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New tanking gear: Ebon, Galanwe, Mighty Chudan

radiostar
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I never did this particular trial before, but I've done CR so I"m wearing Galenwe gear. I'm one of the tanks.

Midway through the trial some guy /whispers me: What gear you wearing? I say: Galenwe, Ebon, MC (mighty chudan).
They say: Oh, you're the luckiest tank ever.

I'm like ok, what?

So is this OP gear? Doesn't seem like it on my tank, I'll say.
"Billions upon Billions of Stars"
  • Lord_Eomer
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    radiostar wrote: »
    I never did this particular trial before, but I've done CR so I"m wearing Galenwe gear. I'm one of the tanks.

    Midway through the trial some guy /whispers me: What gear you wearing? I say: Galenwe, Ebon, MC (mighty chudan).
    They say: Oh, you're the luckiest tank ever.

    I'm like ok, what?

    So is this OP gear? Doesn't seem like it on my tank, I'll say.

    Your build is not OP and even hardly used by any good tanks.

    Meta is same from ages,

    Ebon + Alkosh + lord warden/ 2 x Magicka Recovery or Blood Spawn

    ZOS failed in giving any other competitive set from years.
    Edited by Lord_Eomer on January 15, 2019 7:20AM
  • CyberOnEso
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    It isn't particularly 'OP' however,
    they may be referring to the fact that you can wear quite 'selfish' or tanky setup in the group. I am guessing you are doing it on normal, and if that's the case then you are wearing a perfectly acceptable setup. But mostly on vet, potentially what this person was used to. You would be wearing something like ebon + alkosh, torugs + alkosh or sets like akaviri dragonguard.
    Just for more group support.
    That being said your setup is completely fine for normal trials or when you are getting used to tanking particular content.
    Edited by CyberOnEso on January 15, 2019 7:21AM
    @CyberOnEso PC | EU - Jack of all Trades - Armory Style Manager Planesbreaker | Godslayer | Dawnbringer | Immortal Redeemer | Tick Tock Tormentor | Gryphon Heart
  • ElliottXO
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    There is a lot of hearsay and following other's opinions here. E.g. in my opinion torugs pact is garbage if you do the maths, but some 'pro' has stated he uses it and everyone keeps rubbing it into your face if you say no.

    I like your setup. I myself use a more 'selfish' setup of black rose, plague doctor and mighty chudan (So I don't need to use one slot to recast PR/SR skills).

    And here comes my point: with my more 'selfish' setup I can taunt more, block more, shield more and need less heal attention, allowing the dps and healer to contribute more.

    So, who is right? If you come to a certain point in your tanking life, you will realize that you need to ask your own questions and see if others can answer it. And if you think the answer is not good, make up your own mind.
  • Vildebill
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    Chudan is a worthless tanking set, you sacrifice a monster set that can give a lot of utility, resources or whatever for not pressing a button every 20 seconds.
    EU PC
  • ElliottXO
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    Vildebill wrote: »
    Chudan is a worthless tanking set, you sacrifice a monster set that can give a lot of utility, resources or whatever for not pressing a button every 20 seconds.

    Let's talk about resources. You need to spend e.g. 4000 magicka every 20 seconds to cast that spell. How much magicka do you get from 2x magicka recovery items in 20 seconds? Did you do the maths?
  • MartiniDaniels
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    Vildebill wrote: »
    Chudan is a worthless tanking set, you sacrifice a monster set that can give a lot of utility, resources or whatever for not pressing a button every 20 seconds.

    Though I'm not using chudan, this is very powerful set, which gives a lot. 2700 economy in 20 seconds is like ~200 base magicka recovery lol. If your 5-pieces are not healthy at all (dragonguard instead of ebon for example, then chudan might compensate it a little). Blood spawn is very random.. Lord Warden (which i actually prefer), is of very limited use when all team is scattered or boss start spamming huge aoes around himself.. so it's like Elliot said for torug - somebody told that lord warden, blood spawn = ok and every monkey wears it now.

