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Stop the Fungal Grotto Exploit!

  • Mr_Walker
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    I can't wait until this gets fixed and all tne QQ about how you keep pugging with numpties and can't do a random daily.
  • OneForSorrow
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    Are people still doing this post event? I know it's still possible but the need to speedrun dungeons seems to have died down quite a bit in my experience.
    PC NA. Various alts, trying to find a main, I have no idea what I'm doing.
  • AlboMalefica
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    Seems like wasted energy complaining about this when there are far worse issues with the game that require a focus.

    But to each their own

    Not if you're they guy trying to get a specific dungeon done through GF and can't get it cause the group would rather run the exploit.

    Getting more people into the queue is so players who don't have a group can get their dungeons done without needing 4 people in the queue for that one dungeon is fundamentally what random dungeons are for in the first place. Abusing this exploit undercuts the whole system. It could be, for those who use GF, actually a decently-big issue.

    But this is what I don’t understand, why are people STILL doing this? During the event made sense if you’ve got 15 toons per day to get through but afterwards? The “premium rewards” are nothing worth making a post about. I’m sorry you’re getting screwed over still, group finder has & always will be troublesome as it relies on people and that’s always an issue
  • p_tsakirisb16_ESO
    p_tsakirisb16_ESO
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    Are people still doing this post event? I know it's still possible but the need to speedrun dungeons seems to have died down quite a bit in my experience.

    Yes especially low CP ones, when they have 14 toons x 100K xp each (+ extra bonuses etc).
    We are talking about 3m XP for CP per day. And the choice to "grind" that are 5 minutes in nFG1 or 1 hour in nWGT or Mazzatun.

    What you would pick?
    Hence on the normal random, all xx2 and DLC dungeons should be removed, and job done.
    Because there are still CP600+ people struggling on FG2 mechanics.

    Also the main issue on EU server is language. More than half don't speak English.
    Try to explain to someone speaking German, Russian or Italian, the mechanics on eg Mazzatun, or FG2. (2nd & 3rd boss) when you do not speak that language.

    Is hell on earth when comes to complex trials like nCR+3. Having on chat using google translate to explain mechanics in 4-5 languages.
  • Minoris_Impostor
    Minoris_Impostor
    Soul Shriven
    Try to explain to someone speaking German, Russian or Italian, the mechanics on eg Mazzatun, or FG2. (2nd & 3rd boss) when you do not speak that language.

    In fact, most of Russian players can understand you if you speaking simple - there is a "foreighn language" lesson in all schools and 90% learn English.
    The problem is 50% of all players can't remember mechanics even if you explain it in native language. In adition, 50% of those who can remember needs hard training to perform required actions. If you have a language barrier above it - I can only empathise.
    Edited by Minoris_Impostor on January 1, 2019 3:18PM
  • coop500
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    FlyingSwan wrote: »
    coop500 wrote: »
    What I am worried about is this 'fix' stopping people from going to town to get repairs and sell stuff and then coming back

    Edge case though. If you go into a dgn without 100% (or very near) gear, it's bad form. And if a group fails that much it burns through 100% of armour, well, that's a problem group that no one can help.

    Not true, we had a vet Bloodroot forge dungeon that lasted awhile because we were all noobs (big surprise everyone starts somewhere) and we won in the end after some toon swapping and countless strategy changes, however we still had to go get repairs while we did our trial and error.

    Point is just because a group can't get a dungeon done in X amount of time it doesn't mean they have to be locked out of ever finishing it. Finishing that dungeon was way more fulfilling than the 100s of speedruns I was stuck doing via random, because we, against odds managed to beat it and everyone was SO happy, it actually had meaning and a sense of accomplishment.
    Hoping for more playable races
  • Trinity_Is_My_Name
    Trinity_Is_My_Name
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    Are you saying the exploit is that when you Que into a random daily, and it sends you to idk Spindleclutch, you can then jump to FG, fast run it (or solo) and still get the daily reward?

