Maintenance for the week of April 13:
• PC/Mac: No maintenance – April 13

Newer Player Random Dungeons Experience

MEBengalsFan2001
MEBengalsFan2001
✭✭✭✭✭
I am new to playing dungeons in ESO. I mainly been soloing and just started to run some random Q dungeons.

As a player new to ESO dungeons here are my thoughts on an issue I think needs to be address and that is high CP players running ahead leaving adds everywhere for the newer lower level players that do not have high stamina to run by the them or the ability to quickly kill 10+ enemies when surrounded.

Now I am an experienced player of end game in other MMOs. When I did end up in a lower/leveling level dungeon with lower level players I took my time and worked with them through the dungeon and still do for any MMO I go back to when I feel like playing another MMO game. If I do run ahead, I clear all mobs so no one will get overwhelmed and deal with multiple unneeded deaths.

There is no to leave other behind and if you are so incline on doing just that, just go into the dungeon and solo it already.

I know I won't speed ahead in a dungeon leaving lower level players behind wondering what is going on here when I hit over 160 CP. Instead, I will help them get through the dungeon and clear it as we move together as a group.

Its been a while since I experienced this type of behavior in a game, probably because I'm usually the higher geared/level player.
  • Royaji
    Royaji
    ✭✭✭✭✭
    ✭✭✭✭✭
    I will be interested to see you return to this post after you've done those dungeons hundreds of times.
  • Donny_Vito
    Donny_Vito
    ✭✭✭✭✭
    Yes, this sucks. Unfortunately the term "random" is really highlighted in Random Dungeon Finder. Sometimes you get in a helpful group, and sometimes you get grouped with people whose intentions are to get done ASAP (and at the cost of others enjoyment). This hasn't changed in years, and it probably will not change.
    Edited by Donny_Vito on December 20, 2018 5:21PM
  • MEBengalsFan2001
    MEBengalsFan2001
    ✭✭✭✭✭
    Royaji wrote: »
    I will be interested to see you return to this post after you've done those dungeons hundreds of times.

    I'm not new to mmos and in the other mmos I have played I have done plenty of dungeons hundreds it not thousands of times and I have no issue walking through the dungeons to help a lower IL level player or at least clear the adds for them.

    One game I played the devs got annoyed because of new player complaints and made it a requirement to kill all ads before you could fight a boss.

    Donny_Vito wrote: »
    Yes, this sucks. Unfortunately the term "random" is really highlighted in Random Dungeon Finder. Sometimes you get in a helpful group, and sometimes you get grouped with people whose intentions are to get done ASAP (and at the cost of others enjoyment). This hasn't changed in years, and it probably will not change.

    See my quote above about adds and the boss.

    I do understand the term random and it is what it is...just mostly annoyed and may hold off until I'm 160 CP and chasing my gear.
  • qbit
    qbit
    ✭✭✭✭✭
    This is normal. Annoyed me at first too. Then one day I realized that I’m supposed to run with him and not attack adds since he’s grouping them all together for us to burn. 🤷‍♂️
  • Linaleah
    Linaleah
    ✭✭✭✭✭
    ✭✭✭✭✭
    Royaji wrote: »
    I will be interested to see you return to this post after you've done those dungeons hundreds of times.

    still not an excuse to be a jerk. there is always a possibility that random players you are grouped up with - dont know all the ways to skip trash that you do. so - communicate. dont ruin experience for other people just because you for some reason still feel the need to keep running content you are bored of
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • qbit
    qbit
    ✭✭✭✭✭
    Royaji wrote: »
    I will be interested to see you return to this post after you've done those dungeons hundreds of times.

    I'm not new to mmos and in the other mmos I have played I have done plenty of dungeons hundreds it not thousands of times and I have no issue walking through the dungeons to help a lower IL level player or at least clear the adds for them.

    One game I played the devs got annoyed because of new player complaints and made it a requirement to kill all ads before you could fight a boss.

    Donny_Vito wrote: »
    Yes, this sucks. Unfortunately the term "random" is really highlighted in Random Dungeon Finder. Sometimes you get in a helpful group, and sometimes you get grouped with people whose intentions are to get done ASAP (and at the cost of others enjoyment). This hasn't changed in years, and it probably will not change.

    See my quote above about adds and the boss.

