WrathOfInnos wrote: »
Mag DK:
Engulfing Flames 10% Fire Dmg
Major Sorcery
Minor Brutality
Note: Mag DK is also relatively useless since Sorcery is given by potions and brutality is only useful in groups with Stamina DPS, but engulfing is so good it makes up for these.
SaintSubwayy wrote: »WrathOfInnos wrote: »
Mag DK:
Engulfing Flames 10% Fire Dmg
Major Sorcery
Minor Brutality
Note: Mag DK is also relatively useless since Sorcery is given by potions and brutality is only useful in groups with Stamina DPS, but engulfing is so good it makes up for these.
DK DD's provide as nothing as Magden and Magblade.
EVERY Skill you lited is provided by the Tank (or Potions, Major Sorcery) , so MagDK nor StamDK provide something usefull in group Ulitlity
There's an easy soultion...spell crafting....
There's an easy soultion...spell crafting....
Thats Not a Solution. With spellcrafting all classes could access the same skills, so it would result in the same scenario that we have now. These discrepancies can only be solved through utility that can be brought by dds and by dds only.
WrathOfInnos wrote: »
WrathOfInnos wrote: »
WrathOfInnos wrote: »
Assuming MagPlar can sit in combat prayer 100% of the fight
Taleof2Cities wrote: »WrathOfInnos wrote: »
I think you're missing the big picture, here, @WrathOfInnos.
Which is not all classes are created equally depending on your role (i.e. class diversity).
It's OK that MagWarden and Magblade don't bring group utility in the DPS role ... because they definitely bring those intangibles in other roles (tank, healer, PvP).
MLGProPlayer wrote: »At least Magblade provides top DPS. Magden gives you zero utility and lower DPS than any other class. They have a ton of utility, but like you said, slotting any of it is a DPS loss (and their DPS is already in the gutter).
Magblade does have utility. Magblade allows healer to not run Combat Prayer.
Actually thinking about it I'll go further. I see little reason to play magblade since magtemplar offers everything a magblade does plus aoe dps and group healing.
It isn't that the meta hasn't caught up to magplars, it's that the best players have tried both and top magblades are still pulling better numbers in most situations.
WrathOfInnos wrote: »It isn't that the meta hasn't caught up to magplars, it's that the best players have tried both and top magblades are still pulling better numbers in most situations.
@royo Their individual DPS is good, especially single target and even more noticeably in vAS or on target skeletons where other classes don’t get Minor Berserk. My argument is that they contribute nothing to Alkosh uptime, group sustain, healing or Magicka DPS buffs. And in anything other than perfectly controlled environments (where minimal damage is taken and all buffs/debuffs have 100% uptime) I don’t believe that the all magblade meta holds true this patch.
WrathOfInnos wrote: »It isn't that the meta hasn't caught up to magplars, it's that the best players have tried both and top magblades are still pulling better numbers in most situations.
@royo Their individual DPS is good, especially single target and even more noticeably in vAS or on target skeletons where other classes don’t get Minor Berserk. My argument is that they contribute nothing to Alkosh uptime, group sustain, healing or Magicka DPS buffs. And in anything other than perfectly controlled environments (where minimal damage is taken and all buffs/debuffs have 100% uptime) I don’t believe that the all magblade meta holds true this patch.
Are you talking about vAS? There's always been a sorc interrupter of course, the best of whom are pulling over 40k AoE. The best magblades are over 40k single on olms alone, and well over 50k in AoE. I haven't seen a magplar break 35k single on Olms. They aren't meta in vAS. Viable? Certainly. A good choice for a lot of groups? Yes.
Magblade does have utility. Magblade allows healer to not run Combat Prayer. They have the best ultigen of all DD classes and an extremely cheap Ultimate to give Major Slayer that also increases their damage by a ton, unlike Templar ultimate.
MagWarden is the only class that can bring Major Slayer effectively from range, still bad though, that I agree with. They don't bring much else. If only Warden DDs had a way to give Toughness to allies reliably. We tried Lotus and Orb synergy. They are meh at best.
WrathOfInnos wrote: »WrathOfInnos wrote: »It isn't that the meta hasn't caught up to magplars, it's that the best players have tried both and top magblades are still pulling better numbers in most situations.
@royo Their individual DPS is good, especially single target and even more noticeably in vAS or on target skeletons where other classes don’t get Minor Berserk. My argument is that they contribute nothing to Alkosh uptime, group sustain, healing or Magicka DPS buffs. And in anything other than perfectly controlled environments (where minimal damage is taken and all buffs/debuffs have 100% uptime) I don’t believe that the all magblade meta holds true this patch.
Are you talking about vAS? There's always been a sorc interrupter of course, the best of whom are pulling over 40k AoE. The best magblades are over 40k single on olms alone, and well over 50k in AoE. I haven't seen a magplar break 35k single on Olms. They aren't meta in vAS. Viable? Certainly. A good choice for a lot of groups? Yes.
@royo Single target Olms in vAS is kind of a tricky measurement though. Any class is capable of 40k+ single target if they have ideal buffs and debuffs, never have to focus minis and if protectors die quickly minimizing the shield duration on Olms. It’s the players doing splash damage and focusing minis when required that allow the single target parsers to get their high numbers without wiping to mechanics. Now your group is pretty OP, so maybe you guys are ignoring minis for the most part, in which case I agree that NB is highest single target. And they should probably all wear Spell Strat if splash is not a concern.
SaintSubwayy wrote: »WrathOfInnos wrote: »
Mag DK:
Engulfing Flames 10% Fire Dmg
Major Sorcery
Minor Brutality
Note: Mag DK is also relatively useless since Sorcery is given by potions and brutality is only useful in groups with Stamina DPS, but engulfing is so good it makes up for these.
DK DD's provide as nothing as Magden and Magblade.
EVERY Skill you lited is provided by the Tank (or Potions, Major Sorcery) , so MagDK nor StamDK provide something usefull in group Ulitlity
I think most of the score-pushing community is annoyed by the 8 stamblade full trial comps and the 6+ magblade mini trial comps.