SpacemanSpiff1 wrote: »Ourorboros wrote: »
- I couldn't find dungeons first day due to group finder broken
- I couldn't get into game second day due to steam login problem
- Even all these things I did not follow group members when they tp to fungal grotto because from my point of view it is wrong
- I waited for 15 minutes to re-queue while these people finished their map and entered another fg1.
- My precious time for finding a dungeon + loading screens + inside dungeon + queue + loading screens lost.
Clearly why I am the problem here? Why I am called the toxic in the community?
I reported those people tp to fg. If they are doing nothing wrong, then am I abusing the report system?
How many alts do you have? For those with many alts, FG runs were the most efficient way to get ?box on as many alts as possible. Blame Zos for the give-away and creating a reason to take short-cut, especially with lots of alts to rotate.
and the thing is I recon they did it this way to limit the boxes because of all the MOTIF MARKET!!!! whining from last year when you could just do any daily and get the Mysterious Box.
Snowflakes gonna meltdown no matter what. Just accept it and move on.
I am just gonna pass by these threads from now on - IDK why I do this to myself lol xD
Ya but it let's you know how many pugs feel entitled for a dlc dungeon run when they snipe in the back doing 3k dps
Ive seen a lot of this mentality: "Everyone that doesn't change dungeons when I say so is terrible and just looking for a carry". I hope ZOS fixes random rewards just because of this ***.
In not carrying pugs through dlc dungeons, the first pull tells you a lot about how it will turn out. My time is valuable as well. If pugs want to have their groups disbanded due to not being ready for dlc content they can waste their own time.
With the mounds of salt that keeps getting dropped over this, there won't be any water left in Fungal Grotto
I can't believe people are so upset over this
Facefister wrote: »
SpacemanSpiff1 wrote: »Want to streamline the reward boxes-don't pug. Make a group that wants to port to FG every time.
The best answer I read came from another thread on this topic. Wish I could find it to give the poster proper credit:
"You were trying to cross the street during a parade"
SpacemanSpiff1 wrote: »Want to streamline the reward boxes-don't pug. Make a group that wants to port to FG every time.
So its okay for you to tell people how to play the game but its not okay for them to tell others how to play the game?
SpacemanSpiff1 wrote: »Want to streamline the reward boxes-don't pug. Make a group that wants to port to FG every time.
So its okay for you to tell people how to play the game but its not okay for them to tell others how to play the game?
SpacemanSpiff1 wrote: »SpacemanSpiff1 wrote: »Want to streamline the reward boxes-don't pug. Make a group that wants to port to FG every time.
So its okay for you to tell people how to play the game but its not okay for them to tell others how to play the game?
porting from the given dungeon is deviating from the intended purpose of the random queue. if they want to do dungeons their own special way, they can make their own group.
Fleshreaper wrote: »SpacemanSpiff1 wrote: »SpacemanSpiff1 wrote: »Want to streamline the reward boxes-don't pug. Make a group that wants to port to FG every time.
So its okay for you to tell people how to play the game but its not okay for them to tell others how to play the game?
porting from the given dungeon is deviating from the intended purpose of the random queue. if they want to do dungeons their own special way, they can make their own group.
Take your own advice and form your own group. Stop telling players to play your way or don't play.
The best answer I read came from another thread on this topic. Wish I could find it to give the poster proper credit:
"You were trying to cross the street during a parade"
SpacemanSpiff1 wrote: »Fleshreaper wrote: »SpacemanSpiff1 wrote: »SpacemanSpiff1 wrote: »Want to streamline the reward boxes-don't pug. Make a group that wants to port to FG every time.
So its okay for you to tell people how to play the game but its not okay for them to tell others how to play the game?
porting from the given dungeon is deviating from the intended purpose of the random queue. if they want to do dungeons their own special way, they can make their own group.
Take your own advice and form your own group. Stop telling players to play your way or don't play.