    I do understand the term random and it is what it is...just mostly annoyed and may hold off until I'm 160 CP and chasing my gear.

    I waited until cp 300 to start doing dungeons and no one believed me when I said I don’t know mechanics. 🤦‍♂️ I agree though no point in getting dungeon gear until you’re at cp 160. You might regret that if you get a good drop and it’s not max level.
  • MEBengalsFan2001
    MEBengalsFan2001
    ✭✭✭✭✭
    qbit wrote: »
    Royaji wrote: »
    I will be interested to see you return to this post after you've done those dungeons hundreds of times.

    I'm not new to mmos and in the other mmos I have played I have done plenty of dungeons hundreds it not thousands of times and I have no issue walking through the dungeons to help a lower IL level player or at least clear the adds for them.

    One game I played the devs got annoyed because of new player complaints and made it a requirement to kill all ads before you could fight a boss.

    Donny_Vito wrote: »
    Yes, this sucks. Unfortunately the term "random" is really highlighted in Random Dungeon Finder. Sometimes you get in a helpful group, and sometimes you get grouped with people whose intentions are to get done ASAP (and at the cost of others enjoyment). This hasn't changed in years, and it probably will not change.

    See my quote above about adds and the boss.

    I do understand the term random and it is what it is...just mostly annoyed and may hold off until I'm 160 CP and chasing my gear.

    I waited until cp 300 to start doing dungeons and no one believed me when I said I don’t know mechanics. 🤦‍♂️ I agree though no point in getting dungeon gear until you’re at cp 160. You might regret that if you get a good drop and it’s not max level.

    I got to pieces I need for my healer build and I'm only level 39...LOL...

    Also, if players burn through the dungeon how do you learn the mechanic anyway, you can't...
    Edited by MEBengalsFan2001 on December 20, 2018 5:41PM
  • Royaji
    Royaji
    ✭✭✭✭✭
    ✭✭✭✭✭
    Linaleah wrote: »
    Royaji wrote: »
    I will be interested to see you return to this post after you've done those dungeons hundreds of times.

    still not an excuse to be a jerk. there is always a possibility that random players you are grouped up with - dont know all the ways to skip trash that you do. so - communicate. dont ruin experience for other people just because you for some reason still feel the need to keep running content you are bored of

    It goes both ways. This low level might as well be someone's alt. If they are interested in a slow and methodical run they can state that in the beginning and I will either adjust or leave the group. But by default the run will be fast and smooth.
  • qbit
    qbit
    ✭✭✭✭✭
    qbit wrote: »
    Royaji wrote: »
    I will be interested to see you return to this post after you've done those dungeons hundreds of times.

    I'm not new to mmos and in the other mmos I have played I have done plenty of dungeons hundreds it not thousands of times and I have no issue walking through the dungeons to help a lower IL level player or at least clear the adds for them.

    One game I played the devs got annoyed because of new player complaints and made it a requirement to kill all ads before you could fight a boss.

    Donny_Vito wrote: »
    Yes, this sucks. Unfortunately the term "random" is really highlighted in Random Dungeon Finder. Sometimes you get in a helpful group, and sometimes you get grouped with people whose intentions are to get done ASAP (and at the cost of others enjoyment). This hasn't changed in years, and it probably will not change.

    See my quote above about adds and the boss.

    I do understand the term random and it is what it is...just mostly annoyed and may hold off until I'm 160 CP and chasing my gear.

    I waited until cp 300 to start doing dungeons and no one believed me when I said I don’t know mechanics. 🤦‍♂️ I agree though no point in getting dungeon gear until you’re at cp 160. You might regret that if you get a good drop and it’s not max level.

    I got to pieces I need for my healer build and I'm only level 39...LOL...

    Also, if players burn through the dungeon how do you learn the mechanic anyway, you can't...

