Would you like to have a class change token available, now that we're getting yet another new class?

  • Bekkael
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    Yes, add the class change token.
    Shewolf075 wrote: »
    Voting no. It's nice to level up from bottom to top to fully get to grasp a class, to understand the abilities and eventually fit into a build or playstyle. Having the option to change class off the bat would be convenient to some who already understand classes.

    I would think with a class change, you would still need to level the class skills from zero. That seems a fair way to do it, with the ability to change your class and keep your character at their level, but they would still need to go through the process of unlocking all the skills on a new class.
    ~~ Lady Gamer ~~ ♥ ~~ Xbox NA ~~
  • idk
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    Nyladreas wrote: »
    I think all players having completed Caldwell’s Gold on a character should unlock one class change token to that character as a reward for completing such a feat. If they monetize them, price it at 5000 Crowns and I won’t mind as much.

    This is an amazing idea actually!!

    The way I see it, it would alleviate the tension felt in the community by making people not be required to regrind their skill points and guild trees if they carried over to the new class chosen. People would still make alts and people with dedicated mains could have more of a choice in their end game experience.

    There does not seem to be much tension at all. Since this thread clearly ignores the points of making good business sense then I can only take it as it is trying to create a false illusion of tension.

    As long as the business model is ignored then this entire argument falls flat.
    Edited by idk on January 7, 2019 11:40PM
  • Nyladreas
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    Yes, add the class change token.
    Bekkael wrote: »
    Shewolf075 wrote: »
    Voting no. It's nice to level up from bottom to top to fully get to grasp a class, to understand the abilities and eventually fit into a build or playstyle. Having the option to change class off the bat would be convenient to some who already understand classes.

    I would think with a class change, you would still need to level the class skills from zero. That seems a fair way to do it, with the ability to change your class and keep your character at their level, but they would still need to go through the process of unlocking all the skills on a new class.

    Not to mention that it's kind of a ridiculous argument sice we have tons of people on leveled alts that have no idea what they're doing already cause leveling 1-50 can take as little as couple hours. Everyone please read before posting and voting.
  • Nyladreas
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    Yes, add the class change token.
    idk wrote: »
    Nyladreas wrote: »
    I think all players having completed Caldwell’s Gold on a character should unlock one class change token to that character as a reward for completing such a feat. If they monetize them, price it at 5000 Crowns and I won’t mind as much.

    This is an amazing idea actually!!

    The way I see it, it would alleviate the tension felt in the community by making people not be required to regrind their skill points and guild trees if they carried over to the new class chosen. People would still make alts and people with dedicated mains could have more of a choice in their end game experience.

    There does not seem to be much tension at all. Since this thread clearly ignores the points of making good business sense then I can only take it as it is trying to create a false illusion of tension.

    As long as the business model is ignored then this entire argument falls flat.

    @idk then suggest a better way to implement our desired solution that would fit the business plan instead of just going against the idea :/
  • Shewolf075
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    No, do not add the class change token.
    Bekkael wrote: »
    Shewolf075 wrote: »
    Voting no. It's nice to level up from bottom to top to fully get to grasp a class, to understand the abilities and eventually fit into a build or playstyle. Having the option to change class off the bat would be convenient to some who already understand classes.

    I would think with a class change, you would still need to level the class skills from zero. That seems a fair way to do it, with the ability to change your class and keep your character at their level, but they would still need to go through the process of unlocking all the skills on a new class.

    That whole process would just seem very awkward for me, all your skills would be very low level going against the high tier content. I've levelled weapon skills from the start on max level characters and whilst the concept of having that freedom is fun and challenging, weapon skills are different from the basic bread and butter of your character which is your class.
  • idk
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    Nyladreas wrote: »
    idk wrote: »
    Nyladreas wrote: »
    I think all players having completed Caldwell’s Gold on a character should unlock one class change token to that character as a reward for completing such a feat. If they monetize them, price it at 5000 Crowns and I won’t mind as much.

    This is an amazing idea actually!!

    The way I see it, it would alleviate the tension felt in the community by making people not be required to regrind their skill points and guild trees if they carried over to the new class chosen. People would still make alts and people with dedicated mains could have more of a choice in their end game experience.

    There does not seem to be much tension at all. Since this thread clearly ignores the points of making good business sense then I can only take it as it is trying to create a false illusion of tension.

