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Solving the set-piece problem?

agegarton
agegarton
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Stand back, I've had an idea.

We all know that there are far too many arms/armour sets in the game and that most of them are useless. We also know that achieving a balance between a great PVE set and a great PVP set without introducing huge issues into the game has been difficult (e.g. remember Sload's Semblance? How about Monster proc sets?). So, here’s what I’m thinking:
  • First of all, let's just retire sets that are not used - take out maybe a third of them. If players are not using them, there's a reason. I would suggest a cull at the next update and then a commitment from ZoS to take as many sets out as get added per new DLC. Let's have quality over quantity.
  • Second, update each set so that its 5-piece bonus has two functions. The first function would be for use against other players, or exclusive to a PVP zone. The second function would be for use against mobs, or exclusive to PVE zones. The concept already exists in the game (see trial sets, where set some of the bonuses are only applicable against mobs), so it shouldn’t be too tough to implement.
  • Some sets - maybe even most sets - can stay zone agnostic, where their 5-piece bonus could be utilised reasonably in any zone.

This provides a way for ZoS to add sets that trigger different capabilities based on where they are without players having to change sets, or to have too many sets in the game. Theoretically, it could also prevent another Sload’s fiasco.

What do you think?
Edited by agegarton on November 25, 2018 4:07PM

Solving the set-piece problem? 30 votes

I like the idea - sort our sets out!
6%
agegartonNairinhe 2 votes
I do not like the idea - leave sets as they are
86%
SirAndyAcrolasLightspeedflashb14_ESOKnootewootVandrilHvzedaSomewhereJudas HelviarynKadoinSpiderKnightsusmitdsAlienatedGoatphileunderx2mikemaconKiralyn2000FakeFoxArtim_XMamauilasNumerikuuXerikten 26 votes
I have a better idea....... (please share!)
6%
SolarikenJacen_Veron 2 votes
  • Sergykid
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    no. Sets should indeed be reduced, maybe the crafted ones will be a single set per map instead of 3, since those can be made any weight. I agree with reworking or merging sets, especially the unused ones.

    but giving them two effects based on location will get u where u started. The best work for pvp is telegraphed effect, as they did with Selene or Sloads. For now i don't know a set that is op in pvp. Sure there are meta sets now but they are not unbeatable.
    -PC EU- / battlegrounds on my youtube
  • FakeFox
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    I do not like the idea - leave sets as they are
    agegarton wrote: »
    We all know that there are far too many arms/armour sets in the game and that most of them are useless.

    Beginning with a widely know fact that is neither a fact nor widely known is always good. No, I don't know that there are too many sets in ESO, in fact I think there aren't. To me personally 90% of the Sets are pretty much useless, however that does not make them universally useless. So why should they be removed? Does the existence of those sets hurt me in any way? Does removing them improve anything? I don't think so.
    Edited by FakeFox on November 25, 2018 4:17PM
    EU/PC (GER) - Healermain since 2014 - 50305 Achievement Points - Youtube (PvE Healing Guides, Builds & Gameplay)
  • therift
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    FakeFox wrote: »
    agegarton wrote: »
    We all know that there are far too many arms/armour sets in the game and that most of them are useless.

    Beginning with a widely know fact that is neither a fact nor widely known is always good. No, I don't know that there are too many sets in ESO, in fact I think there aren't. To me personally 90% of the Sets are pretty much useless, however that does not make them universally useless. So why should they be removed? Does the existence of those sets hurt me in any way? Does removing them improve anything? I don't think so.

    I agree.

    Further, OP, set popularity comes and goes. Mother's Sorrow and Advancing Yokeda were 'useless' sets when introduced, simply because there were other sets that performed better until the two most recent Updates. Now they are widely considered the best for DDs in Trials and other applications. Likewise, sets such as Twice-Fanged Serpent or Red Mountain, which once were considered best in slot, are now eclipsed by new sets and/or adjustments to the game.

    Additionally, I see many players asking for pieces from sets I consider second or third tier under the current Update. Perhaps these players have a specific application in mind, or maybe they know something I don't. Who am I to judge?

    Lastly, there are sets that are widely considered unwieldy or flawed but are still fun. Personally, I enjoy running Essence Thief from time to time, simply for the challenge of collecting the Essence rune for a nice burst of damage.

