Is ESO ready for it's Cataclysm?

  • TequilaFire
    TequilaFire
    ✭✭✭✭✭
    ✭✭✭✭✭
    Cataclysm
    I see what you did there. lmao
  • Elsonso
    Elsonso
    ✭✭✭✭✭
    ✭✭✭✭✭
    psychotrip wrote: »
    Vasoka wrote: »
    This isn't WoW.

    Nor do they have the resources/money/team size to remake the world like Blizzard did during Cataclysm.

    That's actually for the AAA companies, not small indie studios.

    Since when is zenimax a small indie studio. It's early in the morning. Am I reading this right?

    ZOS is not an "indie" but they are also not the size of Blizzard. In many ways, ZOS acts like an indie, even if they are not. They act very lean in both expenses and resources, like some crowd funded studio one step away from bankruptcy.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Rain_Greyraven
    Rain_Greyraven
    ✭✭✭✭✭
    psychotrip wrote: »
    Vasoka wrote: »
    This isn't WoW.

    Nor do they have the resources/money/team size to remake the world like Blizzard did during Cataclysm.

    That's actually for the AAA companies, not small indie studios.

    Since when is zenimax a small indie studio. It's early in the morning. Am I reading this right?

    ZOS is not an "indie" but they are also not the size of Blizzard. In many ways, ZOS acts like an indie, even if they are not. They act very lean in both expenses and resources, like some crowd funded studio one step away from bankruptcy.

    This is true...I was blown away at how small the dev staff is, especially considering the content they turn out.

    I think the reason they act like a crowd funded studio, is because Zenimax media wanted the option to pull up stakes if the game was an actual bust (Not the perceived bust the "We want more Skyrim" crowd has) But we are coming up on the fifth year, the fifth straight year of profits.

    When Microsoft was devloping AC with Turbine, the understanding was if the game was profitable for Five years a new infusion of cash support would be provided, unfortunately AC never came close to the goals (which were not unreasonable) I would bet money ZoS has the same arrangement with Zenimax Media, and we will see ZoS grow over the next couple years.
    Edited by Rain_Greyraven on January 10, 2019 3:38PM
    "Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.”

    ― Robert E. Howard


    So you want to be a game developer? Here is the best way to go about it.
  • RebornV3x
    RebornV3x
    ✭✭✭✭✭
    ✭✭
    MornaBaine wrote: »
    I'd also dearly love to see some NEW towns and cities and to see many places where the doors have been chained shut since launch FINALLY BE OPEN!!!! Man I hate a locked door! LOL

    Wayrest has so many chained up doors its a shame really.
    Xbox One - NA GT: RebornV3x
    I also play on PC from time to time but I just wanna be left alone on there so sorry.
  • Elsonso
    Elsonso
    ✭✭✭✭✭
    ✭✭✭✭✭
    I would bet money ZoS has the same arrangement with Zenimax Media, and we will see ZoS grow over the next couple years.

    I don't know what sort of deal ZOS has with ZeniMax or Bethesda, but they are definitely growing. They are trying to maintain ESO development while also making another game. That other game will probably dwarf ESO in both budget and resources, so we can expect the size of the studio to increase substantially to handle development of the new game.

    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • EphemeraCrawford
    EphemeraCrawford
    ✭✭✭✭
    There was also mention of Bethesda siphoning off some devs to help out on 76. I don't know if that was confirmed.
  • Elsonso
    Elsonso
    ✭✭✭✭✭
    ✭✭✭✭✭
    There was also mention of Bethesda siphoning off some devs to help out on 76. I don't know if that was confirmed.

    ZOS assisted with FO76, but no one knows how much that sucked resources from ZOS.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • zyk
    zyk
    ✭✭✭✭✭
    ✭✭✭✭✭
    When Microsoft was devloping AC with Turbine, the understanding was if the game was profitable for Five years a new infusion of cash support would be provided, unfortunately AC never came close to the goals (which were not unreasonable) I would bet money ZoS has the same arrangement with Zenimax Media, and we will see ZoS grow over the next couple years.

    The relationship between ZOS and Zenimax is nothing like Microsoft and Turbine was. You make it sound as if Zenimax outsourced the creation of ESO which is not what happened.

    ZOS is a fully owned subsidiary created by Zenimax Media. Turbine was an independent studio. Zenimax has as much control over ZOS as they want to have. ZOS is not really a small studio by any measure.

    ESO was an extremely ambitious title with a massive budget that was delayed, launched unfinished and basically bombed with the traditional MMO audience.
  • CompM4s
    CompM4s
    ✭✭✭✭✭
    They can make new content for cyrodiil, but base game needs ti stay for new players. Other option is add countries much like they are doing. They could make a large extension of post molag bal in a different zone. Another daedra prince... plenty of zones left
  • SomeDogsAreCops
    SomeDogsAreCops
    ✭✭✭
    I would bet money ZoS has the same arrangement with Zenimax Media, and we will see ZoS grow over the next couple years.

