Do not leave through the Wrothgar portal or you will painfully discover as I did today that it doesn’t save progress.
My vMA journey -
- took a week to get to stage 5. kept wiping at it. Abandoned quest.
- Restarted vma and cleared 8 stages in one day. Kept wiping on stage 9 final boss for a week. Abandoned quest.
- Restarted vMA yesterday, reached stage 5 with moderate difficulty at best. Decided to take a break and try today. Turns out it didn’t save my progress and I had to start again from Stage 1. Abandoned quest. Abandoned ambitions.
Total soul gems used - 400+
Total repair kits used - a lot
Came to terms that I’m no PvE god. Maybe I’ll try again once I reach CP cap (currently at 550CP)
I wouldn't say magicka templar is very easy. It kind of is until it fails. I don't find it particularly good in round 7, and in round 9 Sweeps is fine to face tank one Daedroth, but it's healing power tends to fail when you have to deal with boss stuns and other adds at the same time. Each class and build has different places in the arena where you suddenly hit a wall and have to rethink your approach.Cool. Stamina has a tougher time because they lack shields, so you really need to UP your overall damage to compensate. It also makes vigor much stronger if you increase your weapon damage and stamina.
Good luck. My first clear was on a magicka Templar(very easy), but I’ve been using only a stamina templar for a very long time now. High DPS is the way to go. Keep it up!
Well, Maelstrom is more mechanics than anything else in the first place. Without knowing those, even a magblade is tough.I wouldn't say magicka templar is very easy. It kind of is until it fails. I don't find it particularly good in round 7, and in round 9 Sweeps is fine to face tank one Daedroth, but it's healing power tends to fail when you have to deal with boss stuns and other adds at the same time. Each class and build has different places in the arena where you suddenly hit a wall and have to rethink your approach.Cool. Stamina has a tougher time because they lack shields, so you really need to UP your overall damage to compensate. It also makes vigor much stronger if you increase your weapon damage and stamina.
Good luck. My first clear was on a magicka Templar(very easy), but I’ve been using only a stamina templar for a very long time now. High DPS is the way to go. Keep it up!
I beg to differ. I first did vMA when Orsinium was released and I could not get past stage 1. This was at a time when my understanding of DPS was undeveloped and the boss would constantly spawn more adds. I could neither kill the boss nor the adds fast enough. I got overwhelmed.OP, the best advice I can give you is to focus on the mechanics and where the adds spawn. If you get the hang of that, you can chill out a bit and focus on how to play, to focus on the right adds, later your gear etc. No gear in the world will help you if you don't know where adds show up, and what they do.
You've maybe heard the advice that a lot of DPS helps out, lets you skip mechanics etc, and that is absolutely true, but not for new players.
Did I forget Vigor? Oops. I was trying to piece a build together that I would run past the Infused fixes. I do like Evil Hunter as I tend to use tri-pots. Is there a Crit, stam, health pot? That would be ideal, and drop Evil Hunter.
I take your point on round 7, although the times I've managed to burst heal and get to a pool without being totally out of magicka by the end, and screwed anyway, have been few and far between.Well, Maelstrom is more mechanics than anything else in the first place. Without knowing those, even a magblade is tough.I wouldn't say magicka templar is very easy. It kind of is until it fails. I don't find it particularly good in round 7, and in round 9 Sweeps is fine to face tank one Daedroth, but it's healing power tends to fail when you have to deal with boss stuns and other adds at the same time. Each class and build has different places in the arena where you suddenly hit a wall and have to rethink your approach.Cool. Stamina has a tougher time because they lack shields, so you really need to UP your overall damage to compensate. It also makes vigor much stronger if you increase your weapon damage and stamina.
Good luck. My first clear was on a magicka Templar(very easy), but I’ve been using only a stamina templar for a very long time now. High DPS is the way to go. Keep it up!
The more you prioritize DPS, the harder it will become in certain rounds if you don’t know exactly what you are doing. However, if you have low DPS, some punishing mechanics take their toll, like higher exposure to Plant RNG in round 7 or the Daedroth you mentioned. I can melt a daedroth in 4 seconds with my stamplar. If I dont do that, I have to vigor and block through his breath, or I’m toast. What I mean by “magplar is very easy” is because they have access to a burst heal in BoL, or can just resto staff in backbar. Get hit by a plant in stamplar and you are dead. Get hit by a plant as a magplar, and you can still burst heal until you hit the pool. I say this because I’ve cleared vMA way over 100 times, just with these 2 setups.
