playing the game.

    Absolutely, 100% this.
  • pysgod1978b14_ESO
    The problem with games like this that have basically unbreakable gear and character levels is the fact that at some point sinks don't draw enough money out. You end up with massive inflation like WoW and other games like it. The second is that the market gets flooded with gear and materials which at some point end up sitting there because the gear sold that has been looted can often be better then what can be crafted. Right now crafted is still the better option in some cases and not so much in others. There are a lot of drop items being sold in zones and guild stores right now. Then to top it off you have people farming gold. Some who are probably over the 100k mark which is already going to cause problems. Printing oodles of money is always bad since it lowers the value the more you print.
  • Bob
    Bob
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    Yeah at least campaign shared or players capped!.

    I mean:
    - Auction house #1 - 3000-4000players
    - Auction house #2 - 3000-4000players
    - etc
  • Seraseth
    Seraseth
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    The problem with games like this that have basically unbreakable gear and character levels is the fact that at some point sinks don't draw enough money out.

    Actually if you look at the several threads on the issue, repair costs are huge from gear degrading quickly/deaths.

  • slander36
    slander36
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    I like the people wanting an auction house saying that it will improve the economy of the game while people have already started producing guides on which areas can be exploited for money. Anyone remember that Diablo 3 game where they had to roll back progression by a few days because there was a bug or someone figured out an exploit? Not that it's happened before.
  • zippygeorgeandben
    Deejah wrote: »
    I'm not in favor of auction houses, mostly cause of many reasons already said. They can be manipulated, used by gold sellers to help them gain cash quickly, and many either exploits to crank up prices on things that maybe shouldn't be that expensive in the first place.

    I agree with the point raised regarding items being more expensive. People solely grinding/crafting items because they know there is demand but no supply on AH.
    Also gives rise to the add ons where maps were being created left, right and centre for where to farm for certain items.
  • Felarrond
    Felarrond
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    Perhaps allowing Guild Stores to be perused by members of other guilds, having trade agreements or trade alliances between Guilds to open their Guildstores to other members so that the market place is character driven to a larger extent?
  • Greydog
    Greydog
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    MittWaffen wrote: »
    AH is needed, sorry you conservative oldies like overcomplicating a simple thing.

    I'm glad you agree that an AH is needed, but methinks you've blamed the wrong side. Conservatives would be for free access to a greater market. It's the other side that likes complicated regulations mucking things up ;)

    I'd like to address a few other points which were brought up:
    - AH will promote gold sellers: They're already here in spades. Lack of an AH was no obstacle.
    - Global AH: afik only a few are asking for that. Most of the rest just want access to the greater market.
    - Guild store idea is a good one: I wouldn't say "good" but it is acceptable. They only need to allow all of them to open up to the greater market.
    - AH's produce high prices: Don't pay them.
    - AH's produce low prices: Ok, which one is it?
    - Open a trade channel: Spamming chat is not a trade system.
    - AH's kill socialization: No more than a guild full of strangers posting items at an npc does.
    - But I like spamming chat: Have at it. No-one's stopping you.
    - But I don't like Big AH's: No one said you have to use it.
    - Diablo III's AH failed: D3 was not an mmo and therefor is not comparable. The AH was a cash house ..no wonder it failed.
    - I'd rather grind for my gear, not buy it: Again, no-one is stopping you.
    - There are plenty of broken AH examples out there: There also plenty of functional examples out there. WoW could fall on either side of that line depending on how you look at it.

    I'm sure I could go on but my brain hurts now ..thanks a lot ;)



    "I Plan on living forever ..so far so good"
    Sanguine's Disciple

    Asylum Amoebaeus ..A refuge for those who normally fly solo.
    Message me here or in game for an invite
  • Thesiren
    Thesiren
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    mutharex wrote: »
    Game must have changed a lot, you used to have to sell from home, the broker only helped you see who was selling what. Anyways, here they use a different system. Shame, no?

    Actually, I have played EQ2 since launch day in November, 2004, and I can tell you right now, you have ALWAYS been able to buy directly from the broker. You only travel to a seller's home instead if you want to avoid paying a broker fee. (So yes, Zenimax, even decade-old MMOs that have been F2P for several years now have had fully-functional, full-fledged auction houses since day one.)

    In the early years, Freeport and Qeynos had separate brokers, but then a third, "shady dealer dude" broker showed up in a few zones, so you could still buy cross-faction stuff, just at a higher broker fee. Then a few years ago they merged the entire broker system. Even Exiles on both the PvE and PvP servers have access to a broker (but it's got a higher broker fee).

    And now, back on track here, for the love of all that's holy, please put in at least a faction-based auction house! This isn't a single-player game you've made, Zenimax! Come out of the Elder Scrolls cocoon just for a moment, okay? There are several things that just don't cut it in a massively multiplayer game, among them not having an auction house, and having to show your login credentials to all and sundry whether you like it or not!

    And somehow, people spam me with guild and friend invites that I never see nor accept, but I wind up with strangers on my friends list and have extra guilds showing up in my chat quite a lot! And this happens across multiple characters on different days! Are they exploiting here? Or am I crafting so I don't see their spam invites, and so Zenimax has deemed fit to auto-join me constantly if I am too busy to see?
    Edited by Thesiren on April 7, 2014 10:12PM
This discussion has been closed.