    I don't know what sort of deal ZOS has with ZeniMax or Bethesda, but they are definitely growing. They are trying to maintain ESO development while also making another game. That other game will probably dwarf ESO in both budget and resources, so we can expect the size of the studio to increase substantially to handle development of the new game.

    They are making another game? Do you have a source for this sounds interesting.
    There was also mention of Bethesda siphoning off some devs to help out on 76. I don't know if that was confirmed.

    Todd only said ID software and Arkane. I don't think he mentioned ZOS

    Ebonheart Pact 4L
    Skyrim Belongs To the Nords
    810 CP
    Main: Storm Dancer [Stamsorc]
    I also play
    Healplar
    Tankden
    MagKnight Heal/DPS Hybird
  • Elsonso
    Elsonso
    ✭✭✭✭✭
    ✭✭✭✭✭
    I would bet money ZoS has the same arrangement with Zenimax Media, and we will see ZoS grow over the next couple years.

    I don't know what sort of deal ZOS has with ZeniMax or Bethesda, but they are definitely growing. They are trying to maintain ESO development while also making another game. That other game will probably dwarf ESO in both budget and resources, so we can expect the size of the studio to increase substantially to handle development of the new game.

    They are making another game? Do you have a source for this sounds interesting.
    There was also mention of Bethesda siphoning off some devs to help out on 76. I don't know if that was confirmed.

    Todd only said ID software and Arkane. I don't think he mentioned ZOS

    Todd may not have, but Bethesda did:

    “A huge thanks to everyone at Bethesda and ZeniMax who supported us in making this game,” continues the letter; “Creating a new style of game has taken the best from not just our own producers, programmers, artists, and designers – but great efforts from across the company. Special thanks to our friends at ZeniMax Online, id, and Arkane who helped us”
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • IronWooshu
    IronWooshu
    ✭✭✭✭✭
    The only way this could work is phasing the entire world of Tamriel old from new, the problem then is the segregation of an entire player base between old and new.
  • SomeDogsAreCops
    SomeDogsAreCops
    ✭✭✭
    I would bet money ZoS has the same arrangement with Zenimax Media, and we will see ZoS grow over the next couple years.

    I don't know what sort of deal ZOS has with ZeniMax or Bethesda, but they are definitely growing. They are trying to maintain ESO development while also making another game. That other game will probably dwarf ESO in both budget and resources, so we can expect the size of the studio to increase substantially to handle development of the new game.

    They are making another game? Do you have a source for this sounds interesting.
    There was also mention of Bethesda siphoning off some devs to help out on 76. I don't know if that was confirmed.

    Todd only said ID software and Arkane. I don't think he mentioned ZOS

    Todd may not have, but Bethesda did:

    “A huge thanks to everyone at Bethesda and ZeniMax who supported us in making this game,” continues the letter; “Creating a new style of game has taken the best from not just our own producers, programmers, artists, and designers – but great efforts from across the company. Special thanks to our friends at ZeniMax Online, id, and Arkane who helped us”

    Oh ok I forget he did mention them, but looking at FO76 it's obvious there wasn't that much time spent on it.
    Ebonheart Pact 4L
    Skyrim Belongs To the Nords
    810 CP
    Main: Storm Dancer [Stamsorc]
    I also play
    Healplar
    Tankden
    MagKnight Heal/DPS Hybird
  • Dark_Lord_Kuro
    Dark_Lord_Kuro
    ✭✭✭✭✭
    ✭✭
    Paulington wrote: »
    I personally wouldn't mind a large step forward in lore, Molag Bal is defeated and we can move on to the next big danger or threat to face Tamriel.

    The issue is, skill points and achievements are tied to this, so they'd have to rework that entire system somehow. Does it mean both have to exist in parallel? You can't just remove and replace the entirety of the base game.

    I would enjoy unified regions however, it's something I've wanted since launch and is often requested.

    No those achievements will be unobtainable that's part of the world moving a long and changing. However, I do think transferring rewards to new achievements would be fine.

    That is just wrong
  • Sylvermynx
    Sylvermynx
    ✭✭✭✭✭
    ✭✭✭✭✭
    Danikat wrote: »
    It would be really helpful if people could remember when posting a suggestion that there will be people reading it who have not played all the same games they have. I had to give up on replying this last night because I couldn't work out why the OP was calling new quests in some (or even all) the base game areas a cataclysm - which to me implies an apocalypse level event that completely changes everything in it's path - and it was only after reading the replies this morning that I realised that's not a statement about the level of change suggested and just the name of a WoW expansion which included a similar kind of re-work.