    Exactly. I don’t know most mechanics and I’ve done each dungeon probably ten times. I have a hard time remembering and telling the difference. It’s information overload and I’ve done a lot of drugs. Also they burn through them. I remember the really tough lessons. The spider that one shots you if you move (don’t know the dungeon). The wolf that needs interrupted. The orbs that need attacked first. The fact you’re suppose to fight in that maze as two DDs so one can interrupt. But I can’t tell you the name of those dungeons or anything else.
  • dazee
    dazee
    ✭✭✭✭✭
    ✭✭
    It seems to be a dissapointing trend in ESO that people would rather overpower enemies with insanely high dps than learn mechanics.
    Playing your character the way your character should play is all that matters. Play as well as you can but never betray the character. Doing so would make playing an mmoRPG pointless.
  • RogueShark
    RogueShark
    ✭✭✭✭✭
    You can learn mechanics by asking people in group or looking the dungeon up before queueing. When I came back to the game, I would always look up a dungeon I wanted to run (because before I even left the first time, I didn't do any real content so I didn't know much upon return).
    There are plenty of people out there who are willing to help, but you need to speak up and ask instead of assuming they know you're new to the dungeon.
    It's just as frustrating to get into a random dungeon and wipe on the easiest of bosses because no one would say 'hey what do we do here?' or 'I haven't cleared this place yet, let me know if there's something I need to know!'
    Communication goes both ways.
    PC NA
    Will heal DPS for memes.
  • Sheezabeast
    Sheezabeast
    ✭✭✭✭✭
    ✭✭✭✭✭
    This could be happening to you for a couple of reasons. Some players who are after specific loot drops that only drop from bosses will pull trash mobs to save time. It is rude yes. Especially when not discussed with the group. Another reason is that with the introduction of motif mask drops, people speed run and even skip bosses, to get to the end boss of the delve, where it may have a chance to drop. And another thing is that there are achievements for completing speed runs of the dungeons, as well as no death runs, but people usually don’t do those through random group finder. Lastly, people may be in a hurry because they are running their daily random normal/vet dungeon for xp through group finder and may be using xp potions or scrolls that may be ticking down. All these reasons I have listed are NO excuse to not communicate with the group your needs, and failure to do so is rude, rude, rude. I’m sorry you are having trouble, I hope you find a guild and meet people you can group with for dungeoning :)
    Grand Master Crafter, Beta baby who grew with the game. PC/NA. @Sheezabeast if you have crafting needs!
  • MEBengalsFan2001
    MEBengalsFan2001
    ✭✭✭✭✭
    dazee wrote: »
    It seems to be a dissapointing trend in ESO that people would rather overpower enemies with insanely high dps than learn mechanics.

    Every MMO has this mentality. It is sad really.

    When a high geared player dies they rarely take blame for not knowing mechanics instead they blame the support players.
    This could be happening to you for a couple of reasons. Some players who are after specific loot drops that only drop from bosses will pull trash mobs to save time. It is rude yes. Especially when not discussed with the group. Another reason is that with the introduction of motif mask drops, people speed run and even skip bosses, to get to the end boss of the delve, where it may have a chance to drop. And another thing is that there are achievements for completing speed runs of the dungeons, as well as no death runs, but people usually don’t do those through random group finder. Lastly, people may be in a hurry because they are running their daily random normal/vet dungeon for xp through group finder and may be using xp potions or scrolls that may be ticking down. All these reasons I have listed are NO excuse to not communicate with the group your needs, and failure to do so is rude, rude, rude. I’m sorry you are having trouble, I hope you find a guild and meet people you can group with for dungeoning :)

    I play a DPS mostly but when I go into a dungeon I go healer. My friend is going full on tank. So I do run with one other player but we are both low level at this point.

    He is new to MMOs and I am not. So for him this is all new where players run through content.

    I'm not hear complaining about high levels clearing things quickly; I don't care about that. What I care about is the disregard high level players seem to have for lower geared players. The reality is if you keep this up some of the lower geared players will quit because it can be frustrating for new players, it was a bit for me when I died when I was surrounded by adds and no one was there to help me out.

    It would have been nice for the group to play as a group.

    I may just do the daily one for XP but other than that I will avoid dungeons overall until I'm 160 CP or higher.

    RogueShark wrote: »
    You can learn mechanics by asking people in group or looking the dungeon up before queueing. When I came back to the game, I would always look up a dungeon I wanted to run (because before I even left the first time, I didn't do any real content so I didn't know much upon return).
    There are plenty of people out there who are willing to help, but you need to speak up and ask instead of assuming they know you're new to the dungeon.
    It's just as frustrating to get into a random dungeon and wipe on the easiest of bosses because no one would say 'hey what do we do here?' or 'I haven't cleared this place yet, let me know if there's something I need to know!'
    Communication goes both ways.

