Which skill is fun? Is it powerful and impactful?
in dungeons buffs doesn't matter. Cut last boss hm timer for 10-15 seconds with ton of buffs (assuming DPSers are good), does it really worth it?
So if you apply Combat prayer on two DPSers with total damage of 50K, they start doing around 56k damage. Pff. Just pff.
My healer do 40-50% group damage in trash fights (ton of AoE) and 28-33% in boss fights, casting BoL from time to time. This is way better support than Prayer (though i have SPC) and insane babysitting overhealing. Only in some fights like Darkshade Caverns 2 last boss i slot meta healer skills due to heavy dots...
Another situation in trials and vet DLC, though topic starter again and again didn't state for what content his question.
magictucktuck wrote: »BARRIER
It's not hugely impactful, but I like that casting my Empowered Ward boosts my homies' magicka regen a bit, without me needing to specifically target them or anything.
SPC is satisfying to buff allies with, due to the sound and the visual effects. Oh, and the extra damage too, I guess. ;P
The werewolf Howl that grants allies the new Empower buff is pretty good too, when they can get the synergy to work. The visual effect is nice as well.
Rapid Maneuvers probably takes the cake for powerful and immediately impactful group buff, though. At least, until an ally thinks about almost any ability too hard and the buff goes away before it can be of any use. Getting people around the battlefield quickly is super important; I wish this skill worked more like an aoe Expedition potion -- as in, the buff didn't go away. Even if it only lasted ~8 seconds, an unbreakable Expedition would be preferable to an instantly wasted one that "could last" 30 seconds, to me.
It's not hugely impactful, but I like that casting my Empowered Ward boosts my homies' magicka regen a bit, without me needing to specifically target them or anything.
SPC is satisfying to buff allies with, due to the sound and the visual effects. Oh, and the extra damage too, I guess. ;P
The werewolf Howl that grants allies the new Empower buff is pretty good too, when they can get the synergy to work. The visual effect is nice as well.
Rapid Maneuvers probably takes the cake for powerful and immediately impactful group buff, though. At least, until an ally thinks about almost any ability too hard and the buff goes away before it can be of any use. Getting people around the battlefield quickly is super important; I wish this skill worked more like an aoe Expedition potion -- as in, the buff didn't go away. Even if it only lasted ~8 seconds, an unbreakable Expedition would be preferable to an instantly wasted one that "could last" 30 seconds, to me.
What's wrong with the synergy?