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Alkosh - Is it being changed to Minor Fracture?

  • starkerealm
    starkerealm
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    Tasear wrote: »
    Kel wrote: »
    What's with these rumors?

    First the transmute crystal rumor (being 50 per account, not per character anymore at the end of the Vivec campaign) and now this...both with no source, just "I heard".

    Can we not make wild speculation without some source...a quote...anything? This is getting ridiculous.

    Or someone is leaking something. I mean we all thought Morrowind sustain changes were a joke too.

    Or someone is, "leaking," something to make themselves sound like they're more in-the-know than they are.

    That said, the idea of changing Alkosh to a major/minor buff is plausible to me. The Transmute Crystals rumor is legitimately possible, and reflects how PvP has an oversaturation of crystals currently.

    But, I'm not inclined to sign off on either as unverified sources, simply because, who the snot knows?
  • OneKhajiitCrimeWave
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    People like to play the guessing game, trying to base ideas on previous things ZOS has done.

    Overperfoming penetration sets took a hit (NMG and Sunderflame) so they're thinking Alkosh may get the same treatment.

    But ZOS are only predictable in their unpredictability.

    We only know that changes will be made in future, not will what will be changed and when.
    Dark Flare is the Beginning, Radiant is the End. Hail the Light Bringers!
  • MilwaukeeScott
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    No, it is not
    PS4NA

    All I see is hate and rage from people who don't understand how to.....
  • starkerealm
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    People like to play the guessing game, trying to base ideas on previous things ZOS has done.

    Overperfoming penetration sets took a hit (NMG and Sunderflame) so they're thinking Alkosh may get the same treatment.

    But ZOS are only predictable in their unpredictability.

    We only know that changes will be made in future, not will what will be changed and when.

    They're predictable, if you look at what's happening in game. In retrospect, the writing was on the wall for NMG and SF, the instant trial groups started going, "okay, so we need one full set of this and one full set of that."

    That's where the Alkosh thing starts to, potentially, sound credible. Because tanks are running it for the resist debuff, and in some content, you'd be shoved out of the room if you didn't use them. When there's one, "correct," build decision that a large chunk of the community starts gravitating towards, you can expect changes.

    Does that mean Alkosh is changing? I don't know. Certainly possible.
  • Dracane
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    Dracane wrote: »
    SodanTok wrote: »
    For a game with developers that share almost 0 plans for future balance changes, this game sure has lots of "i heard they will do x". Like where? Where do you hear this stuff when ZoS outside of few NDA class reps doesnt talk about this stuff.

    Looking at the past though, I can't recall any specific case where rumors have not been true regarding this game.

    "If you wait until all of the pinions are active, the chances of spawning a unique boss are higher."
    "The player who picks the chest has to have Treasure Hunter, so that everyone in the group gets the bonus stuff."
    "They've taken the random Vampire and Werewolves out of the game so you need to buy the bites through the crown store."

    Right, no.

    I am not talking about in game myths.....
    Obviously I was talking about developement and update rumors, which are more often true than they are not. Because there is always someone leaking stuff.
    Right, yes.
    Edited by Dracane on December 23, 2018 7:02PM
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • MartiniDaniels
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    I heard it before from some guys here so this rumor is not new.
  • BejaProphet
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    Dracane wrote: »
    SodanTok wrote: »
    For a game with developers that share almost 0 plans for future balance changes, this game sure has lots of "i heard they will do x". Like where? Where do you hear this stuff when ZoS outside of few NDA class reps doesnt talk about this stuff.

    Looking at the past though, I can't recall any specific case where rumors have not been true regarding this game.

    "If you wait until all of the pinions are active, the chances of spawning a unique boss are higher."
    "The player who picks the chest has to have Treasure Hunter, so that everyone in the group gets the bonus stuff."
    "They've taken the random Vampire and Werewolves out of the game so you need to buy the bites through the crown store."

    Right, no.

    Well played, sir.
  • Nifty2g
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    They wouldn't change alkosh because it's a trial set, trial sets usually provide unique stuff like that
    Not to mention changing alkosh would upset a lot of tanks and players, tanking is quite boring one of the fun things about it is the alkosh uptime mini game
    Edited by Nifty2g on December 23, 2018 7:38PM
    #MOREORBS
  • Nestor
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    Unless you see it in the Patch Notes or as part of the PTS, then the chances of something happening are slim and none.


