https://www.youtube.com/watch?v=iln11piwDP0Trinity_Is_My_Name wrote: »Just as it says in the title. I think it has been mentioned but I could not find a video showing these issues so I have linked one here:https://www.youtube.com/watch?v=iln11piwDP0
usmguy1234 wrote: »Trinity_Is_My_Name wrote: »Just as it says in the title. I think it has been mentioned but I could not find a video showing these issues so I have linked one here:https://www.youtube.com/watch?v=iln11piwDP0
This feature needs to stay on snipe. So many brainless snipe builds in pvp right now.
dwemer_paleologist wrote: »usmguy1234 wrote: »Trinity_Is_My_Name wrote: »Just as it says in the title. I think it has been mentioned but I could not find a video showing these issues so I have linked one here:https://www.youtube.com/watch?v=iln11piwDP0
This feature needs to stay on snipe. So many brainless snipe builds in pvp right now.
no it doesn't.
snipe needs a buff to both damage AND speed.
and this glitch / bugg / brocken mechanic needs to be fixed.
those of us whom are range builds are just as good as the other builds.
we do damage at range and from a distance, range builds are viable and not only needed but also an entire skill line given to us called "bow"
quite often i see you insulting and degrading our bow abilities needlessly.
but the fact of the matter remains that bow is essential and viable.
i prefer being able to directly target an enemy instead of being forced to hit multiple enemies that got in my line of sight.
i wish we had a better targeting system that allows me to be more specific and consistent in whom i attack.
when i make an attempt to snipe it is either slowed down incredibly or it is only taken half way and then stopped because the target moved while i was in the middle of the animation.
i hope that is changed to at-least allow us bow and range builds to have a chance to hit the targets that we are aiming at and also allow us to inflict damage as often and as quickly as hand to hand and upclose builds are able to.