    As long as the business model is ignored then this entire argument falls flat.

    @idk then suggest a better way to implement our desired solution that would fit the business plan instead of just going against the idea :/

    It is not for me to be concerned about that. I am merely pointing out that fluff pieces like this are meaningless and void since this thread clearly ignores the business model and the reality that Zos has industry metrics and their own analysis that guides them.

    So unless you bother to figure how to approach from that angle the warm fuzzy stories will fall on empty ears and that is exactly what this thread will do. As long as Zos feels they make more money not offering class change it will not happen. Nothing in this thread even attempts to address that.

    Sorry to rain on the parade with some basic business realities..
    Edited by idk on January 7, 2019 11:51PM
  • AcadianPaladin
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    Yes, add the class change token.
    I changed a stamsorc into a magsorc quite awhile ago which is complete regear and respec. The trick was to passively level up destro staff before changing. With a bit of thought, such a major character change like this or a class change can be done relatively smoothly. The beauty was retaining all the character's skill points, wayshrines and skill progression.

    And changing from stamsorc to magsorc is really no bigger change than from stamsorc to stamblade or magsorc to magplar.
    PC NA(no Steam), PvE, mostly solo
  • Bekkael
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    Yes, add the class change token.
    Shewolf075 wrote: »
    Bekkael wrote: »
    Shewolf075 wrote: »
    Voting no. It's nice to level up from bottom to top to fully get to grasp a class, to understand the abilities and eventually fit into a build or playstyle. Having the option to change class off the bat would be convenient to some who already understand classes.

    I would think with a class change, you would still need to level the class skills from zero. That seems a fair way to do it, with the ability to change your class and keep your character at their level, but they would still need to go through the process of unlocking all the skills on a new class.

    That whole process would just seem very awkward for me, all your skills would be very low level going against the high tier content. I've levelled weapon skills from the start on max level characters and whilst the concept of having that freedom is fun and challenging, weapon skills are different from the basic bread and butter of your character which is your class.

    I agree, I think it would be really awkward, which is why I wouldn't do it, preferring to just roll a new character. But for people who were desperate to have a certain class on a specific character, I think they would just deal with it in order to ultimately get what they want. *shrug*
    ~~ Lady Gamer ~~ ♥ ~~ Xbox NA ~~
  • ForsakenSin
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    Yes, add the class change token.
    Yhea i got one main with the right name from 2016 (Forsaken Sin i lack imagination) and its only one i play ( i got a temp healer when needed) but that is about it.

    I don't want to loose him i would love to be able to change him even if its 5k crown

    i think people are missing the point its not about lv it ect ect its about attachment and sentimental reason why i don't wish to loose him but instead to change to another class.

    If i lost the VMSA achievement / PVP ( i think people are concerned that you can get that title without doing it with new class you changed to) so be it i can get those but i can't get the name back and everything ive done from 2016 with him

    Please add class token change
    "By many i am seen as hero...as a savior of the Tamriel i will not stop until every Daedra every evil there is in Tamriel is vanquish by my hands..
    However i do this for my own purpose to gain trust of mortals to worship me and to eliminate my competition i will not bend my knee to lead your army to serve you Molag Bal , i will simply just take it from you.."--- Forsaken Sin( Magica Sorc)



    Arise From Darkness Forsaken SIn
    "You have been a loyal High Elf Magica Sorc
    Conjure of Darkness, Master of Magic
    Killer of Molag Bal and Savior of Ebonheart Pact
    Until Dark Brotherhood killed you...
    but now..NOW its time to Arise From Darkness once again..."

  • majulook
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    Yes, add the class change token.
    Its supposed to be a game and it is getting so that the grind is no longer fun...

    Leveling can take a week or so if you grind it right but that is no fun.
    Doing any story lines to level just gives useless reward's and takes so long.

    I have eight (8) characters. I am sick of doing the Main Story line, Alliance Quests, Mages, Fighters, Undaunted Guild leveling, horse training, etc...

    Let me have a token for class change.

    Edited by majulook on January 8, 2019 12:34AM
    Si vis pacem, para bellum
  • Mintaka5
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    No, do not add the class change token.
    NyassaV wrote: »
    Yeah I started playing a mag nightblade when they were fun and had flavor + good sustain. Now they are just edgy red colored mag sorcs.

    So yeah I want a class change token at this point.

