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Snipe From 40 Meters Shouldn't Stun

  • Sharee
    Sharee
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    Juhasow wrote: »
    Fact what You can do with snipe so early on not only on low lv BGs but in open world PvP in both CP and non CP suggest that something may be not ok with this ability.

    Or maybe snipe is just more effective in an environment where your opponents don't yet have the means to counter sniping, while the means to be effective with snipe are available very early. It's the very first bow ability. Plus, those who *are* high enough level to have the counters, they suffer from great disadvantage because your level 10 gets a huge boost from battle leveling while they no longer do.

    Level 10 is just *not* a good measuring point, for anything really.

    Juhasow wrote: »
    You just preffer to belive things like that may only happen in low lv BG but it's not true , low lv BG just present small hint at the larger issue where You want to make it one and only issue and belive that by disproving it You'll disprove fact that snipe overperforms.

    Well, i'm still waiting for your 26:1 K/D against a premade using nothing but snipe and cloak. You are the one claiming snipe overperforms everywhere, you are the one who has to prove it.
    Juhasow wrote: »
    Yeah lol so for You the monent when 1 ability brainlesly spammed starts to overperform is when You are destroying whole premade in BG match with it ? That alteast explains why You think that most of the cheese in the game is ok...

    And for you the moment when 1 ability brainlessly spammed starts overperforming is when you are destroying clueless newbies in level 10 BG.

    Pot, kettle, black.
    Edited by Sharee on December 22, 2018 10:26PM
  • Sharee
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    Level 10, no snipe(dual wield daggers). Six deaths because it was chaosball and i actually tried to play the objective in the last third of the round(no cloaking with ball)
    level10.png
  • Sharee
    Sharee
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    Level 11 (got a full level from the previous match). Deathmatch. No snipe.


    Level11.png


  • Gnozo
    Gnozo
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    Gnozo wrote: »
    Gnozo wrote: »
    Just Block or dodge when u hear the snipe, then run to to Archer asap and take him down in 2 hits. Easy peazy, just like what u would do against Steel tornado spammer,

    Cause you gonna hear the snipe while fighting someone melee.

    And with 40+ meter range and 99% of snipers being NB he is gone before i even closed the gap by 10 Meter.

    Good advise

    ever heard about detect pots? Inner Light? Major expedition? Sry but if u cant handle snipers thats a l2p issue, and its not often they are 40 meters away .. its pretty rare actually

    EDIT: I run full melee builds btw, and i dont struggle With snipers

    Ye, come with the l2p issue and advice me to slot certain skills only to counter snipers.

    Detect pots have *** uptime and are only usable if you dont have potion cooldown while the sniper can spam his cloak without any cooldown.

    Inner light only viable on magicka builds.

    Major expedition after nerfmire? Lel.

    I dont know wich server/plattform you play on but on PC EU snipers hide on walls or behind their massive zerg completly safe and spamming snipe without any risk for them.

    And how to spot a sniper if he instantly cloaks after the snipe hit you? Are you a god or something or just using miats?

    Sniping is just coward playstyle. There is no risk for the reward you get. Where is the risk you take by landing 10k+ hits on Heavy Armor targets? Range 40+ meters, can insta cloak and move away in stealth or hide on wall or behind the zerg. If enemy gets near you, just dodge roll once and enjoy major expedition in cloak. Repeat.

    I use expert Hunter to find them, which is a stam version of inner light. Im not defending their playstyle, i think they are cowards also. But i dont struggle finding them and kill them. When they see u running towards them they will cloack and run away, and when they do that they dont dmg u. Sry but i stand my point, if u struggle with them so badly its a L2P issue

    I didnt say i struggly with them badly. I just refuse to slot a skill only to counter snipers.

    On DK i use vol armor to reveal them.
    Stamsorc hurricane magsorc perma curse.

    The one where i struggle to reveal them from stealth is stamden wich dont have an aoe spammable. Sub assault cant be used really against them cause of the 3 sec delay, makes it really hard.

    And Evil hunter on StamWarden is just not effective at all cause you have green lotus wich is far superior.

    Most snipers are easy kills cause they get mostly played by bad or not so smart players but there are some "good" ones with proper builds and they know how to use cloak/shadow image so you wont catch them and they are safe in cloak and there is nothing you cant do against a sniper channeling his burst from stealth.

    Sure you can perma block or just 100% uptime on shimmering but who does this?

    Anyway i think this skill is not balanced. Comparing it with for example dizzy just shows it:

    Dizzy: High Damage, knockback but melee so quite risky
    Snipe: High Damage, stuns from stealth, 40+ meter range and even comes with major defile or major fracture. 0 risk to use this strong skill.

    Just make it that the channel itself already removes stealth so you expose yourself while doing this strong attack and good players will just use the terrain for their advantage to not get caught while channeling.
  • JobooAGS
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    Gnozo wrote: »
    Gnozo wrote: »
    Gnozo wrote: »
    Just Block or dodge when u hear the snipe, then run to to Archer asap and take him down in 2 hits. Easy peazy, just like what u would do against Steel tornado spammer,

    Cause you gonna hear the snipe while fighting someone melee.

    And with 40+ meter range and 99% of snipers being NB he is gone before i even closed the gap by 10 Meter.

