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Speculation: More racial options? Models? Subspecies?

mjharper
mjharper
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So, we know that ZOS is working on updating racial passives.

In Summerset, we saw a new model for the Moamer.

In Murkmire, we saw a new model for a subspecies of Argonian.

According to the lore, there are at least 16 types of Khajiit, and it appears we're heading to Elsweyr soon (I don't expect we'll see all of them - but visiting Elsweyr without indicating some variation would be lore-breaking to an extent that would make any inclusion of dragons look positively trivial in comparison).

So my (speculative) question is this: What are the chances that we going to be able to create subspecies / subcultures of races in some upcoming DLC? Even if they are purely cosmetic?

  • Kilnerdyne
    Kilnerdyne
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    No
  • mjharper
    mjharper
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    Kilnerdyne wrote: »
    No

    Well that's it, you've totally convinced me.
  • Chaos2088
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    It would be a great opportunity to add sub races to current existing ones...yes. Adding the Moamer will be when we get to go to their islands :)
    @Chaos2088 PC EU Server | AD-PvP
  • Skander
    Skander
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    Lore main races. Any other thing must be cast out from the race choices.
    I meme, but my memes are so truthful they hurt
    -Elder Nightblades Online
    Want competitive pvp while being outnumbered? Tough luck, the devs clearly said you have to die in those situations
  • MyKillv2.0
    MyKillv2.0
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    mjharper wrote: »
    So, we know that ZOS is working on updating racial passives.

    In Summerset, we saw a new model for the Moamer.

    In Murkmire, we saw a new model for a subspecies of Argonian.

    According to the lore, there are at least 16 types of Khajiit, and it appears we're heading to Elsweyr soon (I don't expect we'll see all of them - but visiting Elsweyr without indicating some variation would be lore-breaking to an extent that would make any inclusion of dragons look positively trivial in comparison).

    So my (speculative) question is this: What are the chances that we going to be able to create subspecies / subcultures of races in some upcoming DLC? Even if they are purely cosmetic?

    WoW did this, correct?

    ESO could follow that path but I would not look for it anytime soon. It took WoW almost 15 years to reach that point and on top of that, they had almost doubled the amount of playable races by that point. ESO is just starting year 5. Down the road, I could see sub races as a "thing" but even in WoW, I do not remember them being all that popular.
  • Urvoth
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    I hope so. There are many ways they could do this and it still remain balanced, and with racial passives getting a rework soon, it would be the perfect time to do so. Most of the people that complain about other races being lore breaking often forget that Orks got added as a playable race in TES III: Morrowind, so there is already precedent for new races. Imo most of the options for new races or subraces aren't lore breaking at all tbh, though.
  • ChunkyCat
    ChunkyCat
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    Skander wrote: »
    yadda yadda yadda.

    L2P
    Edited by ChunkyCat on January 7, 2019 7:35PM
  • Irylia
    Irylia
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    Goblin
  • SydneyGrey
    SydneyGrey
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    Kilnerdyne wrote: »
    No
    Why not? There wouldn't be any balance issues like there might be when they bring out a new class. Basically, you don't personally want a new race, so you've decided that no one else should be allowed to have it, either.
  • Urvoth
    Urvoth
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    Kilnerdyne wrote: »
    No

    Yes
  • SydneyGrey
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    I was super disappointed when Murkmire came out and they didn't let us have the Naga as a new race. :/
    Giving us a new race (or sub-race) seems like it would be a lot easier than giving us a new class, and it wouldn't unbalance the game like a new class would. Not sure why they aren't doing it. Maybe they will in the future?
  • idk
    idk
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    Pretty sure there is zero chance we will get sub species, et al. Zos might sell appearance options in the crown store. They already have two skins from Murkmire.
  • milesrodneymcneely2_ESO
    milesrodneymcneely2_ESO
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    mjharper wrote: »
    In Summerset, we saw a new model for the Moamer.

    In Murkmire, we saw a new model for a subspecies of Argonian.

    So my (speculative) question is this: What are the chances that we going to be able to create subspecies / subcultures of races in some upcoming DLC? Even if they are purely cosmetic?
    I would LOVE these kinds of cosmetic options.

    For instance, I'm running my Altmer Mag Warden as a Maormer. Between the "Oracle Eyes" and the Pyandonean motif, it's almost perfect.

    Literally the ONLY thing missing is gray-toned skin. I can't see any reason why we shouldn't have such an option. It would also be quite easy to give us skins/polymorphs for Naga characters, or new breeds of Khajiit, now that we know we're getting Elseweyr.
  • mjharper
    mjharper
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    SydneyGrey wrote: »
    I was super disappointed when Murkmire came out and they didn't let us have the Naga as a new race. :/
    Giving us a new race (or sub-race) seems like it would be a lot easier than giving us a new class, and it wouldn't unbalance the game like a new class would. Not sure why they aren't doing it. Maybe they will in the future?

    I was disappointed too, but thinking about it, under the current system they'd only really have two choices. 1) A polymorph, which would be awkward because they can't be customised, or 2) a skin (which is what we got in the Crates), on which can't use tattoos and so on. Neither option is ideal for a new Argonian model, but I suppose I like the skin best.

