LegendaryArcher wrote: »@Juju_beans and how exactly does kicking matter? The only people being punished are the DDs and the healer. If you kick the fake tank, he just instantly queues again and gets ruins a new party, since the game automatically removes your timeout penalty when you get kicked. But the people that queued fairly, those DDs that waited for 1h in group finder, they have to either 3-man it without the tank or wait another 1h for a new (possibly fake) tank.
Agenericname wrote: »LegendaryArcher wrote: »@Juju_beans and how exactly does kicking matter? The only people being punished are the DDs and the healer. If you kick the fake tank, he just instantly queues again and gets ruins a new party, since the game automatically removes your timeout penalty when you get kicked. But the people that queued fairly, those DDs that waited for 1h in group finder, they have to either 3-man it without the tank or wait another 1h for a new (possibly fake) tank.
I've seen fake tanks kicked quite a bit. There is usually a wait when one is removed, but it hasnt been terribly long. It recently happened in MoS. The healer questioned the 17k health magicka templar queued as a tank. They admitted that they did so because of the queue time. Still, we attempted the boss anyway, after which a vote to kick was initiated. Within 3 minutes we had a new tank. It happened again in ICP and we had a new tank within 5 minutes. In WGT we waited less than 5 minutes. I haven't been seeing an hour wait as a trend, it's been relatively quick.
I've also seen conflicting information on the penalty. I've personally received a penalty greater than 15 minutes (26 minutes iirc) for leaving a dungeon and havent received a penalty at all for being kicked once at the beginning of a dungeon. Others report that they have. It would be nice if I could find an explanation of the system, but ultimately it doesnt matter. They're not in my group any longer.
I agree with those that have said it's a cultural or community issue. Like most cultural changes they happen over time. If they were widely shunned there would be far fewer of them. With few exceptions most people do not want to be kicked by their peers.
LegendaryArcher wrote: »@Juju_beans and how exactly does kicking matter? The only people being punished are the DDs and the healer. If you kick the fake tank, he just instantly queues again and gets ruins a new party, since the game automatically removes your timeout penalty when you get kicked. But the people that queued fairly, those DDs that waited for 1h in group finder, they have to either 3-man it without the tank or wait another 1h for a new (possibly fake) tank.
Juju_beans wrote: »LegendaryArcher wrote: »@Juju_beans and how exactly does kicking matter? The only people being punished are the DDs and the healer. If you kick the fake tank, he just instantly queues again and gets ruins a new party, since the game automatically removes your timeout penalty when you get kicked. But the people that queued fairly, those DDs that waited for 1h in group finder, they have to either 3-man it without the tank or wait another 1h for a new (possibly fake) tank.
By not kicking are you giving your OK to accept fake tanks.
And then people come here to complain on the forums why ZOS won't do something.
Well..YOU can do something. Kick them.
Other posters don't seem to be waiting 1 hour to get another tank if they kick.
MartiniDaniels wrote: »^ Conclusion - rise boss damage to dlc level, so fake tanks can’t expect to finish such dungeon without tank. Or nerf self-heals.. or both.
Fake tanks really are a problem. Twice, back to back got a fake tank with a bow for MoS. You can imagine how that went. Funny thing they wondered why players kept leaving. Didn't notice they were a fake tank until after the 3rd wipe and I had a chance to observe them running around headless. Left group, took penalty.
3rd try got a real tank, did'nt know all the mechanics but knew enough and though we still wiped several times we beat it. I was so irritated by the fake tank I went and made a tank myself and she has been preforming better than I could have hoped for.
Though I'm new to tanking, I find it extremely fun. Not sure why other tanks can't dps and tank, but mine does well at both, only sacrificing regen. 30k health 40k resistance 3200 weapon damage. Frost tank. Using the ice staff just makes inflicting damage that much more easier, at least for me.
I tanked MoS last night and carried the group, 2nd day of tanking. I know it's normals, but I'm done with vets, I have all the monster sets I need and see zero reason to run vets anymore. I used to run them for more stones, but bg's gives me more than enough. The difference in difficulty is astonishing. They really do need a 3rd tier. So many fake tanks probably think vets aren't all that different.
I was with a friend pugging FG II and we were going for the HM achieve. We were basically carrying them, which was fine. At the end we asked them to please not stand in the dome as we were going for the achieve, and the fight is easy anyway. The other 2 went into the dome right after that, and after asking nicely numerous times nicely they tried to vote kick me. So we triggered the boss, died and waited 15 min until they left, got 2 new people and got the achieve first try in about 3 minutes.