    Good advise

    ever heard about detect pots? Inner Light? Major expedition? Sry but if u cant handle snipers thats a l2p issue, and its not often they are 40 meters away .. its pretty rare actually

    EDIT: I run full melee builds btw, and i dont struggle With snipers

    Ye, come with the l2p issue and advice me to slot certain skills only to counter snipers.

    Detect pots have *** uptime and are only usable if you dont have potion cooldown while the sniper can spam his cloak without any cooldown.

    Inner light only viable on magicka builds.

    Major expedition after nerfmire? Lel.

    I dont know wich server/plattform you play on but on PC EU snipers hide on walls or behind their massive zerg completly safe and spamming snipe without any risk for them.

    And how to spot a sniper if he instantly cloaks after the snipe hit you? Are you a god or something or just using miats?

    Sniping is just coward playstyle. There is no risk for the reward you get. Where is the risk you take by landing 10k+ hits on Heavy Armor targets? Range 40+ meters, can insta cloak and move away in stealth or hide on wall or behind the zerg. If enemy gets near you, just dodge roll once and enjoy major expedition in cloak. Repeat.

    I use expert Hunter to find them, which is a stam version of inner light. Im not defending their playstyle, i think they are cowards also. But i dont struggle finding them and kill them. When they see u running towards them they will cloack and run away, and when they do that they dont dmg u. Sry but i stand my point, if u struggle with them so badly its a L2P issue

    I didnt say i struggly with them badly. I just refuse to slot a skill only to counter snipers.

    On DK i use vol armor to reveal them.
    Stamsorc hurricane magsorc perma curse.

    The one where i struggle to reveal them from stealth is stamden wich dont have an aoe spammable. Sub assault cant be used really against them cause of the 3 sec delay, makes it really hard.

    And Evil hunter on StamWarden is just not effective at all cause you have green lotus wich is far superior.

    Most snipers are easy kills cause they get mostly played by bad or not so smart players but there are some "good" ones with proper builds and they know how to use cloak/shadow image so you wont catch them and they are safe in cloak and there is nothing you cant do against a sniper channeling his burst from stealth.

    Sure you can perma block or just 100% uptime on shimmering but who does this?

    Anyway i think this skill is not balanced. Comparing it with for example dizzy just shows it:

    Dizzy: High Damage, knockback but melee so quite risky
    Snipe: High Damage, stuns from stealth, 40+ meter range and even comes with major defile or major fracture. 0 risk to use this strong skill.

    Just make it that the channel itself already removes stealth so you expose yourself while doing this strong attack and good players will just use the terrain for their advantage to not get caught while channeling.
    Gnozo wrote: »
    Gnozo wrote: »
    Gnozo wrote: »
    Just Block or dodge when u hear the snipe, then run to to Archer asap and take him down in 2 hits. Easy peazy, just like what u would do against Steel tornado spammer,

    Cause you gonna hear the snipe while fighting someone melee.

    And with 40+ meter range and 99% of snipers being NB he is gone before i even closed the gap by 10 Meter.

    Good advise

    ever heard about detect pots? Inner Light? Major expedition? Sry but if u cant handle snipers thats a l2p issue, and its not often they are 40 meters away .. its pretty rare actually

    EDIT: I run full melee builds btw, and i dont struggle With snipers

    Ye, come with the l2p issue and advice me to slot certain skills only to counter snipers.

    Detect pots have *** uptime and are only usable if you dont have potion cooldown while the sniper can spam his cloak without any cooldown.

    Inner light only viable on magicka builds.

    Major expedition after nerfmire? Lel.

    I dont know wich server/plattform you play on but on PC EU snipers hide on walls or behind their massive zerg completly safe and spamming snipe without any risk for them.

    And how to spot a sniper if he instantly cloaks after the snipe hit you? Are you a god or something or just using miats?

    Sniping is just coward playstyle. There is no risk for the reward you get. Where is the risk you take by landing 10k+ hits on Heavy Armor targets? Range 40+ meters, can insta cloak and move away in stealth or hide on wall or behind the zerg. If enemy gets near you, just dodge roll once and enjoy major expedition in cloak. Repeat.

    I use expert Hunter to find them, which is a stam version of inner light. Im not defending their playstyle, i think they are cowards also. But i dont struggle finding them and kill them. When they see u running towards them they will cloack and run away, and when they do that they dont dmg u. Sry but i stand my point, if u struggle with them so badly its a L2P issue

    I didnt say i struggly with them badly. I just refuse to slot a skill only to counter snipers.

    On DK i use vol armor to reveal them.
    Stamsorc hurricane magsorc perma curse.

    The one where i struggle to reveal them from stealth is stamden wich dont have an aoe spammable. Sub assault cant be used really against them cause of the 3 sec delay, makes it really hard.

    And Evil hunter on StamWarden is just not effective at all cause you have green lotus wich is far superior.

    Most snipers are easy kills cause they get mostly played by bad or not so smart players but there are some "good" ones with proper builds and they know how to use cloak/shadow image so you wont catch them and they are safe in cloak and there is nothing you cant do against a sniper channeling his burst from stealth.

    Sure you can perma block or just 100% uptime on shimmering but who does this?

    Anyway i think this skill is not balanced. Comparing it with for example dizzy just shows it:

    Dizzy: High Damage, knockback but melee so quite risky
    Snipe: High Damage, stuns from stealth, 40+ meter range and even comes with major defile or major fracture. 0 risk to use this strong skill.

    Just make it that the channel itself already removes stealth so you expose yourself while doing this strong attack and good players will just use the terrain for their advantage to not get caught while channeling.

