MLGProPlayer wrote: »AI pathing issues make for inconsistent DPS. Making pets invincible in dungeons/trials was a step in the right direction towards making them more viable. Ultimately though, they need to deal more damage to compensate for the pathing issues. This would of course entail a buff to magden and petsorc as well, who are currently the 2 weakest classes in the game.
What issues do people have with pets.
For me the biggest thing is that they are seriously blocking with interactions in content or ESO landscape has issues. It bothers me a lot in trials.
Also lets realove myth or fiction on pets stealing buffs
What about you guys.
2: "Command Pet" needs a complete overhaul, honestly. Why can't I tell my summons to stand or guard at a certain location? Why can't I tell them to attack separate things? Why can't I disable my heavy-attacks from redirecting their target, if I want to?