MasterSpatula wrote: »AlboMalefica wrote: »Seems like wasted energy complaining about this when there are far worse issues with the game that require a focus.
But to each their own
Not if you're they guy trying to get a specific dungeon done through GF and can't get it cause the group would rather run the exploit.
Getting more people into the queue is so players who don't have a group can get their dungeons done without needing 4 people in the queue for that one dungeon is fundamentally what random dungeons are for in the first place. Abusing this exploit undercuts the whole system. It could be, for those who use GF, actually a decently-big issue.
OneForSorrow wrote: »Are people still doing this post event? I know it's still possible but the need to speedrun dungeons seems to have died down quite a bit in my experience.
p_tsakirisb16_ESO wrote: »OneForSorrow wrote: »Try to explain to someone speaking German, Russian or Italian, the mechanics on eg Mazzatun, or FG2. (2nd & 3rd boss) when you do not speak that language.
In fact, most of Russian players can understand you if you speaking simple - there is a "foreighn language" lesson in all schools and 90% learn English.
The problem is 50% of all players can't remember mechanics even if you explain it in native language. In adition, 50% of those who can remember needs hard training to perform required actions. If you have a language barrier above it - I can only empathise.
FlyingSwan wrote: »What I am worried about is this 'fix' stopping people from going to town to get repairs and sell stuff and then coming back
Edge case though. If you go into a dgn without 100% (or very near) gear, it's bad form. And if a group fails that much it burns through 100% of armour, well, that's a problem group that no one can help.
WhipSmartMcoy wrote: »Are you saying the exploit is that when you Que into a random daily, and it sends you to idk Spindleclutch, you can then jump to FG, fast run it (or solo) and still get the daily reward?
Yolokin_Swagonborn wrote: »What I am worried about is this 'fix' stopping people from going to town to get repairs and sell stuff and then coming back
Of course it will. ZOS's lazy fixes are always worse than the initial problem. Since the initial "problem" is voluntary and victimless, its not a problem at all.
Yolokin_Swagonborn wrote: »What I am worried about is this 'fix' stopping people from going to town to get repairs and sell stuff and then coming back
Of course it will. ZOS's lazy fixes are always worse than the initial problem. Since the initial "problem" is voluntary and victimless, its not a problem at all.
Exactly, I don't trust ZOS to actually fix this without breaking something that hurts innocent people.
Colecovision wrote: »Yolokin_Swagonborn wrote: »What I am worried about is this 'fix' stopping people from going to town to get repairs and sell stuff and then coming back
Of course it will. ZOS's lazy fixes are always worse than the initial problem. Since the initial "problem" is voluntary and victimless, its not a problem at all.
Exactly, I don't trust ZOS to actually fix this without breaking something that hurts innocent people.
Patch Notes: Removed exploit to gain rewards from clearing random dungeon when the player is actually selecting the dungeon. Major brutality now reduces physical damage done by 20% instead of increasing damage done. This will be address at some time in the future, probably.
You mean you don't want something like that?
StormChaser3000 wrote: »A sack of potatoes can turn even nFG1 into a comedy not speaking of hard vet or dlc dungeons.
Queued today for random normal(!) today as a healer. Luckily got FG1. With my 22k dps I was doing 80% dmg.. as a healer. When we reached the waterfall well.. you've probably guessed. Despite my calls the potatoes silently went straight to the mob groups.
With a thought "screw this" I just jumped and kill the final boss in about a minute. Potatoes still were poking a group of mobs on their own far away. After the message "activity is completed" someone woke up and wrote surprised explanation in chat. No idea what happened to them next, I left them to keep enjoying poking stuff.
And "fair play knights" want me to carry people like that in vet dungeons or DLCs? Don't dream about that.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
Yolokin_Swagonborn wrote: »What I am worried about is this 'fix' stopping people from going to town to get repairs and sell stuff and then coming back
Of course it will. ZOS's lazy fixes are always worse than the initial problem. Since the initial "problem" is voluntary and victimless, its not a problem at all.
Exactly, I don't trust ZOS to actually fix this without breaking something that hurts innocent people.
I wish you could random que by yourself. I can solo the majority of these random dungeons but you have to go the pugs pace or else they might kick you for going to fast.
The random queue is there for you to help other people complete their dungeons. Being able to queue by yourself and still get the reward for helping others defeats the whole point. Just queue for whatever you want to run and forego the XP if you are that picky.
I don't mind helping other people complete their dungeon. I do however mind completing it for them by carrying them.
If the group has bad DPS, my first thing is to watch the two DPS and see who is lacking a rotation then I'll issue a vote kick. I had a CP500 DK as DPS who was light attacking away and casting hardened armor, the dungeon was darkshade 2. Hell no.
It boils down to this one simple fact: Laziness.
What I mean by this is they couldn't simply google a proper build, which they have 5 different websites that have starter builds: alcast, dottz, deltiasgaming and xynode that are easily accessible. I'm sorry but if you don't have a good build, because you couldn't take that time to do some simple search, then you have no business doing vet dungeons because that means you're going to be a garbage player. It may just be me and being competitive but any game I play I like to try to be really good at that game. I had quit after shadows of the hist and when I came back I knew my builds were going to be outdated, so you know what I did? I googled that to find a template to start off a build and then tailor it to my play style.
So with that being said, doing dungeons like COH 2, BC 2, COA 2 can be annoying, especially if doing HM.