    It does go both ways and you are right it is frustrating to wipe on an easy boss. Just like it is frustrating when you are left surround by adds and cannot get past them.

    Does the lower non-vet dungeons have mechanics? If so, are there any I need to be aware of as a new player?
  • qbit
    qbit
    ✭✭✭✭✭
    The dlc dungeons on normal have mechanics that need to be known to kill the boss in most groups.
  • qbit
    qbit
    ✭✭✭✭✭
    On a related note. One of the dungeons has a wall of fire that comes up in the walkway when the boss is agroed. One idiot wiped his group (including me) as he ran to the boss and we couldn’t keep up.
  • qbit
    qbit
    ✭✭✭✭✭
    I’ve been locked behind doors as the group enters combat and I can’t move to where the fight is. It’s actually quit a *** show.
  • qbit
    qbit
    ✭✭✭✭✭
    Sometimes they just jump off the ledge of coa and die and blame the healer and dps.
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    The solution is to form your own group and do the dungeons. At the very least form most of the group. Join a guild if you have not already.
  • FlyingSwan
    FlyingSwan
    ✭✭✭✭✭
    IME, if you say 'first time here' and such when you start, people will wait for you. I certainly do and I am CP capped.
  • JumpmanLane
    JumpmanLane
    ✭✭✭✭✭
    ✭✭
    Most of the time I run dungeons it’s with at least 1 friend of mine whose max cp and been playing for years. He’ll blow through the dungeon and leave ME and I’m max cp. he will absolutely leave a low level pug. I wait for them and help them along. Well I used to. When another mutual friend comes along with the first pal of mine and me, she wants to befriend EVERY low level pug we happen to be grouped up in a random. Now I just blow through dungeons and don’t want to be bothered. Especially in a random normal.
  • MartiniDaniels
    MartiniDaniels
    ✭✭✭✭✭
    ✭✭✭✭✭
    I'll advice you to create new toon and run dungeon quests with him - until you hit lvl50 you are most often will be queued with other low-level chars who need to complete the quest. If you are already cp300+ - forget about reading anything, everything will be nuked and steamrolled.
  • RogueShark
    RogueShark
    ✭✭✭✭✭
    It does go both ways and you are right it is frustrating to wipe on an easy boss. Just like it is frustrating when you are left surround by adds and cannot get past them.

    Does the lower non-vet dungeons have mechanics? If so, are there any I need to be aware of as a new player?

    Generally... no. Unless you're deliberately taking things slow or you have new DPS who are still learning, things in a normal dungeon can be burned down pretty quickly and aren't mechanically-heavy anyway. Off the top of my head, I can't even remember what normal dungeons have mechanic-wise in comparison to vet (as in, what 'one shots' are they maybe lacking that vet has). Most of the non-vet, non-dlc stuff is pretty straightforward (roll out of the red, etc).
    Once you start getting into vet and DLC, there will be more things to look out for. That's where I recommend asking someone or even looking up a guide to a dungeon beforehand, to get a general idea. ZOS loves to put their one-shot mechanics in the DLC stuff.
    FlyingSwan wrote: »
    IME, if you say 'first time here' and such when you start, people will wait for you. I certainly do and I am CP capped.

    This is the best way to go about it. Then whoever you are grouped with, if they are experienced, will (I would hope) tell you whatever you might need to know. And if they just want to rush through and ignore you, then that's a shame and hopefully you don't get too many people like that (who wants to play with someone that inconsiderate anyway?). Saying it's your first time and/or ESPECIALLY 'I have the quest' is always a good idea in those cases... sometimes people forget about the quests and leave someone high and dry and unable to complete it for the skill point.
    PC NA
    Will heal DPS for memes.
  • Mr_Walker
    Mr_Walker
    ✭✭✭✭✭
    ✭✭✭✭
    As a player new to ESO dungeons here are my thoughts on an issue I think needs to be address and that is high CP players running ahead leaving adds everywhere for the newer lower level players that do not have high stamina to run by the them or the ability to quickly kill 10+ enemies when surrounded.