    I thought everyone knew that.....
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • idk
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    Juhasow wrote: »
    Dracane wrote: »
    Since Alkosh is the single best tank set, a nerf doesn't seem unlikely and I would welcome it. Feels bad as a tank when you know there is only 1 option.

    Minor Fracture is harsh though. 1980 penetration sounds more fair. That's 3% more damage and not as overtuned as it is now.

    Well devs could also just add more interresting tank sets for tanks or work on improving current ones.

    It does not make sense to nerf existing sets to make new sets look good or even to play musical chairs for the heck of it. That is all this quote is suggesting.
  • ZeroXFF
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    Nifty2g wrote: »
    They wouldn't change alkosh because it's a trial set, trial sets usually provide unique stuff like that
    Not to mention changing alkosh would upset a lot of tanks and players, tanking is quite boring one of the fun things about it is the alkosh uptime mini game

    This "min game" of yours is anything but fun, because it's not even under my control if I can use it. It's also anything but fun if your healer is distracted, or just not that good, and you have to stay alive by yourself with one of the sets providing no tank bonuses, and the other one providing half of what it could.
  • idk
    idk
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    ZeroXFF wrote: »
    Nifty2g wrote: »
    They wouldn't change alkosh because it's a trial set, trial sets usually provide unique stuff like that
    Not to mention changing alkosh would upset a lot of tanks and players, tanking is quite boring one of the fun things about it is the alkosh uptime mini game

    This "min game" of yours is anything but fun, because it's not even under my control if I can use it. It's also anything but fun if your healer is distracted, or just not that good, and you have to stay alive by yourself with one of the sets providing no tank bonuses, and the other one providing half of what it could.

    This makes no sense. I think it says they have problems staying alive while tanking in this set. If that is the case then I would like to point out some tanks wear this set while tanking the most challenging content. The person you quoted tanked vMoL HM while wearing this set and another medium armor set (long ago).
  • ZeroXFF
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    idk wrote: »
    ZeroXFF wrote: »
    Nifty2g wrote: »
    They wouldn't change alkosh because it's a trial set, trial sets usually provide unique stuff like that
    Not to mention changing alkosh would upset a lot of tanks and players, tanking is quite boring one of the fun things about it is the alkosh uptime mini game

    This "min game" of yours is anything but fun, because it's not even under my control if I can use it. It's also anything but fun if your healer is distracted, or just not that good, and you have to stay alive by yourself with one of the sets providing no tank bonuses, and the other one providing half of what it could.

    This makes no sense. I think it says they have problems staying alive while tanking in this set. If that is the case then I would like to point out some tanks wear this set while tanking the most challenging content. The person you quoted tanked vMoL HM while wearing this set and another medium armor set (long ago).

    Did they try to do it with a bad healer? Because tanking gryphons in vCR is pretty hardcore in any gear, especially if you use your ulti for War Horns. It's not fun for me to make my build in such a way that I'm dead the moment someone else makes a minor mistake. I have the most fun when healers can forget about me, and I can still continue doing my job.
  • ayu_fever
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    i hope alkosh gets mega nerfed or at least changed to only give minor fracture and minor breach.
    it is a crutch for weak dps players and guilds.

    the mega nerf to alkosh would also be a good time to have a damage cap per character as well.
    this will open up so much in build diversity!
    it also generates more server traffic for all players grinding a variety of content to get gear for their unique builds!

    (more players, more subs, more crown store puurchases, a more healthy and robust game!)

    it also makes healers and tanks more wanted and prevents groups from just burning through dungeons and trials with very high dps instead of obeying mechanics and playing the content as it was intended.

    learning mechanics on normal mode will give many players good practice on those activities and it will expand on how many can do the veteran difficulty! whats wrong with having more players who can actually perform to standard? NOTHING!

    make it happen zos.
    PS4 NA

    all characters are members of the ebonheart pact master race
    BLOOD FOR THE PACT

    main character:
    Rebekah Straight-Fire, breton templar healer: THE FATEBRINGER (dungeons, trials, pvp)
    —MERIDIA’S LUSTRANT— 1100+CP; alliance rank 21 (major grade 1); Rebekah is the most devoted and loyal follower of the lady of infinite energies and the highest ascendant of meridia’s purified legion and was forged from meridia’s brilliant radiance of purity.