    The biggest rip to the magsorc build. They should just call magsorcs Radagasts.
  • Shinshadow
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    No, do not add the class change token.
    No class change tokens for this reason... That could easily become a pay to win situation where your original character's class becomes "broken" or stronger than any others, virtually forcing people into a paywall in order to stay competitive. Making it to where there are no class change tokens actually puts the light on problems so the developers have to do balancing and improvements so their game is more functional.
  • D0PAMINE
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    Yes, add the class change token.
    Shinshadow wrote: »
    No class change tokens for this reason... That could easily become a pay to win situation where your original character's class becomes "broken" or stronger than any others, virtually forcing people into a paywall in order to stay competitive. Making it to where there are no class change tokens actually puts the light on problems so the developers have to do balancing and improvements so their game is more functional.

    Developers should be more enticed into making all classes attractive choices versus nerfing a class so people buy tokens. Although your point makes sense, we don't have tokens and theyre still making weird decisions that force people to deal, reroll, or quit. If they add them, it will be deal, reroll, quit or change.
    Edited by D0PAMINE on January 8, 2019 1:29AM
  • JamieAubrey
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    Since we will never get this option and the same with Shards etc I'll just stick to power leveling an alt
  • Nyladreas
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    Yes, add the class change token.
    Since we will never get this option and the same with Shards etc I'll just stick to power leveling an alt

    Don't just give up :(
    Edited by Nyladreas on January 8, 2019 2:57AM
  • Sylvermynx
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    Yes, add the class change token.
    Nyladreas wrote: »
    Since we will never get this option and the same with Shards etc I'll just stick to power leveling an alt

    Don't just give up :(

    Yep. Always a "keep the faith" option. We will see.... and we will hope.
  • RedTalon
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    Yes, add the class change token.
    My orc would work better has something beside a night blade so sure
  • Sheezabeast
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    Yes, add the class change token.
    idk wrote: »
    Nyladreas wrote: »
    I think all players having completed Caldwell’s Gold on a character should unlock one class change token to that character as a reward for completing such a feat. If they monetize them, price it at 5000 Crowns and I won’t mind as much.

    This is an amazing idea actually!!

    The way I see it, it would alleviate the tension felt in the community by making people not be required to regrind their skill points and guild trees if they carried over to the new class chosen. People would still make alts and people with dedicated mains could have more of a choice in their end game experience.

    There does not seem to be much tension at all. Since this thread clearly ignores the points of making good business sense then I can only take it as it is trying to create a false illusion of tension.

    As long as the business model is ignored then this entire argument falls flat.

    I’m referring to the many long boards where people can’t agree about account wide achievements and acknowledging that both sides have points and my suggestion offers something for everyone.
    Grand Master Crafter, Beta baby who grew with the game. PC/NA. @Sheezabeast if you have crafting needs!
  • Odnoc
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    No, do not add the class change token.
    As nice as it would be, it's a bad idea. You need time to learn the class.
  • SASChris
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    Yes, add the class change token.
    Personally I don't think the idea of starting anew is all that bad, to me that just implies that playing content like quests and zones over again is a chore, which it most certainly should not be. That being said I would not be opposed to a class change option for preexisting characters being introduced, provided it was done well. There most certainly are a great many things that are not account wide such as motifs, research and achievements for instance which many would love to have on their main character of a certain class just because it feels "right" to them, and I understand that. And growing so fond of your character only to find that a new option opens up - one you would have picked initially would it have been available - but unable to choose this path for your character must be a bit of a bummer for some.

    I love my Warden and I can safely say that it sticks out to me as my favorite class with nearly every aspect being to my liking. But for a new class like that to become available over 3 years after launch means some long time players may find themselves "starting over", which again isn't all bad but still may make some a little upset due to previously mentioned factors. Now with a necromancer class coming over 5 years after launch I bet it's even more true than before. And as more classes some out it will only keep people guessing as to what new surprises are in store, and this may lead even more to finding a new class option they never even knew they wanted popping up and making them feel compelled to start from the beginning, which may be fun from a questing standpoint (depending on who you ask at least), but for quite a lot of people I figure that certain aspects of starting over again may not be quite as enjoyable.
  • Nyteshade
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    No, do not add the class change token.
    To answer your thread title, no I would not buy one. But that doesn't fully address all the points in the argument.

