Writers, musicians, and other artists don't handle software quality control. You're really doing nothing more than shutting people out of employment to chase fan wish lists and unreasonable expectations.
I would rather Zos work on bugs and stability all year round than have to live with them until the second quarter.
G1Countdown wrote: »I'm thinking that zos could also do special crown store releases during the third quarter to help mitigate profit loss. Thoughts? Feedback? Suggestions?
I would rather Zos work on bugs and stability all year round than have to live with them until the second quarter.
I'm willing to bet all my millions that you'll come here complain the very second they announce that. You'll say "what about new content? I'm tired of the old content already!"
So yeah...
I also think op forgets that every patch has bug fixes as it is.
Only change we need, I think, is that clear balancing issues should be dealt with inbetween patches too, maybe every month or so, and in more incremental pacing. That's what we need.
Taleof2Cities wrote: »G1Countdown wrote: »I'm thinking that zos could also do special crown store releases during the third quarter to help mitigate profit loss. Thoughts? Feedback? Suggestions?
Can you share with us your Financial Forecast data that shows ZOS would still operate with a 3rd quarter profit by relying on crown sales only?
I would rather Zos work on bugs and stability all year round than have to live with them until the second quarter.
G1Countdown wrote: »How would the player base feel about ZOS changing the current content release schedule to be something along these lines?
First Quarter - Dungeon DLC
Second Quarter - Bug Fixes, Stability, & Quality of Life Patch
Third Quarter - Chapter Release
Fourth Quarter - Zone DLC Release
This proposed schedule removes one Dungeon DLC release that currently exists. I'm thinking that zos could also do special crown store releases during the third quarter to help mitigate profit loss. Thoughts? Feedback? Suggestions?
G1Countdown wrote: »@Bhaal5 That's why I was hoping that an annual crown store event during that time would offset the sales that a dungeon dlc would bring in. I don't know how well dungeon dlc sells or how much cash Zos would need to make to offset its loss. I've never purchased a dungeon dlc but I know others do. The only way Zos would make this decision or another decision to implement needed bug fixes, stability, and quality of life upgrades would be if the consumer base was overwhelmingly vocal about the necessity.