    For optimal result you need to select different monster set for each different boss.
  • Vildebill
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    ElliottXO wrote: »
    Vildebill wrote: »
    Chudan is a worthless tanking set, you sacrifice a monster set that can give a lot of utility, resources or whatever for not pressing a button every 20 seconds.

    Let's talk about resources. You need to spend e.g. 4000 magicka every 20 seconds to cast that spell. How much magicka do you get from 2x magicka recovery items in 20 seconds? Did you do the maths?

    https://eso-skillbook.com/skill/balance always funny when people have that tone you have, yet know very little :wink:
    Vildebill wrote: »
    Chudan is a worthless tanking set, you sacrifice a monster set that can give a lot of utility, resources or whatever for not pressing a button every 20 seconds.

    Though I'm not using chudan, this is very powerful set, which gives a lot. 2700 economy in 20 seconds is like ~200 base magicka recovery lol. If your 5-pieces are not healthy at all (dragonguard instead of ebon for example, then chudan might compensate it a little). Blood spawn is very random.. Lord Warden (which i actually prefer), is of very limited use when all team is scattered or boss start spamming huge aoes around himself.. so it's like Elliot said for torug - somebody told that lord warden, blood spawn = ok and every monkey wears it now.

    For optimal result you need to select different monster set for each different boss.

    Yeah obviously you need different monster sets for different encounters, but that doesn't take away that chudan is worthless in tanking. It's not a problem at all to get to resistance caps without it. You probably should read the link above about balance as well since it's a magica gain, not a magica loss. Of course you might use Ice Fortress on warden, but that skill gives utility to your group mates as well so it might justify the magica cost.

    Lord Warden is nice, Thorvokun is nice, 2 magica recovery is nice, all the rest are either niche ones, or just crap.
    EU PC
  • Tasear
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    ElliottXO wrote: »
    There is a lot of hearsay and following other's opinions here. E.g. in my opinion torugs pact is garbage if you do the maths, but some 'pro' has stated he uses it and everyone keeps rubbing it into your face if you say no.

    I like your setup. I myself use a more 'selfish' setup of black rose, plague doctor and mighty chudan (So I don't need to use one slot to recast PR/SR skills).

    And here comes my point: with my more 'selfish' setup I can taunt more, block more, shield more and need less heal attention, allowing the dps and healer to contribute more.

    So, who is right? If you come to a certain point in your tanking life, you will realize that you need to ask your own questions and see if others can answer it. And if you think the answer is not good, make up your own mind.

    Could you explain the math?
  • MartiniDaniels
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    Vildebill wrote: »
    ElliottXO wrote: »
    Vildebill wrote: »
    Chudan is a worthless tanking set, you sacrifice a monster set that can give a lot of utility, resources or whatever for not pressing a button every 20 seconds.

    Let's talk about resources. You need to spend e.g. 4000 magicka every 20 seconds to cast that spell. How much magicka do you get from 2x magicka recovery items in 20 seconds? Did you do the maths?

    https://eso-skillbook.com/skill/balance always funny when people have that tone you have, yet know very little :wink:
    Vildebill wrote: »
    Chudan is a worthless tanking set, you sacrifice a monster set that can give a lot of utility, resources or whatever for not pressing a button every 20 seconds.

    Though I'm not using chudan, this is very powerful set, which gives a lot. 2700 economy in 20 seconds is like ~200 base magicka recovery lol. If your 5-pieces are not healthy at all (dragonguard instead of ebon for example, then chudan might compensate it a little). Blood spawn is very random.. Lord Warden (which i actually prefer), is of very limited use when all team is scattered or boss start spamming huge aoes around himself.. so it's like Elliot said for torug - somebody told that lord warden, blood spawn = ok and every monkey wears it now.

    For optimal result you need to select different monster set for each different boss.

    Yeah obviously you need different monster sets for different encounters, but that doesn't take away that chudan is worthless in tanking. It's not a problem at all to get to resistance caps without it. You probably should read the link above about balance as well since it's a magica gain, not a magica loss. Of course you might use Ice Fortress on warden, but that skill gives utility to your group mates as well so it might justify the magica cost.