    You know, making snipe an ultimate and rapid fire a spammable will drastically decrease the amount of snipe abusers in pvp...
  • Aliyavana
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    JobooAGS wrote: »
    Gnozo wrote: »
    Gnozo wrote: »
    Gnozo wrote: »
    Just Block or dodge when u hear the snipe, then run to to Archer asap and take him down in 2 hits. Easy peazy, just like what u would do against Steel tornado spammer,

    Cause you gonna hear the snipe while fighting someone melee.

    And with 40+ meter range and 99% of snipers being NB he is gone before i even closed the gap by 10 Meter.

    Good advise

    ever heard about detect pots? Inner Light? Major expedition? Sry but if u cant handle snipers thats a l2p issue, and its not often they are 40 meters away .. its pretty rare actually

    EDIT: I run full melee builds btw, and i dont struggle With snipers

    Ye, come with the l2p issue and advice me to slot certain skills only to counter snipers.

    Detect pots have *** uptime and are only usable if you dont have potion cooldown while the sniper can spam his cloak without any cooldown.

    Inner light only viable on magicka builds.

    Major expedition after nerfmire? Lel.

    I dont know wich server/plattform you play on but on PC EU snipers hide on walls or behind their massive zerg completly safe and spamming snipe without any risk for them.

    And how to spot a sniper if he instantly cloaks after the snipe hit you? Are you a god or something or just using miats?

    Sniping is just coward playstyle. There is no risk for the reward you get. Where is the risk you take by landing 10k+ hits on Heavy Armor targets? Range 40+ meters, can insta cloak and move away in stealth or hide on wall or behind the zerg. If enemy gets near you, just dodge roll once and enjoy major expedition in cloak. Repeat.

    I use expert Hunter to find them, which is a stam version of inner light. Im not defending their playstyle, i think they are cowards also. But i dont struggle finding them and kill them. When they see u running towards them they will cloack and run away, and when they do that they dont dmg u. Sry but i stand my point, if u struggle with them so badly its a L2P issue

    I didnt say i struggly with them badly. I just refuse to slot a skill only to counter snipers.

    On DK i use vol armor to reveal them.
    Stamsorc hurricane magsorc perma curse.

    The one where i struggle to reveal them from stealth is stamden wich dont have an aoe spammable. Sub assault cant be used really against them cause of the 3 sec delay, makes it really hard.

    And Evil hunter on StamWarden is just not effective at all cause you have green lotus wich is far superior.

    Most snipers are easy kills cause they get mostly played by bad or not so smart players but there are some "good" ones with proper builds and they know how to use cloak/shadow image so you wont catch them and they are safe in cloak and there is nothing you cant do against a sniper channeling his burst from stealth.

    Sure you can perma block or just 100% uptime on shimmering but who does this?

    Anyway i think this skill is not balanced. Comparing it with for example dizzy just shows it:

    Dizzy: High Damage, knockback but melee so quite risky
    Snipe: High Damage, stuns from stealth, 40+ meter range and even comes with major defile or major fracture. 0 risk to use this strong skill.

    Just make it that the channel itself already removes stealth so you expose yourself while doing this strong attack and good players will just use the terrain for their advantage to not get caught while channeling.
    Gnozo wrote: »
    Gnozo wrote: »
    Gnozo wrote: »
    Just Block or dodge when u hear the snipe, then run to to Archer asap and take him down in 2 hits. Easy peazy, just like what u would do against Steel tornado spammer,

    Cause you gonna hear the snipe while fighting someone melee.

    And with 40+ meter range and 99% of snipers being NB he is gone before i even closed the gap by 10 Meter.

    Good advise

    ever heard about detect pots? Inner Light? Major expedition? Sry but if u cant handle snipers thats a l2p issue, and its not often they are 40 meters away .. its pretty rare actually

    EDIT: I run full melee builds btw, and i dont struggle With snipers

    Ye, come with the l2p issue and advice me to slot certain skills only to counter snipers.

    Detect pots have *** uptime and are only usable if you dont have potion cooldown while the sniper can spam his cloak without any cooldown.

    Inner light only viable on magicka builds.

    Major expedition after nerfmire? Lel.

    I dont know wich server/plattform you play on but on PC EU snipers hide on walls or behind their massive zerg completly safe and spamming snipe without any risk for them.

    And how to spot a sniper if he instantly cloaks after the snipe hit you? Are you a god or something or just using miats?

    Sniping is just coward playstyle. There is no risk for the reward you get. Where is the risk you take by landing 10k+ hits on Heavy Armor targets? Range 40+ meters, can insta cloak and move away in stealth or hide on wall or behind the zerg. If enemy gets near you, just dodge roll once and enjoy major expedition in cloak. Repeat.

    I use expert Hunter to find them, which is a stam version of inner light. Im not defending their playstyle, i think they are cowards also. But i dont struggle finding them and kill them. When they see u running towards them they will cloack and run away, and when they do that they dont dmg u. Sry but i stand my point, if u struggle with them so badly its a L2P issue

    I didnt say i struggly with them badly. I just refuse to slot a skill only to counter snipers.

    On DK i use vol armor to reveal them.
    Stamsorc hurricane magsorc perma curse.

    The one where i struggle to reveal them from stealth is stamden wich dont have an aoe spammable. Sub assault cant be used really against them cause of the 3 sec delay, makes it really hard.