I fake tanked on accident the other day. I queued for a vet dungeon without realizing the tank role was selected. Early on I was just thinking god the tank is just not going... wonder what he's waiting for... heck with it I'll just pull to get things started. After the pull I waited again and then looked to see who the tank was so I could call him out and saw it was ME. Ha!
I thought of this thread and said to the group "Okay I guess I'm now a fake tank by accident, didn't mean to queue as tank but here goes." Everyone was fine, and we had no issues clearing it.
MartiniDaniels wrote: »I was with a friend pugging FG II and we were going for the HM achieve. We were basically carrying them, which was fine. At the end we asked them to please not stand in the dome as we were going for the achieve, and the fight is easy anyway. The other 2 went into the dome right after that, and after asking nicely numerous times nicely they tried to vote kick me. So we triggered the boss, died and waited 15 min until they left, got 2 new people and got the achieve first try in about 3 minutes.
You wanna get the achievement, pick up group from guildies or friends etc, nobody in PUGs is obliged to do it with you.
Fake tanks really are a problem. Twice, back to back got a fake tank with a bow for MoS. You can imagine how that went. Funny thing they wondered why players kept leaving. Didn't notice they were a fake tank until after the 3rd wipe and I had a chance to observe them running around headless. Left group, took penalty.
3rd try got a real tank, did'nt know all the mechanics but knew enough and though we still wiped several times we beat it. I was so irritated by the fake tank I went and made a tank myself and she has been preforming better than I could have hoped for.
Though I'm new to tanking, I find it extremely fun. Not sure why other tanks can't dps and tank, but mine does well at both, only sacrificing regen. 30k health 40k resistance 3200 weapon damage. Frost tank. Using the ice staff just makes inflicting damage that much more easier, at least for me.
I tanked MoS last night and carried the group, 2nd day of tanking. I know it's normals, but I'm done with vets, I have all the monster sets I need and see zero reason to run vets anymore. I used to run them for more stones, but bg's gives me more than enough. The difference in difficulty is astonishing. They really do need a 3rd tier. So many fake tanks probably think vets aren't all that different.
Resistances beyond 33.1k don't do anything in PvE. You're better off having other stats instead of those extra 7k you have. Also, weapon damage and ice staff? Shouldn't it be spell damage?
I don't even know how ZOS could fix this if they tried.
Other MMO group finders can check you have the right spec to allow you to flag as a tank or healer, but in ESO you can't do that because there is not spec, it's free form character building.
You could run a check on if they have a taunt slotted, but that could just be changed once inside the dungeon. The same for any HP checks, fit loads of +Health items, queue tank and then remove it afterwards.
Locking the skills onto the bar would make sure you couldn't remove them, but most DD can do fine with one skill removed and having a useless taunt on the bar.
LegendaryArcher wrote: »@Juju_beans and how exactly does kicking matter? The only people being punished are the DDs and the healer. If you kick the fake tank, he just instantly queues again and gets ruins a new party, since the game automatically removes your timeout penalty when you get kicked. But the people that queued fairly, those DDs that waited for 1h in group finder, they have to either 3-man it without the tank or wait another 1h for a new (possibly fake) tank.
John_Falstaff wrote: »Catching up her - @Agenericname , just to add some clarity; I do believe that kicking doesn't give cooldown to the kicked person if they're kicked from the very start, before combat happened. I'm not sure how it's implemented, but I think I heard multiple times around here that if group started fighting, then kicking a member will slap cooldown on him, but if everyone stands at the start and the person's kicked, then they get no cooldown.
Agenericname wrote: »LegendaryArcher wrote: »What do fake tanks have to do with bad dps in group finder? Fake tanks are not tanks. They are DDs. Most of them are actually exactly those "fake dps" you complain about, except it's even worse: Those fake dps now queue as tanks with no taunt.
See the reply directly above yours for one of the reasons. Fake tanks are an issue because of the lack of real tanks that creates the queue times. There have been several tanks in various "fake tank" threads that have spoken out about the reasons they wont use the RDF. If someone were serious about reducing the number of encounters with "fake tanks", creating incentive and removing barriers for real tanks to use the RDF has to be part of the solution.