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https://forums.elderscrollsonline.com/en/discussion/comment/8098811/#Comment_8098811

Abilities with casting time.

  • twofaced
    twofaced
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    qbit wrote: »
    I guess I’m just daft, but how are you doing these experiments with millisecond accuracy in a consistent way?

    Wouldn’t happen to be some keystroke emulator with millisecond timings would it?

    I mentioned it several times. Somebody even quoted the answer
  • SaucyMcSauceface
    SaucyMcSauceface
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    Not so much a necro here, despite the delay and the theme of the Elsweyr chapter, but the new patch notes for that chapter do indeed say that the cast time skills presently have an extra 200ms cooldown on top of the GCD, so it seems that @twofaced was right in his math.

    "Removed the 200ms post global cooldown from cast time abilities. This was done to improve the feeling of using these abilities in rapid succession with other abilities, to allow for a more fluid transition, and less down time between usage. We also made some adjustments to the cast times and power levels of specific abilities, which will be called out on a per case basis in further notes."
  • Davadin
    Davadin
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    so global cooldown do exists.... hmmm.....

    I wonder how the new uppercut works with this and LA clipping.
    August Palatine Davadin Bloodstrake - Nord Dragon Knight - PC NA - Gray Host
    Greymoor 6.0.7 PvP : Medium 2H/SnB The Destroyer
    Dragonhold 5.2.11 PvE : Medium DW/2H The Blood Furnace
    March 2021 (too lazy to add CP) PvP: Medium DW/Bow The Stabber
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