    And Evil hunter on StamWarden is just not effective at all cause you have green lotus wich is far superior.

    Most snipers are easy kills cause they get mostly played by bad or not so smart players but there are some "good" ones with proper builds and they know how to use cloak/shadow image so you wont catch them and they are safe in cloak and there is nothing you cant do against a sniper channeling his burst from stealth.

    Sure you can perma block or just 100% uptime on shimmering but who does this?

    Anyway i think this skill is not balanced. Comparing it with for example dizzy just shows it:

    Dizzy: High Damage, knockback but melee so quite risky
    Snipe: High Damage, stuns from stealth, 40+ meter range and even comes with major defile or major fracture. 0 risk to use this strong skill.

    Just make it that the channel itself already removes stealth so you expose yourself while doing this strong attack and good players will just use the terrain for their advantage to not get caught while channeling.

    You know, making snipe an ultimate and rapid fire a spammable will drastically decrease the amount of snipe abusers in pvp...

    rapid fire being balanced around being a spammable would be nice actually.
  • Thogard
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    Sharee wrote: »
    Juhasow wrote: »
    Again bunch of assumptions. Not all of them were undergeared I was not even fully geared some of them were having PvP ranks 13+ even 19+ which means they were farming BGs so yeah definietly they had completly zero idea what to do in PvP.

    Yea. For example, there is a guy in there who has 12 kills to one death.

    But you obviously weren't killing that one with your snipe spam(since he has got one death). Your high kill count came from targeting the newbies, not the veterans.

    That’s true of every build / skill, not just snipe...
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

    Stream: twitch.tv/THOGARDvsThePeasants
    YouTube: http://youtube.com/c/thogardpvp


  • Yolokin_Swagonborn
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    How come not all heavy attacks from stealth stun? Bow heavy's do but staff heavy's do now. How about a little consistency on what stuns you from stealth?
  • TheYKcid
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    @Yolokin_Swagonborn The stun from sneak only occurs for stam-based attacks. This applies to weaves as well as abilities.
    Edited by TheYKcid on December 23, 2018 7:47AM
    PC/NA — Daggerfall Covenant — BGs, Kaalgrontiid
    Kalazar ChalhoubRedguard Nord Stamplar
    Kalaron Caemor — Altmer Magsorc
    Kalahad Cirith — Dunmer Magden
  • Juhasow
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    Sharee wrote: »
    Level 11 (got a full level from the previous match). Deathmatch. No snipe.


    Level11.png


    18 seems weak. Also combat metrics preferably with light attacks only in it please or didnt happen. Also based on assists and KD ratios of other people I can kinda tell what type of match that was.
    Edited by Juhasow on December 23, 2018 8:23AM
  • Juhasow
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    Sharee wrote: »
    Level 10, no snipe(dual wield daggers). Six deaths because it was chaosball and i actually tried to play the objective in the last third of the round(no cloaking with ball)
    level10.png

    Non deathmatch ? It should be 35+ then. Not even a won match. And all of that possibly with healer in team and other group members not interrested in kills ? Meh sniper could do it way better and without dying.
    Edited by Juhasow on December 23, 2018 8:26AM
  • Brrrofski
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    The issue here isn't snipe, it's the stun from stealth.

    I'd be ok to the stun from stealth only working from like 8 metres or so in all fairness. I mainly play stamblade and I'd be fine with it. Would stop that horrid stun and damage from snipe but not the stealth aspect of nightblade.

    Nothing worse than fighting someone and then you get stunned because someone presses one button while being 40m away.
  • Sharee
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    Juhasow wrote: »
    Sharee wrote: »
    Level 11 (got a full level from the previous match). Deathmatch. No snipe.


    Level11.png


    18 seems weak. Also combat metrics preferably with light attacks only in it please or didnt happen. Also based on assists and KD ratios of other people I can kinda tell what type of match that was.
    Juhasow wrote: »
    Sharee wrote: »
    Level 10, no snipe(dual wield daggers). Six deaths because it was chaosball and i actually tried to play the objective in the last third of the round(no cloaking with ball)
    level10.png

    Non deathmatch ? It should be 35+ then. Not even a won match. And all of that possibly with healer in team and other group members not interrested in kills ? Meh sniper could do it way better and without dying.

    You asked me to prove that anything else than snipe spam will give me similar K/D on a level 10 character:
    Juhasow wrote: »
    prove me that anything else then snipe spam will give You similar KD rations on lv 10 character or even on any level character. If You wont and we both know You wont then just stop.

    I did.

    Case closed.
    Edited by Sharee on December 23, 2018 11:33AM
  • pieratsos
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    ArchMikem wrote: »
    You cant take without giving. People cant stand Snipe but we also cant stand Fossilize and Jabs and yes, Dizzying Swing. You ever get one shot by a Dizzying Swing + Berserker Strike combo? Its never fun.

    Are you seriously comparing melee skills and combos that have to be aimed while people can actually hit you cause you know, you are actually in the fight with a skill that can be spammed from the safety of zergs and do as much dmg with it while also applying one of the strongest debuffs in the game and stun if its cast from stealth?

    Seriously is it really so hard to understand why spamming a heat seeking missile from the other side of the map, isnt healthy for the game?
  • Tommy_The_Gun
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    Seriously, some one still has problem with snipe ? LOL I can't simply remember when was the last time I got killed by it...
    OP, just try to adapt. Calling for nerfs is not an answer and it only makes you look silly.

