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Stop the Fungal Grotto Exploit!

  • MajBludd
    MajBludd
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    @IndorilArwynLlethran I agree, that's exactly what ppl should do that want to run FG1. Good idea
  • ayu_fever
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    i will stop doing the FG1 “exploit” when doing random dungeons when zos removes dlc dungeons from the dungeon playlist.

    there aint no way i am suffering for 4 hours in moonhunter keep with a cp11 healer with a bow who only light attacks and a lv45 fake dps with a sword and shield who constantly steals my aggro.
    PS4 NA

    all characters are members of the ebonheart pact master race
    BLOOD FOR THE PACT

    main character:
    Rebekah Straight-Fire, breton templar healer: THE FATEBRINGER (dungeons, trials, pvp)
    —MERIDIA’S LUSTRANT— 1100+CP; alliance rank 21 (major grade 1); Rebekah is the most devoted and loyal follower of the lady of infinite energies and the highest ascendant of meridia’s purified legion and was forged from meridia’s brilliant radiance of purity.

    other meta toons-
    Alexa Straight-Fire, breton warden healer: THE ALCHEMIST (dungeons, trials)
    Sasha Straight-Fire, nord dragonknight tank: THE UNBREAKABLE (dungeons, trials)
    Freyja Straight-Fire, nord warden tank: THE ICEBERG (dungeons, trials)
    Ororo Straight-Fire, dark elf magsorc: THE SHOCKWAVE (dungeons, trials)
    Michonne Straight-Fire, redguard stamDK: THE EVISCERATOR (dungeons, trials)

    just for fun toons-
    Rhea Straight-Fire, wood elf warden stam healer: THE RANGER
    Shiva Straight-Fire, high elf warden ice mage: THE CRYOMANCER
    Morgana Straight-Fire, dark elf necromancer solo play: THE DEATHSINGER
    Lucille Straight-Fire, dark elf nightblade solo play: THE VOIDWALKER
    Diana Straight-Fire, nord templar tank: THE CLERIC
    Falsetto Straight-Fire, orc stamsorc werewolf: THE THUNDERHOWL
  • SugaComa
    SugaComa
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    You know what would be really funny?

    If ZOS "fixed" this issue by re-working Fungal Grotto so that it was BRUTALLY HARD!

    Ha ha ha ha ha... you can't deny that's the kind of thing the devs would do >:)

    I think they should make all dungeons brutally hard if you transfer in from another dungeon
  • rexagamemnon
    rexagamemnon
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    I dont see the big deal.
  • RebornV3x
    RebornV3x
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    This wouldn't even be a problem if ZOS
    1) got rid of the 15 minute penalty for leaving group
    2) give every dungeon a recommended level or CP level so people know what there getting into
    Before they go in.
    Xbox One - NA GT: RebornV3x
    I also play on PC from time to time but I just wanna be left alone on there so sorry.
  • xan4silkb14_ESO
    xan4silkb14_ESO
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    Linaleah wrote: »
    Linaleah wrote: »
    1. find a guild, do randoms/pledges/quests with 3 guildmates.
    2. stop whining.

    no. this is what people who want to random their fungal grotto should do.

    This is what all players who want doing certain group content should do. And everyone will have what they want.

    no.

    if you want something specific like THAT from a group? YOU MAKE A PREMADE GROUP.

    the groupfinder exists so that solo players can also run group content. and guess what? some of those solo players QUEUE UP FOR SPECIFIC DUNGEONS. they are using dungeon finder as intended. some inconsiderate *** flipping it to another dungeon on them without even asking if they are ok with it is a problem. a person queueing up solo and wanting to do the content they originally got dropped into? is NOT.

    I was once trying to do the quest AND pledge for a specific dungeon(City of Ash 2) when the other 3 decided they were just in it for random FG1. I bailed and got a 15 minute penalty. One asked by saying "FG1?" and then ported before anyone could object while the other 2 said sure and ported so I just dropped the group.
  • Silver_Strider
    Silver_Strider
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    You know what would be really funny?

    If ZOS "fixed" this issue by re-working Fungal Grotto so that it was BRUTALLY HARD!

