health recovery is useless i didnt mentionned it, nobody cares.
The only usefull vampire ability skill is the ultimate with a cost -21% but if you do not use it, then stage3 is enough to get the 4th passive. And about the 2 other skills, thr first one is totally useless and the mist is useless since oblivion damages are the new meta.
so if you do not stealth, you can stay at stage3 and still being really competitive.
I dont want to nerf theses passives and skills, i just want humans not to be inferior. So, considering fire damages arent hurting a lot, the only way to get balance between human/not human is to increase damages taken from fire OR from an other way... I don't know.
Yes, I would like to see vampire be given its own play style rather than something you just need for the buff because sustain sucks now
^ Just asking, i don't find them that appealing, werewolves are much cooler, you turn into a werewolf and have a whole set of abilities which makes it amusing. When i use vampire skills it just seems so boring, and having to feed constantly.
thematically, playing a vampire does not feel vampy at all.
usmguy1234 wrote: »Too many people want the sparkley vampire from twilight and I want Dracula from the Castlevania game.
usmguy1234 wrote: »Too many people want the sparkley vampire from twilight and I want Dracula from the Castlevania game.
I'll settle for vampires from Dracula Untold.
Do you know that Dracula from Castlevania series (don't know about games) looks almost normal (so much closer to sparkly) and also is insanely powerful? God-like, comparing to Bram Stoker's Dracula.usmguy1234 wrote: »I want Dracula from the Castlevania game.
No, they shouldn't at all, and also it's impossible in MMORPG. At least in this MMORPG.How funny it is when people yelling for vampire rework but no one mentioned that vampires should suffer from sunlight as they should.
I'd like to be it reworked so that the people that doesn't want to be vamp and had to take the sour pill and be one just because of the passives for magicka build, can chose not to be one and still have the regen or some of the benefits from some other source.
That's all soo contradictory... If you are talking about TES vampires, you just can't be surprised that they are more powerful and 'vampiric' when hungry. Also you just can't be surprised they don't take damage from the sun, because there are dozens of really different vampire clans in TES, and they didn't take sun damage in Skyrim either.daveywavey wrote: »The "Vampire Class Feedback Thread" says it best. There's a post on there that mentions the Feeding being the wrong way around, and having not thought about it before, it explained perfectly what was wrong with the class. Feeding should activate these Passives, rather than reduce them. Whether that's finding a consenting NPC or chucking down a Bloody Mara, drinking your lifeforce-empowering blood should make you stronger, not reduce all of your abilities.
At the moment, there aren't really any negatives to being a Vampire. Sure, the increased fire damage can be nasty, but when you consider that you should be taking fire damage already just from being outside during the day-time, it doesn't offset all the positives you get from it. I remember in TES3: Morrowind, when you were a Vampire you'd be taking constant sun damage during the day-time, and NPCs would refuse to talk to you, and some would even attack you on sight. Being a Vampire in ESO is massively dumbed down and a whoooole lot easier.
That's all soo contradictory... If you are talking about TES vampires, you just can't be surprised that they are more powerful and 'vampiric' when hungry. Also you just can't be surprised they don't take damage from the sun, because there are dozens of really different vampire clans in TES, and they didn't take sun damage in Skyrim either.daveywavey wrote: »The "Vampire Class Feedback Thread" says it best. There's a post on there that mentions the Feeding being the wrong way around, and having not thought about it before, it explained perfectly what was wrong with the class. Feeding should activate these Passives, rather than reduce them. Whether that's finding a consenting NPC or chucking down a Bloody Mara, drinking your lifeforce-empowering blood should make you stronger, not reduce all of your abilities.
At the moment, there aren't really any negatives to being a Vampire. Sure, the increased fire damage can be nasty, but when you consider that you should be taking fire damage already just from being outside during the day-time, it doesn't offset all the positives you get from it. I remember in TES3: Morrowind, when you were a Vampire you'd be taking constant sun damage during the day-time, and NPCs would refuse to talk to you, and some would even attack you on sight. Being a Vampire in ESO is massively dumbed down and a whoooole lot easier.
Emma_Overload wrote: »Mist Form is nearly useless now because the 75% damage reduction doesn't do anything against Oblivion damage. I stopped slotting it when I was getting Sloaded to death before the 4 seconds was even up.