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Would you play in a faction locked campaign?

  • pod88kk
    pod88kk
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    If all your characters are made to play one faction them you should have the option to switch alliance at the end of the campaign.

    Although even as I'm writing it I can see groups selling Emp the same way people pay for skin carries in pvp
  • Kanar
    Kanar
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    As long as it means all your characters represent that faction for that campaign.

    Doesn't matter if they were made as DC or EP or AD, if you choose DC for that campaign then the EP and AD characters will also be DC.

    Definitely NOT limit it to only your DC characters can play that campaign.


    Would love if they let us fight for whichever faction we want; the faction chosen at char gen is pretty much meaningless since 1T anyway. It would be chosen on entering the campaign and could only change after campaign ends.

    Combined with faction lock would be perfect solution.
  • RexyCat
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    eso_nya wrote: »
    No. U'd need 3 faction locked campaigns. they would be dominated by one faction each in no time and end up being dead campaigns.
    ppl hop to the winning faction to grind t3, ppl would hop to the winning campaign to grind t3.

    You would probably have two campaign: one for PvP and one for PvE where focus for each would be gradually more and more seperated.
  • themaddaedra
    themaddaedra
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    eso_nya wrote: »
    No. U'd need 3 faction locked campaigns. they would be dominated by one faction each in no time and end up being dead campaigns.
    ppl hop to the winning faction to grind t3, ppl would hop to the winning campaign to grind t3.

    You mean it'd be worse than this?

    b6zq9n.jpg
    PC|EU
  • Nord_Raseri
    Nord_Raseri
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    pod88kk wrote: »
    If all your characters are made to play one faction them you should have the option to switch alliance at the end of the campaign.

    Although even as I'm writing it I can see groups selling Emp the same way people pay for skin carries in pvp

    that already happens
    Veit ég aðég hékk vindga meiði á nætr allar níu, geiri undaðr og gefinn Oðni, sjálfr sjálfum mér, á þeim meiði er manngi veit hvers hann af rótum rennr.
  • Ormtunge
    Ormtunge
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    Kanar wrote: »
    As long as it means all your characters represent that faction for that campaign.

    Doesn't matter if they were made as DC or EP or AD, if you choose DC for that campaign then the EP and AD characters will also be DC.

    Definitely NOT limit it to only your DC characters can play that campaign.


    Would love if they let us fight for whichever faction we want; the faction chosen at char gen is pretty much meaningless since 1T anyway. It would be chosen on entering the campaign and could only change after campaign ends.

    Combined with faction lock would be perfect solution.

    I dont have any problems with that. In the beginning the different races belonged to specific factions and I liked that the best (because of the lore), but since any race can play for any alliance atm, this should be a logic result. With a faction lock for the duration of the campaign for all campaigns and maybe also a better underpopulation (or maybe a negative overpopulation bonus?) to reduce the impoortance of nightcapping (playing pve) I think this might make pvp lively again, and make alot of former players (including myself) come back to Cyrodill, and also bring in alot more new ones.
  • mayasunrising
    mayasunrising
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    Personally, I think once started all campaigns should be faction locked. If you want to be on the winning side, then pick that side and help them win.
    "And the day came when the risk to remain tight in a bud was more painful than the risk it took to blossom." Anaïs Nin

    “There’s a difference between wanting to be looked at and wanting to be seen." Amanda Palmer

    “A game is an opportunity to focus our energy, with relentless optimism, at something we’re good at (or getting better at) and enjoy. In other words, gameplay is the direct emotional opposite of depression.” Jane McGonigal

    “They'll tell you you're too loud, that you need to wait your turn and ask the right people for permission. Do it anyway." Alexandria Ocasio-Cortez
  • Hurtfan
    Hurtfan
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    Yes, lock one campaign and let the faction hoppers who don't know how to lose, they can have the others.
    For the Pact!
    Keyboard not found, press any key to continue
  • Dojohoda
    Dojohoda
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    Possibly, more likely if it is a no-cp campaign.
    Fan of playing magblade since 2015. (PC NA)
    Might be joking in comments.
    -->(((Cyrodiil)))<--
  • DeadlyRecluse
    DeadlyRecluse
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    Sure.

    If it had the style of PvP in it I enjoy (medium groups, unorganized large groups, solo opportunities).

    I wouldn't play it if it were overly zergy, dead, or dominated by my faction.

    ....so same as any other ruleset, honestly. Faction lock doesn't really add anything from my perspective--either it's a healthy mix of PvP, or it isn't.
    Thrice Empress, Forever Scrub
  • Pink_Violinz
    Pink_Violinz
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    Eh, if it stops the losing team from hopping on their alts to curse out the winning team I'm all for it.
  • Gracous
    Gracous
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    Yes. Hopefully it would curb that rampant cheating that goes on all the time
  • ezio45
    ezio45
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    I would like this very much
  • allstarplayergk
    allstarplayergk
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    It sucks, but we need faction locks. The sad thing is it’s come to a point where abuse of alliance hopping is running rampant. And the small amount of people being toxic are ruining it for the people who would otherwise switch alliances simply just for fun. The new trend is actually destroying the objective of the game, which I know a lot of people have an “objective is for losers” attitude but it’s also what a lot of us enjoy almost about the game. Scrolls win campaigns now, and cross alliance players have nullified the ability have Scrolls
    https://youtu.be/0xCdGndd498
    Edited by allstarplayergk on October 16, 2018 8:49PM
  • REiiGN15
    REiiGN15
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    15 chars, all EP, I like the rivalry between the other 2 and I'm huge at commitment to a team. My flags from top to bottom, The American Flag, the Texas Flag, Whataburger Nation, then Ebonheart Pact.
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