You do realize that you literally proved the point people made right? Yeah you can create mules, fake guild banks, extra houses to drop ur furniture etc. But going through all that trouble, sacrificing guild and character slots, relogging 100 times and going through a million loading screens just for the sake of managing ur inventory is an unessecary hassle that takes time from actually playing and is sucking fun out of the game. And that's for pc players with add-ons to tell them where they can find their items. Not even gonna talk about console players cause it's not even funny.
Kiralyn2000 wrote: »
So what, I should not do daily crafting writs? Then if I do, I should just destroy master writs because if not it's hording? Or do you suggest that I should sell them in a guild trader that limits me to 30 items in a market already flooded with master writs?
I'll do them eventually, and could always use the writ vouchers. However, I don't log on with the intention to port around Tamriel, going in and out of Cyrodiil, etc. for 7 hours straight crafting items and dealing with 4 minute load screens. Especially when you can only do one at a time, and then have to go turn it in. So, again, no its not a hording issue.
I would say yes to that and also more inventory space. I also have ESO+ and still struggle with all the storage available.
I don't quite understand all the negative posts here. What does it matter if someone requests more storage space ?
Just a note, which may save a lot of time.
You can actually craft items required for all your Master writs, then suffer through a single loading screen to Grahtwood, go say hello to Rolis Hlaalu and then simply use the Master writs one by one. Read, accept, hand in, take the reward. Rinse and repeat.
I found out by accidentally crafting a glyph for another writ, then crafting the correct one and thinking that I could as well try the same thing that works with daily writs for Alchemy and Provisioning. It indeed did work.
However, we also tend to acquire more stuff as we get more space. Those that are filled to capacity now were filled to capacity before we gained the crafting bag, double bank space and chests.
VaranisArano wrote: »The inventory management is deliberately made a pain point to encourage people to subscribe for the Crafting Bag and doubled bank space and buy (possibly with crowns) the housing storage chests.
If you already have ESO+ and all the housing storage, and reasonably maxed storage on characters, I don't know what to tell you.
Maybe some spring cleaning of unused sets is in order?
They need a furniture bank lol
VaranisArano wrote: »The inventory management is deliberately made a pain point to encourage people to subscribe for the Crafting Bag and doubled bank space and buy (possibly with crowns) the housing storage chests.
If you already have ESO+ and all the housing storage, and reasonably maxed storage on characters, I don't know what to tell you.
Maybe some spring cleaning of unused sets is in order?
This would be incorrect because it was always a pain point. Very much so well before the crafting bag and double bank space was added to ESO+.
It was merely leveraged to sell subs when they added the crafting bag and double bank space.
Yeah you can create mules, fake guild banks, extra houses to drop ur furniture etc. But going through all that trouble, sacrificing guild and character slots, relogging 100 times and going through a million loading screens just for the sake of managing ur inventory is an unessecary hassle that takes time from actually playing and is sucking fun out of the game.
However, we also tend to acquire more stuff as we get more space. Those that are filled to capacity now were filled to capacity before we gained the crafting bag, double bank space and chests.
In theory, that sounds logical. However, those of us at max inventory space are not the ones releasing 4+ new sets a DLC, new mats, and changing gear/skills/etc. around every patch forcing players to stray from their builds continuously to stay competitive. There are lots of ways to solve the inventory space issue, and I doubt anyone here advocating for more space would argue with any of them as long as they are reasonable. The simplest of which is just to increase it.
2. An armory for bound armor that would be an ESO+ perk. With this we should also be able to create sets bound together so we can pull out one complete set.
However, we also tend to acquire more stuff as we get more space. Those that are filled to capacity now were filled to capacity before we gained the crafting bag, double bank space and chests.
In theory, that sounds logical. However, those of us at max inventory space are not the ones releasing 4+ new sets a DLC, new mats, and changing gear/skills/etc. around every patch forcing players to stray from their builds continuously to stay competitive. There are lots of ways to solve the inventory space issue, and I doubt anyone here advocating for more space would argue with any of them as long as they are reasonable. The simplest of which is just to increase it.
Exactly my point that when we get more space we tend to fill it. Many of us tend to hoard and it is hard to break that habit or clean out the closets.
I do find it ironic that you heavily edited my post that had two great suggestions. Especially one for dealing with gear.
However, we also tend to acquire more stuff as we get more space. Those that are filled to capacity now were filled to capacity before we gained the crafting bag, double bank space and chests.
In theory, that sounds logical. However, those of us at max inventory space are not the ones releasing 4+ new sets a DLC, new mats, and changing gear/skills/etc. around every patch forcing players to stray from their builds continuously to stay competitive. There are lots of ways to solve the inventory space issue, and I doubt anyone here advocating for more space would argue with any of them as long as they are reasonable. The simplest of which is just to increase it.
Exactly my point that when we get more space we tend to fill it. Many of us tend to hoard and it is hard to break that habit or clean out the closets.
I do find it ironic that you heavily edited my post that had two great suggestions. Especially one for dealing with gear.
I edited it, and left in what my response was in regards to. Why make everyone read/scroll through a quoted post containing a book just so I could respond to a single paragraph?
