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Now is the time for Story Mode dungeons.

WildRaptorX
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Shocked that there was not an announcement about a story mode/solo dungeon version coming for Q1. Especially if we’re getting 2 dungeons this year that work closely as a part of the storyline for 2019.

Most people at the beginning will probably take their time and I understand getting a guild and others who want to listen to the story will help.
However after a certain period, players are going to charge through the dungeon, leaving out the people who haven’t completed the DLC before.

This would also allow us to practice boss mechanics which seem to get newer players kicked. It’ll take longer for them to learn if they have to rush through the content.

Edited by WildRaptorX on January 16, 2019 11:28PM
  • TiaFrye
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    I'm already preparing gold for some buff guys to cover me up, because with last dungeon DLC I figured out that even normal is no longer normal.
  • WildRaptorX
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    @TiaFrye it’s s shame you have to do that to enjoy the DLC
  • Rain_Greyraven
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    I am honestly surprised they didn't announce something like this at least for Duo players.
    "Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.”

    ― Robert E. Howard


    So you want to be a game developer? Here is the best way to go about it.
  • WildRaptorX
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    @Rain_Greyraven they said they had two things coming for Q1 and I can only remember guild trading but I was hoping the 2nd thing would be storymode
  • eso_nya
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    Keylun wrote: »
    Rain_Greyraven they said they had two things coming for Q1 and I can only remember guild trading but I was hoping the 2nd thing would be storymode

    2nd was zoneguide
    Edited by eso_nya on January 15, 2019 10:59PM
  • Silurus
    Silurus
    This, i'm quite a new player and i know full-well my limitations in group content, and i don't want to spoil the gameplay of other people, but now the story, at least how it begins, is locked behind a DLC dungeon?
  • mjharper
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    Totally agree. They keep talking about 'a little bit for everyone', but that isn't the same as forcing everyone to do the traditional dungeons of ever-increasing difficultly in order to appreciate the story properly.

    If the story is truly going to include two dungeon DLC releases, there NEEDS to be a way of accommodating players who wouldn't touch DLC dungeons with a barge-pole.
  • Everstorm
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    I'd be happy if there aren't any mechanics that make soloing impossible.
  • WildRaptorX
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    @mjharper they just announced that there will be a guild finder coming. With that are options for what sort of guild you’re looking for and questing and role playing is one of them. This is the closest we’ll get to a storymode for no.

    Maybe they’ll release it for the Q3 dungeon
  • DarcyMardin
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    I was thinking the same thing while watching the Twitch — if it’s one big story, how will I see the beginning if I’m stuck with those annoying dungeon racers while I am * trying* to do the dungeon quests?
  • eso_nya
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    I was thinking the same thing while watching the Twitch — if it’s one big story, how will I see the beginning if I’m stuck with those annoying dungeon racers while I am * trying* to do the dungeon quests?

    q1 and q3 is both dungeon dlcs. with any luck u can watch the stories on youtube. would really suck if u cant do the real dlcs if u dont do the dungeons first. fingers crossed, but than eso is a game tryharding to force u into content u hate alot.
    which of the gaminggods answers prayers for "no levers" and "no pressureplates"?
  • ziboo
    ziboo
    Soul Shriven
    Very disappointing that with such a great game that is so solo-friendly, that we can't see the STORY as for some reason a story-mode dungeon isn't in game.

    Short sighted IMHO.

    I was going to buy the DLC, may hold off.


    Really Zenimax - if you can make zones scale why not have dungeons so we can see ALL the content?
    ziboo
    "Experience is simply the name we give our mistakes."
  • Ashryn
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    I totally agree with all of you. I'm an Introvert...I don't enjoy groups, like to take my time to listen to the story instead of race & kill, and like to enjoy the surroundings! Give Solo players dungeons that can be solo-ed ! I'm looking forward to the new Chapter, but always feel I'm missing out on so much of the new content every year (in the other quarterly releases) that are geared to only groups :/
  • Red_Feather
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    Story mode dungeons for smaller groups would be wonderful.
    Don't even need the group finder for that.
    Wouldn't want to PUG it anyway!
  • myskyrim26
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    It is the only thing I dream of in ESO - a story mode!
  • BoloBoffin
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    Would you expect the same rewards for completion? Personally I would love this and not expect set pieces to drop. Maybe a steel bust of the final boss instead of the shiny gold one and their own set of achievements... maybe the story could give hints on the mechanics of the fight?
    Been there, got the Molag Bal polymorph.
  • eso_nya
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    BoloBoffin wrote: »
    Would you expect the same rewards for completion? Personally I would love this and not expect set pieces to drop. Maybe a steel bust of the final boss instead of the shiny gold one and their own set of achievements... maybe the story could give hints on the mechanics of the fight?

    Being able to listen to the story and enjoy the scenery would be its own reward.
  • Starlock
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    Sometimes, doing something a little bit outside of your comfort zone in a game is a good thing. It lets you discover something else in the game that you might end up enjoying and have a good time with.