    Back on topic now I understand what's actually being suggested I like the idea, but I agree that it shouldn't prevent new players from doing the existing content. Or existing players for that matter - I imagine it would be very unpopular if starting these new quests made it impossible to ever do a dolmen ever again.

    It would be great if the existing phasing mechanic (or even something like the old veteran maps) could be used to give us a reason to return to existing maps for updated stories that follow on from the end of the main story and let us see some of the areas rebuild, change etc.

    Hey Dani. Actually, the Cataclysm in WoW WAS an apocalypse level event, which I'm sorry I didn't make clear in my posts regarding same.

    THE ENTIRE WORLD CHANGED. If you already had leveled characters.... you didn't have to deal with anything in the old world areas, though you could go back and see those changes.

    But if you had new characters - it was a MAJOR change to how things played out. A world-changing.... apocalypse, as a matter of fact.

    For me it was the beginning of the end of a game I loved. I toughed out another 1.5 years.... and then I quit. I canceled my 7 accounts, and I've never been back.

    Now, WoW was never a game which had any real traction for me, since I didn't have any interest in whatever passed for "lore" there. Counterpoint: I've played TES since Arena released - that's what I call traction. Sure those earlier (um.... major understatement there - Arena released in 1994.... LORD I've lived more than a lifetime since then....) games were products of their time.... but the lore (while retconned various times over so many years) is still far more coherent than other games.

    But each game as released was also a product of the overarching TES "life" for lack of a better word. Um.... Good grief - I've played TES for nearly 25 years now! And truthfully, I've enjoyed it FAR more than what I've paid for it. That's the exemplar (for me) of a good gaming experience.

    So.... no. I would not want to see a cataclysm-level change in ESO - because my previous experience of such a major world-change was.... not.... fun. Nor did it make the game world better in any way - for me.
  • Rontabs77
    Rontabs77
    ✭✭✭
    Kind of off-topic, but look at EverQuest, the game has been alive for almost, if not, 20 years, and an expansion was just released for it last December. https://en.wikipedia.org/wiki/EverQuest_expansions

    I hope ESO last this long too, because I plan to bequeath my account to my future grandchild.
  • Sylvermynx
    Sylvermynx
    ✭✭✭✭✭
    ✭✭✭✭✭
    Rontabs77 wrote: »
    Kind of off-topic, but look at EverQuest, the game has been alive for almost, if not, 20 years, and an expansion was just released for it last December. https://en.wikipedia.org/wiki/EverQuest_expansions

    I hope ESO last this long too, because I plan to bequeath my account to my future grandchild.

    Eh, my g'daughters have no interest in ESO. One of them beta'd the game and wasn't impressed, the other was like "ugh, nope". Probably not likely that a "future g'child" of yours is going to have any interest in an aging game like this one.

    The reason I play TES (including ESO) is because I'm OLD. I'm 71 - and this game is what games mean to me (er.... well.... mostly - damn this game is hard to play on satellite.... but damn I LOVE the whole thing, background lag and all....)

    And.... if like the other MMOs I've played, you don't get to "bequeath" your account to anyone when you die.
    Edited by Sylvermynx on January 11, 2019 3:25AM
  • desciviib14_ESO
    desciviib14_ESO
    ✭✭✭
    They cant add anything to Cyro; they've already taken a LOT out of Cyro. Ever notice you can ride half way across the map and never encounter a living anything? Trees, rocks and grass are about all that's there besides the keeps and so on.
    There is nothing here of interest to any nations; as a matter of fact, there is nothing here but people.
  • r34lian
    r34lian
    ✭✭✭✭✭
    SirAxen wrote: »
    Paulington wrote: »
    I personally wouldn't mind a large step forward in lore, Molag Bal is defeated and we can move on to the next big danger or threat to face Tamriel.

    The issue is, skill points and achievements are tied to this, so they'd have to rework that entire system somehow. Does it mean both have to exist in parallel? You can't just remove and replace the entirety of the base game.

    I would enjoy unified regions however, it's something I've wanted since launch and is often requested.

    Sadly, I just don't think ZOS has the development team size for something like this.