    Ha ha ha ha ha... you can't deny that's the kind of thing the devs would do >:)

    Add Slaughterfish to the water and make the last boss not spawn til all bosses are killed. Only things I can think of to make the dungeon mildly more tedious without being completely unfair to newbie players since Fungal is one of the 3 entry level dungeons in the game for them.
    Argonian forever
  • FlyingSwan
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    coop500 wrote: »
    What I am worried about is this 'fix' stopping people from going to town to get repairs and sell stuff and then coming back

    Edge case though. If you go into a dgn without 100% (or very near) gear, it's bad form. And if a group fails that much it burns through 100% of armour, well, that's a problem group that no one can help.
  • Stebarnz
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    The ones who are FG1 porting are the ones who are sick of carrying people who have no idea what they are doing and have no interest in learning because they think 5k dps is acceptable.
    I have no interest in carrying squads of potatoes in my pockets through any content any more, I consider it insulting that I have to go through content ive done over 1000 times before for these lazy ass events anyways, but ZOS keeps locking things behind it.
    If ZOS 'fix' this method of skipping disasters then they should remove the 15 min penalty so I can leave turds to their 4 hour WGT's. aint nobody got time fo that, especially me.
    Don't know why this is still an issue, be grateful you getting carried in first place.
    Peace.
  • Thorstienn
    Thorstienn
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    I feel like constant forum threads about this are not going to improve it. Even in this thread there were people unaware of the issue, yet now are know how to do it themselves.
    This has been around since I can remember, used to use it to get the 3 pledges and a daily random done together.
    Then the event happened, it wasn't too bad, a little more than usual.
    Then the threads began, bang! Non-stop.
    You guys spread the word publicly!

    Note: in saying that, I never agree with ppl just teleporting off to other things without all group members consent, same as I dont agree with max CP DDs running to the end boss.
  • AlboMalefica
    AlboMalefica
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    Seems like wasted energy complaining about this when there are far worse issues with the game that require a focus.

    But to each their own
  • MasterSpatula
    MasterSpatula
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    Seems like wasted energy complaining about this when there are far worse issues with the game that require a focus.

    But to each their own

    Not if you're they guy trying to get a specific dungeon done through GF and can't get it cause the group would rather run the exploit.

    Getting more people into the queue is so players who don't have a group can get their dungeons done without needing 4 people in the queue for that one dungeon is fundamentally what random dungeons are for in the first place. Abusing this exploit undercuts the whole system. It could be, for those who use GF, actually a decently-big issue.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • Linaleah
    Linaleah
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    Seems like wasted energy complaining about this when there are far worse issues with the game that require a focus.

    But to each their own

    Not if you're they guy trying to get a specific dungeon done through GF and can't get it cause the group would rather run the exploit.

    Getting more people into the queue is so players who don't have a group can get their dungeons done without needing 4 people in the queue for that one dungeon is fundamentally what random dungeons are for in the first place. Abusing this exploit undercuts the whole system. It could be, for those who use GF, actually a decently-big issue.

    especially if you consider that someone waiting for a specific dungeon queue only to get stuck with FG jumper - may have been waiting for a considerable time just to get that dungeon to pop in a first place.
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • D0PAMINE
    D0PAMINE
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    SugaComa wrote: »
    You know what would be really funny?

    If ZOS "fixed" this issue by re-working Fungal Grotto so that it was BRUTALLY HARD!

    Ha ha ha ha ha... you can't deny that's the kind of thing the devs would do >:)

    I think they should make all dungeons brutally hard if you transfer in from another dungeon

    Then people looking for a challenge would just port out lol
  • Aliyavana
    Aliyavana
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    I wish you could random que by yourself. I can solo the majority of these random dungeons but you have to go the pugs pace or else they might kick you for going to fast.
  • Mr_Walker
    Mr_Walker
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    ayu_fever wrote: »
    i will stop doing the FG1 “exploit” when doing random dungeons when zos removes dlc dungeons from the dungeon playlist.

    there aint no way i am suffering for 4 hours in moonhunter keep with a cp11 healer with a bow who only light attacks and a lv45 fake dps with a sword and shield who constantly steals my aggro.