    If we were to make a "call for nerfs" about every skill more - or less useful we will end up just light attacking each other in PvP... :D
  • pieratsos
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    Seriously, some one still has problem with snipe ? LOL I can't simply remember when was the last time I got killed by it...
    OP, just try to adapt. Calling for nerfs is not an answer and it only makes you look silly.

    If we were to make a "call for nerfs" about every skill more - or less useful we will end up just light attacking each other in PvP... :D

    Ironically we are already just light attacking each other by defending every skilless bs ZOS throws at us. Just light attack to proc ur procs so they can proc ur other procs.
  • Juhasow
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    Sharee wrote: »
    Juhasow wrote: »
    Fact what You can do with snipe so early on not only on low lv BGs but in open world PvP in both CP and non CP suggest that something may be not ok with this ability.

    Or maybe snipe is just more effective in an environment where your opponents don't yet have the means to counter sniping, while the means to be effective with snipe are available very early. It's the very first bow ability. Plus, those who *are* high enough level to have the counters, they suffer from great disadvantage because your level 10 gets a huge boost from battle leveling while they no longer do.

    Level 10 is just *not* a good measuring point, for anything really.

    Juhasow wrote: »
    You just preffer to belive things like that may only happen in low lv BG but it's not true , low lv BG just present small hint at the larger issue where You want to make it one and only issue and belive that by disproving it You'll disprove fact that snipe overperforms.

    Well, i'm still waiting for your 26:1 K/D against a premade using nothing but snipe and cloak. You are the one claiming snipe overperforms everywhere, you are the one who has to prove it.
    Juhasow wrote: »
    Yeah lol so for You the monent when 1 ability brainlesly spammed starts to overperform is when You are destroying whole premade in BG match with it ? That alteast explains why You think that most of the cheese in the game is ok...

    And for you the moment when 1 ability brainlessly spammed starts overperforming is when you are destroying clueless newbies in level 10 BG.

    Pot, kettle, black.

    I never said snipe overperforms "everywhere". The amount of words You put in others peoples mouth to achieve Your goals is staggering. Also I think You take things way out of context. By that logic of taking things out of context I demand from You to prove light attack spam in low lv BGs will give ou that high amoount of kills because You claimed it'll. With combat metrics ofc. For me the moment when 1 ability brainlesly spammed overperforms is when Your dead recap is full of that ability tooltips often with 10k+ considering it have highest range in the game while Your heal is also getting cut by it. But ok now I know that for You something is overperforming when You can wipe the floar with premades by mashing 1 buttons which suggest You've reached levels of delusion making further conversations nothing more then just bashing back and forth just for fun.
    Edited by Juhasow on December 23, 2018 6:10PM
  • Juhasow
    Juhasow
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    Sharee wrote: »
    Juhasow wrote: »
    Sharee wrote: »
    Level 11 (got a full level from the previous match). Deathmatch. No snipe.


    Level11.png


    18 seems weak. Also combat metrics preferably with light attacks only in it please or didnt happen. Also based on assists and KD ratios of other people I can kinda tell what type of match that was.
    Juhasow wrote: »
    Sharee wrote: »
    Level 10, no snipe(dual wield daggers). Six deaths because it was chaosball and i actually tried to play the objective in the last third of the round(no cloaking with ball)
    level10.png

    Non deathmatch ? It should be 35+ then. Not even a won match. And all of that possibly with healer in team and other group members not interrested in kills ? Meh sniper could do it way better and without dying.

    You asked me to prove that anything else than snipe spam will give me similar K/D on a level 10 character:
    Juhasow wrote: »
    prove me that anything else then snipe spam will give You similar KD rations on lv 10 character or even on any level character. If You wont and we both know You wont then just stop.

    I did.

    Case closed.

    You did not. Everyone can link random screen shot with high KD ratio. Also those KD ratios were not similar 21/6 in chaos ball is far from 26/1 in deathmatch. Combat metrics please. If there will be anything else then light attacks there then Your claims failed /s
    Edited by Juhasow on December 23, 2018 6:06PM
  • TequilaFire
    TequilaFire
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    Yawn, but mine's bigger. ;)
    Dead horse country.
    Edited by TequilaFire on December 23, 2018 6:08PM
  • Sharee
    Sharee
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    ✭✭✭✭✭
    Juhasow wrote: »
    Sharee wrote: »
    Juhasow wrote: »
    Sharee wrote: »
    Level 11 (got a full level from the previous match). Deathmatch. No snipe.


    Level11.png


    18 seems weak. Also combat metrics preferably with light attacks only in it please or didnt happen. Also based on assists and KD ratios of other people I can kinda tell what type of match that was.
    Juhasow wrote: »
    Sharee wrote: »
    Level 10, no snipe(dual wield daggers). Six deaths because it was chaosball and i actually tried to play the objective in the last third of the round(no cloaking with ball)
    level10.png

    Non deathmatch ? It should be 35+ then. Not even a won match. And all of that possibly with healer in team and other group members not interrested in kills ? Meh sniper could do it way better and without dying.

    You asked me to prove that anything else than snipe spam will give me similar K/D on a level 10 character:
    Juhasow wrote: »
    prove me that anything else then snipe spam will give You similar KD rations on lv 10 character or even on any level character. If You wont and we both know You wont then just stop.

    I did.

    Case closed.

