Deedleqwerty wrote: »Other than the Queue lengths, I don't understand players complaining about the performance during this event. Now, I am not saying there aren't performance issues in Cyrodil. There are, but those issues are independent of this event. Pop Locked Vivec performance will be the same before this event and during this event and after this event. It is the same number of players in either instance in Cyrodil. So the lag is the same lag that PVPers have been dealing with during prime time hours every single day anyways. This event is not making the performance worse because it is not increasing the population cap.
ZOS apologist talking nonsense.
I pvp every day, and I can tell you that on the NA PS4 server, this is much much worse.
It's purely to do with pop then as I've had zero issues in shor all night.
People want zerh vivec, i get that. Then they need to accept lag. If folks just spread out they get a better experience. Small scale is way more fun anyway but during event we have ok pop.
Just spread out.
But players are players, follow the same pattern. And half of them aren't playing PvP they zerging for AP rather than enjoy a decent fight. Hey ***.
But why?
Why should we accept that a game, which has a population lock (obviously for performance reasons), performs horrifically at population lock, and performs terribly at 3x 2 bars of population lock.
It's bad design, and we shouldn't accept it.
Deedleqwerty wrote: »Other than the Queue lengths, I don't understand players complaining about the performance during this event. Now, I am not saying there aren't performance issues in Cyrodil. There are, but those issues are independent of this event. Pop Locked Vivec performance will be the same before this event and during this event and after this event. It is the same number of players in either instance in Cyrodil. So the lag is the same lag that PVPers have been dealing with during prime time hours every single day anyways. This event is not making the performance worse because it is not increasing the population cap.
ZOS apologist talking nonsense.
I pvp every day, and I can tell you that on the NA PS4 server, this is much much worse.
It's purely to do with pop then as I've had zero issues in shor all night.
People want zerh vivec, i get that. Then they need to accept lag. If folks just spread out they get a better experience. Small scale is way more fun anyway but during event we have ok pop.
Just spread out.
But players are players, follow the same pattern. And half of them aren't playing PvP they zerging for AP rather than enjoy a decent fight. Hey ***.
But why?
Why should we accept that a game, which has a population lock (obviously for performance reasons), performs horrifically at population lock, and performs terribly at 3x 2 bars of population lock.
It's bad design, and we shouldn't accept it.
It is clearly a choice left up to each of us individually to make. It is why most of the solid PvP guilds and players left long ago. Yes, some remain but it is clear Cyrodiil is a shell of it's former self.
VaranisArano wrote: »If we waited until the servers were ready for the influx of players, we'd never have Midyear Mayhem.
Deedleqwerty wrote: »Other than the Queue lengths, I don't understand players complaining about the performance during this event. Now, I am not saying there aren't performance issues in Cyrodil. There are, but those issues are independent of this event. Pop Locked Vivec performance will be the same before this event and during this event and after this event. It is the same number of players in either instance in Cyrodil. So the lag is the same lag that PVPers have been dealing with during prime time hours every single day anyways. This event is not making the performance worse because it is not increasing the population cap.
ZOS apologist talking nonsense.
I pvp every day, and I can tell you that on the NA PS4 server, this is much much worse.
It's purely to do with pop then as I've had zero issues in shor all night.
People want zerh vivec, i get that. Then they need to accept lag. If folks just spread out they get a better experience. Small scale is way more fun anyway but during event we have ok pop.
Just spread out.
But players are players, follow the same pattern. And half of them aren't playing PvP they zerging for AP rather than enjoy a decent fight. Hey ***.
Deedleqwerty wrote: »Deedleqwerty wrote: »Other than the Queue lengths, I don't understand players complaining about the performance during this event. Now, I am not saying there aren't performance issues in Cyrodil. There are, but those issues are independent of this event. Pop Locked Vivec performance will be the same before this event and during this event and after this event. It is the same number of players in either instance in Cyrodil. So the lag is the same lag that PVPers have been dealing with during prime time hours every single day anyways. This event is not making the performance worse because it is not increasing the population cap.
ZOS apologist talking nonsense.
I pvp every day, and I can tell you that on the NA PS4 server, this is much much worse.
It's purely to do with pop then as I've had zero issues in shor all night.
People want zerh vivec, i get that. Then they need to accept lag. If folks just spread out they get a better experience. Small scale is way more fun anyway but during event we have ok pop.
Just spread out.
But players are players, follow the same pattern. And half of them aren't playing PvP they zerging for AP rather than enjoy a decent fight. Hey ***.
Shor is the baby campaign for PvE folks. Serious PvP folks play Vivec. ZOS knows this. During non-event periods Shor is empty, because everyone knows Vivec is the place to be.
Yeah. If all you want is event tickets, then sure, Shor or some other campaign. But if you want PvP Vivec is the only real server.
And it's broke.
MusekininKanchou wrote: »MusekininKanchou wrote: »Deedleqwerty wrote: »The servers aren't ready for the load. Lag is brutal. Blue screes and black screens are constant.
Why do this to your customers? It does nothing but breed ill will.
I did mine this morning in the off hours. Super quiet. No issues for anything, and I was in and out with my event tickets.
I did not use Vivec, rather the low pop no CP one.
Thank you. I cannot understand why non pvp-ers are willing to wait in 100+ queues just to get repeatedly run over by experienced players. If you want to try out pvp, Vivec is not the place to do it. Especially during an event. I really don't care that much for cheap kills.
^ Agree. I'm just there for the daily tickets, and they've made it fairly painless and quick to achieve that with all the options available.
My caveat here is that I also know how to move around, so that helps to avoid trouble. Stay off roads, break up your LoS with rocks and trees, pause every now and then to look around to see if anyone is near. Those sorts of things. I also look at the map for hotspots to avoid, and listen to chat in case gankers are out.
Nice, why don't you pvp. You sound like you'd do ok. Don't get me wrong I don't want to discourage anyone from trying PVP but the events are not the way to try it. To me overland PVP is about the group experience. Finding the right group is what makes it fun, but during the events you won't find it. The regular groups that are willing to take people from zone are likely half empty if they haven't just given up completely and switched instances. To really try PVP in Vivec go on an average week. Watch zone chat guild advert like SOTP or PRPVP if you're EP. I don't do other alliances but in general the guild recruiting from zone are going to be patient with new people. Follow Crown and nobody is going to yell at you. Eventually you'l find a group you fit with no matter if you're 20 or 60. I'm 48 and I feel like one of the kids in SOTP. If we killed you there is a good chance you just got pwned by someone's grandmother. Possibly great grandmother.
l You won't experience lags if you don't enter Cyrodiil