Someone's salty poeple don't want to cheese FG with them.
SpacemanSpiff1 wrote: »SpacemanSpiff1 wrote: »Want to streamline the reward boxes-don't pug. Make a group that wants to port to FG every time.
So its okay for you to tell people how to play the game but its not okay for them to tell others how to play the game?
porting from the given dungeon is deviating from the intended purpose of the random queue. if they want to do dungeons their own special way, they can make their own group.
SpacemanSpiff1 wrote: »Someone's salty poeple don't want to cheese FG with them.
- I couldn't find dungeons first day due to group finder broken
- I couldn't get into game second day due to steam login problem
- Even all these things I did not follow group members when they tp to fungal grotto because from my point of view it is wrong
- I waited for 15 minutes to re-queue while these people finished their map and entered another fg1.
- My precious time for finding a dungeon + loading screens + inside dungeon + queue + loading screens lost.
Clearly why I am the problem here? Why I am called the toxic in the community?
I reported those people tp to fg. If they are doing nothing wrong, then am I abusing the report system?
SpacemanSpiff1 wrote: »SpacemanSpiff1 wrote: »Want to streamline the reward boxes-don't pug. Make a group that wants to port to FG every time.
So its okay for you to tell people how to play the game but its not okay for them to tell others how to play the game?
porting from the given dungeon is deviating from the intended purpose of the random queue. if they want to do dungeons their own special way, they can make their own group.
So the answer is yes? Don't you think that's a little hypocritical?
*** that noise.Facefister wrote: »Aha, I've already killed 3 bosses before you even finished discussing which way you want to go. ERP somewhere else.
"An event is going on? Lets turn this easy dungeon into an ordeal!"
As some other poster already said, you with your 6k dps wouldn't see the end of Moonhunter Keep anyways since you'll be kicked after your fifth death at the first boss. Stop trying to be artificially offended by this whole "thing".
MasterSpatula wrote: »The best answer I read came from another thread on this topic. Wish I could find it to give the poster proper credit:
"You were trying to cross the street during a parade"
Funny, but it was more like trying to cross the street when you had the Walk signal during an illegal drag race.
I don't care one way or the other - I've just gone with the group majority.
If most want to port somewhere else - I go where they go.
If most want to run whatever pops - I either stick around and run it (most normal dungeons) or drop if its a harder DLC and the group doesn't seem up to speed.
What I don't do is *** and complain that three other people didn't follow me and do what I wanted to do.
adeptusminor wrote: »Doing Fungal Groto 1 a thousand times is just as "random" as the RNG Zos uses for their drop rates of good and worthwhile items, so fair is fair, imo.
Incognitius wrote: »*sigh*
This whole thing would not have been an issue if this UNDAUNTED event was tied to the UNDAUNTED pledges.
You would be able to bypass the broken dungeon finder (advantage 1), and could just chose one of the three of that days' pledges on the difficulty level you want (advantage 2), and could combine getting your keys/undaunted XP with the reward boxes (advantage 3).
For next year, make this happen.
xan4silkb14_ESO wrote: »Incognitius wrote: »*sigh*
This whole thing would not have been an issue if this UNDAUNTED event was tied to the UNDAUNTED pledges.
You would be able to bypass the broken dungeon finder (advantage 1), and could just chose one of the three of that days' pledges on the difficulty level you want (advantage 2), and could combine getting your keys/undaunted XP with the reward boxes (advantage 3).
For next year, make this happen.
Yes, but then truly new players wouldn't be able to fully participate until they got their characters above level 45. I don't think anything was level gated in Clockwork City Event. I don't believe that the Witches Festival was either, although I've not done any of the trials or arenas, so don't really know if those are gated behind a specific level.
VaranisArano wrote: »You are doing your Random Dungeon as intended. They are not.
However, they feel entitled to run an easier dungeon amd receive the rewards by using this glitch. Because it makes their life easier, they will justify it.