    Overall, no I don't want them added either, or at the very least, if they are, make them cost! A lot! Like 10k crowns.

    First of all, MMO's have become so dumbed down, easy, lazy, and simplified over the years, I'm not in support of progressing that trend even further.
    Plus a class can be seen as a sum of life experience. In real life, you don't just wake up after being an Engineer for 20 years and decide to become a Doctor. No, you have to start over, go back to school, learn a new trade, start as an apprentice or rookie. You don't just whip out your token and POOF I am something else.

    So if they are implemented, it ought to be a ton of crowns or a quest that takes maybe 6 months to finish.

    Class change token is simply too powerful. A race change or other similar things that are already in game have a minimal impact. Race change is nice for RP'ers or min/maxers, but it's really a minimal impact on the game.

    Who wants a new class released, only to have Trials and PvP flooded with maxed out Wardens or Necro's on the first day? That's just ridiculous.

    And you know what would happen? The other kind of MMO thread. Boredom. There are two kinds of MMO posts. We aren't given enough, and we're bored cause there isn't enough to do. They release new classes as well as content to keep you, the player, busy. If they didn't you all would be on these forums in droves complaining how easy things are, not enough content, and you're bored. Video gamers are never happy, face it.

    I rarely do forums but just today in 2 monutes most of what I see is not. "WOW a new class!! How cool!! Thank you ZOS!" I see "Booohoo do we get free character slots? Gimmie gimmie.

    Pretty sad.
  • Ri_Khan
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    Yes, add the class change token.
    I wouldn't use it to change any of my characters into a necromancer but I could definitely use a class change for at least one of them. I'd be happy to give up fully leveled skill lines and grind new ones, no problem.
  • ForsakenSin
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    Yes, add the class change token.
    Nyteshade wrote: »
    To answer your thread title, no I would not buy one. But that doesn't fully address all the points in the argument.

    Overall, no I don't want them added either, or at the very least, if they are, make them cost! A lot! Like 10k crowns.

    First of all, MMO's have become so dumbed down, easy, lazy, and simplified over the years, I'm not in support of progressing that trend even further.
    Plus a class can be seen as a sum of life experience. In real life, you don't just wake up after being an Engineer for 20 years and decide to become a Doctor. No, you have to start over, go back to school, learn a new trade, start as an apprentice or rookie. You don't just whip out your token and POOF I am something else.

    So if they are implemented, it ought to be a ton of crowns or a quest that takes maybe 6 months to finish.

    Class change token is simply too powerful. A race change or other similar things that are already in game have a minimal impact. Race change is nice for RP'ers or min/maxers, but it's really a minimal impact on the game.

    Who wants a new class released, only to have Trials and PvP flooded with maxed out Wardens or Necro's on the first day? That's just ridiculous.

    And you know what would happen? The other kind of MMO thread. Boredom. There are two kinds of MMO posts. We aren't given enough, and we're bored cause there isn't enough to do. They release new classes as well as content to keep you, the player, busy. If they didn't you all would be on these forums in droves complaining how easy things are, not enough content, and you're bored. Video gamers are never happy, face it.

    I rarely do forums but just today in 2 monutes most of what I see is not. "WOW a new class!! How cool!! Thank you ZOS!" I see "Booohoo do we get free character slots? Gimmie gimmie.

    Pretty sad.



    I have to agree/ disagree with you


    "First of all, MMO's have become so dumbed down, easy, lazy, and simplified over the years, I'm not in support of progressing that trend even further."

    True and this makes the gaming boring so you can understand why people don't want to go through all of that all over again for a new character and spend probably a year or so, of playing to get achievements and everything else to the same level as your main ( in my situation from 2016)

    "Plus a class can be seen as a sum of life experience. In real life, you don't just wake up after being an Engineer for 20 years and decide to become a Doctor. No, you have to start over, go back to school, learn a new trade, start as an apprentice or rookie. You don't just whip out your token and POOF I am something else. "

    Well for once this is a game and actually if you like to compare, its not a sum of life time experience because you choose the class at the beginning which locks you in it, real life experience would be say if we had spell crafting where you learn and choose and change and not just forget everything previously if you choose another profession as it is with class change.


    "So if they are implemented, it ought to be a ton of crowns or a quest that takes maybe 6 months to finish."

