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Thank you for destroying the PVP

  • chaz
    chaz
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    max_only wrote: »
    You are welcome.

    You're Welcome.

    Also, if there is a vote to nerf something, it's 1200%, if there is a call to buff something it's 20%.

    I miss my old perma block immortal pvp tank that took no damage when being pounded by 20 players.

    I also miss low ping and non-lagging games.

    ESO Beta Test Ultimate Question for control!
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  • Gaeliator
    Gaeliator
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    I still play mag sorc in pvp (bgs and Cyro). Different sets, different skills for various occasions...if u know what I mean.
    Still enjoy it when "meself" was wiped by 2-12+ stam players and got T-bagged, lol.
    Edited by Gaeliator on November 24, 2018 8:05PM
  • Lord_Eomer
    Lord_Eomer
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    Vanzen wrote: »
    Sorcs are still outrageously dominating BG ..

    Yes saw 20 stam Sorc and 1-2 Mag Sorc
  • Ramber
    Ramber
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    Its fine? lol.... Before i use to be able to kill 20 sorcs in no time at all, I looked forward to getting that quest. lately sorcs are so rare that i try and drop the quest so that another group member can share any other class to kill because there are so few. It doesnt always work but we try.

    They are there, i'm not saying they aren't but its mostly dual pet builds that try and confuse targeting within a group. They do good damage, i use mine to level tier and as long as i'm in a small group he does good damage no problem

    Then there is the RARE guy that actually adapted and is pretty dam good... be that guy! Its not for me, i prefer staying alive via effort not spamming/stacking shields.

    A lot of the fun in this game is, when there is a change, adapting all of my toons to the new way of doing damage/tanking or healing... if we didn't have that the game would just stop in place and no one would play it for long. While the changes are seriously inconsiderate at times they are necessary... i mean we're here aren't we :smile:

  • Jeremy
    Jeremy
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    Fantalior wrote: »
    Value Teso Team,

    Thank you for completely destroying the sorcerer's PVP in the last 2 updates (Wolfhunter and the Current) your game is simply no fun anymore!
    Previously, I could just earn medal points around the value 5000 even once 7000 points in the death struggle, without stupid Heilstabgefuchtel. With a total of 3 deaths to 23 killings, I managed to achieve the best placement of my group, today I'm at least 1000 points in the last place. Why did you change the system so seriously? To distribute customers without question. It is a pity you are doing your job so wrong. After a lot of practicing, I could not find a substitute class that came close to the way of playing, the pleasure and the performance of the magician. There is no possibility anymore to play a build without defense that doesn't have to take 10 deaths and damages can not be changed despite the renouncement of defensive. If, due to a lack of defensive action with 3 strokes from the Latschen cant, the opponent should also die after 3 strokes, as it once was! (just balanced) Now the ratio of everything to attack to balanced builds or complete defensive is simply unreasonable, already low defensive 3 times impenetrable enough to stop my combo and still kill me enough damage although I'm attacking first. It is a pity that such a brilliant PVP game was completely destroyed in only a few months and fully relies on counter attacks and makes survival builds to the winners who simply wait until my resources are gone and kill with 1 hangman and 3 light attacks. Maybe you will eventually introduce a class that can go into similar medal point ranges as the old wizard before making these changes without dying more than 5 times. Until then, thank you for creating dull dovetailing mechanisms that mess up the game and spoil the fun on the whole length. You are just lucky that there is no developer so far who has done better work in this category, so there is no real alternative even if you denigrate your own game and BETTER; UNIQUE BALANCING goes to the bad as bad of other games. But no one has to be forced to keep something good if you can be just as dull as the competition.

    I"m going to guess that English is not your first language. I had a hard time understanding you at times. So if I misunderstood you, take that into account.

    But I think I agree with you. PvP on this game is in a pretty shabby state, and the reason for that is a lack of effective defensive options. Where we disagree is you believe the game's PvP was "brilliant" before the latest changes. It wasn't, at least for non-sorcerers. The rest of us suffered from many of the same issues that you are now. So welcome to the same crap the rest of us have been dealing with for years. Though I'll agree it's the worse currently I've ever seen it.

    It's possible to stalemate a single well-played character with a 100% defensive build. But that's about it. Otherwise, this game's PvP is essentially a race to melt the other person's health first.
    Edited by Jeremy on November 25, 2018 4:43AM
  • Didgerion
    Didgerion
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    teladoy wrote: »
    As a mage sorcerer i think zos did a great job. There shouldn't be any build that can build completely offensive and be the same effective defensive at the same time.

    I hope zos get ride of more things like that. And now I had to readapt my sorcerer to a new build I'm enjoying even more:)

    Agree... But disagree.