    other meta toons-
    Alexa Straight-Fire, breton warden healer: THE ALCHEMIST (dungeons, trials)
    Sasha Straight-Fire, nord dragonknight tank: THE UNBREAKABLE (dungeons, trials)
    Freyja Straight-Fire, nord warden tank: THE ICEBERG (dungeons, trials)
    Ororo Straight-Fire, dark elf magsorc: THE SHOCKWAVE (dungeons, trials)
    Michonne Straight-Fire, redguard stamDK: THE EVISCERATOR (dungeons, trials)

    just for fun toons-
    Rhea Straight-Fire, wood elf warden stam healer: THE RANGER
    Shiva Straight-Fire, high elf warden ice mage: THE CRYOMANCER
    Morgana Straight-Fire, dark elf necromancer solo play: THE DEATHSINGER
    Lucille Straight-Fire, dark elf nightblade solo play: THE VOIDWALKER
    Diana Straight-Fire, nord templar tank: THE CLERIC
    Falsetto Straight-Fire, orc stamsorc werewolf: THE THUNDERHOWL
  • Jhalin
    Jhalin
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    ZeroXFF wrote: »
    idk wrote: »
    ZeroXFF wrote: »
    Nifty2g wrote: »
    They wouldn't change alkosh because it's a trial set, trial sets usually provide unique stuff like that
    Not to mention changing alkosh would upset a lot of tanks and players, tanking is quite boring one of the fun things about it is the alkosh uptime mini game

    This "min game" of yours is anything but fun, because it's not even under my control if I can use it. It's also anything but fun if your healer is distracted, or just not that good, and you have to stay alive by yourself with one of the sets providing no tank bonuses, and the other one providing half of what it could.

    This makes no sense. I think it says they have problems staying alive while tanking in this set. If that is the case then I would like to point out some tanks wear this set while tanking the most challenging content. The person you quoted tanked vMoL HM while wearing this set and another medium armor set (long ago).

    Did they try to do it with a bad healer? Because tanking gryphons in vCR is pretty hardcore in any gear, especially if you use your ulti for War Horns. It's not fun for me to make my build in such a way that I'm dead the moment someone else makes a minor mistake. I have the most fun when healers can forget about me, and I can still continue doing my job.

    If your healer is bad in vCR then no amount of heavy sets are going to help
  • ZeroXFF
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    Jhalin wrote: »
    ZeroXFF wrote: »
    idk wrote: »
    ZeroXFF wrote: »
    Nifty2g wrote: »
    They wouldn't change alkosh because it's a trial set, trial sets usually provide unique stuff like that
    Not to mention changing alkosh would upset a lot of tanks and players, tanking is quite boring one of the fun things about it is the alkosh uptime mini game

    This "min game" of yours is anything but fun, because it's not even under my control if I can use it. It's also anything but fun if your healer is distracted, or just not that good, and you have to stay alive by yourself with one of the sets providing no tank bonuses, and the other one providing half of what it could.

    This makes no sense. I think it says they have problems staying alive while tanking in this set. If that is the case then I would like to point out some tanks wear this set while tanking the most challenging content. The person you quoted tanked vMoL HM while wearing this set and another medium armor set (long ago).

    Did they try to do it with a bad healer? Because tanking gryphons in vCR is pretty hardcore in any gear, especially if you use your ulti for War Horns. It's not fun for me to make my build in such a way that I'm dead the moment someone else makes a minor mistake. I have the most fun when healers can forget about me, and I can still continue doing my job.

    If your healer is bad in vCR then no amount of heavy sets are going to help

    This claim can only come from a bad tank.
  • Jhalin
    Jhalin
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    ZeroXFF wrote: »
    Jhalin wrote: »
    ZeroXFF wrote: »
    idk wrote: »
    ZeroXFF wrote: »
    Nifty2g wrote: »
    They wouldn't change alkosh because it's a trial set, trial sets usually provide unique stuff like that
    Not to mention changing alkosh would upset a lot of tanks and players, tanking is quite boring one of the fun things about it is the alkosh uptime mini game

    This "min game" of yours is anything but fun, because it's not even under my control if I can use it. It's also anything but fun if your healer is distracted, or just not that good, and you have to stay alive by yourself with one of the sets providing no tank bonuses, and the other one providing half of what it could.

