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Champion Points in PVP

  • Digiman
    Digiman
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    With Non-CP campaign your prayers have been answered. There is now a playpen for your to participate in. As for the the leveling their is variety of way to gain CP outside of PvP. As for in a CP-Used campaign I look at it like leveling as I don't *** about v16 tearing me up as level 10.
  • LarsS
    LarsS
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    Let me add another variable to the equation. CP and PVP experience is important, but there is a third component. If you join a good PVP guild, team play mitigates most of the lack of CP and/or experience. You will also get more ap/xp and catch up faster.
    GM for The Daggerfall Authority EU PC
  • xxslam48xxb14_ESO
    xxslam48xxb14_ESO
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    Not even just in pvp, as a returning player with around 150 cp lots of the pve content like vma is just daunting to try and complete. I really hate that you have to grind EVEN MORE then before to become competitive at anything. I am not even half way to the cap and my "infinite" inspiration ran out. I thought it was there to help me catch up, but now I have to wait a day to get more just like anyone else. I am having serious runescape flashbacks with all this grinding.
    I wrote a poem that I titled, "The ganker's delight."

    As you lay upon the ground, cry not little pawn.
    The pain will pass as quickly as my blade did take you,
    but my delight will last and you will respawn.
    My heart simply cannot contain my joy, when I ply my trade.

    The fault lies with you, your skill was lacking.
    Now your salt is mine forever, can't you hear the laughing?
    Once you were so proud and now you are reduced to this.
    A miserable, loud deuced fool.

    With every tear you drip, with every excuse you let slip.
    All of your insecurities and worries bring a smile to my lip.
    From your despair I have ripped endless glories,
    but our affair is over now. Be afraid for I will return for more.

    I have received many titles, to my allies I am The sniper Emperor and Grand champion hero of the Pact. However these titles mean little to me, it is the ones given to me by my victims that I prefer. To them I am "Xv1er", "trash", "no balls", "zerger", "noob", "cringe", "no skill", "camper", "100% new", "the reason this game is dying", "pathetic", "a sack of piece of [snip]", "mediocre", "absolute inbred", "beyond a virgin", "ganky dork", "fat smelly 40yr old virgin", "little girl", "daddy", "exploiting loser", and every [snipped] word known to man.
  • DaveMoeDee
    DaveMoeDee
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    Cody wrote: »
    Here's the best example I can give. Imagine a 500 CP guy is the bad guy from the South Park World of Warcraft episode. 1 on 1 no one could beat him. But, Cartman and his buddies ranked up to about 200 CP each and the 4 of them together took down the bad guy. That, right there, is competitive.

    If you think competitive means you should be able to defeat a max CP player on an equal playing field you're mistaken. They have earned their stripes. You should too.

    they did not "earn their stripes" in that episode, Cartman's dad had to convince the game devs to give the kids an OP sword to defeat that person:D without that sword they all would have died, and would have had to start it again.

    as for players "earning their stripes" i can understand that POV. But CPs do make a big difference; they especially will once the cap goes up.

    What? Cartman has a dad? I thought his mom was his dad.
  • AmalgamousPrime
    Digiman wrote: »
    With Non-CP campaign your prayers have been answered. There is now a playpen for your to participate in. As for the the leveling their is variety of way to gain CP outside of PvP. As for in a CP-Used campaign I look at it like leveling as I don't *** about v16 tearing me up as level 10.

    Oh, you mean the ghost town campaign that no one wants to play in because it requires a new set of PVP gear to compensate for the dependence on CP for sustain. Sign me right up.

    Variety of ways to gain CP outside of PVP? Yeah, like grind overpopulated areas that will eventually get patched because Zenimax doesn't want players to grind, just frustratingly feel like they have to. Again, CP are most important in PVP. There should be a better way to earn them while PVPing.

    We're also not talking about a level 10 and VR16. The potential gap between two VR16s in equivalent gear from CP is absolutely ridiculous for a PVP-centered game.
    LarsS wrote: »
    Let me add another variable to the equation. CP and PVP experience is important, but there is a third component. If you join a good PVP guild, team play mitigates most of the lack of CP and/or experience. You will also get more ap/xp and catch up faster.

