I wish I had your mojo. It's failed almost every time for me.rabidrufus64 wrote: »i just say right before the death of the boss "dont leave pls on quest" works every time
It works 90% of the time. If run was horrible, people leaves group at once. Horrible as in drama.rabidrufus64 wrote: »i just say right before the death of the boss "dont leave pls on quest" works every time
goldenflameslinger wrote: »I agree it is annoying when everyone bails on you but I also agree that sitting there for the 1,000th time is annoying too.
If only one person is left, it should give you at least a 60-90 second timer. I think ZOS kills the instance to save server power, but 60 seconds shouldn't hurt anything.
goldenflameslinger wrote: »I agree it is annoying when everyone bails on you but I also agree that sitting there for the 1,000th time is annoying too.
If only one person is left, it should give you at least a 60-90 second timer. I think ZOS kills the instance to save server power, but 60 seconds shouldn't hurt anything.
goldenflameslinger wrote: »I agree it is annoying when everyone bails on you but I also agree that sitting there for the 1,000th time is annoying too.
If only one person is left, it should give you at least a 60-90 second timer. I think ZOS kills the instance to save server power, but 60 seconds shouldn't hurt anything.
@goldenflameslinger You can stay grouped and still exit the dungeon. @leeux Also, walking out the front door will still land you back where you ported in from.IMHO, people do that because it's the easiest way to leave the dungeon... you land exactly where you started.
IF ZOS added a popup that asked "Task completed: wan't to go back?", like at the start of the dungeon then more people probably would be inclined to not leave the group immediately and wait for a bit until the rest of the people finishes things.
OTOH, in any group I've been I always ask at the start "Someone doing the quest?" and if yes, I always wait and ask at the end if they're done, before leaving.
Merlin13KAGL wrote: »
@leeux, it used to be that way. Ironically, there's been occasion that I've wanted to set foot outside and instead the updated mechanic kicked in. Some dungeons (Pre-1T) I literally had never seen what the entrance looked like.Merlin13KAGL wrote: »
You sure? Really really sure? Hmm... OK, I believe you, no worries... It's just I'm absolutely sure that I've done that in the past only to land just outside the entrance of the dungeon... in several dungeons.
Perhaps that's only valid for group finder activities? I'm not one that does much group finder activities at all so that mechanic could have escaped me in all these years... I group-find when I'm absolutely forced by the circumstances (read: we're in a group of three and can't find other guildie to torture ehrm... I mean, invite )
Or is it something that was changed? I confess that I haven't tried to exit a dungeon like that since ages, yeah... so it definitely could be something that was changed.