SpacemanSpiff1 wrote: »it would be great to not have bears and pterodactyls blocking everything in town.
SpacemanSpiff1 wrote: »it would be great to not have bears and pterodactyls blocking everything in town.
They do not block anything. Pets, even combat pets, have not had any resistance for years.
Androconium wrote: »SpacemanSpiff1 wrote: »it would be great to not have bears and pterodactyls blocking everything in town.
They do not block anything. Pets, even combat pets, have not had any resistance for years.
I often have my view blocked by the backside of a twilight matriarch.
SpacemanSpiff1 wrote: »it would be great to not have bears and pterodactyls blocking everything in town.
They do not block anything. Pets, even combat pets, have not had any resistance for years.
The dueling in major cities is much more annoying than pets could every be.
As far as I know the only combat in those places is with guards, who can't be harmed, so the pets are useless anyway, and they could always automatically respawn when the owner moves away from that area.
But, it's partly ZOS' fault, since they removed the ability to easily toggle them off. I'd love to have all summoned pets get unsummoned as soon as they enter towns, but I'm sure the ones who want to duel or go on a crime spree would complain that their pets won't be active when they need them.
So, just give us a toggle so we don't have to see these stupid things in towns.
But, it's partly ZOS' fault, since they removed the ability to easily toggle them off. I'd love to have all summoned pets get unsummoned as soon as they enter towns, but I'm sure the ones who want to duel or go on a crime spree would complain that their pets won't be active when they need them.
So, just give us a toggle so we don't have to see these stupid things in towns.
SpacemanSpiff1 wrote: »it would be great to not have bears and pterodactyls blocking everything in town.
They do not block anything. Pets, even combat pets, have not had any resistance for years.
The dueling in major cities is much more annoying than pets could every be.
SpacemanSpiff1 wrote: »SpacemanSpiff1 wrote: »it would be great to not have bears and pterodactyls blocking everything in town.
They do not block anything. Pets, even combat pets, have not had any resistance for years.
The dueling in major cities is much more annoying than pets could every be.
cant click a door, craft station, or writ turn in with a dinosaur in the way.
blacksghost wrote: »Can’t stand flappys. Even in dungeons they annoy the feck out of me. Allow us to derender them please the strap on everyone’s graphics would appreciate it.
SpacemanSpiff1 wrote: »cant click a door, craft station, or writ turn in with a dinosaur in the way.
Odd that I have never had that issue. Has to be extremely rare and very specific situations if it actually does occur. It does not seem to be a common or widespread occurrence due to the lack of interest in this thread.
SpacemanSpiff1 wrote: »cant click a door, craft station, or writ turn in with a dinosaur in the way.
Odd that I have never had that issue. Has to be extremely rare and very specific situations if it actually does occur. It does not seem to be a common or widespread occurrence due to the lack of interest in this thread.
I don't know how rare it is for you but every time there's a freaking bear or flappy blocking my steal /craft / writ target it's an exercise in micropositioning to get a clicky action again. And it happens A LOT to me. It's very irritating and the reason I have no pets or summons unless in combat. Sadly not everyone has the manners to unsummon in town.
Androconium wrote: »That's because the banker and the crating stations in belkarth are in completely different locations.
It's mainly a problem where the banker is. Usually because hoarders spend so much time there playing with their inventories.
Or traders putting stuff up for sale in five guilds 🤔
SpacemanSpiff1 wrote: »SpacemanSpiff1 wrote: »it would be great to not have bears and pterodactyls blocking everything in town.
They do not block anything. Pets, even combat pets, have not had any resistance for years.
The dueling in major cities is much more annoying than pets could every be.
cant click a door, craft station, or writ turn in with a dinosaur in the way.
Odd that I have never had that issue. Has to be extremely rare and very specific situations if it actually does occur. It does not seem to be a common or widespread occurrence due to the lack of interest in this thread. My guess is in those extremely rare occasions the player is just not lining up correctly with the interactable, not that the pet actually blocks it.
Androconium wrote: »That's because the banker and the crating stations in belkarth are in completely different locations.
It's mainly a problem where the banker is. Usually because hoarders spend so much time there playing with their inventories.
Or traders putting stuff up for sale in five guilds 🤔
Androconium wrote: »That's because the banker and the crating stations in belkarth are in completely different locations.
It's mainly a problem where the banker is. Usually because hoarders spend so much time there playing with their inventories.
Or traders putting stuff up for sale in five guilds 🤔
Forgot I was doing my writs in Vivec City before Summerset where the banker is right there. Cannot think of a place with a banker so much in the middle of the crafting. Never had the issue. At one point I used one of the busiest cities, Rawl Kha without issue.
Again, maybe you just have the worst RNG.