    Lord Warden is nice, Thorvokun is nice, 2 magica recovery is nice, all the rest are either niche ones, or just crap.

    Balance is a tricky thing, don't forget to mention about huge debuff it puts on tank, all this min-maxing suggests that everything is going as planned for score run by top-tier guild and so you can cast balance regularly on 35k hp DK, but in practice as soon as things goes out of plan if such tank will press balance out of habit with healer dead this will be death sentence for tank too. (if boss makes deadly attack after tank used balance, for example)

    Problem with all this meta is that it's optimized for calculated score runs by top guilds, but in practice you have mix of experienced and not so experienced people and unplanned situations are common everyday, every run. And to handle this situations you need margin, chudan may provide this margin, that's all. Worst tank is dead tank, obviously.

    And please (no irony) say where you may get resistance cap easily if not using monster set with first bonus to resistances. From my experience only way to cap is all heavy with major ward/major resolve 99% uptime, some 40-50 cp on heavy armor to match magic resistance, and set like lord warden. Maybe I miss something, I'll be glad to know other viable sources of resistance cap.
  • Eso101rus
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    radiostar wrote: »
    I never did this particular trial before, but I've done CR so I"m wearing Galenwe gear. I'm one of the tanks.

    Midway through the trial some guy /whispers me: What gear you wearing? I say: Galenwe, Ebon, MC (mighty chudan).
    They say: Oh, you're the luckiest tank ever.

    I'm like ok, what?

    So is this OP gear? Doesn't seem like it on my tank, I'll say.
    radiostar wrote: »
    I never did this particular trial before, but I've done CR so I"m wearing Galenwe gear. I'm one of the tanks.

    Midway through the trial some guy /whispers me: What gear you wearing? I say: Galenwe, Ebon, MC (mighty chudan).
    They say: Oh, you're the luckiest tank ever.

    I'm like ok, what?

    So is this OP gear? Doesn't seem like it on my tank, I'll say.

    Or maybe he was enjoying increased dps from your galanwe proc? If the other tank, or a dps, is running alkosh then galanwe is a nice dps increase. Ps if you like Chudan keep wearing it, it gets a lot of hard hate but I’ve worn it on all my tanks until very recently, I do prefer Lord Warden if dps are close enough to benefit in most circumstances now but Chudan isn’t exactly bad in my opinion.
  • ElliottXO
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    @Vildebill I play on and off with looong breaks and might have missed it at some point. It is indeed a superb skill to replace any PR/SR buff (I was using volatile armor previously as it also gives 12% healing received). Maybe not the best skill when under damage pressure or the healer is dead, but that should not be the case anyway. I don't understand your critique about my tone though, but this is maybe because I am not a native speaker (and maybe you are not too). Your point about Chudan is understood and I am eager to learn, that is why I say everyone should the his maths.

    @Tasear An infused crusher enchant gives 2108 PR/SR reduction. With Torug's it gives 2740 and a bit more room to maintain uptime. The trade off is that the Torug set gives you only one useful set bonus, when other sets give you 4 useful set bonus. Make your own call.
    Edited by ElliottXO on January 15, 2019 9:27AM
  • yake82
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    My choice is Earthgore/Ebon/Alkosh, with 3*potion speed. The Atronach mundus. I do carry around Warden and Bloodspawn, though.

    Elemental Blockade from infused staff procs Crusher every 5 sec. Torug is ok if you don't have Alkosh yet.
  • Vildebill
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    Vildebill wrote: »
    ElliottXO wrote: »
    Vildebill wrote: »
    Chudan is a worthless tanking set, you sacrifice a monster set that can give a lot of utility, resources or whatever for not pressing a button every 20 seconds.

    Let's talk about resources. You need to spend e.g. 4000 magicka every 20 seconds to cast that spell. How much magicka do you get from 2x magicka recovery items in 20 seconds? Did you do the maths?

    https://eso-skillbook.com/skill/balance always funny when people have that tone you have, yet know very little :wink:
    Vildebill wrote: »
    Chudan is a worthless tanking set, you sacrifice a monster set that can give a lot of utility, resources or whatever for not pressing a button every 20 seconds.