    Me personally if it was 10k crown i would still buy it because to me its about having the name of my favo toon and everything else ive done with him even if they remove VMSA or PVP titles. 6 month ? Sure if it gets me to keep the same character and gives me different quests im happy to agree with you on that


    "Class change token is simply too powerful. A race change or other similar things that are already in game have a minimal impact. Race change is nice for RP'ers or min/maxers, but it's really a minimal impact on the game. "


    But if they cost 10k or take 6 months as you mentioned why would you care? they spend 10k every time they change (maybe lock it for 3 months for change?) and still need to level up all of the skills again so.. i don't understand how would be too powerful.


    "They release new classes as well as content to keep you, the player, busy."

    umm no.. this is a biz decision because they look at the numbers statistics ect ( somebody else would know more about this)
    but its not due to "our" benefits because there are many players who are tired of doing the same thing over and over and over and over again ( just look at the latest event honestly i had headache and had to put eso down for a while regarding doing the same thing over and over and over and over again for a small chance to get the life festival thingy to complete achievement ) for me personally it would keep me busy leveling up new skills for necro and figuring it out and theory crafting for months to come.


    "Who wants a new class released, only to have Trials and PvP flooded with maxed out Wardens or Necro's on the first day? That's just ridiculous. "

    and yet most people who are against the token change are saying " you can level it all up within few hr so easy don't be lazy ect" so....... you will see max necro within few hr of release and a grand overload within a few days anyway ( how long did it take 1st warden to become grand overload ?


    "WOW a new class!! How cool!! Thank you ZOS!" I see "Booohoo do we get free character slots? Gimmie gimmie.

    Agree with you, im soo dam excited if we get necro its the class that i always wanted but im heartbroken i play as my main from 2016 and its heart braking to leave him and start all over, if he had this option 2016 he would be necro from day one.

    Edited by ForsakenSin on January 8, 2019 5:07AM
    "By many i am seen as hero...as a savior of the Tamriel i will not stop until every Daedra every evil there is in Tamriel is vanquish by my hands..
    However i do this for my own purpose to gain trust of mortals to worship me and to eliminate my competition i will not bend my knee to lead your army to serve you Molag Bal , i will simply just take it from you.."--- Forsaken Sin( Magica Sorc)



    Arise From Darkness Forsaken SIn
    "You have been a loyal High Elf Magica Sorc
    Conjure of Darkness, Master of Magic
    Killer of Molag Bal and Savior of Ebonheart Pact
    Until Dark Brotherhood killed you...
    but now..NOW its time to Arise From Darkness once again..."

  • Tasear
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    idk wrote: »
    Nyladreas wrote: »
    ezio45 wrote: »
    dont care about necro......

    This isn't about necro. It's classes in general.

    It is about necro. The title makes that very clear.

    It does not matter since the odds of Zos offering this anytime soon is pretty slim. Doubtful they would even look at this poll as they likely have access to much more reliable information on the subject.

    While they don't respond. They do look in forums offen.
  • MaxJrFTW
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    Yes, add the class change token.
    Odnoc wrote: »
    As nice as it would be, it's a bad idea. You need time to learn the class.

    This is the worst counter argument i could think of.

    You think people are learning something grinding skyreach or dolmens? Besides, in this game you have 5 active abilities. Stop acting like it has a big learning curve...
    Edited by MaxJrFTW on January 8, 2019 9:26AM
    "I don't know you, and I don't care to know you."
    ―Ulrich Leland, 3E 433
  • idk
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    idk wrote: »
    Nyladreas wrote: »
    I think all players having completed Caldwell’s Gold on a character should unlock one class change token to that character as a reward for completing such a feat. If they monetize them, price it at 5000 Crowns and I won’t mind as much.

    This is an amazing idea actually!!

    The way I see it, it would alleviate the tension felt in the community by making people not be required to regrind their skill points and guild trees if they carried over to the new class chosen. People would still make alts and people with dedicated mains could have more of a choice in their end game experience.

    There does not seem to be much tension at all. Since this thread clearly ignores the points of making good business sense then I can only take it as it is trying to create a false illusion of tension.

    As long as the business model is ignored then this entire argument falls flat.

    I’m referring to the many long boards where people can’t agree about account wide achievements and acknowledging that both sides have points and my suggestion offers something for everyone.

    It still would not solve it. If you read the OP, starting with the title that is clear.