    This makes no sense. I think it says they have problems staying alive while tanking in this set. If that is the case then I would like to point out some tanks wear this set while tanking the most challenging content. The person you quoted tanked vMoL HM while wearing this set and another medium armor set (long ago).

    Did they try to do it with a bad healer? Because tanking gryphons in vCR is pretty hardcore in any gear, especially if you use your ulti for War Horns. It's not fun for me to make my build in such a way that I'm dead the moment someone else makes a minor mistake. I have the most fun when healers can forget about me, and I can still continue doing my job.

    If your healer is bad in vCR then no amount of heavy sets are going to help

    This claim can only come from a bad tank.

    Um, no if you have a bad healer then your group is doomed to wipe. The tank may be the last man standing but there’s nothing you can do with no support and no damage to a vet trial boss

    Edit: Not to mention, most people saying they don’t want to use alkosh day so because they want an extra cushion to their survivability. A tank that can tank in a medium set will be the better tank in every circumstance compared to one that does not know how to tank in medium weaps and jewels
    Edited by Jhalin on December 23, 2018 8:55PM
  • Tasear
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    idk wrote: »
    Juhasow wrote: »
    Dracane wrote: »
    Since Alkosh is the single best tank set, a nerf doesn't seem unlikely and I would welcome it. Feels bad as a tank when you know there is only 1 option.

    Minor Fracture is harsh though. 1980 penetration sounds more fair. That's 3% more damage and not as overtuned as it is now.

    Well devs could also just add more interresting tank sets for tanks or work on improving current ones.

    It does not make sense to nerf existing sets to make new sets look good or even to play musical chairs for the heck of it. That is all this quote is suggesting.

    Sunderflame and nightmother other would like a talk.
  • Tasear
    Tasear
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    Jhalin wrote: »
    ZeroXFF wrote: »
    Jhalin wrote: »
    ZeroXFF wrote: »
    idk wrote: »
    ZeroXFF wrote: »
    Nifty2g wrote: »
    They wouldn't change alkosh because it's a trial set, trial sets usually provide unique stuff like that
    Not to mention changing alkosh would upset a lot of tanks and players, tanking is quite boring one of the fun things about it is the alkosh uptime mini game

    This "min game" of yours is anything but fun, because it's not even under my control if I can use it. It's also anything but fun if your healer is distracted, or just not that good, and you have to stay alive by yourself with one of the sets providing no tank bonuses, and the other one providing half of what it could.

    This makes no sense. I think it says they have problems staying alive while tanking in this set. If that is the case then I would like to point out some tanks wear this set while tanking the most challenging content. The person you quoted tanked vMoL HM while wearing this set and another medium armor set (long ago).

    Did they try to do it with a bad healer? Because tanking gryphons in vCR is pretty hardcore in any gear, especially if you use your ulti for War Horns. It's not fun for me to make my build in such a way that I'm dead the moment someone else makes a minor mistake. I have the most fun when healers can forget about me, and I can still continue doing my job.

    If your healer is bad in vCR then no amount of heavy sets are going to help

    This claim can only come from a bad tank.

    Um, no if you have a bad healer then your group is doomed to wipe. The tank may be the last man standing but there’s nothing you can do with no support and no damage to a vet trial boss

    Edit: Not to mention, most people saying they don’t want to use alkosh day so because they want an extra cushion to their survivability. A tank that can tank in a medium set will be the better tank in every circumstance compared to one that does not know how to tank in medium weaps and jewels

    I beg to different. I saw this one tank rez our very bad vSO HM group from a wipe three times while tanking everything. Uoullsw best tank in game.

    Also if anyone is curious we had 312 group deaths and 100k group score.
  • ZeroXFF
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    Jhalin wrote: »
    ZeroXFF wrote: »
    Jhalin wrote: »
    ZeroXFF wrote: »
    idk wrote: »
    ZeroXFF wrote: »
    Nifty2g wrote: »
    They wouldn't change alkosh because it's a trial set, trial sets usually provide unique stuff like that
    Not to mention changing alkosh would upset a lot of tanks and players, tanking is quite boring one of the fun things about it is the alkosh uptime mini game

    This "min game" of yours is anything but fun, because it's not even under my control if I can use it. It's also anything but fun if your healer is distracted, or just not that good, and you have to stay alive by yourself with one of the sets providing no tank bonuses, and the other one providing half of what it could.

