gimpdrb14_ESO wrote: »what class best fits each playable race best lore wise?
RaddlemanNumber7 wrote: »gimpdrb14_ESO wrote: »what class best fits each playable race best lore wise?
It's not that simple.
IMHO ESO classes are not lore friendly, not even a little bit. Take Sorc for example. Dark magic, daedric summoning and lightning destruction magic skill lines. You see the name "Sorcerer", think magic, and from that simple conclusion believe it follows that Sorc is suitable for Altmer. Lore wise it is not. Altmer don't do dark or daedra. Any Altmer conjures a clanfear and that Altmer is going to get run out of town, at the very least. Only renegade Altmer would do dark magic and daedra summoning.
I think you need to mix and match skills from your class and from the non-class skill lines to get a lore-friendly skill set for your character. My altmer mag sorc is a destruction mage, which is very lore friendly. He uses only the Storm Calling spells from Sorc, as well as Destruction staff and mages guild skills.
ESO classes are just a set of game mechanics. A toolkit from which things can be built.
Lightspeedflashb14_ESO wrote: »RaddlemanNumber7 wrote: »gimpdrb14_ESO wrote: »what class best fits each playable race best lore wise?
It's not that simple.
IMHO ESO classes are not lore friendly, not even a little bit. Take Sorc for example. Dark magic, daedric summoning and lightning destruction magic skill lines. You see the name "Sorcerer", think magic, and from that simple conclusion believe it follows that Sorc is suitable for Altmer. Lore wise it is not. Altmer don't do dark or daedra. Any Altmer conjures a clanfear and that Altmer is going to get run out of town, at the very least. Only renegade Altmer would do dark magic and daedra summoning.
I think you need to mix and match skills from your class and from the non-class skill lines to get a lore-friendly skill set for your character. My altmer mag sorc is a destruction mage, which is very lore friendly. He uses only the Storm Calling spells from Sorc, as well as Destruction staff and mages guild skills.
ESO classes are just a set of game mechanics. A toolkit from which things can be built.
Man. You are over thinking it, he didn't ask which race fits perfectly, he asked which is the "best fit". A high elf sorc is clearly the best fit.
stewhead2ub17_ESO wrote: »]
And I think you misunderstood OP. He asked for the bet fit "lore wise".Lightspeedflashb14_ESO wrote: »RaddlemanNumber7 wrote: »gimpdrb14_ESO wrote: »what class best fits each playable race best lore wise?
It's not that simple.
IMHO ESO classes are not lore friendly, not even a little bit. Take Sorc for example. Dark magic, daedric summoning and lightning destruction magic skill lines. You see the name "Sorcerer", think magic, and from that simple conclusion believe it follows that Sorc is suitable for Altmer. Lore wise it is not. Altmer don't do dark or daedra. Any Altmer conjures a clanfear and that Altmer is going to get run out of town, at the very least. Only renegade Altmer would do dark magic and daedra summoning.
I think you need to mix and match skills from your class and from the non-class skill lines to get a lore-friendly skill set for your character. My altmer mag sorc is a destruction mage, which is very lore friendly. He uses only the Storm Calling spells from Sorc, as well as Destruction staff and mages guild skills.
ESO classes are just a set of game mechanics. A toolkit from which things can be built.
Man. You are over thinking it, he didn't ask which race fits perfectly, he asked which is the "best fit". A high elf sorc is clearly the best fit.
And I think you misunderstood OP. He asked for the best fit "lore wise".
stewhead2ub17_ESO wrote: »]Lightspeedflashb14_ESO wrote: »RaddlemanNumber7 wrote: »gimpdrb14_ESO wrote: »what class best fits each playable race best lore wise?
It's not that simple.
IMHO ESO classes are not lore friendly, not even a little bit. Take Sorc for example. Dark magic, daedric summoning and lightning destruction magic skill lines. You see the name "Sorcerer", think magic, and from that simple conclusion believe it follows that Sorc is suitable for Altmer. Lore wise it is not. Altmer don't do dark or daedra. Any Altmer conjures a clanfear and that Altmer is going to get run out of town, at the very least. Only renegade Altmer would do dark magic and daedra summoning.
I think you need to mix and match skills from your class and from the non-class skill lines to get a lore-friendly skill set for your character. My altmer mag sorc is a destruction mage, which is very lore friendly. He uses only the Storm Calling spells from Sorc, as well as Destruction staff and mages guild skills.
ESO classes are just a set of game mechanics. A toolkit from which things can be built.
Man. You are over thinking it, he didn't ask which race fits perfectly, he asked which is the "best fit". A high elf sorc is clearly the best fit.
And I think you misunderstood OP. He asked for the best fit "lore wise".