    Eh it's not development size more about money lol they haven't fixed serverso yet let alone engine XD
    2000 CP • 18 Maxed Characters • 6 Altmers • 7 Redguards • Necromancer Orc • Warden Dunmer • DK Nord • DK Imperial • Templar Breton
  • tamrielwinner
    tamrielwinner
    ✭✭✭
    i would hate to see cataclysm here.
  • commdt
    commdt
    ✭✭✭✭
    No it shouldnt be here. Everyone loves the locations as they are, and it is fun to revisit them sometimes. There are many stories and NPCs connected to them.
    Cyrodiil on the other hand was quite empty. There are some sights to see, but they are hidden and dont attract any attention, most part of its land are just the same wastes. Most of the quests are "go to the other corner of the map to bring this nonsence" and PvP achievements in Cyro are not in any way connected to the landscape and are pretty scarce. So the local Cataclysm in Cyrodiil? Thats very likely
    Rawr
  • Elsonso
    Elsonso
    ✭✭✭✭✭
    ✭✭✭✭✭
    commdt wrote: »
    No it shouldnt be here. Everyone loves the locations as they are, and it is fun to revisit them sometimes. There are many stories and NPCs connected to them.

    While I don't want them to change the world in a Cataclysm-like event, it would be cool if they could "phase" the game just a little more and put out the various burning fires after a few years. Stuff like that.

    It would be cool to go back to places and find that life has returned to normal, or even a layered quest atop that where it hasn't exactly done that. Of course, that might make it harder for players at different stages to group up.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • gepe87
    gepe87
    ✭✭✭✭✭
    ZOS dont have time to do such task.
    Gepe, Dunmer MagSorc Pact Grand Overlord | Gaepe, Bosmer MagSorc Dominion General

    If you see edits on my replies: typos. English isn't my main language
  • Itzmichi
    Itzmichi
    ✭✭✭✭✭
    Cataclysm only work for path of exile, boi. This isn't wraeclast.
    Here, have a chill pill 💊!
  • commdt
    commdt
    ✭✭✭✭
    commdt wrote: »
    No it shouldnt be here. Everyone loves the locations as they are, and it is fun to revisit them sometimes. There are many stories and NPCs connected to them.

    While I don't want them to change the world in a Cataclysm-like event, it would be cool if they could "phase" the game just a little more and put out the various burning fires after a few years. Stuff like that.

    It would be cool to go back to places and find that life has returned to normal, or even a layered quest atop that where it hasn't exactly done that. Of course, that might make it harder for players at different stages to group up.

    Well, some update, few years later maybe, but not a complete wipe :)
    Rawr
  • Elsonso
    Elsonso
    ✭✭✭✭✭
    ✭✭✭✭✭
    commdt wrote: »
    commdt wrote: »
    No it shouldnt be here. Everyone loves the locations as they are, and it is fun to revisit them sometimes. There are many stories and NPCs connected to them.

    While I don't want them to change the world in a Cataclysm-like event, it would be cool if they could "phase" the game just a little more and put out the various burning fires after a few years. Stuff like that.

    It would be cool to go back to places and find that life has returned to normal, or even a layered quest atop that where it hasn't exactly done that. Of course, that might make it harder for players at different stages to group up.

    Well, some update, few years later maybe, but not a complete wipe :)

    No, not a complete wipe. Not a wipe, at all. They need to keep the existing quests.

    One of the most annoying things about World of Warcraft Cataclysm was that all of that older content was denied to new players. Because of the way that game is done, the pre-existing max level characters didn't even benefit from it. It was a colossal waste of development effort. Why the devs thought that was a good idea is beyond me.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Nyladreas
    Nyladreas
    ✭✭✭✭✭
    ✭✭✭✭
    Vasoka wrote: »
    This isn't WoW.

    Nor do they have the resources/money/team size to remake the world like Blizzard did during Cataclysm.

    That's actually for the AAA companies, not small indie studios.

    LOL did you actually just call ZENIMAX AND BETHESDA AN INDIE COMPANY? :joy::joy::joy:
    Edited by Nyladreas on January 11, 2019 1:18PM
  • Skwor
    Skwor
    ✭✭✭✭✭
    ✭✭✭
    Not needed. Just add another continent with a new, lore friendly story arc with one of the rarer unused eaces as NPC and culture.

    Maybe the monkey race?
  • SirAxen
    SirAxen
    ✭✭✭✭✭
    SirAxen wrote: »
    Paulington wrote: »
    I personally wouldn't mind a large step forward in lore, Molag Bal is defeated and we can move on to the next big danger or threat to face Tamriel.

    The issue is, skill points and achievements are tied to this, so they'd have to rework that entire system somehow. Does it mean both have to exist in parallel? You can't just remove and replace the entirety of the base game.

    I would enjoy unified regions however, it's something I've wanted since launch and is often requested.

    Sadly, I just don't think ZOS has the development team size for something like this.

    Eh it's not development size more about money lol they haven't fixed serverso yet let alone engine XD

    No, it's definitely manpower my friend.
  • Sergykid
    Sergykid
    ✭✭✭✭✭
    pls no more dead lands that u travel just once for the quest.

    the only cool map i can think of is Craglorn, activity everywhere. If every map had random map events would be great.
    -PC EU- / battlegrounds on my youtube
Sign In or Register to comment.