    So zergball to 501CP? Even if you did get a reasonable amount of XP PVPing like that I'd still pass. There is nothing more boring than riding the noob train to spam town, you also don't get PVP experience playing this way.
    Edited by AmalgamousPrime on March 12, 2016 10:51PM
  • LegacyDM
    LegacyDM
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    Champion are a large issue in PVP that really hinder new and returning players. With the CP cap "seasons" they have implemented for players to catch up to those at the cap, why not just give everyone enlightenment until they hit that cap, isn't that the point of these catch up seasons? With the current system you aren't being rewarded with enlightenment by having more veteran characters, you are being punished for not having more veteran characters. I'm aware they are working on no CP campaigns, which I think is a bad idea for many reasons, but the one I'm using here is population. I don't know how it is on PS4 and PC, but Xbox has too many campaigns for its current player base, most campaigns just end up being farm campaigns, and none of them actually have an IC with equal representation of the three alliances.

    I think CP was a terrible idea for PVP and the IC patch made Champion Points an even bigger focus in PVP with the changes to battle spirit. I am glad to see the game shifting towards more fair play with a reasonable ceiling for the majority of players to achieve, but the addition of no CP campaigns is just two steps back from this game starting to head in a good direction in my opinion.

    I agree with you. This game needs PvP battlegrounds, arenas, PvP minigames (2vs2, 3vs3, 4vs4 etc.), real leaderboards, ladder system, out of game rewards, tournaments, esports, and objectives. Whose tired of the same ol same zerg ball vs keep walls.

    Take the damn no CP server that no one uses and turn it into a PvP minigame server open to everyone. Do what GW2 did and max level everyone and give max CP for PvP.

    Putting everyone on equal footing will attract new players . Old players lose nothing. Its a win win all around. Devs don;t have to worry about catch up, power gaps, people feeling overwhelmed. Old players will *** and moan because they had to work to get 501 CPs but they will get over it due to the influx of population and renewed life to the game. Also, it gives the devs a server back to do implement PvP battlegrounds. There is no reason to max CP everyone other than to appease the old timers who worked long hours to get max CP. I have 501 but I would rather attract new players than gripe about time unfairness.
    Legacy of Kain
    Vicious Carnage
    ¥ampire Lord of the South
  • Jade1986
    Jade1986
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    No CP = less viable builds = FOTM only.

    Riiiiiiiiiiiiiiiiiiiiiiight. Because the FOTM problem wasn't compounded by the CP system at -all-. Just lol.
  • LarsS
    LarsS
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    So zergball to 501CP? Even if you did get a reasonable amount of XP PVPing like that I'd still pass. There is nothing more boring than riding the noob train to spam town, you also don't get PVP experience playing this way.

    I wonder if you have tried to play in a good pvp guild group. It is quit simmilar to playing in a good trial run were all know what to and support each other and having fun while doing so. Good guilds also offer advices and training. You can also find guilds that do smal scale groups (2-4) sometimes dueling with other guilds.
    GM for The Daggerfall Authority EU PC
  • Docmandu
    Docmandu
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    Take the damn no CP server that no one uses and turn it into a PvP minigame server open to everyone.

    Azura EU is pop locked at prime time.. it's only US folk that are too afraid to PvP without their CP crutch... and then continue to QQ on the forums about infinite resources and 1-shot builds.

  • kuro-dono
    kuro-dono
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    agreed. Azura star pc eu is great fun atm. loads of folks battling, and its not just zerg vs zerg unlike truelag
  • Master_Kas
    Master_Kas
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    The CP boogie monster is back I see.

    Myth: I can't be competitive without (X) CP.

    Wrong. You can be competitive. CP do not make you. Now, if you have 1 CP and your opponent has 500 you'll get trounced 99% of the time. That, however, doesn't take into account the fact that someone with 500 CP has a ridiculously superior amount of experience in battle. People get competitive mixed up with dominant.

    Personally I have about 230 CP. I win some, and I lose some. Rarely do I get my butt handed to me except in 1 on 1 situations, but as a Magicka Templar I'm not built for 1 on 1s.

    That said, I personally find it rewarding when I take down a higher level player. I like the disparity and if I've earned my stripes this far getting beat on by better players you better believe I'm gonna enjoy frying the newbies.

    It's not a myth. CP gives compounding offensive and defensive bonuses as well as an increase to resources. A player with 501 CP not only hits harder and mitigates more damage than players not at the cap, but they also have more health, magicka, and stamina which contributes further to their damage output, survivability, and evasiveness.

    If you actually played against someone at cap on your magicka templar who knows what they are doing (packing immovable pots) I seriously doubt you'd have any amount of success to still think you are "competitive" with only 230 CP.