    To do it properly, giving us an actual new model, setting up a framework for other models (such as the Maomer), would take a more extensive overhaul of races in ESO. And given that they're looking seriously at passives for the first time, well... Maybe? Who knows? Finger crossed :)
    Edited by mjharper on January 7, 2019 9:04PM
  • Slack
    Slack
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    Would a subspecies of Imperial qualify as subhuman? :trollface:
    PC EU
    Betty Breeze - Magwarden
    Hunts S'hitblades - Stamplar
    Aschavi - Magplar
  • Paazhahdrimaak
    Paazhahdrimaak
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    mjharper wrote: »
    Kilnerdyne wrote: »
    No

    Well that's it, you've totally convinced me.

    As much as id like to play as a Naga, theres always only been the 10 playable races in Elder scrolls games.

    I dont think it'll happen
  • UppGRAYxDD
    UppGRAYxDD
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    Well, subspecies would definitely fix this whole racial balance thing... one is stam, one magicka, and one potato.
    "Stendarr's mercy be upon you, for the vigil has none to spare."
  • Xundiin
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    No.

    2 reasons.

    1. Most sub races are rare. Making them a playable species takes them from rare status to not rare at all lore wise.

    2. Races that are not rare have not Provence to call their own. Example Maomer. They are a race in Tamriel, but they have no home Provence so making any race without their own area would also kinda be out of the question.
    #SavePlayer1
  • MLGProPlayer
    MLGProPlayer
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    Irylia wrote: »
    Goblin

    You can already play orc.
    Edited by MLGProPlayer on January 8, 2019 2:09AM
  • MLGProPlayer
    MLGProPlayer
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    They really should consider this. They could make a ton of money. Maormer race/skin would be a day 1 purchase for me.
    Edited by MLGProPlayer on January 8, 2019 2:11AM
  • Sylvermynx
    Sylvermynx
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    They really should consider this. They could make a ton of money. Maormer race/skin would be a day 1 purchase for me.

    Me too. I did utilize sub-races in WoW; it was for me mostly.... lore-related, and cosmetic. I liked it. Goblins though.... Ugh.
  • kadochka
    kadochka
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    Edited by kadochka on January 8, 2019 2:45AM
    if I could make another character, their name would be Cries-For-Character-Slots. AKA, I need more.

  • Odnoc
    Odnoc
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    Dwemer. Calling it now.
  • Salvas_Aren
    Salvas_Aren
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    Odnoc wrote: »
    Dwemer. Calling it now.

    How? All but one are dead. >:)
  • Taunky
    Taunky
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    Absolutely not. There's a new chapter coming, a new class, and they're working on racials. Now people are wanting a new race? Jesus... You're biting a little more than you can chew at this point.
  • Nyladreas
    Nyladreas
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    Odnoc wrote: »
    Dwemer. Calling it now.

    How? All but one are dead. >:)

    Not "dead" . Just "gone".
  • Faulgor
    Faulgor
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    Xundiin wrote: »
    1. Most sub races are rare. Making them a playable species takes them from rare status to not rare at all lore wise.

    We've seen at least 4 different playable subraces of Khajiit throughout the games. The 1st PGE describes Ohmes as the most common outside of Elsweyr, which we haven't seen playable since Arena (Ohmes-raht since Daggerfall).
    Argonians also changed considerably between games, suggesting we already have seen different playable subraces for them.

    I don't know of any other main race with subraces. Maormer certainly aren't, so they shouldn't be added.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • Urvoth
    Urvoth
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    mjharper wrote: »
    Kilnerdyne wrote: »
    No

    Well that's it, you've totally convinced me.

    As much as id like to play as a Naga, theres always only been the 10 playable races in Elder scrolls games.

    I dont think it'll happen

    That's not true. Orcs were added with TES III: Morrowind.
  • zaria
    zaria
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    Faulgor wrote: »
    Xundiin wrote: »
    1. Most sub races are rare. Making them a playable species takes them from rare status to not rare at all lore wise.

    We've seen at least 4 different playable subraces of Khajiit throughout the games. The 1st PGE describes Ohmes as the most common outside of Elsweyr, which we haven't seen playable since Arena (Ohmes-raht since Daggerfall).
    Argonians also changed considerably between games, suggesting we already have seen different playable subraces for them.

    I don't know of any other main race with subraces. Maormer certainly aren't, so they shouldn't be added.
    Maormer is an race by lore, obviously very like Altmer.
    Ohmes-raht is my favorite mostly because its so easy to implement.
    Naga Argonians would be just as easy.

    Digtigrade legs RIP
    work_in_progress3_slavegirl_edition_by_olsen1a-d567vbq.gif
    even if I love them will not be added, it works in WOW but it was added from start and WOW also uses far simpler and more standardized models for most gear making it easier to adjust for large variations in body models.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • milesrodneymcneely2_ESO
    milesrodneymcneely2_ESO
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    Faulgor wrote: »
    I don't know of any other main race with subraces. Maormer certainly aren't, so they shouldn't be added.
    Not even a skin?

    I mean, there are TONS of people running around in-game RIGHT NOW that look like baby Frost Atronachs and others with lave coming through cracks in their skin.
    Edited by milesrodneymcneely2_ESO on January 8, 2019 7:48PM
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