    Though I'm not using chudan, this is very powerful set, which gives a lot. 2700 economy in 20 seconds is like ~200 base magicka recovery lol. If your 5-pieces are not healthy at all (dragonguard instead of ebon for example, then chudan might compensate it a little). Blood spawn is very random.. Lord Warden (which i actually prefer), is of very limited use when all team is scattered or boss start spamming huge aoes around himself.. so it's like Elliot said for torug - somebody told that lord warden, blood spawn = ok and every monkey wears it now.

    For optimal result you need to select different monster set for each different boss.

    Yeah obviously you need different monster sets for different encounters, but that doesn't take away that chudan is worthless in tanking. It's not a problem at all to get to resistance caps without it. You probably should read the link above about balance as well since it's a magica gain, not a magica loss. Of course you might use Ice Fortress on warden, but that skill gives utility to your group mates as well so it might justify the magica cost.

    Lord Warden is nice, Thorvokun is nice, 2 magica recovery is nice, all the rest are either niche ones, or just crap.

    Balance is a tricky thing, don't forget to mention about huge debuff it puts on tank, all this min-maxing suggests that everything is going as planned for score run by top-tier guild and so you can cast balance regularly on 35k hp DK, but in practice as soon as things goes out of plan if such tank will press balance out of habit with healer dead this will be death sentence for tank too. (if boss makes deadly attack after tank used balance, for example)

    Problem with all this meta is that it's optimized for calculated score runs by top guilds, but in practice you have mix of experienced and not so experienced people and unplanned situations are common everyday, every run. And to handle this situations you need margin, chudan may provide this margin, that's all. Worst tank is dead tank, obviously.

    And please (no irony) say where you may get resistance cap easily if not using monster set with first bonus to resistances. From my experience only way to cap is all heavy with major ward/major resolve 99% uptime, some 40-50 cp on heavy armor to match magic resistance, and set like lord warden. Maybe I miss something, I'll be glad to know other viable sources of resistance cap.

    That debuff isn't very big, only lasts 4 seconds, doesn't affect healing received, and every tank in the game should be able to take 6k damage extra every 20 seconds. Of course this might be a little hard for new tanks, but I would rather encourage new tanks to learn how to use the skill properly (or use Hardened Armour or Ice Fortress in the meantime to get the hang of managing the skill) than use a set that doesn't contribute at all.

    If I'm wearing 5 heavy 1 medium 1 light, proc major resolve and ward plus my CP (don't have allocation in my head but it's probably pretty standard) I'm at the cap on physical mitigation, and when Warden procs I'm a bit over the cap on spell mitigation as well. It doesn't sound like you are missing anything at all, don't really get the question :)
    EU PC
  • Tasear
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    ElliottXO wrote: »
    @Vildebill I play on and off with looong breaks and might have missed it at some point. It is indeed a superb skill to replace any PR/SR buff (I was using volatile armor previously as it also gives 12% healing received). Maybe not the best skill when under damage pressure or the healer is dead, but that should not be the case anyway. I don't understand your critique about my tone though, but this is maybe because I am not a native speaker (and maybe you are not too). Your point about Chudan is understood and I am eager to learn, that is why I say everyone should the his maths.

    @Tasear An infused crusher enchant gives 2108 PR/SR reduction. With Torug's it gives 2740. The trade off is that the Torug set gives you only one useful set bonus, when other sets give you 4 useful set bonus. Make your own call.

    I was asking because a friend said the same thing. 😝 Also join us in community discord. You find comrades.

    Now I think it's nice to talk about those other 4 set bonuses. I think be people undervalue what a traditional skilled tank could do. I had this one tank rez everyone from a wipe in vSO Hm ... Good 5 or so times. Tanks can recover from bad situations and not just take heavy hits. I seen this one tank take 11 axes and 3 mini mages while we recover in vet AA Hm.