    That said, you will still have your gaming preferences. If you place a high value on the story and lore of the game - of building and developing characters - you're going to want that facilitated by the game's development direction.

    I wasn't able to watch the entire stream, so I need to sit down and do that before making a good assessment, but if it is true that important story content is being locked behind DLC dungeons? That doesn't sit well with me. Not once have I ever been able to properly experience the stories of the dungeons in the base game, never mind the DLC dungeons. That can only happen with a solo/story mode. It's neat that the developers want to aim for a big, interconnected story arc... but players like me who primarily quest/solo are not going to be drawn in by this. We're just going to get frustrated. Pre-ordering the last two expansions was a non-decision for me previously, but I'm hesitating this time.
  • Linaleah
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    BoloBoffin wrote: »
    Would you expect the same rewards for completion? Personally I would love this and not expect set pieces to drop. Maybe a steel bust of the final boss instead of the shiny gold one and their own set of achievements... maybe the story could give hints on the mechanics of the fight?

    skill point yes, gear? nyah. its fine if gear stays in normal or vet mode dungeons. just want to be able to do the quest leisurely and finish it for a skill point without the common issue of.. oops, group disbanded, you get kicked before you had a chance to turn your quest in, forget actualy reading or listening to anything.
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • BoloBoffin
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    Linaleah wrote: »
    BoloBoffin wrote: »
    Would you expect the same rewards for completion? Personally I would love this and not expect set pieces to drop. Maybe a steel bust of the final boss instead of the shiny gold one and their own set of achievements... maybe the story could give hints on the mechanics of the fight?

    skill point yes, gear? nyah. its fine if gear stays in normal or vet mode dungeons. just want to be able to do the quest leisurely and finish it for a skill point without the common issue of.. oops, group disbanded, you get kicked before you had a chance to turn your quest in, forget actualy reading or listening to anything.

    Oh, I can see getting the skill point. Ok.
    Been there, got the Molag Bal polymorph.
  • Linaleah
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    BoloBoffin wrote: »
    Linaleah wrote: »
    BoloBoffin wrote: »
    Would you expect the same rewards for completion? Personally I would love this and not expect set pieces to drop. Maybe a steel bust of the final boss instead of the shiny gold one and their own set of achievements... maybe the story could give hints on the mechanics of the fight?

    skill point yes, gear? nyah. its fine if gear stays in normal or vet mode dungeons. just want to be able to do the quest leisurely and finish it for a skill point without the common issue of.. oops, group disbanded, you get kicked before you had a chance to turn your quest in, forget actualy reading or listening to anything.

    Oh, I can see getting the skill point. Ok.

    its a common issue. I've gotten occasionally lucky with some groups that paid attention to chat and actualy made an effort to detour to get all those quest only areas in some of the dungeons - areas that normal dungeon runs skip completely becasue they are not needed for regular completion. some of the dungeons now auto update the quest even if you skip those areas. some - do not. and some groups - do not pay attention to chat and skip through everything anyways. heck I've had groups where i would say, i'm new to this dungeon and don't know it very well, and they just forged ahead including skipping past trash pulls that i had ZERO experience with skipping and would end up pulling by accident anyways.

    I have dungeon quests on some of my characters that I haven't been able to complete in multiple runs of that same dungeon. because random groups i keep getting just cannot be bothered. in some of the dungeons I started sneakily pulling extra stuff to the group, while we are fighting normal trash, just so that I could sprint over to the npc and quickly turn in the quest, before 30 second kick timer runs out (darkshade caverns)

    its ... IMo not very well thought out, so ability to not have to worry about any of those things and just be able to complete overreaching story/quest without being rushed, without missing out on content, without coming sooooo close to finishing, only to get kicked before npc finishes talking and having to start over... it would be... fantastic. and seriously, it may even convince people who avoid dungeon DLC's all together - to buy them. since they would be able to you know... actualy enjoy their content.
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • Robo_Hobo
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    As far as I can tell this would be a good thing for everyone.

    -Helps solo players get to experience the story of dungeons.

    -Helps dungeon vets because then there won't be solo players trying to do the story in their PUGs, which slow them down.
  • Ananoriel
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    Maybe they can add a story single player mode for people who want that, since the story is expanding over the year. Maybe not with set rewards, but a skillpoint as reward. With this, people can take their time exploring, reading and listening to the story without having to worry about being in a group.

    Of course you can just enable full dungeon modes as well. Reward these with set pieces and collectibles. I enjoy doing larger and more difficult dungeons myself. But giving non dungeoning players the chance to experience the storyline as well is pretty important in this case. Otherwise they simply miss a part of the story.
    Edited by Ananoriel on January 16, 2019 10:18PM
  • Linaleah
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    and also consider another benefit. a chance to learn a dungeon layout, so that when/if you do it with a group later, you are not so lost.
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • crjs1
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    This is one of my biggest wants for ESO. It just makes sense and allows soloists like me enjoy the stories of the dungeons without worrying about being left 2 bosses behind.