    Yup, the folk whining about this haven't thought past "oh no i hate this". Par for the course sadly. Plus the problem is being overstated.
  • D0PAMINE
    D0PAMINE
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    Aliyavana wrote: »
    I wish you could random que by yourself. I can solo the majority of these random dungeons but you have to go the pugs pace or else they might kick you for going to fast.

    You told me about that. Too funny.
  • JumpmanLane
    JumpmanLane
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    majulook wrote: »
    Do this instead....

    1. Get Undaunted Daily Pledges
    2. Get a random dungeon group.
    3. Instead of porting to FG1 port to dungeon is one of that days Undaunted Pledges.
    4. get random reward and the Undaunted Daily reward.

    When you posted this FG1 WAS the Undaunted pledge lol.
  • SiAScORCH
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    Stebarnz wrote: »
    The ones who are FG1 porting are the ones who are sick of carrying people who have no idea what they are doing and have no interest in learning because they think 5k dps is acceptable.
    I have no interest in carrying squads of potatoes in my pockets through any content any more, I consider it insulting that I have to go through content ive done over 1000 times before for these lazy ass events anyways, but ZOS keeps locking things behind it.
    If ZOS 'fix' this method of skipping disasters then they should remove the 15 min penalty so I can leave turds to their 4 hour WGT's. aint nobody got time fo that, especially me.
    Don't know why this is still an issue, be grateful you getting carried in first place.
    Peace.

    This 100%. I also don't want to do a DLC vet dungeon from random queue. I have a strict policy in place that I only do DLC dungeons if everybody is on discord.

    I'm tired of doing 85-90% of the DPS, so a dungeon that could be done in 20 minutes, now takes 40+. I'm not saying everybody has to pull 50k, but I mean I do expect you to at least pull 20. Proper gear with a bad rotation can pull 15. I can deal with a healer or tank being low CP, but no way on earth do I want to see a DPS under CP300. If they can't be bothered enough to look up a half decent build, then they're a bad player, plain and simple. Honestly anybody under CP300 has no business being in a veteran dungeon.

    Like the post I quoted, all this can be solved by removing the penalty for leaving group. That or remove DLC dungeons from the random queue.
  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    coop500 wrote: »
    What I am worried about is this 'fix' stopping people from going to town to get repairs and sell stuff and then coming back

    Of course it will. ZOS's lazy fixes are always worse than the initial problem. Since the initial "problem" is voluntary and victimless, its not a problem at all.
  • starkerealm
    starkerealm
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    Stebarnz wrote: »
    The ones who are FG1 porting are the ones who are sick of carrying people who have no idea what they are doing and have no interest in learning because they think 5k dps is acceptable.

    No, it's lazy people.

    I had someone in Blackheart try to port out to FG during the event. Tell me again how much of an imposition it would be for them to carry a CP980+ tank who pulls over 10k DPS.

    The ones who jump ship are just lazy.
    Stebarnz wrote: »
    I have no interest in carrying squads of potatoes in my pockets through any content any more, I consider it insulting that I have to go through content ive done over 1000 times before for these lazy ass events anyways, but ZOS keeps locking things behind it.

    If you've done it 1k times, it's not going to be a problem.

    Yeah, it's always depressing when I look at group DPS on my tank and see it's hovering around 15 - 20k.
    Stebarnz wrote: »
    If ZOS 'fix' this method of skipping disasters then they should remove the 15 min penalty so I can leave turds to their 4 hour WGT's.

    Well, you can leave their 4 hour WGT extravaganza after 15 minutes without a penalty.
    Stebarnz wrote: »
    aint nobody got time fo that, especially me.

    Because, the best possible outcome, is to go back to the days when players would spam the GF until they could find a carry for themselves. I can see why that would appeal to you.
    Stebarnz wrote: »
    Don't know why this is still an issue, be grateful you getting carried in first place.
    Peace.