    Personally I prefer unpredictable situations, where it tests reaction time and personal skill to adapt and conquer.
  • alainjbrennanb16_ESO
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    Personal i use Mighty Chudan, it allows me to do other things and have the buffs of Major ward and resolve up all the time and thus freeing up a skill slot that i could put elemental drain on or other skills, each trail and boss if different, i swap out certain armour pieces dependent on boss like on some bosses i have grothdar, alot of times the set is not the be all and end all, what most forget is that the set is only 50% of the maths, the other 50% is the person on the other end and how quick there reactions are, we are all different, some use macro's and some don't, so just use the set best suit for you, if it is the metarists set up then go for it or a battle tank, just enjoy ur self
    Main character dk - Vanikifar whitestrike
  • Vildebill
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    ElliottXO wrote: »
    @Vildebill I play on and off with looong breaks and might have missed it at some point. It is indeed a superb skill to replace any PR/SR buff (I was using volatile armor previously as it also gives 12% healing received). Maybe not the best skill when under damage pressure or the healer is dead, but that should not be the case anyway. I don't understand your critique about my tone though, but this is maybe because I am not a native speaker (and maybe you are not too). Your point about Chudan is understood and I am eager to learn, that is why I say everyone should the his maths.

    Yeah I might have misinterpreted you, it sounded like you were salty in the not doing the math part. Well, no harm done :)
    Edited by Vildebill on January 15, 2019 9:36AM
    EU PC
  • ElliottXO
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    Vildebill wrote: »
    ElliottXO wrote: »
    @Vildebill I play on and off with looong breaks and might have missed it at some point. It is indeed a superb skill to replace any PR/SR buff (I was using volatile armor previously as it also gives 12% healing received). Maybe not the best skill when under damage pressure or the healer is dead, but that should not be the case anyway. I don't understand your critique about my tone though, but this is maybe because I am not a native speaker (and maybe you are not too). Your point about Chudan is understood and I am eager to learn, that is why I say everyone should the his maths.

    Yeah I might have misinterpreted you, it sounded like you were salty in the not doing the math part. Well, no harm done :)

    I was at work and could not look up the magicka recovery 2 parts provide, otherwise I would have posted it directly (under the premise not knowing about balance). So I would make a direct comparison. With the skill it is a different discussion. On my tank I would not use balance running with randoms, but as somebody mentioned above with a fully aligned party it is a great skill.

    But how is Thorvokun a nice set? For non DKs who don't have Choking Talons?
    Edited by ElliottXO on January 15, 2019 9:48AM
  • Vildebill
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    ElliottXO wrote: »
    Vildebill wrote: »
    ElliottXO wrote: »
    @Vildebill I play on and off with looong breaks and might have missed it at some point. It is indeed a superb skill to replace any PR/SR buff (I was using volatile armor previously as it also gives 12% healing received). Maybe not the best skill when under damage pressure or the healer is dead, but that should not be the case anyway. I don't understand your critique about my tone though, but this is maybe because I am not a native speaker (and maybe you are not too). Your point about Chudan is understood and I am eager to learn, that is why I say everyone should the his maths.

    Yeah I might have misinterpreted you, it sounded like you were salty in the not doing the math part. Well, no harm done :)

    I was at work and could not look up the magicka recovery 2 parts provide, otherwise I would have posted it directly (under the premise not knowing about balance). So I would make a direct comparison. With the skill it is a different discussion. On my tank I would not use balance running with randoms, but as somebody mentioned above with a fully aligned party it is a great skill.

    But how is Thorvokun a nice set? For non DKs who don't have Choking Talons?

    Thurvokun procs major defile easily on a lot of adds. Choking Talons kinda do the same but costs magica, and like you stated, my Warden tank cannot use talons :) It depends on the situation, but take Blackrose Prison for example, a lot of adds in waves, so talons might become expensive pretty fast.