    You did not. Everyone can link random screen shot with high KD ratio. Also those KD ratios were not similar 21/6 in chaos ball is far from 26/1 in deathmatch. Combat metrics please. If there will be anything else then light attacks there then Your claims failed /s

    Let me remind you what you said:
    Juhasow wrote: »
    prove me that anything else then snipe spam will give You similar KD rations on lv 10 character or even on any level character.

    Keyword: anything else. Not just light attacks. I did.

    I proved to you that getting that kind of K/D on a well-equipped level 10 is nothing special, and you doing it with snipe in no way means snipe is overperforming because it can be done without snipe as well. Your whole premise of "look how overpowered snipe is, i got a high K/D, its impossible to do in any other way" has been proven wrong.
    Edited by Sharee on December 23, 2018 6:40PM
  • Toc de Malsvi
    Toc de Malsvi
    ✭✭✭✭✭
    Juhasow wrote: »
    Sharee wrote: »
    Juhasow wrote: »
    Sharee wrote: »
    Level 11 (got a full level from the previous match). Deathmatch. No snipe.


    Level11.png


    18 seems weak. Also combat metrics preferably with light attacks only in it please or didnt happen. Also based on assists and KD ratios of other people I can kinda tell what type of match that was.
    Juhasow wrote: »
    Sharee wrote: »
    Level 10, no snipe(dual wield daggers). Six deaths because it was chaosball and i actually tried to play the objective in the last third of the round(no cloaking with ball)
    level10.png

    Non deathmatch ? It should be 35+ then. Not even a won match. And all of that possibly with healer in team and other group members not interrested in kills ? Meh sniper could do it way better and without dying.

    You asked me to prove that anything else than snipe spam will give me similar K/D on a level 10 character:
    Juhasow wrote: »
    prove me that anything else then snipe spam will give You similar KD rations on lv 10 character or even on any level character. If You wont and we both know You wont then just stop.

    I did.

    Case closed.

    You did not. Everyone can link random screen shot with high KD ratio. Also those KD ratios were not similar 21/6 in chaos ball is far from 26/1 in deathmatch. Combat metrics please. If there will be anything else then light attacks there then Your claims failed /s

    You didn't offer any more data than @Sharee did. Same screen shots from BG's with no data other than your own anecdotal account.

    You linked a screen shot of Combat Metrics from Cyrodiil. Which proves absolutely nothing, there is no video to show whether the people you played were your own guildies trying to stack your stats, or potatoes, or actually decent or better players.

    Please provide more context yourself before claiming superiority towards someone else.
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • Aliyavana
    Aliyavana
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    ✭✭✭✭✭
    Seriously, some one still has problem with snipe ? LOL I can't simply remember when was the last time I got killed by it...
    OP, just try to adapt. Calling for nerfs is not an answer and it only makes you look silly.

    If we were to make a "call for nerfs" about every skill more - or less useful we will end up just light attacking each other in PvP... :D

    do you hide behind zergs?
  • Xundiin
    Xundiin
    ✭✭✭✭
    Aliyavana wrote: »
    Its one thing to get hit from 40 meters away for the same damage as a dizzying swing, its another to add another layer of frustration and allow it to be combod with cloak for a free stun. Its usually spammed while an enemy is already fighting another player which somewhat fine, but there is no reason why i should be stunned from an attack from 40 meters away when i am already preoccupied with another player.

    Don't you just copy paste builds to every class so they all play the same.... destro/resto + bubble spam. Think that is you iirc.
    #SavePlayer1
  • Aliyavana
    Aliyavana
    ✭✭✭✭✭
    ✭✭✭✭✭
    Xundiin wrote: »
    Aliyavana wrote: »
    Its one thing to get hit from 40 meters away for the same damage as a dizzying swing, its another to add another layer of frustration and allow it to be combod with cloak for a free stun. Its usually spammed while an enemy is already fighting another player which somewhat fine, but there is no reason why i should be stunned from an attack from 40 meters away when i am already preoccupied with another player.

    Don't you just copy paste builds to every class so they all play the same.... destro/resto + bubble spam. Think that is you iirc.

    I don't play magika tho? so that Is a false assumption.
  • Juhasow
    Juhasow
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    ✭✭✭✭✭
    Sharee wrote: »
    Juhasow wrote: »
    Sharee wrote: »
    Juhasow wrote: »
    Sharee wrote: »
    Level 11 (got a full level from the previous match). Deathmatch. No snipe.


    Level11.png


    18 seems weak. Also combat metrics preferably with light attacks only in it please or didnt happen. Also based on assists and KD ratios of other people I can kinda tell what type of match that was.
    Juhasow wrote: »
    Sharee wrote: »
    Level 10, no snipe(dual wield daggers). Six deaths because it was chaosball and i actually tried to play the objective in the last third of the round(no cloaking with ball)
    level10.png

    Non deathmatch ? It should be 35+ then. Not even a won match. And all of that possibly with healer in team and other group members not interrested in kills ? Meh sniper could do it way better and without dying.

    You asked me to prove that anything else than snipe spam will give me similar K/D on a level 10 character:
    Juhasow wrote: »
    prove me that anything else then snipe spam will give You similar KD rations on lv 10 character or even on any level character. If You wont and we both know You wont then just stop.

    I did.

    Case closed.