OneKhajiitCrimeWave wrote: »Dunmer do fit when it comes to daedric magic..... post Morrowind and fall of the tribunal. And pre tribunal to.
Overall trying to fit 1 race to a single class is doomed to fail.
For example the Argonians (aka dirty lizards) have Shadowscales which are definitely NB's but also tree menders who would be most likely Wardens or Templars.
The same applies with the Bosmer.
The imperials in culture and lore would suit the DK and Templars as they are historically fervent worshippers of the divines and the light.
Bretons are a culture that embraces their "mixed" heritage being proficient with Magicka and swordplay/knightly orders. There is also a rogue undercurrent in their society.
argonians-argonians shouldn't have a class since they should be on a plantation
Lightspeedflashb14_ESO wrote: »OneKhajiitCrimeWave wrote: »Dunmer do fit when it comes to daedric magic..... post Morrowind and fall of the tribunal. And pre tribunal to.
Overall trying to fit 1 race to a single class is doomed to fail.
For example the Argonians (aka dirty lizards) have Shadowscales which are definitely NB's but also tree menders who would be most likely Wardens or Templars.
The same applies with the Bosmer.
The imperials in culture and lore would suit the DK and Templars as they are historically fervent worshippers of the divines and the light.
Bretons are a culture that embraces their "mixed" heritage being proficient with Magicka and swordplay/knightly orders. There is also a rogue undercurrent in their society.
Best fit. Saying "none are" does not answer the question.
OneKhajiitCrimeWave wrote: »Lightspeedflashb14_ESO wrote: »OneKhajiitCrimeWave wrote: »Dunmer do fit when it comes to daedric magic..... post Morrowind and fall of the tribunal. And pre tribunal to.
Overall trying to fit 1 race to a single class is doomed to fail.
For example the Argonians (aka dirty lizards) have Shadowscales which are definitely NB's but also tree menders who would be most likely Wardens or Templars.
The same applies with the Bosmer.
The imperials in culture and lore would suit the DK and Templars as they are historically fervent worshippers of the divines and the light.
Bretons are a culture that embraces their "mixed" heritage being proficient with Magicka and swordplay/knightly orders. There is also a rogue undercurrent in their society.
Best fit. Saying "none are" does not answer the question.
If we literally ignore all lore and culture then you can do a best fit. The second you start to build on it with lore or culture that "best fit" falls to pieces. That is EXACTLY the argument i am making for this thread.
No race is that one dimensional though. Otherwise we'd hate them for being boring and one dimensional.
VaranisArano wrote: »OneKhajiitCrimeWave wrote: »Lightspeedflashb14_ESO wrote: »OneKhajiitCrimeWave wrote: »Dunmer do fit when it comes to daedric magic..... post Morrowind and fall of the tribunal. And pre tribunal to.
Overall trying to fit 1 race to a single class is doomed to fail.
For example the Argonians (aka dirty lizards) have Shadowscales which are definitely NB's but also tree menders who would be most likely Wardens or Templars.
The same applies with the Bosmer.
The imperials in culture and lore would suit the DK and Templars as they are historically fervent worshippers of the divines and the light.
Bretons are a culture that embraces their "mixed" heritage being proficient with Magicka and swordplay/knightly orders. There is also a rogue undercurrent in their society.
Best fit. Saying "none are" does not answer the question.
If we literally ignore all lore and culture then you can do a best fit. The second you start to build on it with lore or culture that "best fit" falls to pieces. That is EXACTLY the argument i am making for this thread.
No race is that one dimensional though. Otherwise we'd hate them for being boring and one dimensional.
I'm not seeing the ignoring lore and culture. Some races have more of an archetype than others.
Like the Altmer, who have always had a penchant for elemental magic, are pretty clearly a best fit for the MagSorc.
Or the Khajiit, with martial arts and "Khajiit like to sneak" culture, are a best fit for nightblade.
Some races have more stereotypes. For Dunmer, I'd ask if you were playing a Redoran (DK), a Telvanni (sorc), Hlaalu/Dres (nightblade), Indoril (templar) or Ashlander (warden).
Same thing for Nords and Orsimer. Are you playing a standard berserker warrior? (DK, particularly StamDK) Are you playing a Shalidor type? (Sorc) Are you playing an Orc Wise Woman or a nordic priest? (Templar)
RaddlemanNumber7 wrote: »gimpdrb14_ESO wrote: »what class best fits each playable race best lore wise?
It's not that simple.
I think you need to mix and match skills from your class and from the non-class skill lines to get a lore-friendly skill set for your character. My altmer mag sorc is a destruction mage, which is very lore friendly. He uses only the Storm Calling spells from Sorc, as well as Destruction staff and mages guild skills.