    And I totally forgot to reply about 2 recovery pieces. That would give you approximately 250 magica recovery, which would be 2500 extra in that 20 seconds since you restore the stat you have every 2 seconds in combat. But balance gives 3000 magica back in that time so I'd prefer that personally since I'll gain another monster set :)
    Edited by Vildebill on January 15, 2019 2:23PM
    EU PC
  • mocap
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    have 1700+ mag regen. Can spam Igni Shield + Green Dragon combo. Almost god mode.
    For harder oneshot encounters it may be better to slot Chudan and Structured Entropy (both bars) instead Hard Armor.
  • Rake
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    what about new ganking gear?
  • ccfeeling
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    Its just normal, cmon, he can tank it with any set combination.
  • Chaos2088
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    I’ve just got into tanking in this game and yeah the amount of omg that’s amazing sets seems to be a few..

    But hey if you pull everything together, control the fight, do mechs and don’t die/people die...you done good :)
    @Chaos2088 PC EU Server | AD-PvP
  • Sparr0w
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    I tanked in Veli/PA/Alkosh the other night with a vMA bow. Was fun.
    @Sparr0w so I get the notification
    Xbox (EU) - l Sparrow x | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc | NB | Warden | Necro
    Tank: NB | DK | Warden
    Completions: All HM's + TTT + IR + GH
    PC (EU) - Sparrxw | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc
    Tank: DK | NB
    Completions: All HM's + TTT + IR + GH + GS
  • OneKhajiitCrimeWave
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    Galenwe does give useful support but usually only to the stam DD's (closest to you).
    I have a set of Galenwe for 4 player content, especially in groups of NB's as they will nuke content even harder with constant empower buffs to their light attacks.
    Also fun with a WW DPS in the group shredding bosses

    Dark Flare is the Beginning, Radiant is the End. Hail the Light Bringers!
  • sevomd69
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    ElliottXO wrote: »
    Vildebill wrote: »
    Chudan is a worthless tanking set, you sacrifice a monster set that can give a lot of utility, resources or whatever for not pressing a button every 20 seconds.

    Let's talk about resources. You need to spend e.g. 4000 magicka every 20 seconds to cast that spell. How much magicka do you get from 2x magicka recovery items in 20 seconds? Did you do the maths?

    Balance...
  • Peekachu99
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    The whole selfish vs. unselfish argument is ancient and almost meme-territory at this point. An additional 2K health isn’t going to save an idiot dps from standing in the red, nor does it matter for beans in Trials. The only ‘support’ necessary for a tank would be Warhorn and your taunts and debuffs (crusher enchant is not even required anymore). Damage ceiling is now so high in the game that most traditional support sets—SPC—are just pouring gasoline on an inferno. So you kill the boss 2s faster than you would otherwise. Good for you I guess, though if you’re not chasing a leaderboard all that min/maxing was a waste of time.

    Unless you’re in a highly organized group that can discount every variable of player competence and composition, gearing for survival almost always works out in your (the tank’s) favour.

    Real “God Mode” still remains Bahraha’s/ Malubeth/ Whatever combo. Wear that and you can solo every boss in the game that doesn’t have an enrage timer and take your sweet time rezzing all the derpy-deeps that you’ve queued with through AF.
    Edited by Peekachu99 on January 15, 2019 12:43PM
  • sevomd69
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    Peekachu99 wrote: »
    The whole selfish vs. unselfish argument is ancient and almost meme-territory at this point. An additional 2K health isn’t going to save an idiot dps from standing in the red, nor does it matter for beans in Trials. The only ‘support’ necessary for a tank would be Warhorn and your taunts and debuffs (crusher enchant is not even required anymore). Damage ceiling is now so high in the game that most traditional support sets—SPC—are just pouring gasoline on an inferno. So you kill the boss 2s faster than you would otherwise. Good for you I guess, though if you’re not chasing a leaderboard all that min/maxing was a waste of time.

    Unless you’re in a highly organized group that can discount every variable of player competence and composition, gearing for survival almost always works out in your (the tank’s) favour.

    Real “God Mode” still remains Bahraha’s/ Malubeth/ Whatever combo. Wear that and you can solo every boss in the game that doesn’t have an enrage timer and take your sweet time rezzing all the derpy-deeps that you’ve queued with through AF.