    You did not. Everyone can link random screen shot with high KD ratio. Also those KD ratios were not similar 21/6 in chaos ball is far from 26/1 in deathmatch. Combat metrics please. If there will be anything else then light attacks there then Your claims failed /s

    Let me remind you what you said:
    Juhasow wrote: »
    prove me that anything else then snipe spam will give You similar KD rations on lv 10 character or even on any level character.

    Keyword: anything else. Not just light attacks. I did.

    I proved to you that getting that kind of K/D on a well-equipped level 10 is nothing special, and you doing it with snipe in no way means snipe is overperforming because it can be done without snipe as well. Your whole premise of "look how overpowered snipe is, i got a high K/D, its impossible to do in any other way" has been proven wrong.

    Thing is You compare my 26/1 KD ratio from dead match where there is 34 kills limit to Yours 21/6 KD ratio from chaos ball where there is no limit. This is what You should get on non death match to prove Your point. 2ujuVGx.png
    Edited by Juhasow on December 24, 2018 6:52PM
  • Haashhtaag
    Haashhtaag
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    Take away stealth stun all together imo
  • JobooAGS
    JobooAGS
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    Juhasow wrote: »
    Sharee wrote: »
    Juhasow wrote: »
    Sharee wrote: »
    Juhasow wrote: »
    Sharee wrote: »
    Level 11 (got a full level from the previous match). Deathmatch. No snipe.


    Level11.png


    18 seems weak. Also combat metrics preferably with light attacks only in it please or didnt happen. Also based on assists and KD ratios of other people I can kinda tell what type of match that was.
    Juhasow wrote: »
    Sharee wrote: »
    Level 10, no snipe(dual wield daggers). Six deaths because it was chaosball and i actually tried to play the objective in the last third of the round(no cloaking with ball)
    level10.png

    Non deathmatch ? It should be 35+ then. Not even a won match. And all of that possibly with healer in team and other group members not interrested in kills ? Meh sniper could do it way better and without dying.

    You asked me to prove that anything else than snipe spam will give me similar K/D on a level 10 character:
    Juhasow wrote: »
    prove me that anything else then snipe spam will give You similar KD rations on lv 10 character or even on any level character. If You wont and we both know You wont then just stop.

    I did.

    Case closed.

    You did not. Everyone can link random screen shot with high KD ratio. Also those KD ratios were not similar 21/6 in chaos ball is far from 26/1 in deathmatch. Combat metrics please. If there will be anything else then light attacks there then Your claims failed /s

    Let me remind you what you said:
    Juhasow wrote: »
    prove me that anything else then snipe spam will give You similar KD rations on lv 10 character or even on any level character.

    Keyword: anything else. Not just light attacks. I did.

    I proved to you that getting that kind of K/D on a well-equipped level 10 is nothing special, and you doing it with snipe in no way means snipe is overperforming because it can be done without snipe as well. Your whole premise of "look how overpowered snipe is, i got a high K/D, its impossible to do in any other way" has been proven wrong.

    Thing is You compare my 26/1 KD ratio from dead match where there is 34 kills limit to Yours 21/6 KD ratio from chaos ball where there is no limit. This is what You should get on non death match to prove Your point. 2ujuVGx.png

    Jesus and I thought my 31:0:6 crazy king match on my stam sorc was amazing...
    Edited by JobooAGS on December 24, 2018 11:00PM
  • Sharee
    Sharee
    ✭✭✭✭✭
    ✭✭✭✭✭
    Juhasow wrote: »
    Sharee wrote: »
    Juhasow wrote: »
    Sharee wrote: »
    Juhasow wrote: »
    Sharee wrote: »
    Level 11 (got a full level from the previous match). Deathmatch. No snipe.


    Level11.png


    18 seems weak. Also combat metrics preferably with light attacks only in it please or didnt happen. Also based on assists and KD ratios of other people I can kinda tell what type of match that was.
    Juhasow wrote: »
    Sharee wrote: »
    Level 10, no snipe(dual wield daggers). Six deaths because it was chaosball and i actually tried to play the objective in the last third of the round(no cloaking with ball)
    level10.png

    Non deathmatch ? It should be 35+ then. Not even a won match. And all of that possibly with healer in team and other group members not interrested in kills ? Meh sniper could do it way better and without dying.

    You asked me to prove that anything else than snipe spam will give me similar K/D on a level 10 character:
    Juhasow wrote: »
    prove me that anything else then snipe spam will give You similar KD rations on lv 10 character or even on any level character. If You wont and we both know You wont then just stop.

    I did.

    Case closed.

    You did not. Everyone can link random screen shot with high KD ratio. Also those KD ratios were not similar 21/6 in chaos ball is far from 26/1 in deathmatch. Combat metrics please. If there will be anything else then light attacks there then Your claims failed /s

    Let me remind you what you said:
    Juhasow wrote: »
    prove me that anything else then snipe spam will give You similar KD rations on lv 10 character or even on any level character.

    Keyword: anything else. Not just light attacks. I did.

    I proved to you that getting that kind of K/D on a well-equipped level 10 is nothing special, and you doing it with snipe in no way means snipe is overperforming because it can be done without snipe as well. Your whole premise of "look how overpowered snipe is, i got a high K/D, its impossible to do in any other way" has been proven wrong.

    Thing is You compare my 26/1 KD ratio from dead match where there is 34 kills limit to Yours 21/6 KD ratio from chaos ball where there is no limit. This is what You should get on non death match to prove Your point. 2ujuVGx.png

    First you challenge me to show a similar K/D to your snipes. I did. (22 kills 8 assists is similar to 18 kills 14 assists).