    I actually couldn’t tell you the story of any oth the dungeons not one and I played them multiple times, everyone just wants to speed run...

    With the dungeons this year being part of the overall dragon story it just makes no sense that there no solo mode.

    In my view you should get the skill point and gear (maybe white or green) for doing a story version.
  • validifyedneb18_ESO
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    Normal mode dungeons are solo content.

    I solo, the other 3 guys try to keep up.
    EU: Magden, Magknight, Stamsorc(*2), Magsorc
    NA: Magplar, Magden, PotatoBlade
  • Linaleah
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    Normal mode dungeons are solo content.

    I solo, the other 3 guys try to keep up.

    WHICH IS EXACTLY THE PROBLEM. FFS. those of us asking for solo dungeon do NOT want to try and keep up. we want to TAKE OUR TIME WITH A STORY.
    Edited by Linaleah on January 16, 2019 10:30PM
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • idk
    idk
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    Linaleah wrote: »
    Normal mode dungeons are solo content.

    I solo, the other 3 guys try to keep up.

    WHICH IS EXACTLY THE PROBLEM. FFS. those of us asking for solo dungeon do NOT want to try and keep up. we want to TAKE OUR TIME WITH A STORY.

    In this thread. The next wants better rewards, more of a challenge. We know this for certain since we have seen it with other threads asking for similar.

    The first issue is none of the dungeons are designed to be soloed for starters.

    The second is the story may be based on the same theme but unless it is actually part of the actual storyline of the zones, which seems unlikely, the OP's argument is not very sound.

    My biggest issue with this game when it launched was a lack of solo content once a player hit end game. They rectified that. I do have issue with people wanting the rest of the game made totally solo (which is what this thread essentially is asking for) as this is an MMORPG and group content make sense. Have no idea why players do not want to play with other players in a group game. Judging by the extremely light response to this thread it does seem few agree with it.
    Edited by idk on January 16, 2019 10:44PM
  • Linaleah
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    idk wrote: »
    Linaleah wrote: »
    Normal mode dungeons are solo content.

    I solo, the other 3 guys try to keep up.

    WHICH IS EXACTLY THE PROBLEM. FFS. those of us asking for solo dungeon do NOT want to try and keep up. we want to TAKE OUR TIME WITH A STORY.

    In this thread. The next wants better rewards, more of a challenge. We know this for certain since we have seen it with other threads asking for similar.

    The first issue is none of the dungeons are designed to be soloed for starters.

    The second is the story may be based on the same theme but unless it is actually part of the actual storyline of the zones, which seems unlikely, the OP's argument is not very sound.

    My biggest issue with this game when it launched was a lack of solo content once a player hit end game. They rectified that. I do have issue with people wanting the rest of the game made totally solo (which is what this thread essentially is asking for) as this is an MMORPG and group content make sense. Have no idea why players do not want to play with other players in a group game. Judging by the extremely light response to this thread it does seem few agree with it.

    they literally said that you have to complete both dungeons and get the tablets from both in order to be able to go to Abnur Tharn and play through the events of the trailer. they LITERALLY said that ALL the content updates are part of one overreaching story for the year.

    and even without that, all the dungeons have their own unique story. which most of us do NOT get to see, because either its not doable, or groups we manage to get - just want to rush through.
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • idk
    idk
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    Linaleah wrote: »
    idk wrote: »
    Linaleah wrote: »
    Normal mode dungeons are solo content.

    I solo, the other 3 guys try to keep up.

    WHICH IS EXACTLY THE PROBLEM. FFS. those of us asking for solo dungeon do NOT want to try and keep up. we want to TAKE OUR TIME WITH A STORY.

    In this thread. The next wants better rewards, more of a challenge. We know this for certain since we have seen it with other threads asking for similar.

    The first issue is none of the dungeons are designed to be soloed for starters.

    The second is the story may be based on the same theme but unless it is actually part of the actual storyline of the zones, which seems unlikely, the OP's argument is not very sound.

    My biggest issue with this game when it launched was a lack of solo content once a player hit end game. They rectified that. I do have issue with people wanting the rest of the game made totally solo (which is what this thread essentially is asking for) as this is an MMORPG and group content make sense. Have no idea why players do not want to play with other players in a group game. Judging by the extremely light response to this thread it does seem few agree with it.

    they literally said that you have to complete both dungeons and get the tablets from both in order to be able to go to Abnur Tharn and play through the events of the trailer. they LITERALLY said that ALL the content updates are part of one overreaching story for the year.

    and even without that, all the dungeons have their own unique story. which most of us do NOT get to see, because either its not doable, or groups we manage to get - just want to rush through.

    Those that do not see it are making a choice. Form your own group making it known it will be for listening to the story line. Anything else is an excuse.
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