    Bahraha's and Leeching Plate FTW...
  • Vildebill
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    Peekachu99 wrote: »
    The whole selfish vs. unselfish argument is ancient and almost meme-territory at this point. An additional 2K health isn’t going to save an idiot dps from standing in the red, nor does it matter for beans in Trials. The only ‘support’ necessary for a tank would be Warhorn and your taunts and debuffs (crusher enchant is not even required anymore). Damage ceiling is now so high in the game that most traditional support sets—SPC—are just pouring gasoline on an inferno. So you kill the boss 2s faster than you would otherwise. Good for you I guess, though if you’re not chasing a leaderboard all that min/maxing was a waste of time.

    Unless you’re in a highly organized group that can discount every variable of player competence and composition, gearing for survival almost always works out in your (the tank’s) favour.

    Real “God Mode” still remains Bahraha’s/ Malubeth/ Whatever combo. Wear that and you can solo every boss in the game that doesn’t have an enrage timer and take your sweet time rezzing all the derpy-deeps that you’ve queued with through AF.

    And yet all end game trial tanks wear ebon, stating that they've seen DD:s recover from under 1k health multiple times without dying...
    EU PC
  • Peekachu99
    Peekachu99
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    Vildebill wrote: »
    Peekachu99 wrote: »
    The whole selfish vs. unselfish argument is ancient and almost meme-territory at this point. An additional 2K health isn’t going to save an idiot dps from standing in the red, nor does it matter for beans in Trials. The only ‘support’ necessary for a tank would be Warhorn and your taunts and debuffs (crusher enchant is not even required anymore). Damage ceiling is now so high in the game that most traditional support sets—SPC—are just pouring gasoline on an inferno. So you kill the boss 2s faster than you would otherwise. Good for you I guess, though if you’re not chasing a leaderboard all that min/maxing was a waste of time.

    Unless you’re in a highly organized group that can discount every variable of player competence and composition, gearing for survival almost always works out in your (the tank’s) favour.

    Real “God Mode” still remains Bahraha’s/ Malubeth/ Whatever combo. Wear that and you can solo every boss in the game that doesn’t have an enrage timer and take your sweet time rezzing all the derpy-deeps that you’ve queued with through AF.

    And yet all end game trial tanks wear ebon, stating that they've seen DD:s recover from under 1k health multiple times without dying...

    Your presumption that end game tanks consist entirely of people who run Trials is pretty reductionist and myopic (and hilariously misguided). Expected, given your history.
  • Vildebill
    Vildebill
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    Peekachu99 wrote: »
    Vildebill wrote: »
    Peekachu99 wrote: »
    The whole selfish vs. unselfish argument is ancient and almost meme-territory at this point. An additional 2K health isn’t going to save an idiot dps from standing in the red, nor does it matter for beans in Trials. The only ‘support’ necessary for a tank would be Warhorn and your taunts and debuffs (crusher enchant is not even required anymore). Damage ceiling is now so high in the game that most traditional support sets—SPC—are just pouring gasoline on an inferno. So you kill the boss 2s faster than you would otherwise. Good for you I guess, though if you’re not chasing a leaderboard all that min/maxing was a waste of time.

    Unless you’re in a highly organized group that can discount every variable of player competence and composition, gearing for survival almost always works out in your (the tank’s) favour.

    Real “God Mode” still remains Bahraha’s/ Malubeth/ Whatever combo. Wear that and you can solo every boss in the game that doesn’t have an enrage timer and take your sweet time rezzing all the derpy-deeps that you’ve queued with through AF.

    And yet all end game trial tanks wear ebon, stating that they've seen DD:s recover from under 1k health multiple times without dying...

    Your presumption that end game tanks consist entirely of people who run Trials is pretty reductionist and myopic (and hilariously misguided). Expected, given your history.

    Can you give me one other competitive end game activity in ESO besides trials for tanks?

    Yeah you are completely right, given my history of being right, I will most likely be right this time as well :sunglasses:
    EU PC
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