    With that attitude, I can't imagine why you have trouble running dungeons with your buddies.
  • p_tsakirisb16_ESO
    p_tsakirisb16_ESO
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    Stebarnz wrote: »
    If ZOS 'fix' this method of skipping disasters then they should remove the 15 min penalty so I can leave turds to their 4 hour WGT's.

    WGT difficulty is all down to Planar Inhibitor. Everything else can be carried over even by a tank doing 5-9K, and the DDs carry on spamming bow light attacks, snipe and spray. But there are numerous of CP600+ vampires who's default reply on chat is "fire glyph is overrated and not needed", when they get toasted in split of a second.


    Personally the issue will be resolved if ZOS removes the DLC dungeons from the random finder.
    Is lunacy trying to do a random dungeon, just to pass by the next 15-30 minutes before some guild activity or because you have that amount of time only, and gives you Bloodforge, Hunt or worse Mazzatun.

    Those dungeons are not for PUGs who just queue for random, and shouldn't be on the rotation.
    Hell there are trials which are faster and easier even than normal Mazzatun. Also ZOS should take into consideration that more than half the people on EU server don't speak English, so is difficult to explain mechanics, and people don't talk in chat because they do not understand. (an issue appearing on bit complex trials like nCR+3)

    All of us know about "The Fungal Grotto Exploit" when players just teleport to another dungeon and recieve daily reward for the "random" dungeon. It's annoying but not the whole problem. Real problem is that: we can't complete quests and pledges, because half-party always jump out and run FG. FG is fast, so if we even go further we can't recieve a reward because it provides to the part of the party who complete ANY dungeon first! I don't want to shout in capital cities chat "Anyone to pledges, maybe anyone who will NOT go to FG?". I just want to play easy and comfortable with normal in-game options like group finder. If the reward box is given for the finishing random dungeon, it MUST be random, not a Fungal Grotto. This problem become more irritating from day to day, IMHO ZOS must fix it as fast as they can.

    Queue for Vet Random, like I do. 90% of the time it will be non DLC one, and especially on prime hours, it will be one of the 2 pledges. You won't find a single person there saying "port to FG1", because that type of people usually queue on normal only.

    And lets be honest. Except maybe COH2 and BC2, the rest non DLC a easy even in vet.
  • AlnilamE
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    Aliyavana wrote: »
    They need to exclude dlc dungeons from the que if we choose

    For the blue rewards, sure!
    The Moot Councillor
  • AWinterWolf
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    I'm in two minds about this current 'exploit'. On one hand, it's a great idea, but only if you're a full group that is queuing up for a dungeon.

    On the other hand, I see everyone's point about the group finder. Personally, if I'm signing up to do something specific, I want to do that content, and not just port to FG1 and swim to the end boss, for my free XP and daily reward.

    As someone who often farms dungeons, I don't want to have to deal with people who teleport to FG1 rather than doing the content I signed up to do.

    I usually play a healer, and yesterday it ended up being me and the tank killing a boss, because the dds went off to do FG1, rather than do the dungeon we signed up to do. It was normal Crypt of Hearts One, it's not like it was veteran Fang Lair.

    It is a case of a few bad apples ruining it for the rest of us.

    If you want to get four people together to do FG1, that's your choice, but neither I, nor anyone else should have to have to deal with arguments with people demanding to port to a quick and easy dungeon, especially if we've signed up to do something specific.
    @AWinterWolf, PC EU.

    Main character: Healer, CP 1300+,
    Completed:
    vSS (Ice & Fire HM)
    vMoL Trifecta
    TTT
    vKA HMs
    vBRP
    All Dungeon Trifectas.

    Favourite quote:

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  • AlnilamE
    AlnilamE
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    Aliyavana wrote: »
    I wish you could random que by yourself. I can solo the majority of these random dungeons but you have to go the pugs pace or else they might kick you for going to fast.