    What about stamina users that specs all into weapon damage?. One pop of their vigor is countering any sorcs combo. They see a curse on them... you see a vigor pop. If you choose to proceed with your combo... you'll see one more vigor in 3 seconds.... and they are fully healed... If they feel that the pressure is too high, they go out of line of sight untill their ultimate is ready... Then power of light + bleed+down breaker + 2 weapon enchants procs and you are in the execute range(strongest Stam combo imo)... And soon either dead or resourceless for trying to recover... How come ZOS left that full offensive mode unadjusted?
  • Amdar_Godkiller
    Amdar_Godkiller
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    ITT,

    Trash Sorcs whine about being exposed as trash sorcs while not-trash-sorcs, not-trash-dks and hot-trash-magplars assure them they are trash and need some git gud.

  • Reistr_the_Unbroken
    Reistr_the_Unbroken
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    Inb4lock 👌
  • Biro123
    Biro123
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    Every single person posting in this thread is completely and utterly wrong..

    Damn, did I just post in this thread?
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • Salvas_Aren
    Salvas_Aren
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    Fantalior wrote: »
    Value Teso Team,

    Thank you for completely destroying the sorcerer's PVP in the last 2 updates (Wolfhunter and the Current) your game is simply no fun anymore!
    Previously, I could just earn medal points around the value 5000 even once 7000 points in the death struggle, without stupid Heilstabgefuchtel. With a total of 3 deaths to 23 killings, I managed to achieve the best placement of my group, today I'm at least 1000 points in the last place. Why did you change the system so seriously? To distribute customers without question. It is a pity you are doing your job so wrong. After a lot of practicing, I could not find a substitute class that came close to the way of playing, the pleasure and the performance of the magician. There is no possibility anymore to play a build without defense that doesn't have to take 10 deaths and damages can not be changed despite the renouncement of defensive. If, due to a lack of defensive action with 3 strokes from the Latschen cant, the opponent should also die after 3 strokes, as it once was! (just balanced) Now the ratio of everything to attack to balanced builds or complete defensive is simply unreasonable, already low defensive 3 times impenetrable enough to stop my combo and still kill me enough damage although I'm attacking first. It is a pity that such a brilliant PVP game was completely destroyed in only a few months and fully relies on counter attacks and makes survival builds to the winners who simply wait until my resources are gone and kill with 1 hangman and 3 light attacks. Maybe you will eventually introduce a class that can go into similar medal point ranges as the old wizard before making these changes without dying more than 5 times. Until then, thank you for creating dull dovetailing mechanisms that mess up the game and spoil the fun on the whole length. You are just lucky that there is no developer so far who has done better work in this category, so there is no real alternative even if you denigrate your own game and BETTER; UNIQUE BALANCING goes to the bad as bad of other games. But no one has to be forced to keep something good if you can be just as dull as the competition.

    giphy.gif

    Well, maybe ...

    My raid partner plays BGs with his magsorc. He rapes his enemies with pre-Murks&Meier gear (yeah, I can also pretend to be cool by purposely using a single german term) as well as with new gear.

    Therefore I deduce it's a PEBKAC issue.

    uyKgrYk.gif
  • GreenhaloX
    GreenhaloX
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    Ehh, don't feel so bad. If any consolation, they destroyed same with PvE.. (and not just sorcs; other toons too and the entire game, for that matters.) I think they are methodically killing ESO with intentions to eventually drive everyone to Fallout 76.. (or other games.)
    Edited by GreenhaloX on November 25, 2018 2:01PM
  • GERMANO-THE-IMPERIAL
    Teso is now a case for the dustbin
  • Bruccius
    Bruccius
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    GreenhaloX wrote: »
    Ehh, don't feel so bad. If any consolation, they destroyed same with PvE.. (and not just sorcs; other toons too and the entire game, for that matters.) I think they are methodically killing ESO with intentions to eventually drive everyone to Fallout 76.. (or other games.)

    That doesn't make sense. FO76 and ESO are created by two very different companies.
  • Katahdin
    Katahdin
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    Bruccius wrote: »
    GreenhaloX wrote: »
    Ehh, don't feel so bad. If any consolation, they destroyed same with PvE.. (and not just sorcs; other toons too and the entire game, for that matters.) I think they are methodically killing ESO with intentions to eventually drive everyone to Fallout 76.. (or other games.)

    That doesn't make sense. FO76 and ESO are created by two very different companies.

    Bathesda and ZeniMax Online Studios (ZoS) are owned by ZeniMax Media
    Beta tester November 2013
  • valeriiya
    valeriiya
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    I watched a nb glitch into a keep in the same they've been doing for years and ZO$ says it's fixed but it's still happening. I started to report them and got a blue screen of course.
  • cambergang
    cambergang
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    The only reason they needed do that to sorc is becuase trash player can’t kill them
  • Nerftheforums
    Nerftheforums
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    Kurat wrote: »
    Aww, you can't do 23 kills per 3 death anymore. Game not balanced anymore?
    Lol maybe that's why they nerfed it. With that ratio how was it balanced. Get over it.

    WTF DID I JUST READ AHAHAHAHAHAHAHAHAHAHAHAH
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