    Yes. I don't like it either. Ruins the "Random" element.
  • coop500
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    coop500 wrote: »
    What I am worried about is this 'fix' stopping people from going to town to get repairs and sell stuff and then coming back

    Of course it will. ZOS's lazy fixes are always worse than the initial problem. Since the initial "problem" is voluntary and victimless, its not a problem at all.

    Exactly, I don't trust ZOS to actually fix this without breaking something that hurts innocent people.
    Hoping for more playable races
  • Colecovision
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    coop500 wrote: »
    coop500 wrote: »
    What I am worried about is this 'fix' stopping people from going to town to get repairs and sell stuff and then coming back

    Of course it will. ZOS's lazy fixes are always worse than the initial problem. Since the initial "problem" is voluntary and victimless, its not a problem at all.

    Exactly, I don't trust ZOS to actually fix this without breaking something that hurts innocent people.


    Patch Notes: Removed exploit to gain rewards from clearing random dungeon when the player is actually selecting the dungeon. Major brutality now reduces physical damage done by 20% instead of increasing damage done. This will be address at some time in the future, probably.


    You mean you don't want something like that?
  • StormChaser3000
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    A sack of potatoes can turn even nFG1 into a comedy not speaking of hard vet or dlc dungeons.

    Queued today for random normal(!) today as a healer. Luckily got FG1. With my 22k dps I was doing 80% dmg.. as a healer. When we reached the waterfall well.. you've probably guessed. Despite my calls the potatoes silently went straight to the mob groups.

    With a thought "screw this" I just jumped and kill the final boss in about a minute. Potatoes still were poking a group of mobs on their own far away. After the message "activity is completed" someone woke up and wrote surprised explanation in chat. No idea what happened to them next, I left them to keep enjoying poking stuff.

    And "fair play knights" want me to carry people like that in vet dungeons or DLCs? Don't dream about that.
  • coop500
    coop500
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    coop500 wrote: »
    coop500 wrote: »
    What I am worried about is this 'fix' stopping people from going to town to get repairs and sell stuff and then coming back

    Of course it will. ZOS's lazy fixes are always worse than the initial problem. Since the initial "problem" is voluntary and victimless, its not a problem at all.

    Exactly, I don't trust ZOS to actually fix this without breaking something that hurts innocent people.


    Patch Notes: Removed exploit to gain rewards from clearing random dungeon when the player is actually selecting the dungeon. Major brutality now reduces physical damage done by 20% instead of increasing damage done. This will be address at some time in the future, probably.


    You mean you don't want something like that?

    Lol exactly, something a lot like that
    Hoping for more playable races
  • Linaleah
    Linaleah
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    A sack of potatoes can turn even nFG1 into a comedy not speaking of hard vet or dlc dungeons.

    Queued today for random normal(!) today as a healer. Luckily got FG1. With my 22k dps I was doing 80% dmg.. as a healer. When we reached the waterfall well.. you've probably guessed. Despite my calls the potatoes silently went straight to the mob groups.

    With a thought "screw this" I just jumped and kill the final boss in about a minute. Potatoes still were poking a group of mobs on their own far away. After the message "activity is completed" someone woke up and wrote surprised explanation in chat. No idea what happened to them next, I left them to keep enjoying poking stuff.

    And "fair play knights" want me to carry people like that in vet dungeons or DLCs? Don't dream about that.

    god forbid players might actualy want to, you know... "gasp " kill all the bosses, get their achievement that you know... gives you undaunted points. how dare they. god forbid leveling players might not want to do everything in 5 minutes, omg, 15 minutes is such a huge difference...

    and see... maybe you all would have more of a point if FG porters would only skip longer, harder dungeons. but I've seen people skip a freaking spindleclutch 1.

    and no, I'm not grateful for "being carried" i didn't ask to be carried. and neither did those people you so ungraciously "carried"
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • StormChaser3000
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    @Linaleah
    If they asked to help to kill all bosses I would help. However they preffered not to communicate so they got what they got.
    And yes, after you run it 100s times you want to finish it fast. Lol, if you don't want to be carried than you are free to poke those mobs for a half hour on your own or with like-minded pokers. Nobody forbids.

