Are there to many features in the game combat wise?
While most mmo's only have class specific skills and classes can only wear specific types of armor/weapons, ESO has class specific skills, weapon and armor skills, guild skills, alliance skills, world skills, enchants, poisons, potions, armor procs, pointy sticks etc. while everybody can mix and match any weapon and armor type
Nerfing one makes another powerfull and changing one thing can make or break an entire build.
It may be there are to many skills in the game and it is impossible to make PVP a balanced fun experience.
Edit: I had a poll, but it don't work 🙄
Edited by Knootewoot on October 29, 2018 5:08AM ٩(͡๏̯͡๏)۶
"I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
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