El_Borracho wrote: »2. An armory for bound armor that would be an ESO+ perk. With this we should also be able to create sets bound together so we can pull out one complete set.
I really like this suggestion. I mean, I REALLY like it. I don't understand why something that is bound should also mess up your storage options. I can't trade it. I can't sell it. I have a bunch of your storage trunks already. And I have ESO+. Makes sense.
Which means it will never happen.
Those complaining that ZOS have never increased the storage space when providing new sets with each DLC etc are overlooking the fact that housing chests are a late addition to the game, as indeed since DLC started to be issued were crafting bags.
Again, it would be interesting to know whether all those complaining about running out of space have maxed all existing inventory spaces including through subscribing.
Joy_Division wrote: »I don't get all the people who dismiss this issue pointing out how the real problem is the player's fault for some habit or not taking advantage of existing systems.
Oh, really?
How do you like it when you come on these forums and complain how your class isn't very good or could use some reform and get told it's your fault for being a sucky player or not taking advantage of the game's mechanics? You don't like that, do you? People have no problem telling other folks the way they're playing the game is "wrong" and get bent out of shape when people tell them that class is fine and it's a L2P issue.
I know how to L2P when it comes to inventory. It's real life expensive, unnecessarily time consuming, and a pain in the butt. System is ancient, ZOS is constantly adding new stuff into the game that we have to store, does not give us corresponding increase to our storage space, and with the crazy way they balance the game completely overhauling stuff every three months, people hold onto potentially useful gear sets because if they decon them it's more wasted time when the next patch drops. After years, I still haven't got a Burning Spellweave Infeno staff and people are telling me to decon stuff because, why, they don;t want to be inconvenienced by ZOS adding more bank space? GTFO with that selfish crap.
There's nothing wrong with people asking those complaining about lack of storage space to confirm whether they're using the space already available to them, and there's nothing wrong with people who don't suffer from inventory management issues having other priorities for development resources especially when some of those with such issues freely admit that they have a hoarding addiction. Increasing data storage can impact on server performance which is already a major issue, so there's nothing remotely selfish in opposing that. In any event, an officially recognised class representative telling other players to "GTFO with that selfish crap"? Nice!
However, we also tend to acquire more stuff as we get more space. Those that are filled to capacity now were filled to capacity before we gained the crafting bag, double bank space and chests.
In theory, that sounds logical. However, those of us at max inventory space are not the ones releasing 4+ new sets a DLC, new mats, and changing gear/skills/etc. around every patch forcing players to stray from their builds continuously to stay competitive. There are lots of ways to solve the inventory space issue, and I doubt anyone here advocating for more space would argue with any of them as long as they are reasonable. The simplest of which is just to increase it.
Exactly my point that when we get more space we tend to fill it. Many of us tend to hoard and it is hard to break that habit or clean out the closets.
I do find it ironic that you heavily edited my post that had two great suggestions. Especially one for dealing with gear.
I edited it, and left in what my response was in regards to. Why make everyone read/scroll through a quoted post containing a book just so I could respond to a single paragraph?
LOL. You left out the multiple suggested solutions. One that specifically would alleviate the collection of gear which is what you are talking about.
So yes, you clearly edited out relevant parts because they were an inconvenience to your reply.
However, we also tend to acquire more stuff as we get more space. Those that are filled to capacity now were filled to capacity before we gained the crafting bag, double bank space and chests.
In theory, that sounds logical. However, those of us at max inventory space are not the ones releasing 4+ new sets a DLC, new mats, and changing gear/skills/etc. around every patch forcing players to stray from their builds continuously to stay competitive. There are lots of ways to solve the inventory space issue, and I doubt anyone here advocating for more space would argue with any of them as long as they are reasonable. The simplest of which is just to increase it.
Exactly my point that when we get more space we tend to fill it. Many of us tend to hoard and it is hard to break that habit or clean out the closets.
I do find it ironic that you heavily edited my post that had two great suggestions. Especially one for dealing with gear.
I edited it, and left in what my response was in regards to. Why make everyone read/scroll through a quoted post containing a book just so I could respond to a single paragraph?
LOL. You left out the multiple suggested solutions. One that specifically would alleviate the collection of gear which is what you are talking about.
So yes, you clearly edited out relevant parts because they were an inconvenience to your reply.
Is it really that important to you for me to include your entire post in my reply. Would this alleviate this conspiracy theory that I purposely disregarded parts of it? Or, just or, could it just be that I was trying to do others a favor by not quoting your entire book? If they want to read your post, it is still there, in it's unedited original form ffs. Don't try and call me out like I am trying to censor something you said. I understand, logic is hard. In the end, your "suggestion" would never get implemented. I'd explain my reasoning, but feel the need to do so is unimportant, and does not pertain to the topic at hand. Have a merry Christmas.
Those complaining that ZOS have never increased the storage space when providing new sets with each DLC etc are overlooking the fact that housing chests are a late addition to the game, as indeed since DLC started to be issued were crafting bags.
Again, it would be interesting to know whether all those complaining about running out of space have maxed all existing inventory spaces including through subscribing.