I prefer stamplar because it’s simply frenetic. All the moving around, all the dodge rolling and bar swapping like crazy. Makes the run less boring overall. Think about round 5: isn’t it much easier to just DPS from range? That’s where I see magicka advantage over stamina in general.
Do not leave through the Wrothgar portal or you will painfully discover as I did today that it doesn’t save progress.
My vMA journey -
- took a week to get to stage 5. kept wiping at it. Abandoned quest.
- Restarted vma and cleared 8 stages in one day. Kept wiping on stage 9 final boss for a week. Abandoned quest.
- Restarted vMA yesterday, reached stage 5 with moderate difficulty at best. Decided to take a break and try today. Turns out it didn’t save my progress and I had to start again from Stage 1. Abandoned quest. Abandoned ambitions.
Total soul gems used - 400+
Total repair kits used - a lot
Came to terms that I’m no PvE god. Maybe I’ll try again once I reach CP cap (currently at 550CP)
ImmortalCX wrote: »Do not leave through the Wrothgar portal or you will painfully discover as I did today that it doesn’t save progress.
My vMA journey -
- took a week to get to stage 5. kept wiping at it. Abandoned quest.
- Restarted vma and cleared 8 stages in one day. Kept wiping on stage 9 final boss for a week. Abandoned quest.
- Restarted vMA yesterday, reached stage 5 with moderate difficulty at best. Decided to take a break and try today. Turns out it didn’t save my progress and I had to start again from Stage 1. Abandoned quest. Abandoned ambitions.
Total soul gems used - 400+
Total repair kits used - a lot
Came to terms that I’m no PvE god. Maybe I’ll try again once I reach CP cap (currently at 550CP)
You are so close! When i played normal ma, the ninth round was easier than some of the others.
I beg to differ. I first did vMA when Orsinium was released and I could not get past stage 1. This was at a time when my understanding of DPS was undeveloped and the boss would constantly spawn more adds. I could neither kill the boss nor the adds fast enough. I got overwhelmed.OP, the best advice I can give you is to focus on the mechanics and where the adds spawn. If you get the hang of that, you can chill out a bit and focus on how to play, to focus on the right adds, later your gear etc. No gear in the world will help you if you don't know where adds show up, and what they do.
You've maybe heard the advice that a lot of DPS helps out, lets you skip mechanics etc, and that is absolutely true, but not for new players.
What you say is true for a player who has had enough investment in the game to develop their DPS on a target skeleton and has perhaps already done some high-end group content. I've met new players, especially those coming from other MMOs, who your advice would be spot on for. I still suspect there are many more casual players, though, who never developed their DPS and are struggling on that account.
Stage 5 is the obvious example where it's better to pace the fight, but the only one where your control is that pronounced. Even so, the longer a fight drags on, the more scope there is for getting into trouble. I used to take some time to kill the first two adds in stage 5, final fight. If you can't just finish them and get onto the troll who has marched onto another island, you're already in trouble. The key problem in that fight isn't too much DPS, it is too much AOE DPS that nukes the boss sooner than you want.
The first 4 arenas are basically warm-up. #5 & #7 are a real pain though, and so is the boss stage in #9; #6 & #8 are pretty easy as well. Sunderflame is a bad choice for NB since you don't do HA that often, and mobs in vMA already have low resistances, more like overland ones (9K) than dungeon ones (18K) so the Minor Fracture debuff is not that useful, considering that you already have access to Major Fracture from Surprise Attack; proc damage is not great either, since your CP won't buff it much on a stamina char, neither will it benefit from any debuff. If you have problems with sustain/survival I would recommend you to swap Sunderflame for Vicious Serpent, which is easy to farm in Craglorn trials - they're pretty easy on normal, and people group for them in Craglorn readily. Also switching from 2W to 2H would help you a bit since you can access Brawler (nice shield, AoE bleed) and Rally (Major Brutality, burst heal) - you don't really want to use potions while learning since there's no point in that, and Power Extraction is not that good. Monster set is not that important, but since most fights are trash heavy I would recommend something with AoE - Velidreth or Stormfist - the latter is actually better for learning since it gives recovery, and also it is easier to farm, since Tempest Island is easier than Cradle of Shadows. But other options such as Selene or even Kra'gh will do.
In a nutshell that's the kind of build I would use:
https://en.uesp.net/wiki/Special:EsoBuildData?id=52123
If you find that the heal from Rally, Briarheart and Leeching Strikes is not enough you can ditch some of the other skills for Vigor.