Bladerunner1 wrote: »FPS inside a house doesn't necessarily have to be any better than in Cyrodiil or loading into a main hub. If it's already what we experience while playing other parts of the game I don't see why it would be a big deal, but dueling inside my cluttered 386 item Cliffshade gives me decent fps. The same PC setup can turn to garbage in other parts of the game.
Carbonised wrote: »Bladerunner1 wrote: »FPS inside a house doesn't necessarily have to be any better than in Cyrodiil or loading into a main hub. If it's already what we experience while playing other parts of the game I don't see why it would be a big deal, but dueling inside my cluttered 386 item Cliffshade gives me decent fps. The same PC setup can turn to garbage in other parts of the game.
Yeah I don't see how the benchmark for houses has to be a flawless 60 FPS even on old potatoes and consoles, when you can go out into trials and cyrodiil and have absolutely horrendous and terrible performance and crashes. That's perfectly acceptable for ZOS, but GODS FORBID you should actually get a small FPS drop in a player house, that would be absolutely madness aparrently. Oh the double standards ...
TwIsTeDReDQuEeN wrote: »^^ This coupled with the outrageous unrealistic price points for pixelated homes is the reason why many of my housing friends and I have moved on to Minecraft! (Hey UNLIMITED building potential & NO BLDG CAPS! DON'T JUDGE!) lol
Sadly console players will never have the ease of access to all the amazing tools PC players are privy to ( without migrating to pc) such as @R_K EHT! The disparity is maddening at times but understandable due to specs/platform.
The big issue ESO is faced with in 2019 is the outdated game engine. It was built on the Hero Engine (same engine as Star Wars Old Republic 2011-feel free to research all the performance issues there lol), ESO launched in 2014 on said engine and now here we are 5 yrs later playing on old tech! So unfortunately the issue is MUCH bigger than just item slots for housing!!
Let it be known Im making no concessions for ZOS/Bethesda or ESO in any way, although I love ESO and the games of the past (Skyrim etc..). The point here is we as consumers should have adjusted expectations of any tech/gaming company.
Sadly we pay tons of RL coin to enjoy the game in all its aspects, housing included; and should not have to think about the tech and its impediments on our game-play experience. The reality is there is nothing that we as a consumer can do except state our frustrations (which we have done to no avail) OR lockup our coin purse! Such a shame as this game is beautiful, dynamic and filled with many stories to tell, however my personal HOMESTEAD dreams for ESO have been met with a callous reality: Housing will NOT have the changes we hope for until they can fix the game as a whole. And there you have it, we have come full circle. ESO needs a new engine upgrade, and therein lies a multitude of issues.
This is a great game and i am hopeful for its future, but for the time being I will play, design and build to my hearts content on heckin' Minecraft!