    I've never seen people skipping Spindle honestly.
    Edited by StormChaser3000 on January 1, 2019 5:48PM
  • Tsar_Gekkou
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    coop500 wrote: »
    coop500 wrote: »
    What I am worried about is this 'fix' stopping people from going to town to get repairs and sell stuff and then coming back

    Of course it will. ZOS's lazy fixes are always worse than the initial problem. Since the initial "problem" is voluntary and victimless, its not a problem at all.

    Exactly, I don't trust ZOS to actually fix this without breaking something that hurts innocent people.

    I'm still mad about them screwing up the "in combat" status when you're in a group. I shouldn't be locked out of mounting or switching gear/skills because a group member half a mile away is fighting something that hasn't even attacked me yet.
    Xbox NA healer main
    vAA HM | vHRC HM | vSO HM | vMoL HM | vHoF HM | vAS+2 | vCR+3 | vBRP | vSS HM | vKA HM | vRG HM |
    Flawless Conqueror | Spirit Slayer | Dro-mA'thra Destroyer | Tick-Tock-Tormentor | Immortal Redeemer | Gryphon Heart | Godslayer | Dawnbringer | Planesbreaker |
  • CipherNine
    CipherNine
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    SiAScORCH wrote: »
    AlnilamE wrote: »
    Aliyavana wrote: »
    I wish you could random que by yourself. I can solo the majority of these random dungeons but you have to go the pugs pace or else they might kick you for going to fast.

    The random queue is there for you to help other people complete their dungeons. Being able to queue by yourself and still get the reward for helping others defeats the whole point. Just queue for whatever you want to run and forego the XP if you are that picky.

    I don't mind helping other people complete their dungeon. I do however mind completing it for them by carrying them.

    If the group has bad DPS, my first thing is to watch the two DPS and see who is lacking a rotation then I'll issue a vote kick. I had a CP500 DK as DPS who was light attacking away and casting hardened armor, the dungeon was darkshade 2. Hell no.

    It boils down to this one simple fact: Laziness.

    What I mean by this is they couldn't simply google a proper build, which they have 5 different websites that have starter builds: alcast, dottz, deltiasgaming and xynode that are easily accessible. I'm sorry but if you don't have a good build, because you couldn't take that time to do some simple search, then you have no business doing vet dungeons because that means you're going to be a garbage player. It may just be me and being competitive but any game I play I like to try to be really good at that game. I had quit after shadows of the hist and when I came back I knew my builds were going to be outdated, so you know what I did? I googled that to find a template to start off a build and then tailor it to my play style.

    So with that being said, doing dungeons like COH 2, BC 2, COA 2 can be annoying, especially if doing HM.

    You are the exact type of person I can't stand running anything with. Just because someone doesn't run a build from alcast or any other youtuber doesn't make them lazy. Guess what..those alcast , xynode or whatever else builds are not end all be all. It's not the only way to play. Alcast himself says don't copy and paste builds. They are a baseline at best. You cater your build to your playstyle.

    You also don't need 60k dps to complete content even in a timely manner. not even close to that. You will most likely think. Oh look another 20k DPS'er. Nope I don't DPS ever I find it boring. I only Heal and tank.
    Which I am sure the excuse will be "well I don't have time and want to do everything in 10 mins" well don't play an MMO if you don't have the time to commit to it. simple as that.
    Edited by CipherNine on January 2, 2019 12:54PM
    PC-NA
    Khajiit Templar - Healer
    Argonian Necromancer - Healer
    Breton Warden - Healer
    Nord Necromancer - Tank
    Argonian Templar - Tank
    Nord Warden - Tank
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