    The random queue is there for you to help other people complete their dungeons. Being able to queue by yourself and still get the reward for helping others defeats the whole point. Just queue for whatever you want to run and forego the XP if you are that picky.
    The Moot Councillor
  • bottleofsyrup
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    who cares
  • Feel_Fried
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    well as many times was said, if u whant a specific dungeon - find party m8s in your guilds or in Craglorn , because with randoms, especially if ZoS fix exploit, in 80% of time it will be a painfull long dungeon, because randoms in 80% of time - can't be a good team.
    Edited by Feel_Fried on January 1, 2019 6:47AM
  • Aliyavana
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    AlnilamE wrote: »
    Aliyavana wrote: »
    They need to exclude dlc dungeons from the que if we choose

    For the blue rewards, sure!

    Ok, but people who do not own dlc dungeons or who do not have eso plus should get the blue rewards instead since they are not risking getting those dungeons, then sure!
    Edited by Aliyavana on January 1, 2019 7:06AM
  • SiAScORCH
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    Stebarnz wrote: »
    The ones who are FG1 porting are the ones who are sick of carrying people who have no idea what they are doing and have no interest in learning because they think 5k dps is acceptable.

    No, it's lazy people.

    I had someone in Blackheart try to port out to FG during the event. Tell me again how much of an imposition it would be for them to carry a CP980+ tank who pulls over 10k DPS.

    The ones who jump ship are just lazy.
    Stebarnz wrote: »
    I have no interest in carrying squads of potatoes in my pockets through any content any more, I consider it insulting that I have to go through content ive done over 1000 times before for these lazy ass events anyways, but ZOS keeps locking things behind it.

    If you've done it 1k times, it's not going to be a problem.

    Yeah, it's always depressing when I look at group DPS on my tank and see it's hovering around 15 - 20k.
    Stebarnz wrote: »
    If ZOS 'fix' this method of skipping disasters then they should remove the 15 min penalty so I can leave turds to their 4 hour WGT's.

    Well, you can leave their 4 hour WGT extravaganza after 15 minutes without a penalty.
    Stebarnz wrote: »
    aint nobody got time fo that, especially me.

    Because, the best possible outcome, is to go back to the days when players would spam the GF until they could find a carry for themselves. I can see why that would appeal to you.
    Stebarnz wrote: »
    Don't know why this is still an issue, be grateful you getting carried in first place.
    Peace.

    With that attitude, I can't imagine why you have trouble running dungeons with your buddies.

    It's not lazy people, it's people who don't want to take 40 minutes doing something that should only take 20. Especially if doing on multiple toons, if it happens more than once, that 20 minutes turns into 40, or an hour. Also you have to consider the fact people work and do other stuff so they have a set amount of time to complete what they need to do.

    In regards to your blackheart comment, they have a lot of trash fights, and that last boss with low dps can be annoying, so yes going to FG1 makes it less miserable.

    If you leave a WGT group after 15 minutes, that's still 15 minutes you've wasted, which in that time you could of completed FG1, so you're missing the whole point there.
  • SiAScORCH
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    AlnilamE wrote: »
    Aliyavana wrote: »
    I wish you could random que by yourself. I can solo the majority of these random dungeons but you have to go the pugs pace or else they might kick you for going to fast.

    The random queue is there for you to help other people complete their dungeons. Being able to queue by yourself and still get the reward for helping others defeats the whole point. Just queue for whatever you want to run and forego the XP if you are that picky.

    I don't mind helping other people complete their dungeon. I do however mind completing it for them by carrying them.

    If the group has bad DPS, my first thing is to watch the two DPS and see who is lacking a rotation then I'll issue a vote kick. I had a CP500 DK as DPS who was light attacking away and casting hardened armor, the dungeon was darkshade 2. Hell no.

    It boils down to this one simple fact: Laziness.

    What I mean by this is they couldn't simply google a proper build, which they have 5 different websites that have starter builds: alcast, dottz, deltiasgaming and xynode that are easily accessible. I'm sorry but if you don't have a good build, because you couldn't take that time to do some simple search, then you have no business doing vet dungeons because that means you're going to be a garbage player. It may just be me and being competitive but any game I play I like to try to be really good at that game. I had quit after shadows of the hist and when I came back I knew my builds were going to be outdated, so you know what I did? I googled that to find a template to start off a build and then tailor it to my play style.

    So with that being said, doing dungeons like COH 2, BC 2, COA 2 can be annoying, especially if doing HM.
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