    Not only a lower level problem, as a squishy DPS I've often found the mobs running back to their spawn point, which is just where I happen to be and then it's surprise prostate exam time.
  • Mr_Walker
    Mr_Walker
    ✭✭✭✭✭
    ✭✭✭✭
    qbit wrote: »
    On a related note. One of the dungeons has a wall of fire that comes up in the walkway when the boss is agroed. One idiot wiped his group (including me) as he ran to the boss and we couldn’t keep up.

    I know the dungeon you're talking about and it's happened to me.
    Edited by Mr_Walker on December 21, 2018 10:58AM
  • Tasear
    Tasear
    ✭✭✭✭✭
    ✭✭✭✭✭
    I support making trash fights more interesting B)
  • Salvas_Aren
    Salvas_Aren
    ✭✭✭✭✭
    ✭✭
    I'm fine with fast clearing, also with slower clearing, as long as it is not the slowest possible RP clearing.

    The worst way to run a dungeon is doing it braindead. The best easy dungeon to tell apart brain using and braindead players is Blackheart Haven. Give it a try. Smart players will do it sneakydeaky, braindead players will play genocide island.
  • Aurayna
    Aurayna
    ✭✭✭
    RogueShark wrote: »
    You can learn mechanics by asking people in group or looking the dungeon up before queueing. When I came back to the game, I would always look up a dungeon I wanted to run (because before I even left the first time, I didn't do any real content so I didn't know much upon return).
    There are plenty of people out there who are willing to help, but you need to speak up and ask instead of assuming they know you're new to the dungeon.
    It's just as frustrating to get into a random dungeon and wipe on the easiest of bosses because no one would say 'hey what do we do here?' or 'I haven't cleared this place yet, let me know if there's something I need to know!'
    Communication goes both ways.

    That is a good sentiment but in my experience other players do not even respond to a "Hi" let alone any helpful information. I recently got kicked from a dungeon probably because it was very new to me and I didn't know the mechanics of this particular one.

    I obviously did something wrong but got no advice except a stream of abuse from one of the players who then, at a guess, voted to kick me

    It was a very disheartening experience and it took me a couple of days before I ventured into another one.

    So far my experiences have been OK but yes, more experienced players do run ahead and if you are not careful you can easily lose them ... so no stopping for chests or other ransacking.

    Still I will continue to do them to gain experience !
    PC - EU
  • daemonios
    daemonios
    ✭✭✭✭✭
    ✭✭✭✭✭
    Royaji wrote: »
    I will be interested to see you return to this post after you've done those dungeons hundreds of times.

    This should not be a reason. People treat group content - and random groups at that - as a way to do what they want, others be damned. If you want to do it your way, get your own group. Don't assume the random group you picked up all want the same thing as you. It *may* go well, but more probably you'll give others a terrible experience and make them hate the game. At the very least greet your group and tell them what you have in mind.

    I was away for 2 years and came back a few months ago, and I find random groups are absolutely toxic. Nobody even responds to a "hi all", let alone wait for stragglers or explain mechanics. Recently I had a group member run into the first trash group in *normal* CoA1 and die, then run ahead and brag about his 80%+ damage in another trash group that only he and the tank were doing - he was lvl 50 and max CP, all other group members were 20- or 30-somethings, probably not a full set among all of us. Pathetic.
  • MartiniDaniels
    MartiniDaniels
    ✭✭✭✭✭
    ✭✭✭✭✭
    I'm fine with fast clearing, also with slower clearing, as long as it is not the slowest possible RP clearing.

    The worst way to run a dungeon is doing it braindead. The best easy dungeon to tell apart brain using and braindead players is Blackheart Haven. Give it a try. Smart players will do it sneakydeaky, braindead players will play genocide island.

    Lol, sneaky way usually ends with whole island running for you or other teammate. In my runs most popular best way is to swim for 'shortcut' and then boss will throw somebody off the rock and whole island will be aggroed that way and you will be trying to get rid of "in battle" status for 10 mins until every aggroed mob is found and killed.
  • Salvas_Aren
    Salvas_Aren
    ✭✭✭✭✭
    ✭✭
    We found a way to do it.

    Costume on, mount and rush for the stairs. Run as right as possible. If you don't trigger more than 2 wolfs, it will work.

    Then head for the boss and kill him inside. In the best case, 4 adds need to die, maybe 2 wolfs.
Sign In or Register to comment.