    Now you demand i meet someone else's, much higher numbers to "prove my point".

    You know what's that called? Moving the goalpost: https://rationalwiki.org/wiki/Moving_the_goalposts

    "Moving the goalposts is an informal logical fallacy in which previously agreed upon standards for deciding an argument are arbitrarily changed once they have been met. This is usually done by the "losing" side of an argument in a desperate bid to save face."
    Edited by Sharee on December 24, 2018 11:57PM
  • Maryal
    Maryal
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    No cherry picking ... either we have NO stuns in this game, or we do.

    Whether you get stunned from a bow attack launched 40 meters away or a melee attack launched 4 meters away, so what. You either break free or you don't. The odds of being able to break free then successfully move, LOS, pop an invs. potion, or whatever are higher when hit by a bow from 40 meters away. Why? A melee attack originating 4 meters away will probably involve some sort of rapid combo attack and leave you dead. You can't do that type of rapid combo attack with a bow from 40 meters away because of the arrow travel time.

    If you are constantly being sniped from 40 meters away then what are you doing to make yourself an easy target? Things that make you an easy target include standing out in the open or on a ledge for too long. It's more difficult to target someone who is constantly moving (erratically), someone who uses invisibility pots and LOS. If you have to be out in the open, use immoveable pots and alternate that with good cover tactics.

    I would actually prefer that there were NO stuns whatsoever in this game and NO knock backs. But, as long as there are stuns in the game, people are going to get stunned and are going to have to deal with it.
    Edited by Maryal on December 25, 2018 12:52AM
  • Juhasow
    Juhasow
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    Haashhtaag wrote: »
    Take away stealth stun all together imo

    Stun from stealth is ok but range abilities shouldnt have it. It should be reward for being good at sneaking behind someone not for campinf 1 spot all day to gte lucky shot.
    Sharee wrote: »
    Juhasow wrote: »
    Sharee wrote: »
    Juhasow wrote: »
    Sharee wrote: »
    Juhasow wrote: »
    Sharee wrote: »
    Level 11 (got a full level from the previous match). Deathmatch. No snipe.


    Level11.png


    18 seems weak. Also combat metrics preferably with light attacks only in it please or didnt happen. Also based on assists and KD ratios of other people I can kinda tell what type of match that was.
    Juhasow wrote: »
    Sharee wrote: »
    Level 10, no snipe(dual wield daggers). Six deaths because it was chaosball and i actually tried to play the objective in the last third of the round(no cloaking with ball)
    level10.png

    Non deathmatch ? It should be 35+ then. Not even a won match. And all of that possibly with healer in team and other group members not interrested in kills ? Meh sniper could do it way better and without dying.

    You asked me to prove that anything else than snipe spam will give me similar K/D on a level 10 character:
    Juhasow wrote: »
    prove me that anything else then snipe spam will give You similar KD rations on lv 10 character or even on any level character. If You wont and we both know You wont then just stop.

    I did.

    Case closed.

    You did not. Everyone can link random screen shot with high KD ratio. Also those KD ratios were not similar 21/6 in chaos ball is far from 26/1 in deathmatch. Combat metrics please. If there will be anything else then light attacks there then Your claims failed /s

    Let me remind you what you said:
    Juhasow wrote: »
    prove me that anything else then snipe spam will give You similar KD rations on lv 10 character or even on any level character.

    Keyword: anything else. Not just light attacks. I did.

    I proved to you that getting that kind of K/D on a well-equipped level 10 is nothing special, and you doing it with snipe in no way means snipe is overperforming because it can be done without snipe as well. Your whole premise of "look how overpowered snipe is, i got a high K/D, its impossible to do in any other way" has been proven wrong.

    Thing is You compare my 26/1 KD ratio from dead match where there is 34 kills limit to Yours 21/6 KD ratio from chaos ball where there is no limit. This is what You should get on non death match to prove Your point. 2ujuVGx.png

    First you challenge me to show a similar K/D to your snipes. I did. (22 kills 8 assists is similar to 18 kills 14 assists).

    Now you demand i meet someone else's, much higher numbers to "prove my point".

    You know what's that called? Moving the goalpost: https://rationalwiki.org/wiki/Moving_the_goalposts

    "Moving the goalposts is an informal logical fallacy in which previously agreed upon standards for deciding an argument are arbitrarily changed once they have been met. This is usually done by the "losing" side of an argument in a desperate bid to save face."

    18/1 is still lower then 22/0 when we also consider fact You and Your team had huge amount of assist and low amount of deaths which suggest You've been running together and taking part in lot of fighting while I was just able to kill of people before my team mates had even chance to do anything. You achieved Your 18 kills on the smallest BG map where kills are easiest to get and You compare it to 22 on largest map. You try to manululate with context on Your favour a lot but even then You fail. Fact You think You have "similar results" doesnt mean they're similar and in fact You're behind of what I achieved with sniper. Also it's funny that for the sake of argument You cherry pick my lower deathmatch score to compare with Yours because when You compare that 18/1 to 26/1 both deathmatches bot at the same map Your 18 kills doeasnt look that good anymore. I did not lost face of my argument my point was that sniper with much less effort and preparation can achieve more and frankly You proved it so I thank You for that.
    Edited by Juhasow on December 25, 2018 7:51AM
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