    On the other hand, your idea about a set that performs differently versus players has some merit... but there already seems to be a balance challenge between PvP and PvE without adding the complexity of mutable performance sets
  • Kadoin
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    I do not like the idea - leave sets as they are
    The game is already cookie-cutter for many players. Just because you don't use a set doesn't mean its junk.

    Also, why would I want two different effects on a set? So I have to carry even more alternate set pieces around?
  • Valrien
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    Kadoin wrote: »
    The game is already cookie-cutter for many players. Just because you don't use a set doesn't mean its junk.

    Also, why would I want two different effects on a set? So I have to carry even more alternate set pieces around?

    No, that actually does mean it is junk. If it doesn't have any practical use, it is useless...and thus junk.

    And what's wrong with carrying more stuff? Inventory is so easy to manage in ESO with a subscription, and most players have a subscription because it's the smartest way to play the game.
    Edited by Valrien on November 25, 2018 4:55PM
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • TequilaFire
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    It would be just may luck that my favorite sets that aren't meta would be deleted.
    Just because someone thinks a set is useless doesn't mean it is.
  • Kiralyn2000
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    I do not like the idea - leave sets as they are
    Valrien wrote: »
    ...and most players have a subscription because it's the smartest way to play the game.

    Citation needed.
  • Emma_Overload
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    It would be just may luck that my favorite sets that aren't meta would be deleted.
    Just because someone thinks a set is useless doesn't mean it is.

    Yeah, this is what makes me nervous about OP's suggestion. Sometimes overlooked sets can be really powerful if used creatively!
    #CAREBEARMASTERRACE
  • Solariken
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    I have a better idea....... (please share!)
    They should release "grandmaster's attunable crafting stations" that can be attuned to ANY set (one piece at a time).

    So then for example let's say I loot a Winterborn Ring but don't need that set right now, I can deconstruct it at my grandmaster's jewelry crafting station, which means I am now forever able to craft my own Winterborn Rings at will.

    .edit: should be only ONE station of each type that is able to store ALL sets.

    Edited by Solariken on November 25, 2018 5:54PM
  • Stratloc
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    I do not like the idea - leave sets as they are
    Valrien wrote: »
    Inventory is so easy to manage in ESO with a subscription
    U wat m8
  • Valrien
    Valrien
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    Valrien wrote: »
    ...and most players have a subscription because it's the smartest way to play the game.

    Citation needed.

    Do I really? Is it not common sense?

    You get more exp, which means easier alts and more CP

    You get craft bag, which means you'll never want for inventory space again

    You get access to DLC

    You get a monthly allotment of crowns which either means cosmetics or buying the DLC outright.

    It makes much more financial sense than buying DLC just with crowns and I honestly have no idea why someone would not just subscribe.

    Best part is you can just cancel whenever you want and resubscribe whenever you want.

    What I said in my previous post may have been more hyperbolic, but it's common sense to subscribe
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • AlienatedGoat
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    I do not like the idea - leave sets as they are
    Those lesser used sets are still used by somebody. It would be wrong to remove them.
    PC-NA Goat - Bleat Bleat Baaaa
  • Alpheu5
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    Valrien wrote: »
    Valrien wrote: »
    ...and most players have a subscription because it's the smartest way to play the game.

    Citation needed.

    Do I really? Is it not common sense?

    You get more exp, which means easier alts and more CP

    You get craft bag, which means you'll never want for inventory space again

    You get access to DLC

    You get a monthly allotment of crowns which either means cosmetics or buying the DLC outright.

    It makes much more financial sense than buying DLC just with crowns and I honestly have no idea why someone would not just subscribe.

    Best part is you can just cancel whenever you want and resubscribe whenever you want.

    What I said in my previous post may have been more hyperbolic, but it's common sense to subscribe

    (What you perceive to be) Common sense ≠ Facts
    Dalek-Rok - Argonian Sorcerer || Dalek-Shād - Argonian Nightblade || Dalek-Shul - Argonian Templar || Dalek-Xal - Argonian Dragonknight || Mounts-the-Snout - Argonian Warden || Dalek-Xul - Argonian Necromancer || Two-Spires - Argonian Arcanist || Dalek-Nesh - Argonian Sorcerer || Dalek-Kör - Argonian Dragonknight
    Don't incorporate bugs into your builds, and you won't have [an] issue.
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