    This makes no sense. I think it says they have problems staying alive while tanking in this set. If that is the case then I would like to point out some tanks wear this set while tanking the most challenging content. The person you quoted tanked vMoL HM while wearing this set and another medium armor set (long ago).

    Did they try to do it with a bad healer? Because tanking gryphons in vCR is pretty hardcore in any gear, especially if you use your ulti for War Horns. It's not fun for me to make my build in such a way that I'm dead the moment someone else makes a minor mistake. I have the most fun when healers can forget about me, and I can still continue doing my job.

    If your healer is bad in vCR then no amount of heavy sets are going to help

    This claim can only come from a bad tank.

    Um, no if you have a bad healer then your group is doomed to wipe. The tank may be the last man standing but there’s nothing you can do with no support and no damage to a vet trial boss

    Edit: Not to mention, most people saying they don’t want to use alkosh day so because they want an extra cushion to their survivability. A tank that can tank in a medium set will be the better tank in every circumstance compared to one that does not know how to tank in medium weaps and jewels

    There are different degrees of "bad healer". I've had runs with healers who are focusing on healing/supporting DDs, but tanks get little attention, because they aren't stacked with everyone else. I'd love to see you tank gryphons in vCR in ebon+alkosh with healers like that. I can guarantee you that you won't be the last man standing.
  • Jhalin
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    Tasear wrote: »
    Jhalin wrote: »
    ZeroXFF wrote: »
    Jhalin wrote: »
    ZeroXFF wrote: »
    idk wrote: »
    ZeroXFF wrote: »
    Nifty2g wrote: »
    They wouldn't change alkosh because it's a trial set, trial sets usually provide unique stuff like that
    Not to mention changing alkosh would upset a lot of tanks and players, tanking is quite boring one of the fun things about it is the alkosh uptime mini game

    This "min game" of yours is anything but fun, because it's not even under my control if I can use it. It's also anything but fun if your healer is distracted, or just not that good, and you have to stay alive by yourself with one of the sets providing no tank bonuses, and the other one providing half of what it could.

    This makes no sense. I think it says they have problems staying alive while tanking in this set. If that is the case then I would like to point out some tanks wear this set while tanking the most challenging content. The person you quoted tanked vMoL HM while wearing this set and another medium armor set (long ago).

    Did they try to do it with a bad healer? Because tanking gryphons in vCR is pretty hardcore in any gear, especially if you use your ulti for War Horns. It's not fun for me to make my build in such a way that I'm dead the moment someone else makes a minor mistake. I have the most fun when healers can forget about me, and I can still continue doing my job.

    If your healer is bad in vCR then no amount of heavy sets are going to help

    This claim can only come from a bad tank.

    Um, no if you have a bad healer then your group is doomed to wipe. The tank may be the last man standing but there’s nothing you can do with no support and no damage to a vet trial boss

    Edit: Not to mention, most people saying they don’t want to use alkosh day so because they want an extra cushion to their survivability. A tank that can tank in a medium set will be the better tank in every circumstance compared to one that does not know how to tank in medium weaps and jewels

    I beg to different. I saw this one tank rez our very bad vSO HM group from a wipe three times while tanking everything. Uoullsw best tank in game.

    Also if anyone is curious we had 312 group deaths and 100k group score.

    I feel for that tank, but the point still stands. The double Heavy set use is a cushion, not a necessity in good groups. Alkosh is much more useful to the group than overbuffing the hp pools, and doesn’t significantly effect the tank’s survivabilty in a group with good communication and proper experience to support them.

    There’s fights where the tank will be on their own, vAS comes to mind and then I can see the double Heavy finding use, but other than that, especially with so much being “one-shot” or “ignorable” in group content design, the extra hp doesn’t offer a ton.
  • Tasear
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    Jhalin wrote: »
    Tasear wrote: »
    Jhalin wrote: »
    ZeroXFF wrote: »
    Jhalin wrote: »
    ZeroXFF wrote: »
    idk wrote: »
    ZeroXFF wrote: »
    Nifty2g wrote: »
    They wouldn't change alkosh because it's a trial set, trial sets usually provide unique stuff like that
    Not to mention changing alkosh would upset a lot of tanks and players, tanking is quite boring one of the fun things about it is the alkosh uptime mini game

    This "min game" of yours is anything but fun, because it's not even under my control if I can use it. It's also anything but fun if your healer is distracted, or just not that good, and you have to stay alive by yourself with one of the sets providing no tank bonuses, and the other one providing half of what it could.