    First and foremost this thread is about the new class which is clearly evident with the title. There is not mistake about that.

    Second. while some items listed in the OP are rather secondary to irrelevant like crafting and warm fuzzy feelings some may have for a character, it is clear OP has also made this about achievements based on the list.

    However, it is all for naught as this entire thread ignores the business aspect. Zos has made a business decision to not offer class change because they likely see an additional amount of revenues from alt characters created which likely pushes what the price point of class change past what would be expected to sell well enough.

    Of course I am guessing as the specifics of the decision, but it is a fact that Zos already made a business decision on the matter. No one is this thread has even attempted to make a business argument which means they have not given Zos one shred to consider and until that happens there is no reason to think Zos will consider adding what is requested.
  • Sheezabeast
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    Yes, add the class change token.
    idk wrote: »
    idk wrote: »
    Nyladreas wrote: »
    I think all players having completed Caldwell’s Gold on a character should unlock one class change token to that character as a reward for completing such a feat. If they monetize them, price it at 5000 Crowns and I won’t mind as much.

    This is an amazing idea actually!!

    The way I see it, it would alleviate the tension felt in the community by making people not be required to regrind their skill points and guild trees if they carried over to the new class chosen. People would still make alts and people with dedicated mains could have more of a choice in their end game experience.

    There does not seem to be much tension at all. Since this thread clearly ignores the points of making good business sense then I can only take it as it is trying to create a false illusion of tension.

    As long as the business model is ignored then this entire argument falls flat.

    I’m referring to the many long boards where people can’t agree about account wide achievements and acknowledging that both sides have points and my suggestion offers something for everyone.

    It still would not solve it. If you read the OP, starting with the title that is clear.

    First and foremost this thread is about the new class which is clearly evident with the title. There is not mistake about that.

    Second. while some items listed in the OP are rather secondary to irrelevant like crafting and warm fuzzy feelings some may have for a character, it is clear OP has also made this about achievements based on the list.

    However, it is all for naught as this entire thread ignores the business aspect. Zos has made a business decision to not offer class change because they likely see an additional amount of revenues from alt characters created which likely pushes what the price point of class change past what would be expected to sell well enough.

    Of course I am guessing as the specifics of the decision, but it is a fact that Zos already made a business decision on the matter. No one is this thread has even attempted to make a business argument which means they have not given Zos one shred to consider and until that happens there is no reason to think Zos will consider adding what is requested.

    Can you blame people for being cautious about trying to understand why ZOS does things? Look how they hyped up Murkmire, then gave it away in daily rewards. Look at how they just redefined what convenience items are in the crown store, having decided to monetize participation in special content by confirming they will be selling event tickets in the store. I don’t know why ZOS wouldn’t want to sell the highest tier of respec’ing with a class change at a 5k price tag. Players would grind gold just to buy crowns to do that. ZOS makes money one way or the other.
    Grand Master Crafter, Beta baby who grew with the game. PC/NA. @Sheezabeast if you have crafting needs!
  • ezio45
    ezio45
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    No, do not add the class change token.
    Nyladreas wrote: »
    ezio45 wrote: »
    dont care about necro......

    This isn't about necro. It's classes in general.

    im good with my sorcs, no other classes interest me
  • Rake
    Rake
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    No, do not add the class change token.
    No.
  • SaintSubwayy
    SaintSubwayy
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    Yes, but only IF...
    Yes, but only for a certain ammount of changes flat (like max 5 Classchanges possible, then the changes for this particular char are locked) or give it a cooldown, like 6 months, so you cannot swap each patch just to have BIS class for new content.

    Ofc it would be nice to change whenever a Patch changes the Meta, but srsly... you would only see BIS classes running arround in PVE.


    Futhermore those Points should become Accountwide anyways:

    2) Earned personal achievements -> Completly

    4) Earned skill lines & Skyshards -> only Guildskills, maybe tie them to reach Rank 10 in the Skilline, and have all achievements for those guilds.

    5) PvP Rank and Titles -> Whole AP system should be accountwide, same goes for PVP skillines
    PC EU
    vAA HM / vHRC HM / vSO HM / vMoL HM / vHoF HM / vAS HM / vCR HM / vSS HM / vKA HM

    Flawless Conqueror / Immortal Redeemer / Dawnbringer / Griphon Heart / Master Angler / Spirit Slayer

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