    Then go play on the non-cp campaign :)

    ZOS implemented these CP, and I don't want that taken away from me after so many months. Would've been better if they kept 1.5 , fixed some bugs and gave stamina some love instead of remaking the game but it is what it is .
    Edited by Master_Kas on March 13, 2016 2:04PM
    EU | PC
  • TheDarkShadow
    TheDarkShadow
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    Today I went to Azura US. Yellow push both Red and Blue to the gate, took all the scrolls. I took my leave.
  • Docmandu
    Docmandu
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    Today I went to Azura US. Yellow push both Red and Blue to the gate, took all the scrolls. I took my leave.

    Happens on all campaigns by all sides unfortunately.. and it's the best way to kill all the action in a campaign.. afterall, nobody likes being spawn camped.

    Wish ZOS would make it so the keeps close to your spawn will not upgrade in strength if taken by the enemy.. or prevent them porting there... or something else to make it harder to keep a campaign all taken by 1 side.
  • Jade1986
    Jade1986
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    Docmandu wrote: »
    Take the damn no CP server that no one uses and turn it into a PvP minigame server open to everyone.

    Azura EU is pop locked at prime time.. it's only US folk that are too afraid to PvP without their CP crutch... and then continue to QQ on the forums about infinite resources and 1-shot builds.

    This. Lol. Azura and BwB are constantly full in EU. It is the CP servers that are very low population here.
  • Mauz
    Mauz
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    laced wrote: »
    This. Lol. Azura and BwB are constantly full in EU. It is the CP servers that are very low population here.

    Thats true, I came back after a half year break on saturday. Its true, loads of battles, no trains, no lags, no fps drops. Fps and ping where stable. Before I had fps drops down to about 10 and often 999+ ping. now fps are about 30 in big battles, no stuttering, no drops no freezes. ping is about 100, never over 150. Even with my average quality vr12-14 gear I was able to have fun...limited fun at least.

    And the best is I can just stop playing for a while without falling behind even more. Thx ZOS :)
  • Morozov
    Morozov
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    10xc0x.jpg
    AD
    Victorem
    PC - NA - AZ
    Vr 16: Morozov - DK
    Vr 1: Zephyr Grimm - Sorc
    Vr 5: Sad_Bunnie - Templar
    23: Repressed-Canadian-Rage - NB
    Voted "Most likely to squirrel off the crown" PC-NA
  • saucefarb16_ESO
    saucefarb16_ESO
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    To the no lifers herre who don't understand how games should work.

    You shouldn't be rewarded just because you spend all your time playing, how effectively you play should be more important, the fact that most of thoese high level cp have never played with low cp in a time where everyone has the point cap makes all the difference, it's not doable playing with 200cp as a damage dealer, to survive with 200-300cp you need to play a tank.
  • saucefarb16_ESO
    saucefarb16_ESO
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    Before some smartass comes along and remind me that i've revived a thread, i had something to say to these high level cp who don't actually play a low cp character amongst all these high level cp so they don't have a *** clue how it is now.
  • NupidStoob
    NupidStoob
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    To the no lifers herre who don't understand how games should work.

    You shouldn't be rewarded just because you spend all your time playing, how effectively you play should be more important, the fact that most of thoese high level cp have never played with low cp in a time where everyone has the point cap makes all the difference, it's not doable playing with 200cp as a damage dealer, to survive with 200-300cp you need to play a tank.

    Why should you not be rewarded for investing more time and effort? Do you actually have an argument apart from "you shouldn't"?

    Since this is the PvP forum I assume you talk about that. You can play in Sotha and in BGs which are both no CP so it doesn't matter how much time you have invested. However especially in PvP you are more rewarded for playing effectively as more kills will result in more XP and AP.

    If you are talking about PvE you can do most stuff except some vet HM trials on lower CP especially with nowadays gear.
  • Chelo
    Chelo
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    To the no lifers herre who don't understand how games should work.

    You shouldn't be rewarded just because you spend all your time playing, how effectively you play should be more important, the fact that most of thoese high level cp have never played with low cp in a time where everyone has the point cap makes all the difference, it's not doable playing with 200cp as a damage dealer, to survive with 200-300cp you need to play a tank.

    Keep in mind that people with high CP have tons of more experience than you in battle. Usually high CP players have been here since the beginning...

    If a 1k CP player (full gear/build) borrow you his account, to play some duels against the other high CP players, chances are that you will get your a$$ kicked anyway. It's like having a weapon that you have no idea how to use...
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