    This makes no sense. I think it says they have problems staying alive while tanking in this set. If that is the case then I would like to point out some tanks wear this set while tanking the most challenging content. The person you quoted tanked vMoL HM while wearing this set and another medium armor set (long ago).

    Did they try to do it with a bad healer? Because tanking gryphons in vCR is pretty hardcore in any gear, especially if you use your ulti for War Horns. It's not fun for me to make my build in such a way that I'm dead the moment someone else makes a minor mistake. I have the most fun when healers can forget about me, and I can still continue doing my job.

    If your healer is bad in vCR then no amount of heavy sets are going to help

    This claim can only come from a bad tank.

    Um, no if you have a bad healer then your group is doomed to wipe. The tank may be the last man standing but there’s nothing you can do with no support and no damage to a vet trial boss

    Edit: Not to mention, most people saying they don’t want to use alkosh day so because they want an extra cushion to their survivability. A tank that can tank in a medium set will be the better tank in every circumstance compared to one that does not know how to tank in medium weaps and jewels

    I beg to different. I saw this one tank rez our very bad vSO HM group from a wipe three times while tanking everything. Uoullsw best tank in game.

    Also if anyone is curious we had 312 group deaths and 100k group score.

    I feel for that tank, but the point still stands. The double Heavy set use is a cushion, not a necessity in good groups. Alkosh is much more useful to the group than overbuffing the hp pools, and doesn’t significantly effect the tank’s survivabilty in a group with good communication and proper experience to support them.

    There’s fights where the tank will be on their own, vAS comes to mind and then I can see the double Heavy finding use, but other than that, especially with so much being “one-shot” or “ignorable” in group content design, the extra hp doesn’t offer a ton.

    Yeah there's more to story the group didn't even speak same language. He was using meta sets actually. My point was that a skilled tank could make a difference between failure and success.
  • Royaji
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    I was trying to stay away from this thread because discussing baseless rumors is really not my thing but there is way too much good stuff in here to pass by.

    First
    Tasear wrote: »

    I beg to different. I saw this one tank rez our very bad vSO HM group from a wipe three times while tanking everything. Uoullsw best tank in game.

    Also if anyone is curious we had 312 group deaths and 100k group score.
    Craglorns are the definition of tank and spank trials. There are no punishing mechanics there and fights can actually last for 30 minutes with just rezzing cycles. That's why they are a well-known snooze-fest. Good luck trying this in anything from MoL onwards though. You'll just get overrun by adds/enrage or killed by timed mechanics. In those trials a group wipe is non-recoverable. Just reset the fight and start over.
    ZeroXFF wrote: »

    There are different degrees of "bad healer". I've had runs with healers who are focusing on healing/supporting DDs, but tanks get little attention, because they aren't stacked with everyone else. I'd love to see you tank gryphons in vCR in ebon+alkosh with healers like that. I can guarantee you that you won't be the last man standing.
    A healer like that should just get the boot and be replaced. And if the tank is the last man standing, there is a serious issue with the rest of the group.

    These two arguments are kinda funny to me. People who bring those up always point out that healers and tanks should not be "slaves to DDs" but then they proceed to give examples where tanks should struggle and rez the whole group because their DDs refuse to L2P. Sounds a bit hypocritical, huh?

    To be a bit on topic though (even though we are talking about completely hypothetical change and a baseless rumor). Nerfing Alkosh will be one of the most backwards changes in the game. This set is severely underperforming since it is such a DPS loss to use it on a DD. So what should be done? It should be nerfed. Asinine.

    And to all the tanks who are refusing to run Alkosh "because it is a not a tanking set!!1!" - go for it. Noone says that every tank should run Alkosh. There is nothing wrong with running something else if you can't survive in Alkosh. And some groups might actually need a tank who can survive a "nuke" - see Tasear's example. But do not expect a more serious group to pick you over a more experienced tank who does not need Plague Doctor and Fortified Brass to stay alive. In a group like that a "nuke" should not be happening - so there is no reason to build for it. Survivability is a pass/fail check, everything beyond that pass is wasted. Change Alkosh and tanks will go to another DPS boosting set. And you will still be left out. Because every trial can and was tanked in Ebon/Alkosh (and often even PA/Alkosh).
  • MilwaukeeScott
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    Dracane wrote: »
    I am not talking about in game myths.....

    Yes. Yes you are

    PS4NA

    All I see is hate and rage from people who don't understand how to.....
  • karekiz
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    The only way I can really see this happening is if they change all those style of "stacking" effects in the game to a minor/major system. Alkosh would indeed fall under that, as would snare changes, etc.

    It would be a blanket change across the entire game, so it wouldn't surprise me if it was done that way.

    Is it needed? Probably not. Except snare. I hate snare.
  • ZeroXFF
    ZeroXFF
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    Royaji wrote: »
    These two arguments are kinda funny to me. People who bring those up always point out that healers and tanks should not be "slaves to DDs" but then they proceed to give examples where tanks should struggle and rez the whole group because their DDs refuse to L2P. Sounds a bit hypocritical, huh?

    This statement makes no sense. Are DDs "slaves to the tanks/healers" when they ress them?

    It's one thing to do your job well, and it's another thing to do a part of someone else's job on top of your own. The DD equivalent of a tank using alkosh and/or engulfing flames would be a DD being forced to use circle of protection to help the tank stay alive. And before you object that it sounds absurd, yeah, it is, so is alkosh on a tank.
  • Royaji
    Royaji
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    ZeroXFF wrote: »
    Royaji wrote: »
    These two arguments are kinda funny to me. People who bring those up always point out that healers and tanks should not be "slaves to DDs" but then they proceed to give examples where tanks should struggle and rez the whole group because their DDs refuse to L2P. Sounds a bit hypocritical, huh?

    This statement makes no sense. Are DDs "slaves to the tanks/healers" when they ress them?

    It's one thing to do your job well, and it's another thing to do a part of someone else's job on top of your own. The DD equivalent of a tank using alkosh and/or engulfing flames would be a DD being forced to use circle of protection to help the tank stay alive. And before you object that it sounds absurd, yeah, it is, so is alkosh on a tank.

    Not dying to avoidable mechanics definitely falls under DDs "job". Don't we all hate those dummy-humpers who can only parse 50k but die like flies in a real trial? :wink: So making a tank rez them repeatedly (and rezzing with a boss in tug is definitely the last thing tank should be doing = not his "job") is forcing someone else to take extra "job". And I've been in groups who run Bone Shiled or Blood Altar on some DDs to help with survivability.

    And your argument about "tank's job" is also an interesting one. Is "the job" to stay alive and keep taunt? So if it can be done "well" even with Alkosh, why can't a tank do a bit extra?

    It always comes back down to this - you cannot equate damage and survivability. One is a limitless scale and the other a binary pass/fail mechanic. Damage is never wasted but why have 70k health when you can survive with 40k?
  • ATomiX96
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    If that change happens (which ofc is just rumors until we know more), I officially lost all respect towards the developers and game design team, I know they want to appeal more towards the casual audience, but killing raid optimizations tools shouldnt be the way to do that. Just put some fancy cosmetic stuff into crown crates, win/win for both casuals and ZO$ :trollface:
    First you kill Sunderflame and Night Mothers Gaze for StamDD optimization now you wanna kill Alkosh?
    No wonder the endgame scene is dying.
    Edited by ATomiX96 on December 23, 2018 11:18PM
  • MilwaukeeScott
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    ATomiX96 wrote: »
    First you kill Sunderflame and Night Mothers Gaze for StamDD optimization now you wanna kill Alkosh?
    No wonder the endgame scene is dying.

    You're biatching about a rumor.

    Just like most everyone else in this thread.

    C'mon, man
    PS4NA

    All I see is hate and rage from people who don't understand how to.....
  • Kikke
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    The day alkosh gets nerfed is the day I quit the game. Why do people hate group synergies this much?
    Cleared Trials:
    - vAA HM - vHRC HM - vSO HM - vMoL HM - vHoF HM - vAS HM - vCR HM -

    "The journey of a thousand miles begins with one step, and a lot of bitching."
    -Someone said it, I guess.
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